Drake's HAF Grimoire
Custom Spells
Perluceo
Spell Command Word: Perluceo Casting: The spell trigger word is built from the Latin words “per” (through) and “luceo” (I shine) and literally means “I shine through”. The movement to execute with the wand are a counterclockwise circle around the center of the surface or the object to be affected followed by three quick taps of the wand describing the corners of an equilateral triangle shape pointing downwards contained into the circle as in the little sketch on the left. The taps start with the upper left corner of the triangle and move clockwise. They require a certain precision because they must be performed in rapid succession and if the triangle is not acceptably equilateral the spell won't work. The command word must be pronounced during the tapping movements as in the following list
Spell effect: The power of the words force light to shine through surfaces making them one-way transparent. A single object of limited size (usually around 2' x 2' x 2' for beginners although it increases with experience) or a likewise section of a bigger object (such as a wall) becomes crystal like transparent and assuming that there is a source of light around, it allows the caster to see through it. Emphasis must be placed on the fact that this is an [u]one way[/u] effect so if it is used to make a wall section transparent the people on the other side will notice nothing amiss (on their side, the wall will keep being opaque). This spell has effect on both mundane and magical matter although some magical items might be warded against it. In particular, both anti transmutation and anti scrying charms can have an effect against the spell. Limitations:
Archimedes was apparently an extremely gifted inventor but also a rather disorganized person and his workshop was described as an incredibly messy place. In order to be able to find lost items without having to move anything (since he had always at least three-.four different experiment running at any given time of the day) my ancestor started to devise a way to 'see through' things, so to say. Starting from what was amongst those pages I managed to reconstruct the spell as it should have been envisioned by my ancestor. The spell has several interesting uses amongst which watching unseen other people is only one. Want to see the content of a box without opening it? Want to search into a desk without opening the drawers? Want to see what a suspicious looking suitcase contains? Want to look for hidden niches or secret passages? Want to investigate the reason for which something sounds hollow? The Perluceo spell can be the solution to that... trapped locks are not a danger if there is a way to look inside without having to open it. From looking for hidden valuables to searching for a rat's nest , I found this spell rather useful while treasure hunting. - Deimos McDibble |
Special Potions
Baba Yaga's Salt
Potion Creator: Andrew Christopher Doyle
Purpose/Effect: Sprinkled over badly cooked, burned, or generically disgusting food makes it actually tasty and palatable. Eventual poisonous or damaging properties of the food are greatly lessened although to turn something deadly into a safe meal the quantity of salt needed needs to increase. The material treated with the salt must be edible to begin with so no salting your home's furniture and subsequently trying to eat it. The salt is a pistachio green in color and counts as a potion as far as preparation technique and use are involved. Healing or generically healthy properties of food treated with the salt remain unchanged although the user is strongly advised against mixing it with magical substances like potions since the potion effects end up almost always somewhat warped by the salt's action. Curiously, the salt's taste is definitely disgusting if tried by itself. Preparation: The salt needs to be prepared under the light of the full moon. While this has nothing to do with Licantropy of any kind or shape, it is a fact that the pearly moonlight is an important ingredient for the potion creation. (The full moon appears often in the Eastern Europe potion making tradition.. Mainly because many Koldun sorcerers worked alone and without a proper lab and as much as it is darkly romantic being protected by night's inky wings it is also true that you need to see what you are doing while creating a damn potion. ) The first step is to crush the Grindilow teeth and the Scapania bark in a stone mortar into a powder almost of the consistency of roughly grinded coffee. It must be compact and rough enough not to change its shape if lightly blown upon. After this operation one third of the sea salt is added and mixed with the powder. One half of the dried Russian Belladonna roots are added to the Troll/Chuhaiser blood and left to soak in it for fifteen minutes. In the meantime, one gallon of water is put inside an iron cauldron and very slowly taken to a slow boiling point. At that point, the remaining two thirds of the sea salt are slowly added in very little quantities (no more than one drachm at a time) while the water is slowly mixed with counterclockwise movements of the wand. It is important that the water quantity remains almost one gallon during all the process so more water will need to be added from time to time given the fact that it is boiling. Once finished that operation, the