First off, this is a shameless rip of Rainfall's OP from the Penny-Arcade Forums. She hosted a game back in 2009 that I was unfortunately not a part of, but regardless, I've been feeling the itch to play it again. It is a relatively unknown and possibly dying brand, and its a shame, because CthuluTECH has an awesome universe and book art.
Game Thread: http://elliquiy.com/forums/index.php?topic=129887.0
Character Sheet Thread: http://elliquiy.com/forums/index.php?topic=129923.0
OOC Thread: http://elliquiy.com/forums/index.php?topic=129920.0
Recruitment Thread: http://elliquiy.com/forums/index.php?topic=128798.0
Rainfall had 4 ideas for campaigns in CthulhuTECH and all are possible. You could even go down the noir detective road with creepy Eldritch shit thrown in the mix. These are here to get your imaginations going.
Critical Failures Presents
CTHULHUTECH: Face Damnation
The world sucks. Everyone knows it.
And that was BEFORE the Migou came to earth and started trying to kill everyone.
Also, it was before fish-men came up out of the sea and dragging people away, sacrificing them as they tried to find their god.
Before the Dead-God was awoken on the Plateau of Leng, and his Cults swept over Asia.
So now the world really sucks. And someone needs to save it, or die trying.
Cthulhutech is a game set in the future, in 2085. Humanity has discovered how to mix arcane principles with technology, and coined the somewhat cliched term 'arcanotech' to describe it. Unfortunately, aliens from a planet just past Pluto, the Migou, decided that they had the copyright, and so decided to invade Earth.
Meanwhile, the stars are almost right, and Cthulhu(yes that Cthulhu) is preparing to rise from the briny deep, so his cultists are searching for R'lyeh and killing a lot of people in the process.
Oh, and Hastur(yes that Hastur) has decided to show up on the Plateau of Leng in Asia, and his monsters and crazed cultists are murdering and raping their way across Asia.
So humanity seems pretty pooched. What do we have going for us?
1. Arcanotech! We've got infinite power sources and we're almost post-scarcity economy. Not quite, but almost. We don't have nanotech, but we can pull some crazy stunt.
2. Giant robots! Yes, that's right. Arcanotech means that we're putting mecha on the battlefield against all the nasties. Of course, they also have giant robots, so it's fair play. All the standard equipment applies. Laser cannons, rocket pods, swords, etc.
3. Even larger robots! The Engel Project decided to fuse our mecha technology with alien beings. Think EVAs and you're pretty much there. Only a few people can pilot these babies, but they trump anything the aliens and monsters can put on the field.
4. Psychic powers, sorcery, and the home field advantage.
Well, we don't really have that last one. But we can pull out dirty tricks, and quite frankly we're holding our own, as you can see from this map just below. It's not easy, but we're alive.
Still, we need some people to save our asses.
Map of the World As It Stands, 2085:
The Rapine Storm are Hastur's guys, the Esoteric Order of Dagon are Cthulhu's (Oh, the EOD *owns* the oceans save certain key inlets and rivers), and the Migou are the aliens. The Nazzadi are space drow and not too important in the grand scheme of things.
This would be set in China, holding the borders against the Rapine Storm and the Migou simultaneously. It would be pretty action heavy, a grim relentless pace as the soldiers of the NEG try to hold their own against completely absurd forces. Character interaction would be between squadmates and soldiers, trying to hold each other together, since nobody can really take a break for psych treatment when they're in the hottest zone on earth.
65 miles northwest of Las Vegas lies the old Nevada Hydrogen Bomb test site. It hosted the Weisskopf project, focused on creating tiny wormholes for teleportation. Militarily invaluable research.
Then it exploded, and created 'The Zone.' 160 miles across, it's a circular area of shifting black nothing. Only things come out of it that try to eat people.
So there's an entire mechanized regiment and a few companies of troops there to stop it from eating the entire world. This wouldn't be quite as action-packed as the Mecha game, and it would be a lot about character interaction and possibly stranger goings-on. Still, you'd get to shoot monsters.
You work for the Eldritch Society. You're fused with an alien beast that lets you fight against the monstrous creatures of the Chrysalis Corporation. The Thousand Masks of Nyarlathotep are hunting you. And, well, you're hunting them. This would be set inside one of the arcologies, Seattle or New York, and be a noir-ish, very grim investigation game. Battles would be deadly, player death would be a distinct possibility. So, y'know, grimdark.
