Senna of the WastesAge:
Name unknown, has been lost for generations.Weapon:
Senna's gauntlet, an artifact of incredible power that draws out the latent powers of nearby magical sources.special traitsAthletic:
Senna is naturally incredibly athletic and acrobatic, capable of performing impressive feats of skill as well as having bounds of stamina to pull them off with.Ranged prowess:
Senna is able to channel magical power through her gauntlet in the form of projectile energy. The energy physically manifests in the form of a glowing 'bow' of sort when she fires from it.Resourceful:
Senna has a tendency of getting out of situations that others would find hopeless or futile, she's incredibly creative with minimal resources and knows how to make the most of what she hasweaknessesSquishy:
Senna is incredibly hard to hit between her various magical skills and her natural acrobatic nature, however, hits that are able to land on her are devastating.Limited resources:
Senna may have an impressive amount of magical energy available to her, however, that well will eventually run dry during longer conflicts if she's not allowed to rest and recover.Overconfident:
Senna is somewhat egotistical, believing that her intellect and power will see her through any situation. This is something that can be exploited by those who know what her limits are better then she herself does.trademark techniquesEnergy bolt:
Senna fires a ray of energy from her gauntlet towards an opponent. This attack can be spammed borderline countless times very quickly without even making a dent in her magic supply, but does very small amounts of damage and needs to be used several times before it starts to become a legitimate threat. This is her most basic and standard form of attacking an enemy.Precision shot:
Senna concentrates a larger amount of energy into her gauntlet for a brief time, releasing a more powerful bolt of energy that travels over very long distances very quickly. Barrage shot:
Senna fires several shots at once, more shots translates to more energy being spent. She can fire anywhere from 3 rapid fire shots at a singular target, to a massive flurry of countless shots all being fired at once.Breakdown Shift:
Senna's most useful technique, where the gauntlet breaks down her body into the magical energy flowing within it, and instantly transfers her to a different nearby location where she is reformed, effectively giving her a close ranged 'warp' of sorts. This can be used to briefly evade oncoming enemies and put her in a safe position. As an added bonus, the breakdown/reformation process serves to charge her gauntlet quite a bit, giving her a very brief surge of power when it reforms. Naturally, the process is extremely taxing on Senna's body, and it can only be used a few times (3) per battle before it starts getting dangerous.Angel's shot:
Something else that gives Senna a tiny amount of utility is that she can fire a shot capable of transferring magical energy from her own body to a nearby comrade, briefly closing any serious wounds they might have as well as nulling the pain. While the only thing it will 'heal' are small cuts and bruises, it gives an ally in peril those few vital seconds that might mean their life. Naturally, the more energy she puts into the shot, the more potent it becomes and the more it taxes Senna.Personality:
Adventurous, brave, foolhardy, overconfident... These are all words that describe Senna. She finds it incredibly hard to deny the pull of adventure when she feels it, and she often gets sucked into events and situations that she otherwise has absolutely no business in. She finds a great deal of comfort in solitude, finding the quiet to be peaceful as it allows her time to think and frees her from the restrictions of social structure and law. Still, just because she likes being alone doesn't mean she's unfriendly, she often meets people with a smile and will hold a conversation with them to the best of her ability, despite the fact that her social skills are extremely lacking.History:
Senna comes from a world that lays at it's deathbed, where humans only exist in very small groups scattered across an otherwise completely ruined and inhospitable wasteland. Most of the surviving humans simply spend their lives struggling for survival against the harsh environment and even harsher predators that took control of the planet once humans suffered their downfall, however, there are a few who don't exactly see the end of humanity as a bad thing. An absolutely tiny percentage of the world's remaining population made the decision to venture out and explore the ruins to discover what had happened to a once borderline unstoppable civilization that spanned across the entirety of the globe, the diggers, as they called themselves.