dried moss and the remaining russian belladonna roots are added and the wand mixing gets switched to clockwise. The concoction needs to lightly boil for ten minutes, still making sure that the water in the cauldron is always almost one gallon. After that, the troll/Chuhaister blood with the other half of the roots in it is added to he potion. Next, the mixed salt-bark-Grindilow teeth powder is added to the water one dram at a time. During this last operation the potion maker will start to alternate clockwise and counterclockwise movements with his wand. Once the powder is finished a spoonful of clobber worm mucus needs to be added to the potion that, by then, should be a rather un inviting grayish mess. If everything had been done properly, the addition of the mucus will instantly turn the liquid color into a pistachio like green... Which means that what still needs to be done is only to let the potion slowly boil until all the water has evaporated and the sea salt, now turned bright green, remains inside the cauldron. Starting from what I found in those books and after some extensive research about exotic condiments, I came out with this product. Without having to necessarily eat your neighbor, this salt turns disgusting food into a tasty meal and can be used when forced to eat something you do not like or when you are guest in the house of someone who [i]really[/i] cannot cook. Also it can enable a Celiac to actually eat gluten or someone who really does not hold alcohol to drink a bottle of double malt whiskey without getting drunk. Essentially it allows people to eat 'prohibited' or unhealthy food and like it. Hell.. provided you own enough salt, you could eat rotten food and lick your chops. The main long term side effect of the salt is that abuse of it causes all the non salt treated food to taste like broccoli until a full month is passed without assuming it. Abusing it means making extensive use of it for at least four consecutive days. - Andrew Christopher Doyle |
RubberMorph Potion
Potion Creator: Giacomo Torrinpietra
Note: Both the bubotuber pus and the wartcap powder are skin-affecting, flesh-transmuting substances. While normally mixing them is not advisable given the extremely aggressive effect these two agents together have on skin, in this case and in this case only their combination has a quickening effect on the decay of the lymph's active magical mutagens. An interesting discovery has been that adding blueberries near the end of the potion brewing, the result obtained becomes actually palatable and sweet while without the addition of the fruit, the potion's taste is definitely revolting and very similar to that of decomposing flesh. The potion functions exactly the same with or without the blueberries so if they cannot be obtained and the Alchemist feels particularly brave, the liquid can be brewed anyways.. Purpose/Effect: The lymph in the seed of the Giant Amazonian Deathrap (see description at the end of the recipe) has notoriously the property of giving the flesh and bones of someone who assumes it into an extremely rubbery consistency and elasticity. The body becomes de facto as if it is made out of rubber and as such it behaves. The imbiber bounces against walls and becomes almost immune to damage from impacts of any kind. If sufficient pull is applied, the body and the limbs can elongate up to five times their original length (although elongating over three times is slightly painful). The issue with the substance is that the effect of assuming the untreated lymph lasts from five to seven months without interruption causing a long series of no little impairments (just as an example, having a rubber jaw and teeth means that you cannot chew properly and you are forced to live on semisolid food). The actual function of the potion/treatment is to cut down the duration of the “rubber” effect to an hour of time. Preparation: Mix the bubotuber pus with the wartcap powder into the cauldron and then add one half a liter of water. Heat up the cauldron until the mixture starts to boil and then begin stirring it counterclockwise with one of the wooden spoons for ten minutes while adding one pinch of powdered oak bark each minute. You will notice that the spoon will blacken and shrivel during this time. If everything is done properly at the end of the ten minutes you will have a sickly grey ugly smelling liquid and a completely useless spoon. At that point you should cut the deathtrap seed surface with the silver dagger and squeeze out the pearly looking lymph contained in it. Care is recommended in handling the seed since it will probably try to grasp the arm of its holder with its tentacles. As an alternative, it is possible to extract the lymph prior to the concoction of the potion but keep in mind that extreme care must be taken into preserving it in a vacuum sealed container since it dries and decays almost immediately if in contact with air. Add the lymph to the mixture together with another half a liter of water and start stirring it, this time clockwise, with the second spoon until its quantity is reduced by half. In this meantime, the potion will become dirty green in color and the spoon's wood will become brittle and at the end of the procedure a simple pressure of the fingers will be enough to crush it into powder. At this point, crush the mistletoe berries in a