So, it looks like I'll be able to get in on this game. Did my character up and have got most of the points nailed down. The only thing left is Birthrights and I'm not sure what to do. Concept-wise, he went from Stage Magician to this complete and utter rascal. But likable. He's the kind of person who'd steal a priceless treasure from a museum, only to give it back the next day because his real target was to steal the museum's front door ("It's a conversation piece"). He'd flirt with a mob-boss's daughter, in front of the mob-boss and goons, because she was cute and he felt like it. Here's the run-down on character stats:
Name: Alexander Bartholomew Cabbot
Scion of: Hermes
Calling: Charming, Audacious Rascal
|Art (Stage Magician):||5|
Arete 4 (Athletics, Awareness, Larceny, Presence, Stealth, Thrown): Mystic Endowment, Par Excellence, Show Off, Beyond Mortal Ken
Moon 1- 4: Smoking Mirror, Tidal Interference, Phase Cloak, Lunacy
Psychopomp 1- 4, 7: Unerring Orientation, Where Are You?, Unbarred Entry, Come Along, Rainbow Bridge
Strength Knacks: Hurl to the Horizon
Dexterity Knacks: Cat's Grace, Divine Balance, Escape Artist, Perfect Partner, Ricochet Symphony, Roll With It
Stamina Knacks: Body Armor, Inner Furnace, Regeneration, Self-Healing
Charisma Knacks: Benefit of the Doubt, Boys Will Be Boys, Charmer, Hapless Cool, Never Say Die
Manipulation Knacks: Advantageous Circumstances, Blurt It Out, God's Honest, Overt Order, Stench of Guilt, Takes One to Know One
Appearance Knacks: Doin' Fine, My Eyes Are Up Here
Perception Knacks: Environmental Awareness, Parallel Attention, Subliminal Warning, Telescopic Senses
Intelligence Knacks: Blockade of Reason, Language Mastery, Multitasking, Perfect Memory, Speed Reader, Telepathy
Wits Knacks: Eternal Vigilance, Jack of All Trades, Monkey in the Middle, Perfect Imposter, Psychic Profiler, Social Chameleon
Now, for Birthrights, I know I need something for the Moon and Psychopomp purview. For the Psychopomp, I was thinking of a pair of sneakers with a feather from Hermes's sandals in them. For the Moon, a piece of moonlight captured in a locket. That's 2 points. Oh, and maybe a Golem butler/guard, to mind the house while the character is gone. That's 5 so far.
So that gives me 10 pre-Demigod, 5 during the transition to Demigod, and then 10 during Demigod. I was thinking a set of Throwing Knives with the unique power that they come back after being thrown for one dot, and then an additional four to enhance them in some way. Maybe change their metal or something on top of better stats. And maybe another 5 dedicated to a long coat or something that could change into different clothing, had pockets that could hold a lot more than they should, and was reinforced for armor.
I suppose I could enhance the sneakers with the ability to fly/run on air, on the basis that Hermes invested more of his feathers into it after Alexander became a Demigod. Oh, and maybe a set of dice in a dice bag that grant him the Chaos Purview, since he'll eventually grab some stuff there. Aside from that, any suggestions?