Senna had always been a bit of a troublemaker even from the moment she was born. Rather then tend to the farm that her parents ran and watch over the precious few fruits and vegetables that they were able to grow, she much preferred playing with the boys and their swords as they talked about defending their home from the horrors that came to prey on the human settlements. Regardless, she was kept in line without too much complaint and she grew into a somewhat respectable young tomboy, until the day that a certain man came into town and changed everything. He had a brutal injury, and while the town nurse made sure that he was taken care of, Senna's curiosity got the better of her and she ended up paying the man a visit, hearing his story of how he had come here and how he lived his life.
Senna fell in love... Not with the man, god no, he was at least three times the age of the preteen tomboy. She fell in love with his way of life, the way of the digger.
From then on, all young Senna could think about was growing older so that one day she would be able to set out on her own into the wastes of the world, discovering hidden secrets and unlocking the truth behind the devastation of her race. Naturally, the instant that she was old enough that she felt she could handle the outside world, she bolted from her home and never looked back, and she found the freedom to wander the ruined wastes an absolute godsend. Most of the monsters she encountered weren't even really that fearsome, and she was good at avoiding those who she knew she wouldn't be able to handle. On one of her earliest digs into what appeared to be some sort of ancient shrine worshiping some kind of long lost deity, she came across an artifact that would change the course of her adventures for years to come. Upon opening some kind of strange vault she discovered what looked to be some sort of weird looking glowing azure jewel. Naturally curious about the jewel and thinking of it as a worthy prize, Senna reached out and wrapped her fingers around the azure gemstone, and she was startled to discover the form of the gem changing, shifting around in her grip. Before Senna even had time to release the stone from her fingers, it had warped itself into her left glove and settled in with a metallic coating as well, turning what was once a regular rugged leather glove into some sort of mystic gauntlet. Much to her delight, Senna was able to discover that this gauntlet gave her incredible powers, the likes of which she had never even imagined before.
Her next couple of digs sent her into similar looking shrines and libraries as she tried to uncover the truth behind this mysterious gauntlet of hers. Thanks to a translation guide left behind by a digger of yore who... well... wouldn't be needing it anymore... Senna was able to decipher enough of the ancient tomes to realize that Magic was incredibly prominent in the ancient world before calamity struck, with a great deal of the population unlocking hidden potential never thought possible before, and this new potential blasted forward the ancient world into a golden age where relics like Senna's gauntlet were commonplace. Apparently the gem that Senna had discovered was an artifact that reacted to nearby sources of magical energy and helped said source channel it. Apparently this artifact was extremely commonplace in the ancient world, as these gems were standard issue to the soldiers and medics of the ancient world to help draw out their latent powers easier and more effectively then they could do otherwise. Obviously, since nobody from the ancient world would be needing such a thing anymore, Senna was more then happy to have it along and use it for her own adventures.
Senna's adventures continued like this for years until she went on one of her biggest and most risky digs yet. Apparently there was a recently uncovered castle of sorts that promised to have unimaginable prizes for the digger brave enough to venture down past the hellacious creatures that took up the large and dark ruins as their home. Since she took such things as a challenge, Senna instantly set her sights upon the castle to see if her luck held out better than other diggers who went in before her. As it turned out, her years of experience and training with her now trusty gauntlet payed off as she was able to make it to the basement, where she found a colossal... black... orb... thing. Senna had never seen anything like it before in her life, and she doubted that she ever would. Curiosity got the better of her as she stepped closer and gently rested her gauntlet hand on the orb.
The orb came to life, light flooded the room, the ground quaked.
Senna had absolutely no clue whatsoever what chain of events she put into motion, but the final result was her opening some sort of large black void that she was instantly sucked through. Senna, naturally, had no idea that she had opened a long sealed gate, and that she had been transported to a world so unlike her own that the culture shock would potentially be enough to mentally shatter a less resilient mind. After all, after spending their entire lives along ruined wastelands and scrapping for survival, the world of Sagacia would potentially drive them insane. For Senna though, it was just another adventure waiting to be discovered, and a whole new world to explore."All the old sages spend their days reading those boring musty tomes... I'd rather see where the musty tomes came from."