mortar, optionally adding a handful of blueberries. The result poultice must be added to the potion and mixed into it using the last spoon. It is extremely important to examine the last spoon after the operation.. its status must be absolutely perfect as demonstration that the concoction has lost all its aggressive properties. Especially since the last part of the procedure is to immerse the caster's wand into the liquid and stir it three times clockwise and five times counterclockwise. If everything has been done by the book, the potion will suddenly become blue in color if blueberries have been added or pearly white if they have not. If there has been some mistake and the last spoon has not been thoroughly examined.. the alchemist now probably needs a new wand.. The rubber man's name was Tiberius Turnwip and according to my information he is a rather knowledgeable botanist and a longtime friend of Mr. McDibble. His peculiar condition was not apparent from the outside but it became evident when he inadvertently tripped over a chair, fell down to the ground and.. basically bounced all the way to his table. I happened to be helping my father disposing his famous chocolates on a nearby buffet table and so I ended up being in the perfect position to stop the man's endless bouncing and help him back on his feet. Both he and Mr. McDibble offered their thanks for my intervention and as a reward, the man told me about the reasons for his predicament. Apparently, during the return trip after an expedition in the Amazonian Forest someone made a bit of confusion and some of the man's samples of a rare plant species named “Giant Amazonian Deathtrap” ended up classified as “exotic food”. At that point, the great skill of Mr. Turnwip's cook house elf and the notorious absent mindedness of the man caused him to eat inadvertently a salad made with, amongst other things, one of the aforementioned seeds. That was the start of my interest in that kind of substance. I have to confess that I was figuring that it could be used as a practical joke or a prank of some kind. Although since I didn't want it to be too impairing, I set out to find a way to limit its duration. On hindsight I have to recognize that owning a temporarily rubber body has its advantages as it allows you to withstand trauma and gives you the ability to stretch and literally bend backwards... it is an invaluable aid when you are trying something dangerous like an acrobatic maneuver with the motorbike or the broom. Bones can be repaired but in my opinion it is better not to break them altogether. - Giacomo Torrinpietra Giant Amazonian Deathrap - Insidia Viridis Maxima: (From the personal notes of Dedalus McDibble) The good news about that dangerous plant is that it needs the damp darkness of the amazonian forests to grow properly and also it takes several decades, at least five, for it to reach full maturity.. this makes its infestation of civilized areas rather unlikely because the presence of one of these plants would get noticed before it was mature enough to start reproducing.
For more information about the full lyfe cylcle of this exotic plant I suggest reading Tiberius Turnwip's Magical Giants of the Plant Kingdom which contains the more updated, to my knowledge, research results about the Amazonian Deathtrap. |
Magical Items
Master Clockwork Key
Item Creator: Federico Torrinpietra This particular project is about a very special winding key that can be used to 'wind up' living beings giving them the power to disregard hunger and tiredness for a limited period of time, giving them the extra hours or even days necessary to put to completion a specific work. Building Notices: Melting a silver cauldron that has been regularly used for advanced potion making for at least ten years by a skilled Alchemist appears to produce enough magic attuned silver to create a fully functional Master Clockwork Key. This certainly makes finding the material for building those objects rather difficult but not almost impossible as it would have been otherwise. Building the mold is another rather complex issue: considering that the key, to function properly will need to be almost flawlessly symmetrical. All in all, since silver is involved, the best material for making the mold is going to be graphite. Actually, good graphite molds are muggle-produced so for some of the less muggle connected families might be a bit of an issue finding them. An alternative could be fabricating a wax mold but keep in mind that one out of two of the Master Clockwork Keys created with a wax mold will be useless while with graphite molds you will have only an 8% chance of uselessness. Spellcrafting the Master Key is a really delicate matter. The complete list of enchantments to be cast on the key once it has been taken out of the mold and is still warm is not extremely daunting at a first look.. basically the key is enchanted with a protego spell first, followed by a rather complex Italian formula that contains a variant of the Healing and Reinvigorating spells that are used commonly in wizardly first aid. The reall difficulty in enchanting the key is that both the spell and the formula must be cast with flawless pronunciation without getting even a single consonant or wowel wrong and without changing the spelling rhythm. Even a single little error will cause the key to melt into an useless