Ok, important updates time!Tournament in the works! Prepare your strongest decks!
The rules are a combination of Battle City rules and the Duelist Kingdom setup. Anyone and everyone can be challenged. Collect ten star chips to have a chance at the ultimate prize, a new God Card! Before that though, your strongest card can be anted up for a chance to win a new series of cards called Avatars! The Teachers and Assistant Teachers will be given these mysterious cards and they will ante them up for your own rare cards, but there's more to it than that but the rest you'll have to wait and see about.
If you duel without an Avatar Card in your deck or in your possession, you won't lose any cards if you lose the duel. However, your Star Chips are still up for grabs. On the flip side, if you win a duel, then you will get an Avatar from your opponent, so only the strong need apply. Only Avatars will be able to be anted up so you won't have to worry about destroying your deck if you lose.
The grand prize of this Tournament, (which doesn't have a name yet but we'll get that eventually lol,) will be a new Goddess Card! Relena, the Bringer of the Dawn!
Hey everyone, as Jason has mentioned – the first arc of the story involves a tournament in the style of the yugioh classics. However, we don’t expect you to duel for nothing! The main purpose of the tournament is to decide who is worthy of receiving the grand prize – a rare card unlike any other. This card was commissioned and created, along with the avatar cycle, by the sponsor of the tournament… A mysterious woman who gave them to the academy’s chancellor for the school’s use, but with very specific instructions. These cards were to be earned by the school’s best duelists by anteing them against each other… And the grandest prize of all is for the winner of the tournament alone.
Her name is Relena. And this is her card.
Relena, The Bringer Of Dawn
Attribute - Light
Level - 12
Type – Goddess
Relena cannot be normal summoned. She can be special summoned by returning three creatures you control to the deck.
When Relena enters the battlefield, pay any multiple of 1000 life-points. Her attack and defense are each equal to the total life paid this way.
At any time, you may pay 2500 life-points. If you do, cards you control cannot be destroyed this turn.
At the beginning of your standby phase, you may put up to two 500/500 spirit tokens into play. Then, you may gain 200 life-points for each creature you control.
Yes, that is the grand prize of the tournament – Relena, The Bringer of Dawn. She is the benevolent protector of all she holds sacred, and no price is too high to pay for that. She even brings you life itself, as long as you control creatures. And she provides you with up to two a turn in that regard, which can be kept for defense, used to buttress an attack or used for an effect.
Relena is truly a worthy goddess, at home in nearly any deck, and a worthier prize for the winner of the tournament. It doesn’t have to be darkest before the dawn.