Interest check - Throne of Chains (NC/BDSM/Master and Slave) High Fantasy

Started by LaCroix, July 17, 2025, 12:30:54 PM

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Dringdar

You did a really good job reminding me of my love of Conan, and the day dreams I had of my characters in his world when I was young. I've bookmarked this thread and will commit to posting an actual character once I figure out what I want to play. 

LaCroix

Quote from: Dringdar on July 31, 2025, 11:46:24 PMYou did a really good job reminding me of my love of Conan, and the day dreams I had of my characters in his world when I was young. I've bookmarked this thread and will commit to posting an actual character once I figure out what I want to play.

Amazing. I'm glad it helped you remember. I thought it could be fun to have a deep, lore rich fantasy sandbox to play out those power fantasies and adventures. Look forward to what you decide on  :D
Mickey Mouse's birthday being announced on the television news as if it were an actual event! I don't give a shit! If I cared about Mickey Mouse's birthday I would have memorized it years ago! And I'd send him a card, 'Dear Mickey, Happy Birthday, Love George'. I don't do that, why, don't give a shit! Fuck Mickey Mouse! Fuck him in the ass with a big rubber dick! Then break it off and beat him with it!

Dringdar

Quote from: LaCroix on July 31, 2025, 11:57:09 PMAmazing. I'm glad it helped you remember. I thought it could be fun to have a deep, lore rich fantasy sandbox to play out those power fantasies and adventures. Look forward to what you decide on  :D
The issue for me choosing a character has always been the damned face claim lol. I build characters based on visual inspiration; as soon as I find a face I like, I'll be back. 

Servile Sliver

Name: Lyra the Desert Hawk
Age: 21
Race: Varyth
Role: Bandit
Gender: Female
Sexuality: Bisexual
Height: 5'6"
Weight: 127lb
Hair Color: Auburn
Eye Color: Amber

General Description: Lyra is a slender, athletic girl with the inborn grace of a dancer and the speed of a striking viper. Her limbs are clean and lissome, her figure taut and toned, with a slender waist and sweetly curving hips. Her features are finely carved and vivacious. Her thick locks of auburn hair are most often pulled back in a simple leather tie, framing intense amber eyes. She moves with a surety of step that comes from endless hours training on the dance floor and her dancer's grace has found new purpose in her dazzlingly agile prowess as a swordswoman.

An ugly scar mars her slender neck, extending from the nape and part way around the front of her throat as though a circle of burning metal was once pressed against her flesh.

Her armor and garb are cut light to provide her with the maximum freedom of movement in combat, not to mention relief from the desert heat. Paradoxically she tries her best to hide a series of intricate tattoos in scrolled High Varyth. A sigil low on her belly reads "Kasz", a word which in that tongue means 'initiate' or 'begin'. A similar tattoo on her lower back displays the glyph "S'esh", meaning 'throttle' or 'choke'. The tattoo on her shoulder is in Low Varyth and is partially obscured by a series of long, thin scars crisscrossing it. With a little deciphering the spiky black text reads 'Guttercunt'.

Most secret of all are a series of piercings, delicate rings in her nipples and a heavy bar resting above her clit, forged of silvery mage-iron and nearly impossible to remove.

Background: Lyra's tale began a mere four years ago when she arrived in the Bloodfang Steppes, unmounted, clad in rags, and clutching only a slender talwar with an ornately jeweled hilt. A gang of bandits roved that area, a ragged band of miscreants and cuthroats. They slunk in the shadows, picking stragglers off of merchant wagons bound for the dwarfholds of the Ironcrag peaks, stealing into orcish yurts and making off with whatever they could carry, and selling any unwilling flesh to cross their paths for a pittance in the Red Market.

Such were their designs on Lyra. But with flashing blade and a speed that even the most skilled of them could not hope to match she cut them down until the survivors fled or cowered before her.

Over the next four years she molded that little band of castoffs into the terror of the trade routes. Merchants began to pay double or triple for guards and defensive magics for their caravans. Rumors flew of a fiery eyed bandit queen with a thousand hardened rogues at her beck and call, striking even the most heavily armed caravans with reckless daring and disappearing into the waving grass like a wisp of smoke.

The truth was perhaps less glamorous. With a highly mobile force of adept raiders, careful and clever strategy, and a judicious selection of targets Lyra has indeed become a thorn in the side of inter empire commerce, wresting jewels, gold, dwarf crafted weapons, and a fortune in slaves, silks, and trade goods from the furious merchants of Rakka'Veth.

But the road is not smooth for the self styled queen of bandits. With a price on her head, the army at her heels, and a band full of resentful rogues at her beck and call, there are many who would see this uppity outlaw chained and brought to heel.

Personality: Lyra is brash, defiant, and confident. She leads her men with an iron fist and a tight grip on her jeweled talwar, a gang of cuthroats who follow her, not out of loyalty, but out of fear and a lust for gold. Their other lusts remain unsated however, Lyra takes no lovers, and the only topics that do make her seem skittish or timid are those relating to sex. She is bold when the moment calls for it but shrewd when making plans.

Likes: The privacy and freedom of riding her horse, the authority granted her by her hard won position.

Dislikes: Nobles, magistrates, and government officials.

Occupation: The Most Wanted Woman in Thul-Rakka

Binding: One of Lyra's closely guarded secrets relate to her bindings. When the word 'Kasz' is spoken the enchanted rings in her nipples and the bar pressed to her clit begin to vibrate quite strongly. This distraction is utterly debilitating to her, and uncommonly so. She is as sensitive as those unfortunates in the Red Markets whose sexual sensitivity is heightened manyfold through the use of powerful aphrodisiac drugs, injections, and spells.

The magic of this binding can only be activated by one whose semen has been spilled upon Lyra's body, and for as long as their sexual essence remains in contact with her. This has one exception: such a one who has spilled his seed into her womb will always have access to this magic.

Oddly the incantation 'S'esh' has no effect on her.

Weapon of Choice: Talwar, scimitar, and other curved swords. Lyra's sword is a magnificently jeweled talwar rumored to be identical to the blade of House Canis which disappeared the night the heir of that house was murdered.

Armor Type: A combination of padded and boiled leather armor cut for maximum mobility.



