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Author Topic: World of Warcraft (Closed ATM)  (Read 17551 times)

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Offline Question MarkTopic starter

World of Warcraft (Closed ATM)
« on: June 07, 2011, 07:11:22 AM »



Enough said, amirite?

Alright, here's how I see this.  World of Warcraft is awesome.  RPs are awesome.  Sex is alright awesome.  So why not do a mature RP based in the Warcraft universe?




The Lowdown
  • This would be a game taking place in the Warcraft universe.
  • Horde, Alliance, and third party factions (i.e. Argent Dawn, Defias Brotherhood, etc.) are fair game for characters.  They can be anything sentient, just not all-powerful.  I encourage you to use your own in-game characters if you have them.
  • This would be a pure Warcraft RP.  That means we follow the lore, and no crossovers.
  • Plot is up for discussion.  Look below for a few of my own ideas, but feel free to share some of your own.  Eventually, we'll put the most popular ones to a vote.
  • The sexual content will likewise be agreed on by popular consensus.  Light, Extreme, or anything in between.
  • Don't feel restricted by the game.  There may be no mage spell called Liquid Fire, but that doesn't mean you can't use it.  Be creative, come up with new abilities (within reason, no Godmodding) or skills.
  • Again no Godmodding.  And no bunnying (that is, having someone else's character do something or react somehow without the owner's consent).
  • Character consent and player consent are two different things.  Ignoring one leads to good times, ignoring the other leads to bans.




Potential Plots
The plot can be based on anything right before or during the Cataclysm.  Only one rule: it must be within the lore of the game.
  • Common Enemy: The characters, both Horde and Alliance, are embroiled in conflict somewhere (TBD by players) when the day of the Cataclysm hits.  As the world is torn apart by earthquakes and crumbling mountains, a more direct enemy appears: the militant cultist Twilight's Hammer and their elemental warriors.  As the Twilight's Hammer seeks to obliterate and capture both the Horde and Alliance's holdings, they must join together to destroy this common enemy.
  • Prisoner of War: The characters find themselves in the Twilight Highlands before the Cataclysm, perhaps as emissaries to the Dragonmaw and Wildhammer, maybe as explorers, or as conquerors to claim land for their faction.  However, several of them are kidnapped (the kidnappees could be PCs or NPCs, if no one wants to be nabbed) by the ever growing Twilight's Hammer.  As the Shattering happens around them, the Horde and Alliance move to rescue their captured comrades.  I would be in control of the Twilight's Hammer
  • Aggression: The Horde, possibly led by High Warlord Gorejaw, leads a small, covert attack on an Alliance outpost.  The attack, it's combat, and it's fallout would be the meat of the RP.  The Shattering would happen during the attack.
  • Exploration: What it says on the tin.  The characters will roam around, while I'll act as a GM, throwing challenges, quests, and other snags in to make it interesting.  This would quickly lead into an as yet undiscovered plot line.  This could be all one faction, or a mixture of both. 




The Champions
Syrazad Dawnlifter, the Argent Champion
Crusader Ariat Ivorydawn, Ret.
Emric Stone of the Explorer's League
Rihoko the Explorer
High Warlord Gorejaw Redaxe
Eldire Melbourne
Nelena Moonsong the Patient
Warlord Xara the Explorer




Helpful Links
Wowpedia - The go to source for all things WoW.  A great website to brush up on lore or explore the rich universe.
Warcraft Unofficial Timeline - One of my favorite tools when exploring the Warcraft mythos.  It's very comprehensive.  For reference, this RP takes place in the year 35.
Wowhead - A complete and thorough database for the game.  Looking for some cool armor for your character?  Go no further: Wowhead has every weapon, item, and piece of armor in the game, and pictures for nearly all of them.
Warcraft Fan Art - I've used this gallery, regularly updated by Blizzard, for numerous character, mount, and weapon concepts.  The pictures are also really pretty.  @_@




