Donna is an aggressively strong woman and obstinately courageous, though very abusive towards certain people. Her aggression belies what is truly an altruistic and compassionate person. Since being young Donna has had a fear of two things; heights and wolves. Home World:
(Original) Vaazaria: The world of the 'Walled City', a vast city who's populace is protected by a massive curtain of steel, preventing creatures from the hinterland entering the city. The outskirts of the world is home to a powerful Ice Queen and her subjects.Theme:
- - - Class:
Keyblader Weapon: Maroon BomberBombard
- Slashing the keyblade can release a maroon grenade forth from the tip, up to three; the explosion is akin to the colour of the grenade, and can cause burning.Heart System:
When she was only five years old Donna was involved in the tragedy of the Landorin village when a group of merciless demon wolves attacked and ravaged the community. Desperate to escape Donna was saved by people from the City, who drove away the beasts with their special powers.
This led to a governement meeting and the end result was the immediate order for an enclosure to be built around the city and isolate both the dangerous creatures and the Ice Queen.
Donna spent her years with an enforcement group, The United; the very people who saved her from Landorin. Alongside Reene, Molly, Simon, Clydan and the many other members of the group Donna fiercely trained herself, mastering hand to hand combat. At the turn of her seventeenth birthday she found herself diving into her heart.
After confronting the most unpleasant memories Donna was blessed with the Maroon Bomber keyblade, becoming the first and only keyblader among the group. But Donna could not rest; she could feel an ominous pulse, one that wasn't on her world. Bidding her team farewell she takes the Gummi Ship, Green Dynamo, and sets off to what she believes her key is calling her to.
Destination: The Radiant Gardens. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Name:
An intelligent man Navex prefers to use his brain power against brawn if it'll mean more efficient work. With a keen eye for detail he never lets things slip by his radar. Rather aloof, his allies complain that he's too serious, but his creed of pragmatism over idealism sees him make fun of them in return. Home World:
Nobody Weapon: Turning TidesDeluge Dimension
- Navex's spear can open portals which allow water to slip through and be controlled by the spears movement. A furl of paper tied to the spear indicates the water sources of various worlds and its conditions (polluted, pristine, healing) and uses it to his advantage.Heart System:
Background Story: Navex remembers little about how he exactly became a Nobody. The only thing he swears he remembers was that something important had dawned on him and that he needed to tell it to someone of equal importance. Then he fell in some water and from there it's nothing but a blur.
For the past five years he's been affiliated with a group calling themselves 'The Knights of the Abyss' and, due to his pragmatic nature and good judge of character he has earned himself the title of 'Scout'.
His superiors have told him about a strange occurence on a small number of worlds and as such, Navex has been sent to what they believe is going to be the next place involved.