Primary Abilities

Dancer's Agility – While Lyra is a competent swordswoman–and has become more skilled in the past four years–in truth it is not a blademaster's expertise that lets her dance in and out of battle like a phantom, striking like a hawk and retreating before an enemy blow can despoil her. No, it is her natural agility, reflexes, and athleticism. It is sometimes said that the only ones able to reach that peak of physical perfection are those who have undergone the seven year ordeal to learn to dance the S'Sarra, an elven dance of swaying hips and writhing limbs said to drive any who watch it mad with lust.



Flaws or Weaknesses

Teetotaler – Lyra takes no strong drink and, when a captured caravan contains them, is always careful that her henchmen and not herself should handle packets and vials of the various potions, drugs, aphrodisiacs, and heady liqueurs commonly used in slave training. She avoids these substances with the assiduousness of a former addict determined not to be drawn once again into the pit.

Sexual ons and offs Since Lyra hasn't been known to take a lover it is difficult to say what might please her. Some say the she reacted without thinking, as if conditioned, when once ordered to kneel and present herself, although others laugh that off as mere rumor. Fierce and independent as she is, there are only two things that vie with her thoughts on being ordered about like a servant, manhandled, verbally and physically abused, fucked hard without regard to her consent or her comfort, bound and chained, spanked, whipped, paraded naked or in humiliating garb, dominated and controlled. How much she hates it, and how much it makes her pussy wet and her knees weak.

LaCroix

Quote from: Servile Sliver on August 01, 2025, 12:41:09 AM
Name: Lyra the Desert Hawk
Age: 21
Race: Varyth
Role: Bandit
Gender: Female
Sexuality: Bisexual
Height: 5'6"
Weight: 127lb
Hair Color: Auburn
Eye Color: Amber

General Description: Lyra is a slender, athletic girl with the inborn grace of a dancer and the speed of a striking viper. Her limbs are clean and lissome, her figure taut and toned, with a slender waist and sweetly curving hips. Her features are finely carved and vivacious. Her thick locks of auburn hair are most often pulled back in a simple leather tie, framing intense amber eyes. She moves with a surety of step that comes from endless hours training on the dance floor and her dancer's grace has found new purpose in her dazzlingly agile prowess as a swordswoman.

An ugly scar mars her slender neck, extending from the nape and part way around the front of her throat as though a circle of burning metal was once pressed against her flesh.

Her armor and garb are cut light to provide her with the maximum freedom of movement in combat, not to mention relief from the desert heat. Paradoxically she tries her best to hide a series of intricate tattoos in scrolled High Varyth. A sigil low on her belly reads "Kasz", a word which in that tongue means 'initiate' or 'begin'. A similar tattoo on her lower back displays the glyph "S'esh", meaning 'throttle' or 'choke'. The tattoo on her shoulder is in Low Varyth and is partially obscured by a series of long, thin scars crisscrossing it. With a little deciphering the spiky black text reads 'Guttercunt'.

Most secret of all are a series of piercings, delicate rings in her nipples and a heavy bar resting above her clit, forged of silvery mage-iron and nearly impossible to remove.

Background: Lyra's tale began a mere four years ago when she arrived in the Bloodfang Steppes, unmounted, clad in rags, and clutching only a slender talwar with an ornately jeweled hilt. A gang of bandits roved that area, a ragged band of miscreants and cuthroats. They slunk in the shadows, picking stragglers off of merchant wagons bound for the dwarfholds of the Ironcrag peaks, stealing into orcish yurts and making off with whatever they could carry, and selling any unwilling flesh to cross their paths for a pittance in the Red Market.

Such were their designs on Lyra. But with flashing blade and a speed that even the most skilled of them could not hope to match she cut them down until the survivors fled or cowered before her.

Over the next four years she molded that little band of castoffs into the terror of the trade routes. Merchants began to pay double or triple for guards and defensive magics for their caravans. Rumors flew of a fiery eyed bandit queen with a thousand hardened rogues at her beck and call, striking even the most heavily armed caravans with reckless daring and disappearing into the waving grass like a wisp of smoke.

The truth was perhaps less glamorous. With a highly mobile force of adept raiders, careful and clever strategy, and a judicious selection of targets Lyra has indeed become a thorn in the side of inter empire commerce, wresting jewels, gold, dwarf crafted weapons, and a fortune in slaves, silks, and trade goods from the furious merchants of Rakka'Veth.

But the road is not smooth for the self styled queen of bandits. With a price on her head, the army at her heels, and a band full of resentful rogues at her beck and call, there are many who would see this uppity outlaw chained and brought to heel.

Personality: Lyra is brash, defiant, and confident. She leads her men with an iron fist and a tight grip on her jeweled talwar, a gang of cuthroats who follow her, not out of loyalty, but out of fear and a lust for gold. Their other lusts remain unsated however, Lyra takes no lovers, and the only topics that do make her seem skittish or timid are those relating to sex. She is bold when the moment calls for it but shrewd when making plans.

Likes: The privacy and freedom of riding her horse, the authority granted her by her hard won position.

Dislikes: Nobles, magistrates, and government officials.

Occupation: The Most Wanted Woman in Thul-Rakka

Binding: One of Lyra's closely guarded secrets relate to her bindings. When the word 'Kasz' is spoken the enchanted rings in her nipples and the bar pressed to her clit begin to vibrate quite strongly. This distraction is utterly debilitating to her, and uncommonly so. She is as sensitive as those unfortunates in the Red Markets whose sexual sensitivity is heightened manyfold through the use of powerful aphrodisiac drugs, injections, and spells.

The magic of this binding can only be activated by one whose semen has been spilled upon Lyra's body, and for as long as their sexual essence remains in contact with her. This has one exception: such a one who has spilled his seed into her womb will always have access to this magic.

Oddly the incantation 'S'esh' has no effect on her.

Weapon of Choice: Talwar, scimitar, and other curved swords. Lyra's sword is a magnificently jeweled talwar rumored to be identical to the blade of House Canis which disappeared the night the heir of that house was murdered.

Armor Type: A combination of padded and boiled leather armor cut for maximum mobility.



Primary Abilities

Dancer's Agility – While Lyra is a competent swordswoman–and has become more skilled in the past four years–in truth it is not a blademaster's expertise that lets her dance in and out of battle like a phantom, striking like a hawk and retreating before an enemy blow can despoil her. No, it is her natural agility, reflexes, and athleticism. It is sometimes said that the only ones able to reach that peak of physical perfection are those who have undergone the seven year ordeal to learn to dance the S'Sarra, an elven dance of swaying hips and writhing limbs said to drive any who watch it mad with lust.



