It's just a stress test, Sin. At least that's what this weekend is about.
So over the course of this afternoon/evening, I ran a monk up to 12, a DH to 8 (9?), Barb to 7, killed the skelly king with all of them. Monk felt the most fun, but DH was the easiest to play because lol homing arrows. Seriously, I don't know if it's just been too long since I played D2 for me to remember, but it feels like it's harder to aim at things in this game than the last one, so those homing arrows really smooth things out. With the monk/barb I had to rely on their AE skills to get the job done.
Seriously though, monk + crippling strike + lifesteal weapons = nigh-unstoppable force. I just sat there and face-tanked the skeleton king in a full group game, barely even scratched me with his big ol' club swinging so slow while I ate up his minions as fast as he summoned them omnomnom.
Feels smoother than D2 did (I would hope so!), looks fairly nice. Sucks that there's still nil for character customization in terms of aesthetics, and the whole Russian accent thing on the monk is kinda "whut?" Also felt relatively stable once I got past the login blockade, though still noticeable lagginess in single-player games is a discouraging sign.
Don't think I'll be picking this one up, in the end. :|