Phew, done! I'm terrible at making bios, so hopefully this'll sort of appease anyone that reads it.Name:
Serafina 'Crimson' ZephyrGender:
Gunner, EngineerPrevious Occupation:
Assassin, Sister of the ChantryAppearance:Genetic Profile:
Fixing, tinkering, guns, chocolate, cute animals, cute things, religion, books, reading, helping othersDislikes:
Death, government, corporations, drugs, excessive violencePersonality:
Serafina, a name given to her by the Chantry, is a rather withdrawn individual, simply put. Quiet and subservient, she rarely seems to voice her opinion, at least among the grouping of pirates. Rarely is she outside of her room or the engineering decks, prefering the quiet hum of the engines to human company. In fact, she usually enjoys tinkering on her pet projects than socializing with her allies, making her seem a good deal anti-social.
Serafina is a creature of dueling natures. On one hand, she hates hurting others and exploiting people. She loves helping others and doing what is right, at least in her own mind's view. Yet at the same time she's joined up with a band of pirates, beings that plunder and take from those less fortunate. Furthermore, she's even become the gunner of their powerful ship, in charge of taking out the opposition. But while that may be true, she believes strongly in freedom from those that would force others under their thumb, and while she dislikes fighting in battles, she usually does so out of defense. Almost always will she shoot to wound and disable, rather than outright destroy.
Serafina is religious. Indeed, every since joining the Chantry, she has soaked up that religion like a sponge. She believes strongly in redemption, and seems to quite fervently wish to atone for whatever past sins she's committed. Every day, early in the morning she goes through her ritualistic prayers, and rarely can be made to stop while she's performing them. While she's not adamant about spreading her beliefs to others, she does occasionally mention those beliefs when they're related to a particular actions they're about to commit.
Serafina has a darker nature. Years of being physically and emotionally abused has made her rather broken, though much of her has been "fixed" while under the care of the Chantry. Despite that however, her past still has kept up with her. She was and still is a naturally born killer, and while she rarely shows her more devilish behaviour, it does come out on occassion when she's horribly furious, or she seems some terrible act being committed.History:
Serafina grew up on a populated planet, in one of their hive-like cities. It wasn't a happy childhood, being brought up by poor parents that could barely afford to feed her, as much as they did love her. Friends of hers were either killed or kidnapped every year, and violance was as common as the multitudes of orphans that lined the streets. Yet, still she could find little pieces of happiness in an otherwise bleak world. But it was not to last.
She didn't know why her father told her to get dressed in such a quiet voice, or why there a group of armed men outside their door, but she did as she was told. What she did realize, as money exchanged hands, was that she'd been sold to these men. Later, once they'd taken her away, crying silently as she stared at the smaller and smaller home, she realized her father had needed the money to pay off accumulating debts; she could hardly blame him. Yet she always wondered how her mother had felt about it.
One might suspect that children aren't really of any use to hardened criminals, what with their demand for food and rather weak bodies. Yet if one had the patience to see a child through to adulthood, they could prove to be invaluable tools. The Red Song, a guild of assassins and crooks were known for kidnapping children and indoctrinating them, fashioning them into tools of war. Many died in the process, yet those who survived became living machines of death, and that's exactly what they needed. Crimson, as they eventually named her, became a well known and lethal assassin herself, becoming hopelessly jaded. All she really wanted in return was simply toys, mechanical trinkets she could work on since they seemed to be the only things that gave her a sense of calm amongst all the death.
The Chantry was a religious group, yet also a militaristic one, lead by a group of 'Inquisitors' on one of the "holy" planets they controlled. Yet it wasn't one of those Inquisitors, but a simple Matron, one of the women in charge of a small temple in a quite large city, that affected Crimson's entire life. It was after one of her missions, one that had gone terribly wrong, that their meeting occurred. Still sweating and running through the crowded streets after her killing had been seen by the guards, she had run into the small temple. What occurred there she doesn't usually speak of, though there's usually a fond light in Serafina's life, and she claims the Matron helped her see her past wrongs while offering shelter against those that would take her back.
Years later, after having become a Sister of the Chantry, Serafina eventually joined up as an "Order Warrior", one of the smaller militaristic branches of the Chantry, claiming to be "fighting for peace." Her belief ran strong in the Creator, and she did everything she could to help the Chantry out, at least until the sudden "accident." Even to this day no one really knew what happened, except that that small temple had burst into flames, and no one had survived. Of course, no one seemed to know why the doors had been locked, and they metal twisted in such a fashion to prevent them from being opened.
Serafina simply drifted away from the Chantry after that, angry and confused, though she felt she knew who had caused the burning, though she never spoke of it. One is known is that she eventually joined up with a group of pirates after moving from one senseless job to another, and she hopes that now she might find the answers she had been seeking.