Flaws or Weaknesses

Teetotaler – Lyra takes no strong drink and, when a captured caravan contains them, is always careful that her henchmen and not herself should handle packets and vials of the various potions, drugs, aphrodisiacs, and heady liqueurs commonly used in slave training. She avoids these substances with the assiduousness of a former addict determined not to be drawn once again into the pit.

Sexual ons and offs Since Lyra hasn't been known to take a lover it is difficult to say what might please her. Some say the she reacted without thinking, as if conditioned, when once ordered to kneel and present herself, although others laugh that off as mere rumor. Fierce and independent as she is, there are only two things that vie with her thoughts on being ordered about like a servant, manhandled, verbally and physically abused, fucked hard without regard to her consent or her comfort, bound and chained, spanked, whipped, paraded naked or in humiliating garb, dominated and controlled. How much she hates it, and how much it makes her pussy wet and her knees weak.


Wonderful character! She is approved. You just need to select some art that will show off your vision of how you see her to paste in the provided image section of the character sheet.  ;D
Mickey Mouse's birthday being announced on the television news as if it were an actual event! I don't give a shit! If I cared about Mickey Mouse's birthday I would have memorized it years ago! And I'd send him a card, 'Dear Mickey, Happy Birthday, Love George'. I don't do that, why, don't give a shit! Fuck Mickey Mouse! Fuck him in the ass with a big rubber dick! Then break it off and beat him with it!

Servile Sliver

Yay! Hmmm, it was working when I posted it. I'll re-upload it, is it working for you now?

LaCroix

Mickey Mouse's birthday being announced on the television news as if it were an actual event! I don't give a shit! If I cared about Mickey Mouse's birthday I would have memorized it years ago! And I'd send him a card, 'Dear Mickey, Happy Birthday, Love George'. I don't do that, why, don't give a shit! Fuck Mickey Mouse! Fuck him in the ass with a big rubber dick! Then break it off and beat him with it!

Dringdar

Name: Jierdaan Kain
Age: Late forties
Race: Human
Role: Lord Master of House Kain
Gender: Male
Sexuality: Top/Dom
Height: 6'6
Weight: 240 lbs
Hair Color: Gray
Eye Color: Grayish Blue
General Description:
A long scar over his left eye is visible, but he wears many scars and burns over his body. Some are from battle, others from rituals, Lord Master Kain has endured a great deal of pain during his life, and the memory of each wound is worn in his eyes. He moves with arrogance and certainty, as if he is the only living being in the entire world and all others are but statues given motility. With few exceptions he always wears his armor and it appears almost to be a second skin for how naturally it fits.
Background:
Lord Master Jierdaan Kain is known by many titles. The Butcher of Freedom. Slave's Bane. Kinslayer. His noble house was once small and insignificant, its single claim to fame its work in the training of professional slave soldiers. Jierdaan watched his father and grandfather's opulence, their depravity, their empty consumption, and was sickened by their lack of ambition. As soon as he was strong enough to wield steel he took command of his families' meager military by force of personality and arms, slaughtering those who opposed him to the last. His father and grandfather's skulls decorate his throne room to this day.
With his House's limited wealth and power at his command Lord Kain launched a series of military and political offenses against his weakest rivals and neighbors, and one by one subsumed them into his hierarchy. Those who resisted were killed or enslaved, and his favorite tactic was giving the newly collared to the loyal. Within a decade House Kain had risen to great power and was capable of fielding ten legions of slave soldiers, all trained to the high quality required to control the territory he had taken.
He used these legions to put down slaves who forgot their place. A slave leader name Egret Torsh had broken free of his bondage, and was raiding and looting and freeing his kin all across the Empire. Lord Kain, acting quickly, marched two thousand of his own slaves to meet the rebel. He forced a confrontation through the slaughter of the uninvolved, and while his brutality caused a brief swell in Torsh's numbers, it wasn't enough. When the two armies met in battle, Lord Kain waded through the battle like a demon, cutting down slaves like wheat under a scythe. He crucified Torsh personally after his surrender, and had another ninety nine suffer the same fate at his side. Many other slaves were executed after, leaving the desert sands drenched in blood that remained dark to modern times.
Now, Jierdaan Kain lives in the same opulence as his forefathers, scheming and plotting and planning always for opportunities to increase his power, his wealth, and his influence.
Personality:
Cold as the frozen north, harsh as the blistering desert, Lord Kain is confident, dignified, polite, and strong of will. To his equals and superiors he is almost friendly, but those of lesser status are nearly beneath his notice. He values loyalty and competence and expects nothing less than excellence from those in his service.
Likes:
Lord Kain adores games of skill, especially those with steep learning curves and high ceilings. Slaves who can entertain him with such games will find themselves almost immediately removed from all other duties or responsibilities in favor of study and practice.
Dislikes:
Lord Kain despises cowardice, stupidity, weakness, and nepotism. He would rather elevate a competent slave to nobility if the alternative was to keep inept rulers in power. This preference is unpopular at best, and will earn him a knife in the back at worst. He subtly promotes the best of his slaves to positions of rank within his own house, a fact known only to those promoted and his closest, most loyal advisors.
Occupation:
Lord Kain is the patriarch of his house, and responsible for all the duties this entails. This includes determining policy on trade with other houses and the empire at large, managing his military forces at the macro level, managing the farming and production of his territories at the macro level, and the countless political responsibilities expected of him by the empire at large. He also enjoys the training of slaves when the opportunity presents, though only the most impressive of chattel will catch his attention.
Symbol:
Lord Kain's family has an insignia which they often display on their pauldrons, shields, flags, banners and other equipment. It depicts a serpentine dragon in flight, wielding a sword in its right hand. 
Weapon of Choice:
Lord Kain wields the great sword Sorrow, an ancient blade forged of dark steel and blessed by the blood of the ancient elves. Lord Kain's ancestors allegedly used the weapon to harvest souls from elves, extending the wielder's lifeforce so long as it was fed frequently. Whether there is any truth to this is unknown, though many whisper that despite being past his prime, Lord Kain has not slowed in the slightest.
Armor Type:
Lord Kain wears his armor in almost all circumstances, removing it only to sleep, bathe, relax, or in other circumstances where his appearance can afford to be less militant. In these situations he tends towards comfortable robes better suited for keeping him cool.



