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Author Topic: D&D "Sands of Mu"  (Read 4499 times)

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Offline Idachan

Re: D&D "Sands of Mu"
« Reply #75 on: February 15, 2007, 08:38:26 PM »
Well, consider it done then if Rob will have me :)

Offline CirclMastr

Re: D&D "Sands of Mu"
« Reply #76 on: February 15, 2007, 08:40:28 PM »
Awesome. :)

I'm working on a sorc going into Mindbender.  I think I can swing a level of it at 3rd level, in fact.

Offline Jefepato

Re: D&D "Sands of Mu"
« Reply #77 on: February 15, 2007, 08:50:10 PM »
Awesome. :)

I'm working on a sorc going into Mindbender.  I think I can swing a level of it at 3rd level, in fact.

No, you can't.  Mindbender requires caster level 5, and sorcerers don't have the right class skills to get in before that anyway.

Offline CirclMastr

Re: D&D "Sands of Mu"
« Reply #78 on: February 15, 2007, 08:56:12 PM »
I can get the class skills through other means.  I don't recall a CL 5 requirement, but I don't have my book in front of me to confirm or deny that.

In any case, even not starting as it, it would be the direction the build would take.

Offline Idachan

Re: D&D "Sands of Mu"
« Reply #79 on: February 15, 2007, 09:00:28 PM »
Well... I can defend a sorcerer :)

Offline Jefepato

Re: D&D "Sands of Mu"
« Reply #80 on: February 15, 2007, 09:03:03 PM »
It's there, I'm afraid.  Almost all prestige classes (exceptions: master specialist, survivor) are designed so you can't get into them without at least 5 levels in base classes.

Offline Swedish Steel

Re: D&D "Sands of Mu"
« Reply #81 on: February 15, 2007, 09:03:54 PM »
And I can't find the Swashbuckler class. Grrr.

Offline Jefepato

Re: D&D "Sands of Mu"
« Reply #82 on: February 15, 2007, 09:06:13 PM »
And I can't find the Swashbuckler class. Grrr.

Complete Warrior.

Offline GoldenChild

Re: D&D "Sands of Mu"
« Reply #83 on: February 15, 2007, 11:40:13 PM »
Check out the Duelist PrC: DMG p185

Offline Ixy

Re: D&D "Sands of Mu"
« Reply #84 on: February 15, 2007, 11:50:34 PM »
As I usually find with system-intensive games... about 3 hours into the character creation process I get stuck, start spinning my wheels, and just really need to remind myself why I'm doing this...

So why am I doing this?

God, I hope someone wants to play this game, not just talk about it...

I mean, I really enjoyed the photography too.  But my "new replies" box is empty, and I really want to start interacting here... I got needs, y'know?  *lol*

So I've made 2 basic characters, not sure which campaign for each one.  So please let me know if we can start working out character background or anything.

Haven't sorted out which to use.
1) Danica.  Human Sorcerer.  Unschooled rebel of an aristocrat's daughter, now exiled from her war-torn country after her emissary family's downfall.  While weak and developing as far as mages are concerned, she has potential to become volatile later... she follows the way of Raven, and isn't afraid to use her charms... generally passionate, curious, and a little naive.

2) Quitxi.  Tiefling Rogue... future shadowdancer.  A stronger personality... CN in alignment, wilder and less refined, a wiry, youthful girl of a warrior with a short fuse and a strong desire to do right.  Fiercely loyal and emotional, she follows Anhur's path... bold in most respects, shy in others, she lacks the exotic beauty of others, but has her own youthful, well-formed attractions... though more tomboyish than most, and perhaps too wild for many.

Some additional links for resources, if interested...
D&D versions of Egyptian Deities... http://www.mjyoung.net/dungeon/char/deity015.html
Character database... http://www.3edb.com/
Roller... http://invisiblecastle.com/rolldice.py



and, no offense intended, GC, but... I hate duelists.
« Last Edit: February 15, 2007, 11:52:34 PM by Ixy »

Offline Mia

Re: D&D "Sands of Mu"
« Reply #85 on: February 16, 2007, 01:44:07 AM »
Quitxi sounds very much as my Dalia so if we aren't very many players I would think that Danica would be best for Sands of Mu (one CN theif per group is hard enough)... although I can see some kind of sister hood between Quitxi and Dalia so of course, that would work too ;)

Online Muse

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Re: D&D "Sands of Mu"
« Reply #86 on: February 16, 2007, 01:57:42 AM »
Quitxi is welcome in my game. 

Mia-chan, will you be playing in any of mine? 

Offline Mia

Re: D&D "Sands of Mu"
« Reply #87 on: February 16, 2007, 02:10:10 AM »
Don't know yet... maybe in the hentai one (I'm doing research).