puddle of blackened silver. Item use: Ever arrived almost at the end of a piece of work being too tired to actually go on? Ever needed to pull out that extra hour of energy that you do not have? Ever been in absolute necessity of doing a miracle of energy? The Master Clockwork Key is your answer. When a clock is slowly losing its beat you wind it up. When a clockwork toy is dying you wind it up. So.. Why not wind yourself up? Why not give someone who needs it the bit of time that will help him reach his goal? You have only to solidly plant the key against yours (or someone else's) chest in correspondence of the heart. The key will remain on place by itself.. You will not need to sustain it. Then.. You can start turning it clockwise. It will make the tik-tik-tik-tik-tik typical noise of a winding key at work. One full turn means a whole hour of functionality.. weariness disappears and strength returns and the body feels fresh and active.. almost hyperactive actually. The more turns of the key, the more euphorical the effect... the subject becomes unable to stay still although since the key is used when there is a job to perform this is not usually a problem. After twenty four turns of the key, the magic starts to become unstable and additional turns have actually a chance of making the key detach.. a chance that increases after each turn. Berengario Torrinpietra himself assessed that the maximum number of turns one could do with the key would be 98. Ever tried to stay like whole days without stopping working for a second? Final comments: Abusing the MasterClockwork Key is not a good idea definitely but if one knows how to self restrain and uses it with intelligence it may make the difference between hitting a deadline or missing it completely. It teaches you to respect your body and your physical resources and if you learn that lesson it can become a great aid. My ancestor Berengario wrote that a misused key could eventually break the body of an athlete since the strain and fatigue that one can submit himself with it are enormous.. the key allows you to tap from your energies and go for whole days without sleep with is enough to have people go mad if you think about it. The key gives you power over your own body. As such, you must learn how and when to use it. - Federico Torrinpietra |
Hamelin's Double Recorder
Item Creator: Kichirou Hanayama Each kind of critter can be charmed by its own specific tune, of which the ones that have survived to this day are currently those for rats, cockroaches, crows, snakes and squirrels.. although nothing prevents enterprising musicians from researching more of them. Materials required: I have often found that those chosen by maple wands are by nature travellers and explorers; they are not stay-at-home wands, and prefer ambition in their witch or wizard, otherwise their magic grows heavy and lacklustre. Fresh challenges and regular changes of scene cause this wand to literally shine, burnishing itself as it grows, with its partner, in ability and status. This is a beautiful and desirable wood, and wand quality maple has been among the most costly for centuries. Possession of a maple wand has long been a mark of status, because of its reputation as the wand of high achievers. - Garrick Ollivander The other important material to be used for the building of the instrument is enough high quality puffskein hair to construct the core for two wands. This particular material is widely known for its affinity for music related magic.. my own wand sports such a core and I can testify first hand its effectiveness. It is mandatory that the hair come from two different specimen of puffskein to avoid risks of priori incantatem effects. Building Notices:
The owner would be will play the double recorder.. if his musical skills are deemed adequate music will be heard, otherwise the recorder will emit dissonant noises. A bit like a wand the recorder 'chooses' it's favored owner and will work better for him. Like a wand, it can be 'won over' by a better musician and wizard. Buried under a mound of old and dusty books I found the fragments of the diary of a man who claimed to have been the major of Hamelin town in the year 1284. In that period the city was suffering from a rat infestation and apparently the citizenship had managed to enlist against the stinky pests, the help of a certain Wolfgang Schulze.. a wandering mage who went around wearing pied clothings and owned a very special golden lacquered wooden flute. Due to several incomprehensions, tension eventually ensued between the wizard and the town and a prize eventually got placed on Schulze's head. After several years, the Pied Piper's body was found, turned into stone into his secret lair in the mountains together with some fragments of his notes about how to build wooden magical pipes. After some more research, I managed to find the notes themselves, much to my satisfaction. The double recorder is the result of my researches on Shulze's notes. It should be noted that Shulze's original flute was rumored to have much greater powers than those displayed by the item I present.. to the point if having influence even on human beings. Still these are only rumors. As it is only a rumor the one about the Pied Piper being turned to stone on the spot by something he should never have summoned with his flute - Kichirou Hanayama |