Powers
Lord Kain is adept at intimidation, persuasion and deception. His physical strength and endurance are super human, enhanced by the simple yet powerful magic he has mastered. He can conjure simple shielding spells to protect him from harm and hurl magical energy like a javelin to strike foes at a distance. His magic is devastating to those unprepared, and he has mastered these two spells to the point he can manifest them at will. He is very proficient at many games of skill, and those he is unfamiliar with can be learned quickly.

Primary Abilities Martial Juggernaut - Lord Kain prefers to fight up close and personal, slaughtering his enemies with his great sword.

[Name of Power/Skill] – Sorrow - Lord Kain's great sword cuts through flesh and bone without difficulty, ripping the victim's life force out of their body and channeling it into Lord Kain, healing his wounds quickly but not instantly.

[Name of Power/Skill] – Magic Bolt - Lord Kain conjures magical energy into a simple projectile which he then throws with impressive accuracy. It pierces steel and can kill a man instantly on a direct hit. He can use this power at will but typically only when he cannot close with his great sword.

[Name of Power/Skill] – Magic Shield - Lord Kain conjures a simple magical barrier between him and a foe, usually manifesting on his left arm as a translucent purple sphere approximately thirty six inches from end to end. It is impenetrable from non-magical means and will offer some protection from magic attacks that strike it directly.



Flaws or Weaknesses Lord Kain is a hypocrite and it will inevitably be his death. He applies rules and demands and expectations to others but is happy to make exceptions for himself and those he considers deserving. His carnal appetite is immense, and he will often indulge in the pleasures of slaves, even when other matters need attending to. His love of games of skill can paralyze him as his desire to claim victory overrides his responsibilities. He compensates for these lesser weaknesses by keeping capable underlings in position to manage trouble in his absence, and as such his weaknesses are difficult to exploit.
[Name of Flaw/Weakness] – Hypocrisy - Despite killing his sire and grandsire for their love of the world's pleasures, Lord Kain is happy to indulge in them. Despite demanding obeisance from those beneath him he schemes constantly to usurp those above him. His contradictions are few enough that they can be difficult to identify, which makes them difficult to exploit.
[Name of Flaw/Weakness] – Lust - Lord Kain's love of carnal pleasure borders on addiction, and he will abandon lesser responsibilities to his underlings and councilors without hesitance if it means taking a beauty to bed.
[Name of Flaw/Weakness] – Games - Lord Kain's love of games of skill are perhaps the only thing he loves more than sex; he will play a singular game for days until its conclusion, pausing only for truly urgent matters. What he considers urgent is dependent on his mood, though he keeps competent underlings on staff to assure that most matters do not require his attention.
Sexual ons and offs Ons and Offs

LaCroix

Quote from: Dringdar on August 01, 2025, 03:30:55 AM
Name: Jierdaan Kain
Age: Late forties
Race: Human
Role: Lord Master of House Kain
Gender: Male
Sexuality: Top/Dom
Height: 6'6
Weight: 240 lbs
Hair Color: Gray
Eye Color: Grayish Blue
General Description:
A long scar over his left eye is visible, but he wears many scars and burns over his body. Some are from battle, others from rituals, Lord Master Kain has endured a great deal of pain during his life, and the memory of each wound is worn in his eyes. He moves with arrogance and certainty, as if he is the only living being in the entire world and all others are but statues given motility. With few exceptions he always wears his armor and it appears almost to be a second skin for how naturally it fits.
Background:
Lord Master Jierdaan Kain is known by many titles. The Butcher of Freedom. Slave's Bane. Kinslayer. His noble house was once small and insignificant, its single claim to fame its work in the training of professional slave soldiers. Jierdaan watched his father and grandfather's opulence, their depravity, their empty consumption, and was sickened by their lack of ambition. As soon as he was strong enough to wield steel he took command of his families' meager military by force of personality and arms, slaughtering those who opposed him to the last. His father and grandfather's skulls decorate his throne room to this day.
With his House's limited wealth and power at his command Lord Kain launched a series of military and political offenses against his weakest rivals and neighbors, and one by one subsumed them into his hierarchy. Those who resisted were killed or enslaved, and his favorite tactic was giving the newly collared to the loyal. Within a decade House Kain had risen to great power and was capable of fielding ten legions of slave soldiers, all trained to the high quality required to control the territory he had taken.
He used these legions to put down slaves who forgot their place. A slave leader name Egret Torsh had broken free of his bondage, and was raiding and looting and freeing his kin all across the Empire. Lord Kain, acting quickly, marched two thousand of his own slaves to meet the rebel. He forced a confrontation through the slaughter of the uninvolved, and while his brutality caused a brief swell in Torsh's numbers, it wasn't enough. When the two armies met in battle, Lord Kain waded through the battle like a demon, cutting down slaves like wheat under a scythe. He crucified Torsh personally after his surrender, and had another ninety nine suffer the same fate at his side. Many other slaves were executed after, leaving the desert sands drenched in blood that remained dark to modern times.
Now, Jierdaan Kain lives in the same opulence as his forefathers, scheming and plotting and planning always for opportunities to increase his power, his wealth, and his influence.
Personality:
Cold as the frozen north, harsh as the blistering desert, Lord Kain is confident, dignified, polite, and strong of will. To his equals and superiors he is almost friendly, but those of lesser status are nearly beneath his notice. He values loyalty and competence and expects nothing less than excellence from those in his service.
Likes:
Lord Kain adores games of skill, especially those with steep learning curves and high ceilings. Slaves who can entertain him with such games will find themselves almost immediately removed from all other duties or responsibilities in favor of study and practice.
Dislikes:
Lord Kain despises cowardice, stupidity, weakness, and nepotism. He would rather elevate a competent slave to nobility if the alternative was to keep inept rulers in power. This preference is unpopular at best, and will earn him a knife in the back at worst. He subtly promotes the best of his slaves to positions of rank within his own house, a fact known only to those promoted and his closest, most loyal advisors.
Occupation:
Lord Kain is the patriarch of his house, and responsible for all the duties this entails. This includes determining policy on trade with other houses and the empire at large, managing his military forces at the macro level, managing the farming and production of his territories at the macro level, and the countless political responsibilities expected of him by the empire at large. He also enjoys the training of slaves when the opportunity presents, though only the most impressive of chattel will catch his attention.
Symbol:
Lord Kain's family has an insignia which they often display on their pauldrons, shields, flags, banners and other equipment. It depicts a serpentine dragon in flight, wielding a sword in its right hand. 
Weapon of Choice:
Lord Kain wields the great sword Sorrow, an ancient blade forged of dark steel and blessed by the blood of the ancient elves. Lord Kain's ancestors allegedly used the weapon to harvest souls from elves, extending the wielder's lifeforce so long as it was fed frequently. Whether there is any truth to this is unknown, though many whisper that despite being past his prime, Lord Kain has not slowed in the slightest.
Armor Type:
Lord Kain wears his armor in almost all circumstances, removing it only to sleep, bathe, relax, or in other circumstances where his appearance can afford to be less militant. In these situations he tends towards comfortable robes better suited for keeping him cool.