Character Profile
Code: [Select]
[b]Name[/b]:
[b]Titles[/b]:
[b]Race[/b]:
[b]Age[/b]:
[b]Class[/b]: (Not restricted by in-game classes.  Battlemage, Necromancer, Marksman, etc. are all valid, as long as they make sense.)
[b]Specialization[/b]: (What is your character particularly good at?  Examples: Fire.  Elemental Summoner.  Two handed swords.  Rifles.  Stealth. etc.)
[b]Spells/Skills[/b]: (These are unique or personal combat skills.  Examples: Disarming.  Liquid Fire.  Illusions.  Summon fire elemental. etc.)
[b]Talents/Professions[/b]: (These are things you're character is good at that don't involve combat.  Examples: Inscription.  Gryphon Riding.  Jewelcrafting. etc.)
[b]Main Faction[/b]: (Your main faction.  Horde, Alliance, or maybe something else?)
[b]Secondary Faction(s)[/b]: (Factions within or alongside your main faction.  Examples: Argent Crusade.  Explorer's League.  Sylvanas' Dark Rangers.  Dalaran.  Knights of the Ebon Blade. etc.)
[b]Status with your Main Faction[/b]: (How does your main faction at large see you?  Are you a Champion of the Horde?  A fugitive of Stormwind?  A nobody?)
[b]Personality[/b]:
[b]History[/b]:
[b]Racial Affections[/b]: (What races does your character admire?)
[b]Racial Hatreds[/b]: (What races would your character see exterminated, warred upon, or otherwise hated?)
[b]Sexual Experience[/b]: (Optional)
[b]Armor[/b]:  (A picture or a link to a WoW character can both work, as well as a simple text description)
[b]Weapon[/b]: (Same as above.  Be creative, maybe give it a name or backstory)
[b]Mount[/b]:
[b]Other Equipment[/b]:
[b]Appearance[/b]:
[b]Notable Traits[/b]: (Think tattoos, scars, noticeable marks, etc.)
[b]Casual Clothing[/b]: (Optional)
[img]INSERT PICTURE URL HERE[/img]
« Last Edit: June 16, 2011, 01:55:19 PM by Question Mark »

Online Zaer Darkwail

Re: World of Warcraft
« Reply #1 on: June 07, 2011, 08:25:15 AM »
Is this system or freeform game?

Offline Question MarkTopic starter

Re: World of Warcraft
« Reply #2 on: June 07, 2011, 08:43:21 AM »
Freeform.

Offline Shjade

Re: World of Warcraft
« Reply #3 on: June 07, 2011, 02:27:23 PM »
The RP threads:

OOC thread here
IC thread here

Just for the ease of having them on the front page.
« Last Edit: June 11, 2011, 12:12:45 PM by Shjade »

Offline Question MarkTopic starter

Re: World of Warcraft
« Reply #4 on: June 07, 2011, 03:24:19 PM »
Cautiously interested. Given what you noted about abilities within reason not being limited by game mechanics, are limited class crossovers allowed? For instance, I've always wondered why Death Knights who were warriors in a past life forget how to use shields - that kind of thing. Not encouraging total hybrids where you end up with a mage who also has a warlock pet and can wear platemail etc. etc., but some skills seem like they shouldn't be so hard to learn/remember, within reason. In the interest of being up front, I ask as I was considering a DK who was previously a rogue and basically trading out plate armor for stealth (being stealthy in platemail's kinda hard!).

Will get a rough character profile up here in a bit.

Crossovers are fine.  The class system from the game is more of a guideline for you guys to use when making characters.  Also, DK's not using shields is a gameplay mechanic.  There's no in-universe reason why a DK couldn't pick up a shield and use it, after all.  And if you want a stealthy DK, go right ahead.  Any hybridization is alright as long as it makes sense.  If you think your character might be pushing the limits in believability, ask me and I'll tell you one way or the other.

Offline Wolfy

Re: World of Warcraft
« Reply #5 on: June 07, 2011, 04:54:02 PM »
Hmm...;D I vote for extreme, so druids can get the most use out of their forms..xD

Buuut..I think I'd like to join...^-^

Offline Alliance

Re: World of Warcraft
« Reply #6 on: June 07, 2011, 05:53:44 PM »
This is going to sound dumb. Let's say you read the lore of WOW, but never played the game. How much of WOW would you need to know?

Offline Shjade

Re: World of Warcraft
« Reply #7 on: June 07, 2011, 06:38:13 PM »
Name: Syrazad Dawnlifter
Titles: the Argent Champion
Race: Quel'dorei
Age: 160
Class: Nightblade
Specialization: Stealth & one-on-one encounters
Spells/Skills: In addition to expected Rogue skills*: Shadowform, Toxic touch, Detect invis, Track undead. (*excluded skills: Fan of Knives, Axe-wielding)
Talents/Professions: Alchemy, Enchanting, First aid, Reconnaissance.
Main Faction: Argent Dawn/Crusade
Secondary Faction(s):
Core Alliance factions - Unfriendly; Stormwind - Hostile; Quel'dorei - Exalted; Kal'dorei - Honored
Core Horde factions - Hostile; Thunder Bluff - Neutral (done a lot of work alongside Tauren druids and shaman in the Plaguelands)
Kirin Tor - Honored
Steamwheedle Cartel - Friendly
Ashen Verdict
The Violet Eye

Status with your Main Faction: Exalted -- Prominent agent and scout. Occasionally entrusted with small number of Crusaders for small-scale operations in the field but passed over for general command position.