Offline CaptainEroticaTopic starter

Re: D&D "Sands of Mu"
« Reply #88 on: February 16, 2007, 03:59:14 AM »
Yeah me too*points at Mia's post* I googled Hentai, and Tentacle Hentai. Definately creepy, but that's never stopped me from trying before.

  Don't Worry Ixy I'm definately going to be running this. I'm just trying to finish up some of the final touches. My goal is to have the game threads up and ready to use sometime this weekend.  As for which character to use, I don't recall id Muse has a thief in his party yet, but if not I'd say place her there. Otherwise it's pretty much up to you.

Offline MechanicalImpulses

Re: D&D "Sands of Mu"
« Reply #89 on: February 16, 2007, 02:12:44 PM »
More dnd more fun...  hurrah.  I'll jump in on the band wagon here...

Offline CaptainEroticaTopic starter

Re: D&D "Sands of Mu"
« Reply #90 on: February 17, 2007, 11:33:23 PM »
http://elliquiy.com/forums/index.php?board=335.0


The board is up thuogh only had time to get the OOC thread up. I went with a different name. Sand's of mu sounded cool, but I was half asleep when I submitted the board info and gave the wrong name. No biggie though.

Offline Mia

Re: D&D "Sands of Mu"
« Reply #91 on: February 20, 2007, 08:19:16 AM »
No, you can't.  Mindbender requires caster level 5, and sorcerers don't have the right class skills to get in before that anyway.

Normally not but with the build I put together I will ;)... or did in Muse's game ... is starting to get confused here by my D&D characters.
« Last Edit: February 20, 2007, 08:20:46 AM by SubmissiveMia »

Offline CaptainEroticaTopic starter

Re: D&D "Sands of Mu"
« Reply #92 on: February 20, 2007, 08:23:29 AM »
lol...yeah like 4 of em all at once sprang up.

Offline Used Carlot

Re: D&D "Sands of Mu"
« Reply #93 on: February 23, 2007, 11:09:24 AM »
Still got room in the parties for a feral reared barbarian? It's your typical barbarian with a few tricks up her sleeve or lack there of from how she was raised.

If any of you played Ravenloft when it went to 3.0 they had a book called Book of Vile Darkness or some such and it had a feat called Feral Rearing. Basically it did the following. A: Changed your character type from Humanoid to Animal. Thus Rangers who had a favored enemy humans didn't get their bonus because you didn't behave like a human instead reacted like an animal. And Charm Person fails on you but charm Animal or Monster works.
B: You can now speak in the language of the animal you were raised by but are illiterate in any other language unless you spend the two skill points. Taking class levels that would normally let you be literate still require you to spend the skill points.
C: Gives you the equivilant of Wild Empathy. Plus a +4 on Handle Animal and Wild Empathy checks involving your parent species.
D: Gave you a +2 Outcaste rating making people less trusting of you and your bizzare nature.

I don't have the book on hand at the time of this posting, when I return home I will find it and give a page number.

Anyway, anyone got room?

Edit: Also, because my character type IS Animal I am also a legal target of the Animal Companion spell.
« Last Edit: February 23, 2007, 11:13:35 AM by Used Carlot »

Online Muse

  • Bibliopheliac -- Luna's Arcangel -- PiP's Sidhe Lord -- Karasu's Heartthrob -- Tyloka's Dragon -- Mistress Voluptuouss's Hand Bra -- Making Allanger Welcome at her Destination
  • Knight
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Re: D&D "Sands of Mu"
« Reply #94 on: February 25, 2007, 06:31:36 AM »
*Laughs*  I can't beleive they made Ferlan a vile kit!  That's awful!  :p 

Heh, it occurs to me that Aman the Anhk is of such a caste that he could have a slave bodygaurd himself, on the off chance that anyone is intrested in filling the roll. 

Offline Idachan

Re: D&D "Sands of Mu"
« Reply #95 on: February 25, 2007, 08:25:52 AM »
It's not a vile feat at all, it's in Champions of Darkness though.

Offline Used Carlot

Re: D&D "Sands of Mu"
« Reply #96 on: February 25, 2007, 02:49:49 PM »
I knew it was in ONE of the many "darkly" named Ravenloft books.

So is there any room for it?

Offline Idachan

Re: D&D "Sands of Mu"
« Reply #97 on: February 26, 2007, 07:20:20 AM »
At this point it would probably be best to IM Robguy and ask directly.

Offline CaptainEroticaTopic starter

Re: D&D "Sands of Mu"
« Reply #98 on: February 26, 2007, 09:39:45 AM »
Hey Used send me the detaiuls. I'm not familliar with it, but I'l ltake a look and get back to you.