Powers
Lord Kain is adept at intimidation, persuasion and deception. His physical strength and endurance are super human, enhanced by the simple yet powerful magic he has mastered. He can conjure simple shielding spells to protect him from harm and hurl magical energy like a javelin to strike foes at a distance. His magic is devastating to those unprepared, and he has mastered these two spells to the point he can manifest them at will. He is very proficient at many games of skill, and those he is unfamiliar with can be learned quickly.

Primary Abilities Martial Juggernaut - Lord Kain prefers to fight up close and personal, slaughtering his enemies with his great sword.

[Name of Power/Skill] – Sorrow - Lord Kain's great sword cuts through flesh and bone without difficulty, ripping the victim's life force out of their body and channeling it into Lord Kain, healing his wounds quickly but not instantly.

[Name of Power/Skill] – Magic Bolt - Lord Kain conjures magical energy into a simple projectile which he then throws with impressive accuracy. It pierces steel and can kill a man instantly on a direct hit. He can use this power at will but typically only when he cannot close with his great sword.

[Name of Power/Skill] – Magic Shield - Lord Kain conjures a simple magical barrier between him and a foe, usually manifesting on his left arm as a translucent purple sphere approximately thirty six inches from end to end. It is impenetrable from non-magical means and will offer some protection from magic attacks that strike it directly.



Flaws or Weaknesses Lord Kain is a hypocrite and it will inevitably be his death. He applies rules and demands and expectations to others but is happy to make exceptions for himself and those he considers deserving. His carnal appetite is immense, and he will often indulge in the pleasures of slaves, even when other matters need attending to. His love of games of skill can paralyze him as his desire to claim victory overrides his responsibilities. He compensates for these lesser weaknesses by keeping capable underlings in position to manage trouble in his absence, and as such his weaknesses are difficult to exploit.
[Name of Flaw/Weakness] – Hypocrisy - Despite killing his sire and grandsire for their love of the world's pleasures, Lord Kain is happy to indulge in them. Despite demanding obeisance from those beneath him he schemes constantly to usurp those above him. His contradictions are few enough that they can be difficult to identify, which makes them difficult to exploit.
[Name of Flaw/Weakness] – Lust - Lord Kain's love of carnal pleasure borders on addiction, and he will abandon lesser responsibilities to his underlings and councilors without hesitance if it means taking a beauty to bed.
[Name of Flaw/Weakness] – Games - Lord Kain's love of games of skill are perhaps the only thing he loves more than sex; he will play a singular game for days until its conclusion, pausing only for truly urgent matters. What he considers urgent is dependent on his mood, though he keeps competent underlings on staff to assure that most matters do not require his attention.
Sexual ons and offs Ons and Offs


Another outstanding character, consider him approved! ;D
Mickey Mouse's birthday being announced on the television news as if it were an actual event! I don't give a shit! If I cared about Mickey Mouse's birthday I would have memorized it years ago! And I'd send him a card, 'Dear Mickey, Happy Birthday, Love George'. I don't do that, why, don't give a shit! Fuck Mickey Mouse! Fuck him in the ass with a big rubber dick! Then break it off and beat him with it!

oldedog

Quote from: Servile Sliver on August 01, 2025, 12:41:09 AM
Name: Lyra the Desert Hawk
Age: 21
Race: Varyth
Role: Bandit
Gender: Female
Sexuality: Bisexual
Height: 5'6"
Weight: 127lb
Hair Color: Auburn
Eye Color: Amber

General Description: Lyra is a slender, athletic girl with the inborn grace of a dancer and the speed of a striking viper. Her limbs are clean and lissome, her figure taut and toned, with a slender waist and sweetly curving hips. Her features are finely carved and vivacious. Her thick locks of auburn hair are most often pulled back in a simple leather tie, framing intense amber eyes. She moves with a surety of step that comes from endless hours training on the dance floor and her dancer's grace has found new purpose in her dazzlingly agile prowess as a swordswoman.

An ugly scar mars her slender neck, extending from the nape and part way around the front of her throat as though a circle of burning metal was once pressed against her flesh.

Her armor and garb are cut light to provide her with the maximum freedom of movement in combat, not to mention relief from the desert heat. Paradoxically she tries her best to hide a series of intricate tattoos in scrolled High Varyth. A sigil low on her belly reads "Kasz", a word which in that tongue means 'initiate' or 'begin'. A similar tattoo on her lower back displays the glyph "S'esh", meaning 'throttle' or 'choke'. The tattoo on her shoulder is in Low Varyth and is partially obscured by a series of long, thin scars crisscrossing it. With a little deciphering the spiky black text reads 'Guttercunt'.

Most secret of all are a series of piercings, delicate rings in her nipples and a heavy bar resting above her clit, forged of silvery mage-iron and nearly impossible to remove.

Background: Lyra's tale began a mere four years ago when she arrived in the Bloodfang Steppes, unmounted, clad in rags, and clutching only a slender talwar with an ornately jeweled hilt. A gang of bandits roved that area, a ragged band of miscreants and cuthroats. They slunk in the shadows, picking stragglers off of merchant wagons bound for the dwarfholds of the Ironcrag peaks, stealing into orcish yurts and making off with whatever they could carry, and selling any unwilling flesh to cross their paths for a pittance in the Red Market.