Personality: Friendly but aloof. Syrazad takes her work seriously and has few close friends but is generally said to be a warm and sociable person in conducive circumstances. Enjoys wine now and then and has an interest in cultural variance; though her long history with trolls rules out any chance of diplomacy in the near future with the tribes, her work with the Argent Dawn and, later, the Crusade has given her a more tempered view of many races' places in the world. Harbors a hatred for the Scourge that has ruined more than one polite conversation that broached the wrong subject at the wrong time.

History: Syrazad has led a rather average life for the period. Her childhood was spent in education both in the arcane and the natural, and in combat and stealth when a natural proficiency for both made itself clear. During the first war between orcs and humans Syrazad, 121 years old, acted mainly as a scout for elvish archery units to locate and mark targets prime for raiding. When it became clear the war was not going in favor of the Alliance she was tasked with remaining in enemy territory to gather information and study the enemy as they are outside of the battlefield. When the war rose again she was discovered by one of Alleria Windrunner's long-range scouts and brought back into the main body of the Alliance forces, acting as a skirmish escort to Alleria's company until Alleria accompanied Alliance forces through the Dark Portal. Syrazad remained behind to root out Horde forces left in Azeroth, taking particular pleasure in hunting down stray trolls cut off from their main retreating force.

Roughly twenty years later, during the uprising and escape of Horde prisoners from Alliance custody, Syrazad was in Quel'thalas. She had a front-line view of the Scourge rolling over her homeland and fled from it, having no ability to stand against the waves of undead pouring out on the world. She took the news of Sylvanas' loss poorly, having gained some affection for the Windrunners after her previous work with them. It seemed as though it took no time at all for everything to go from terrible to catastrophic, the Scourge devouring Quel'thalas from one side and the elves' sometimes tenuous alliance with humanity coming to a head in the form of Kael'thas' decision to "save" his people by finding an alternative to the Sunwell. It was not a decision with which the Dawnlifter could agree; rather than follow the naga to their promised new source of magic Syrazad parted company with Kael and his followers, and found herself imprisoned by Alliance forces for her trouble.

It was five years before the elf managed to escape that cage, taking advantage of a prison riot to slip out unnoticed. By then the world had changed yet again. She found herself without any place to call home: Quel'thalas was a ruin, the Alliance were short-sighted bastards and the Horde, though rumored to be led by a more intelligent and cool-headed leader than their previous warchiefs, was still the Horde. She spent some months alone in the ruined lands between old Lordaeron and old Quel'thalas, scavenging what she could and hiding from the corrupted beasts roaming the territory until the beginnings of the Argent Dawn came to her attention. Given the nature of their mission and their opposition the Dawn was in need of knowledgeable eyes and hands in the field for constant updates on the shifting strength of the Scourge. No one seemed to care about the political strife among the factions and races, nor did they ask many questions about her past; the Dawn was interested in results, a point of view to which Syrazad could relate when it came to the destruction of these abominations. She kept her contact with Alliance and Horde forces both to a minimum, working alongside either if it furthered her own goals for the Dawn but otherwise avoiding direct intervention for or against either side, and has more or less maintained this state since.

Racial Affections: Tauren. The Alliance proved itself untrustworthy, the Horde too destructive and wild, and even her own people gave in to their baser side in the end, yet these creatures from across the sea seem to maintain a certain peace and connection to the land that reminds her of home before the wars. It's a cautious affection, if it can be called that; more of an optimistic interest, really.

Racial Hatreds: Scourge, first and foremost, closely followed by trolls, undead in general, ogres, and mudkips.

Sexual Experience: Limited. During the first war she entertained a brief interlude with an elf she barely knew before their first direct confrontation with the Horde; he died in the ensuing battle. She knows the basics of how things work, and she has at times enjoyed herself, but isn't particularly amorous. That said, she has been known to show something of an exhibitionistic streak when it comes to off-duty attire at times when in friendly company.

Armor: Dappled blue-violet leather vest and pants, arms covered by a matching shrug; fingerless blue leather gloves; head shrouded by loose cloth wrap, leaving only eyes exposed.
Weapon: First Light in her main hand, a curving short blade of hardened elementium with a knuckle-guard grip, enchanted to increase the wielder's speed and accuracy; in her off-hand she wields Shade-Render, best described as a narrow spike in a cross (+) pattern to create long-bleeding wounds, enchanted to draw even more blood from those struck by it to empower the wielder and quicken her own wounds' healing.
Mount: She keeps no personal mount, believing that rushing to a destination is the best way to get oneself killed. When necessary she will borrow a stallion or hippogryph from the Dawn/Crusade and is a capable rider of either.
Other Equipment: A variety of poisons are always on her person. She wears a thin white leather thong in her hair to tie it back. Brings a belt of throwing knives on most outings.

