I was thinking if I can get the players of running a basic core books only D&D game with deities and cleric faith rules from the Players Handbook (yes the first one) and set in a homebrew world. No other books there is nothing wrong with a plain old elf or plain old human and plain old classes. NO PRESTIGE CLASSES, NO PSIONICS, NO STRANGE RACES
Players will roll dice in order rolling 4d6, switch out any set and place a 15 in one stat before rolling but must keep that stat if you do its their choice. Hit points will be rolled. Otherwise if its not in the core books you don't get it for races, classes or gear. And you get to start at Level 1. oooooooooooooo But you get maximum hit points at Level 1. And sorry no evil alignments you may not be heroic heroes but must be doing this for reasons that are not evil like money. Crass but for a rogue a fine motivator.
You will start in the town of Harrows Dale near the Thunderspire Mountain range and producers of fine ore, gemstones and crafted metal items anywhere and so happens sports a Dwarven Hold called Ironforge, a halfling and gnome community nearby and just south the Isle of Whispertree in the great lake home to some elves. In the town half-orcs live with the majority of folk being humans. So no matter what core race your around. Barbarians are not unknown having tribes and clans in the mountains and along the coast of the great lake of Mistywater.
The main faith is Obed-Hai but any non-evil a racial diety can be found in the area. And for mages there is a small guild the ARCANE HAND to teach you your craft using traditional apprenticeships. Sorcerors can be members as well and get tutoring.
Right now the Dale is sending a group of recruits to annual training for the King's Army to the East and able bodied folks have been rounded up to go. Rumors are the Orcs and fell creatures of the Empire of Evil across the mountains on the other side stir. Just rumors....
No do not ask for exception I mean core books I'm using the core books and no bitching.