Such were their designs on Lyra. But with flashing blade and a speed that even the most skilled of them could not hope to match she cut them down until the survivors fled or cowered before her.

Over the next four years she molded that little band of castoffs into the terror of the trade routes. Merchants began to pay double or triple for guards and defensive magics for their caravans. Rumors flew of a fiery eyed bandit queen with a thousand hardened rogues at her beck and call, striking even the most heavily armed caravans with reckless daring and disappearing into the waving grass like a wisp of smoke.

The truth was perhaps less glamorous. With a highly mobile force of adept raiders, careful and clever strategy, and a judicious selection of targets Lyra has indeed become a thorn in the side of inter empire commerce, wresting jewels, gold, dwarf crafted weapons, and a fortune in slaves, silks, and trade goods from the furious merchants of Rakka'Veth.

But the road is not smooth for the self styled queen of bandits. With a price on her head, the army at her heels, and a band full of resentful rogues at her beck and call, there are many who would see this uppity outlaw chained and brought to heel.

Personality: Lyra is brash, defiant, and confident. She leads her men with an iron fist and a tight grip on her jeweled talwar, a gang of cuthroats who follow her, not out of loyalty, but out of fear and a lust for gold. Their other lusts remain unsated however, Lyra takes no lovers, and the only topics that do make her seem skittish or timid are those relating to sex. She is bold when the moment calls for it but shrewd when making plans.

Likes: The privacy and freedom of riding her horse, the authority granted her by her hard won position.

Dislikes: Nobles, magistrates, and government officials.

Occupation: The Most Wanted Woman in Thul-Rakka

Binding: One of Lyra's closely guarded secrets relate to her bindings. When the word 'Kasz' is spoken the enchanted rings in her nipples and the bar pressed to her clit begin to vibrate quite strongly. This distraction is utterly debilitating to her, and uncommonly so. She is as sensitive as those unfortunates in the Red Markets whose sexual sensitivity is heightened manyfold through the use of powerful aphrodisiac drugs, injections, and spells.

The magic of this binding can only be activated by one whose semen has been spilled upon Lyra's body, and for as long as their sexual essence remains in contact with her. This has one exception: such a one who has spilled his seed into her womb will always have access to this magic.

Oddly the incantation 'S'esh' has no effect on her.

Weapon of Choice: Talwar, scimitar, and other curved swords. Lyra's sword is a magnificently jeweled talwar rumored to be identical to the blade of House Canis which disappeared the night the heir of that house was murdered.

Armor Type: A combination of padded and boiled leather armor cut for maximum mobility.



Primary Abilities

Dancer's Agility – While Lyra is a competent swordswoman–and has become more skilled in the past four years–in truth it is not a blademaster's expertise that lets her dance in and out of battle like a phantom, striking like a hawk and retreating before an enemy blow can despoil her. No, it is her natural agility, reflexes, and athleticism. It is sometimes said that the only ones able to reach that peak of physical perfection are those who have undergone the seven year ordeal to learn to dance the S'Sarra, an elven dance of swaying hips and writhing limbs said to drive any who watch it mad with lust.



Flaws or Weaknesses

Teetotaler – Lyra takes no strong drink and, when a captured caravan contains them, is always careful that her henchmen and not herself should handle packets and vials of the various potions, drugs, aphrodisiacs, and heady liqueurs commonly used in slave training. She avoids these substances with the assiduousness of a former addict determined not to be drawn once again into the pit.

Sexual ons and offs Since Lyra hasn't been known to take a lover it is difficult to say what might please her. Some say the she reacted without thinking, as if conditioned, when once ordered to kneel and present herself, although others laugh that off as mere rumor. Fierce and independent as she is, there are only two things that vie with her thoughts on being ordered about like a servant, manhandled, verbally and physically abused, fucked hard without regard to her consent or her comfort, bound and chained, spanked, whipped, paraded naked or in humiliating garb, dominated and controlled. How much she hates it, and how much it makes her pussy wet and her knees weak.


Very nice. Jennera will be very interested in "meeting" the Desert Hawk. Surely someone want to cage her and if not, Jennera would definitely enjoy adding such a rare creature to her collection.
O/O
Currently writing:
MARVEL Apocalypse City Large Group Game
Taming the Queen Bee 101 with Everlasting Starfall
Saving Haven City with victoria4
Brown Girl Ruined Abroad with violetsummers

Servile Sliver

Quote from: oldedog on August 01, 2025, 05:35:02 AMVery nice. Jennera will be very interested in "meeting" the Desert Hawk. Surely someone want to cage her and if not, Jennera would definitely enjoy adding such a rare creature to her collection.
Can't wait! Lyra is proud, independent, and feisty. I just hooOOooope that she doesn't get captured, collared, and broken...

oldedog

Quote from: Servile Sliver on August 01, 2025, 12:09:47 PMCan't wait! Lyra is proud, independent, and feisty. I just hooOOooope that she doesn't get captured, collared, and broken...

Yes, that would be terrible for her I'm sure.  ;D
O/O
Currently writing:
MARVEL Apocalypse City Large Group Game
Taming the Queen Bee 101 with Everlasting Starfall
Saving Haven City with victoria4
Brown Girl Ruined Abroad with violetsummers

Horns

This was a very compelling read and while it's been a minute since I've participated in a group setting, I'll be planting my interest here as well. 

I'm thinking a Divyth - water variant in specific, a tragic soul who's been wrapped up in abetting the Silent Orders interests while also being a victim of the sect herself.

LaCroix

Quote from: Horns on August 01, 2025, 03:18:39 PMThis was a very compelling read and while it's been a minute since I've participated in a group setting, I'll be planting my interest here as well.

I'm thinking a Divyth - water variant in specific, a tragic soul who's been wrapped up in abetting the Silent Orders interests while also being a victim of the sect herself.

That sounds amazing and thank you for taking a few moments to enjoy the setting. Welcome in! ;D
Mickey Mouse's birthday being announced on the television news as if it were an actual event! I don't give a shit! If I cared about Mickey Mouse's birthday I would have memorized it years ago! And I'd send him a card, 'Dear Mickey, Happy Birthday, Love George'. I don't do that, why, don't give a shit! Fuck Mickey Mouse! Fuck him in the ass with a big rubber dick! Then break it off and beat him with it!