Appearance: Syrazad stands roughly 5'10" at 135 lbs. with a lean, sinewy build. What curves she has are modest, complementing her figure well enough but honed down by years of long campaigns and survival in hostile territory. Her skin is pale pink, her eyes light blue, her straight shoulder-length hair white with subtle gold highlights; most often wears her hair back in a tight low ponytail. As is the case with many elves her face belies her age, rather delicate features appearing youthful and fresh despite her hundred-and-some years, though there are signs of experience to be found if one looks closely.
Notable Traits: A thin curving scar traces the underside of her left eye socket, a scar from where she was struck by the sword hilt an Alliance officer during the fallout of the naga intervention. A messier splash of scar tissue at the left side of her abdomen memorializes her near-disembowelment during her second year in the human prison, healed down to a shiny asymmetrical star about three inches in diameter found a couple of inches above her hip bone.
Casual Clothing: Typically wears a tabard of the Argent Dawn/Crusade over light cloth trousers in warm conditions; a lined fur cloak over the tabard over a blue leather jerkin, pants and boots in cold.
« Last Edit: June 08, 2011, 10:20:22 PM by Shjade »

Online aya

Re: World of Warcraft
« Reply #8 on: June 08, 2011, 04:33:53 AM »
How sex focused is this going to be?

Offline Question MarkTopic starter

Re: World of Warcraft
« Reply #9 on: June 08, 2011, 10:26:49 AM »
This is going to sound dumb. Let's say you read the lore of WOW, but never played the game. How much of WOW would you need to know?

Maybe the spells and skills used in the game, to give you an idea of how combat works.  Not necessary, but if your curious, here's Wowhead's class ability database.  The class list is on the right side; pick one and hit Apply Filter to see their abilities.

Other than that, WoW Wiki can serve most of your needs.  Or us.  Feel free to PM me any questions or ask them in the OOC thread.

Will look for a picture later if it's necessary. Too much?

Not at all.  That was a great profile; character approved.  Picture isn't necessary, but a visual ID always helps.

How sex focused is this going to be?

Depends on what everyone wants.  Personally, I prefer "Let story dictate sex, not sex dictate story."  But, then again, this is a group RP.




To everyone who's replied so far: What are your preferences for sex and story?  ((Now that I think of it, I should've put that on the profile, lol))

Offline Alliance

Re: World of Warcraft
« Reply #10 on: June 08, 2011, 10:47:48 AM »
Maybe the spells and skills used in the game, to give you an idea of how combat works.  Not necessary, but if your curious, here's Wowhead's class ability database.  The class list is on the right side; pick one and hit Apply Filter to see their abilities.

So pure mages allowed? Like magic user galore? Or are their restrictions?

Offline Question MarkTopic starter

Re: World of Warcraft
« Reply #11 on: June 08, 2011, 11:15:18 AM »
So pure mages allowed? Like magic user galore? Or are their restrictions?

Make whatever you want.  If this guy is the kind of mage who uses fireballs to light candles and teleportation to go to the grocery for a gallon of milk (which he levitates back home; physical labor is for those mere mortals, amirite?) that's fine by me.

The only restriction with mages is being overpowered.  Remain aware that every magic action takes mana, and that it requires careful meditation (evocation) to restore.  The more powerful the action, the more mana it consumes.

Offline Alliance

Re: World of Warcraft
« Reply #12 on: June 08, 2011, 11:24:39 AM »
Make whatever you want.  If this guy is the kind of mage who uses fireballs to light candles and teleportation to go to the grocery for a gallon of milk (which he levitates back home; physical labor is for those mere mortals, amirite?) that's fine by me.

rofl!

I'm sorry that really made me laugh.

I understand the mana bit. In most RPs video game or not, I play mage characters. I know the limitations and boundaries of such realms.

Offline Question MarkTopic starter

Re: World of Warcraft
« Reply #13 on: June 08, 2011, 11:40:43 AM »
Awesome!  I look forward to seeing you character then, Alliance.  I also appreciate the relevancy of your name, XD

Offline Alliance

Re: World of Warcraft
« Reply #14 on: June 08, 2011, 11:43:38 AM »
Awesome!  I look forward to seeing you character then, Alliance.  I also appreciate the relevancy of your name, XD

What do you mean sir? Relevancy?

