Due to the original poster's lack of response since October, do you guys mind if I take over? I'd like to get a non-Adult RP going, and before I started my own interest check for a different idea, I'd see how this one goes.
To answer some of my own questions:
We'd be playing in a new region. However, considering the nature of the games, which region we are nearby will determine what sets of Pokemon we use. For example, Unova is based on New York City in the U.S. while the other regions are based around smaller islands that surround Japan. This is one of the reasons all of the Pokemon are different from the original set. So before we decide if we're closer to Unova or Kanto, we should determine what sort of Pokemon we want available.
I think we could be starting with the general premise of beginner trainers, but any type of trainer is open. The game is notorious for having NPC's of hikers, bug catchers, and various other sorts of Pokemon trainers that aren't even looking to become champions. Are you a Bug Catcher that wants to collect all the different types of bug Pokemon? Or perhaps you are a scientist looking to study different kinds? Or maybe you believe your Pokemon could evolve if you could just find the legendary and elusive Moon Stone.
The toughest part of the journey will be in giving all the characters a reason to stick together. It is possible this region happens to be more dangerous than others, where wild Pokemon are more numerous, and as such it's unwise to journey alone. There may not be a lot of interest, however, so we may only have three or four players participating.
While the nature of the games is to literally catch them all, I think it would be better if players played it out more like the original TV show, where Ash was one of the worst trainers ever and only caught like five Pokemon.
As for battles, I see no reason we should have a rules set. Allow it to be freeflow, but there is no God mode. Everyone should lose on occasion, and your Pokemon may be injured due to fighting. I am also not against the concept of Pokemon fatalities, as we are grown up enough to face such a thing and treat it with the heavy loss that it would be to the trainer.
I expect common courtesy when playing PvP, and most of all, don't jump in with some elusive, rare and legendary Pokemon that is going to be more powerful than anyone else's. Everyone's Pokemon should be evolving and growing at about the same rate.
In truth, I haven't liked the elemental/type collection of gyms since the first one, but I think we can put this together as a group. Figure out the eight gym and badge types that will be part of our journey.
We can use a villain organization from the games, or we can create our own.
Once I have a better handle as to who is interested, I will add further details. I'm also willing to accept anyone else's creative input. Do you want to come up with the region's map, the routes and locations we will visit? Do we want to come up with the locations as a group and then make a map? Do we want to create the villain together, or have a player whose role is to play the villains?
I'd like to see if there's further interest, now that there's a bit more detail.