These are the best of the best. Para-psychics, sorcerers, mutants, and geniuses. They're the people you call when you want a job fucking done. The players are a GhOST team, on assignment to find R'lyeh. Find it before the Esoteric Order of Dagon does, and blow it the hell up. So, y'know, a team of guys going to kill Cthulhu. There's only an entire ocean full of fishmen and Deep Ones and giant sharks and so on to stop them.
Here's a list of the current books for CthulhuTECH. Again, be aware that Wildfire has had trouble with publishers, so what books are available on the market are it. I've waited a long time for Burning Horizons, the 2nd metaplot book, but Im not sure if it will be published at all.CthulhuTECH Core Rulebook
. This book has the meat and potatoes of the system. Pretty much a dash of everything that's possible from Mecha, Tagers, and Cop/OSI agents. It has the character creation rules, and the rules for the combat and skill systems, a few pages devoted to equipment and Mecha from all factions, and Gameseeds for providing stories and hooks.Vade Mecum
. The first companion volume for the Core Rulebook. It has 2 new races (Nazzadi and Human mixed children specifically), jumps head first into para-psychics (the intuitive spellcasters to the hermetic sorcerors) and has loads of Mecha and a few new Tagers.Unveiled Threats
. This is the equipment book of the series. Most, if not all the equipment is street-level, not Mecha sized. New gadgets, sorceries and devices for characters. Also gives insights into Migou and EOD arsenals. (Rapine Storm uses salvaged tech from all sides.)Ancient Enemies
. Delves into the Shadow War between the Tagers (good guys) and the Dhohanoids (evil guys). It has info on yet more tagers and also rules for variant tagers so that no two tagers are exactly the same. Also rules for creating Dhohanoid Characters and stories.Mortal Remains
. Delves into the war against the Migou and the Nazzadi race and how they've faired since breaking from of the Migou influence and joinging Humanity. Stories and hooks for campaigns for and against the Migou, like for the Dhohanoids. Introduces some more Mecha, new vehicles of war, and the Nephilim (Fun-sized Engels). Also rules for creating Migou Characters and stories.Dark Passions
. Explores a few cults and story hooks and their insidious nature within Human Society. Very little game crunch.Damnation View
. A metacampaign book. Takes the CthulhuTECH universe into 2086 with the overall plot and arcs for the year. Operation Juneau is launched. The Rapine Storm surges through China. The Migou have a couple trump cards that they pull. Its a pretty rough year for humanity. It has story hooks and plots for everyone including new Special Service (VICE Squad) Characters.Burning Horizons
. NOT PUBLISHED YET, IF EVER. The second metacampaign book. Takes CthulhuTECH into the year 2087. Talks about the forgotten colonies of the solar system and how they may be Key players in scraping together a stalemate out of fighting the Migou. Humanity tries to take the fight into space for the first time in decades. The Rapine Storm makes inroads through Australia. You should know by now, its another pretty rough year for humanity.So those are the four gameseeds that Rainfall had as well as brief synopsies of the available books. Personally, Im in the mood for Mecha/Engel action. Fighting the known war against The Rapine Storm, The EOD, and the Migou. Being soldiers and mecha-pilots works, since there is powered armor as well to scale down to trooper levels. Engels though, start out at about 26' and only get bigger from there.
Im gauging interest at the moment, but it'd be neat to resurrect this cool system.
Some pointers to keep in mind:
-This is a deadly system, so play smart. However, there are a lot of anime influences so if you make it sound awesome, I may be in a forgiving mood.
-This game is HP Lovecraftian Horror mixed with Manga and Anime. Insanity is possible, but it is an accepted part of life in this universe. There are tried, true and tested methods and pills to get people back on their feet with healthy outlooks on life.
-It seems weird, but Hope plays a big part in this game. It is still certainly doom and gloom, but if you dont keep hoping for better, its over. Even with swaths of the World being waylaid as the months roll by, humanity has had some spectacular victories... even if they can never told to the public at large...
If you're interested, post in this thread. Hell, if nobody wants to play we can at least talk about this game.