Offline Question MarkTopic starter

Re: World of Warcraft
« Reply #15 on: June 08, 2011, 11:49:49 AM »
 ???

Alliance.  The Alliance.

Offline Alliance

Re: World of Warcraft
« Reply #16 on: June 08, 2011, 11:56:02 AM »
???

Alliance.  The Alliance.

You know this is fun sir. I'm just having a go at you

Offline Question MarkTopic starter

Re: World of Warcraft
« Reply #17 on: June 08, 2011, 12:00:32 PM »
>.>


I like you.

Offline Alliance

Re: World of Warcraft
« Reply #18 on: June 08, 2011, 12:03:23 PM »

Offline LunarSage

Re: World of Warcraft
« Reply #19 on: June 08, 2011, 12:09:38 PM »
How are we going to have Alliance and Horde characters in the same game? 

Also, are we allowed to create characters who are connected to canon NPCs?  I would very much love to create a human Paladin who is the son of Tirion.

Offline Question MarkTopic starter

Re: World of Warcraft
« Reply #20 on: June 08, 2011, 12:39:30 PM »
How are we going to have Alliance and Horde characters in the same game?

Depends on which plot you guys want to use.  If the Horde and Alliance are actively fighting, it would probably be in two threads; one Horde, one Alliance.  Other IC threads could be made if necessary.  Really, though, it ultimately depends on the story circumstances.

Also, are we allowed to create characters who are connected to canon NPCs?  I would very much love to create a human Paladin who is the son of Tirion.

No, sorry.

Offline LunarSage

Re: World of Warcraft
« Reply #21 on: June 08, 2011, 12:44:07 PM »
Ah alright.  Not interested then.  Best of luck, though!  :-)

Offline Shjade

Re: World of Warcraft
« Reply #22 on: June 08, 2011, 02:20:50 PM »
Not at all.  That was a great profile; character approved.  Picture isn't necessary, but a visual ID always helps.

Depends on what everyone wants.  Personally, I prefer "Let story dictate sex, not sex dictate story."  But, then again, this is a group RP.

To everyone who's replied so far: What are your preferences for sex and story?  ((Now that I think of it, I should've put that on the profile, lol))
Niftykeen. I'll add in a picture if I find one, but it's always troublesome trying to find an image that gets close to what I'm picturing rather than just "this is an elf, and I'm playing an elf, so close enough." ;p

As for preferences...hard to say, really. I've had a lot more experience with one on one RP as opposed to large groups, but what little I have done suggests that having folks mostly on the same side would make for smoother action if it's going to be a longer fight (group combat between players just seems to get convoluted fast), so I'd be inclined toward a Common Enemy or Raid Night scenario if it's to be combat-heavy. If folks are more interested in adventurey-type activity (likely higher sexual content as well), on the other hand, having rival factions at work provides some impetus to make progress rather than idle in one spot too long for fear of falling behind the opposition. Really just a matter of how interested parties want to make their characters, more or less.

My, but that was an ambiguous way to not give any opinion at all, wasn't it? Just for myself, I like ranging/exploration/questing with spiciness popping up in appropriate circumstances (running into opposing group, interlude with bandits, etc.) - story and adventure with sex for spice rather than being the focus, in other words.

As an aside, are you planning to have a character in this also, Question, or are you running things in the background, or both?

Edit: update on the ongoing picture quest: I have yet to find even one picture of a Quel'dorei rogue, much less one not dressed like a whore. xD
In my head it'd be something like taking her face, hairstyle and general build with her clothes, albeit with a proper vest instead of a bustier, pants in place of thigh-highs, and a blue/purple theme rather than green/gold. And lighter hair color. *shakes fist at fail-picture-finding*
« Last Edit: June 08, 2011, 03:49:18 PM by Shjade »

Offline Question MarkTopic starter

Re: World of Warcraft
« Reply #23 on: June 08, 2011, 02:24:25 PM »
I plan on both, once again dependant on the plot.

I could make a character who acts as a leader and directs people IC, or I could just be part of the group while acting as a GM on the RP as a whole.  I'll add your questing idea to the list.

Offline Star Safyre

  • Mrs. Fyre or, if you're slightly more daring, O Captain my Captain.
  • Dame
  • Addict
  • *
  • Join Date: Aug 2010
  • Location: Beyond the flesh
  • He who is fixed to a star does not change his mind
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 0
Re: World of Warcraft
« Reply #24 on: June 08, 2011, 08:16:58 PM »
* Star Safyre throws her hat in the ring and her blood elf character at the GM.

I'll be gone for the next two weeks, so I'll be a late comer which Question Mark has graciously permitted.  Try not to get too much XP without me.   :P