Zhu Que

This is definitely intriguing. I'm interested, so I'm going to reread and think about it 

LaCroix

Quote from: Zhu Que on August 05, 2025, 05:52:32 PMThis is definitely intriguing. I'm interested, so I'm going to reread and think about it

Wonderful! Take your time, it is still being organized. I'm just waiting to get enough people interested and sheets in to officially start things and I am still working on the next update for the Player Guide (which will mostly just be further fleshing out the lore behind everything)

Glad to see you looking in!  ;D
Mickey Mouse's birthday being announced on the television news as if it were an actual event! I don't give a shit! If I cared about Mickey Mouse's birthday I would have memorized it years ago! And I'd send him a card, 'Dear Mickey, Happy Birthday, Love George'. I don't do that, why, don't give a shit! Fuck Mickey Mouse! Fuck him in the ass with a big rubber dick! Then break it off and beat him with it!

Zhu Que



Name: Aidaio Seldine
Age: 62, appears 20
Race: D'Jemma
Role: Slave-to-be. Born to a family in Hedgeocracy's blackstone towers, Aidaio was trained as a ritual assistant, and thus views himself above others as his family saw use for him.
Gender: Male
Sexuality: Aidaio is uncertain of his preferences, but ultimately is bisexual with a secret (especially to himself) desire to be dominated by a strong male.
Height: 5'9
Weight: 156lbs
Hair Color: Silver/white
Eye Color: Silver


General Description: 
Aidaio is average height and has a lithe form. He is light grey skinned, with tattoos and piercings that came from years of being a ritual assistant. They never allowed him to train as a physical fighter, so while he looks capable, the most manual labor he has done is in preparation of rituals. He tends to wear loose black robes and loose grey or black palazzo pants with slits up the sides.

Background: 
Aidaio enjoys the life he has been given for the most part. The women around him find use in him for rituals, the men around him have to keep a respectful distance, unallowed to interfere with Aidaio's position. His mother had been dismayed at having a son, until her oldest daughter asked if the boy could be useful for rituals. This started his training to be an assistant. He never wanted for much, but not due to the care of his family, but more so that he only wanted a powerful life, and he felt he had that as long as he was of use to the women around him. He learned to participate in all forms of rituals, including pleasure rituals as he grew older. He has always found it acceptable to be treated better than some of the other males.

This all comes crashing down on him when he becomes a little overly disrespectful of a witch that he was assisting. She did not appreciate his mouthiness or over confidence and took matters into her own hands. She brought him down a peg, demanding of his family that he be removed from his position. His oldest sister granted this request, giving Aidaio one chance to save face. When his arrogance got in the way, they sent him to the Red Market faster than he could object.

Personality: 
Sultry and defiant, Aidaio flirts the dangerous line of his place among other D'Jemma. He enjoys feeling like he's above other men. He keeps in mind that he at least has a fine life as long as he toes that line with the women around him. He thinks he is above the threat of slavery. He can be conceited, but is also knowledgeable when it comes to rituals. When confronted by a man, he tends to be haughty and sure of himself, at least until his world gets turned upside down. He is defiant and haughty, even as he's held to be a sold as a slave.

Likes: 
Aidaio is used to an easy life, except where rituals were concerned. He likes things easy, he likes to boss others around, even enjoys helping with rituals. Does not really concern himself with politics, but found pleasure in skirting the dangerous of politics in his people.

Dislikes: 
He dislikes people who think they are better than him. He does not care for politics, thinking there are much more useful ways to deal with others. He dislikes being expected to act a certain way.

Occupation: 
Aidaio was previously bound as a ritual assistant to strong witches with the D'Jemma, but is now sent to the Red Market to be a slave.

Binding: 
Aidaio has a tattoo collar around his neck that was twisted with a curse by the D'Jemma. As well as tattoo rings on his fingers of his left hand. These keep track of him and can be used to control him better than a physical collar can.

Weapon of Choice: 
Aidaio will have to rely on his wit and if he can figure out improvised weapons.

Armor Type: 
Prior to being a slave, Aidaio always preferred loose fitting robes and palazzo pants, now as a slave, he'd be happy if he were allowed to continue to wear the loose clothes.




Powers 
Aidaio has magic that is useful for strengthening or boosting another persons abilities. He honed these magics while being a ritual assistant, now his powers are kept under control by the tattoo rings on his left hand.

Primary Abilities (Reflecting their strength, role, or magical affinity.)

Depleting Boon - This boon allows Aidaio to transfer his magic into another's spell or ritual as a boost, but it drains from him the longer he uses it. This is primarily used when aiding a witch in cursing or with a dark spell, as the way it torments him adds to the power and precision to the dark magic.

Touch of Pleasure - A strong magic taints Aidaio's presencce when true pleasure is introduced. This was used when a D'Jemma witch was doing a pleasure ritual. Aidaio becomes a focus for the ritual and can reduce the strain on the witch or target of the magic.





Flaws or Weaknesses (Reflecting vulnerabilities tied to their role or bindings.)

Arrogance - Aidaio is arrogant from having lived a relatively decent life, never having to worry about fighting for anything as long as he toed the line of respect with the witches. This arrogance is what ultimately caused his fall to slavery, and it will continue to cause him grief until he accepts his place.

Collar of Consequences - This collar can control if Aidaio can use magic or not. It can also be used to overflow his mind and senses with magic to either punish or pleasure him, to the point of near torture.


Sexual ons and offs Mostly the same as my O/Os, but Aidaio specifically thinks that he hates when others try to control him, but secretly, even to himself, he craves being put in his place. He needs to be shown he is a slave and taught to respect his new position in the world. He needs rough and aggressive reminders, possibly tempered by rewards of tender moments, but for the most part, he needs to learn how much of a pleasure slave he is meant to be deep within.

mainsnoires

Planting a flag of interest for this setting!
Congrats for it is really rich and compelling, and offers lots of creativity.
It may take some time for me to read everything and figure out a character's concept and all but, yeah...I'm in. 

Dringdar

Quote from: Zhu Que on August 05, 2025, 11:32:35 PM

Name: Aidaio Seldine
<snip>
Sounds like his mouth gets him into trouble, and is conveniently his most reliable way out of it afterwards.

Zhu Que

Quote from: Dringdar on August 06, 2025, 12:03:52 PMSounds like his mouth gets him into trouble, and is conveniently his most reliable way out of it afterwards.
Oh definitely 😏

He's walked a very sharp line and has become silver tongued. 🤭

Can't wait to see what trouble he'll have to work his way out of.

FlowerMagnolia


Name: Lady Saphine Nysa (Real name: Saphinyae-Nysa)
Age: 60 (but looks like 25) 
Race: Divyth
Role: Advisor, Lady at the Imperial Palace
Gender: Female
Sexuality: Bisexual
Height: 1,78m
Weight: 65kg
Hair Color: Red (actually blonde)
Eye Color: Brown (actually white)

General Description: There’s two sides to Saphine. Her true appearance as Half-Goddess is tall, imposing and almost frightening. The woman was touched by light – and it shows. Her hair radiates energy as blonde, almost silver curls. Her skin shimmers in every room she enters, a mixture of yellow and gold. Her white eyes pierce through every expression bold enough to meet her direct gaze. She’s strong, not just standing tall, but also proving that a delicate goddess body can be of pure muscle.
 
And then there’s the other side. The one that she keeps up when in company, when being at court. She dyes her hair red, fills her eyes with colour and reduces the way her skin shines at night and day. While wanting to act human, she keeps the strong attributes that make sure that she will not be disrespected. In contrast to the enslaved, she possesses no marks, no tattoos, no hints of being among the oppressed.
 
However, what even her god-given talents cannot hide, is a mark on her thigh that will mark her forever.

Background: 
Saphinyae was born to a half-god and a human. Forced to subjugate and obey the Empire, her father remained a slave his entire life. Right under the Empire’s nose, Thyrid fell in love with a woman from one of the leading noble houses – House Nysa. The Nysa’s have always been a powerful family with influence and their hands in the slave trade. While owning slaves was considered to be needed and essential, falling in love with one and creating a family with one is a whole other story entirely. Thus, Hiera gave birth to Saphinyae. In secret. Among the many watchful gazes of the Imperial Palace.
 
Questions were asked. Inquiries started. The official story was told that “Saphine” was the creation of an affair with another noble house, with a man that died on the battlefield months before Saphine came to be. Reactions were harsh, but an illicit affair could be forgiven. Sharing blood with a Divyth could not. Lucky for Hiera, Thul’Rakka was never a place that went quiet. So, she used her wits and cleverness to make herself indispensable among the slave trade.
 
Curiously, barely anyone saw Saphine in her first twenty years she was alive. Hiera hid her from court for as long as she could, sending her to her far away family behind the Ironcrag Peaks, where no one would ever see or suspect that she was indeed a half-goddess herself. And what a sight she was. The older she was getting, the more vibrant and lively she became. Saphine was indeed touched by light, shining like a tiny ball herself. Laughing, playing, enjoying life in a somewhat secluded place. And soon enough, she learned that she was not normal. Not human. At least not a Varyth like her mother. To her dismay, she had never had the chance to meet her father. Rumour had it that he was sold at one of the slave market organised by the Emperor’s most trusted advisors.
 
Over time, Saphine had learned to keep her true heritage hidden. She would learn to hide her yellowish skin, dye her hair a colour not too offending for Thul’Rakka – but most of all, she would learn to hide her eye colour from the world. What should have been considered to be a gift, she had realised, quickly became a burden not to be discovered by the wrong people.
 
One did. After forty years of her life, she made a mistake of trusting someone she should not have. Perhaps, in hindsight, she knew that she fell in love. They had tricked her, found out that she was Divyth in her sleep. They branded her only hours later, using a hot iron on her thigh to mark her as a slave. They kept her for weeks, trying to subjugate her further and to sell her to the highest bidder. Luckily for Saphine, she escaped. And found refuge at the most curious places of all… The Imperial Palace by the side of her mother.
 
Over the years, she had managed to make herself indispensable as an advisor to the Imperial family, wielding power, money and slaves at her disposal. But deep down, Saphinyae desired nothing more than to backstab everyone that would hurt her family or anyone that dared to use the Divyth as their slaves.

Personality: 
Saphine is kind at heart. A bubbly person with a sense of humour when she is not playing her role at court. There, she is the strong Lady Nysa who organises slave markets who will even argue with the most influential of families. She stands her ground, is strict with her own slaves (that she only owns not to raise suspicion), but has a penchant for mischief.

Likes: 
She loves music. During parties at the palace, she can render anyone speechless with her dance moves. Saphine enjoys clever debates and arguments. She likes people that seem to have a purpose in their life.

Dislikes: 
The need for slaves in the Empire. She actively fights against any new policies or laws that would strip slaves even more of their dignity – all in secret of course. She dislikes unnecessary cruelty and violence.

Occupation: 
Imperial Advisor. Lady of the Court.

Binding: 
Her skin shows no sign of binding at first. But she has the signature mark of a former slave burnt into her left thigh, in form of a flower.

Weapon of Choice: 
Saphine is a Lady of words, not violence. She knows how to strip someone with her speech. However, she always carries her secret dagger around, tugged away in her gown if necessary. The dagger is laced with light magic that she could also use to brand her own slaves and bend them to her will.

Armor Type: 
Preferred attire or armour: Heavy, although she prefers armour that lets her move around freely and does not limit her flexibility.



Powers 

Primary Abilities

Light channelling – Saphine can channel all sorts of light – the sun, a candle, a reflection. She can only store a significant amount of light that gives her the ability to hide her appearance.

Charisma – There is doubtfully anyone in Thul-Rakka as charismatic as Saphine.

Detecting wounds – She can allow her powers to stream through a person’s body to detect wounds. She can only detect them, not heal them.




Flaws or Weaknesses

Darkness within – With the light that gives her the ability to hide, comes that darkness that threatens to eat her up from within. The longer she has to hide, the madder and wilder she gets. One might say, that she could lose her sanity.

Self-absorbed – Goddesses touched by lights are considered as ‘Holy Vessels’ – Saphine often sees herself as such. She loves her natural reflection, perhaps a bit too much.

Naïveté – How can anyone be naïve in her position? She believes that a land can be ruled without cruelty and should return to a time where Gods, Goddesses and Half-Gods were not enslaved but cherished.

Sexual ons and offs
FlowerMagnolia's Ons and Offs

BlackStone

Still recruiting?  I will admit to being a bit antsy of late.