I've got at least one definite player, and two possibles.
This will be a game set in a custom fantasy setting. High Fantasy to be precise, with magic the borders on sci-fi technology in some places.
There are six major playable races...well, really five since I don't expect the Goblins to be overly popular...not counting assorted halfbreeds.
It's a setting i've worked on for a couple of years now so it's fairly detailed, with each race having it's own culture, history, alliances, and specialties. In some cases i tried to be unique, like making my Goblins very peaceful and sympathetic. While in others I shamelessly stole from more popular setting. Culturally speaking my Dark Elves are near carbon replicas of the Forgotten Realms Drow.
In other cases I more or less followed popular convention but threw in some tweaks. High Elves in this setting come with Wings. Yes, there's a reason. They're aristicratic and arrogant, but also rather dispassionate and logical, sharing more in common with Star Trek Vulcans than the typical elven portrayal. They also have heavy asian influence in their aesthetic and cultural vibe, from their fighting styles to their familial practices.
And in this setting, there's an actual REASON why humans have become to dominant power in the world, despite lacking the various superhuman traits of the other races. None of that "Well gosh darn, humans are just so precocious! And they work together so well!" crap you get in other fantasy genres.
The setting has various political factions and i'm quite welcoming of input and ideas from others to further flesh it out.
As for the actual game it will follow the following (heavily summarized)premise:
A Half-Dragon named Calor...half-dragons are typically hated and feared for their roles as overseers and taskmasters for their draconic parents during the Age of Dragons...has recently conquered the Dark Elven Nation, with the help of a newly unified alliance of the Orc Great Tribes. He has declared his new nation a safe haven for the often persecuted Half-Dragons of the world, and is setting up his kin as a new ruling class. Incidently, this is precisely the sort of thing that made Half-Dragons so unpopular in the first place.
As rebellious Dark Elven factions seek to organize themselves and overthrew their new rulers, Calor plunges his alliance into war with the human/elven alliance which, despite their various advantages have never before faced a threat on this scale. The sheer numbers arrayed against them is staggering. Nobody ever imagined somebody could unify just the Orcs, or just the Dark Elves...let alone unite them both under one banner.
Despite the numerical advantage however, the human/elven alliance have several big magical advantages of their own which promises a long and drawn out conflict...which is currently keeping the rebellious factions amongst the Dark Elves from marshalling their forces enough to overthrow Calor while he continues consolidating his hold on power.
There's room for plenty of characters from all races and walks of life in either of the two major factions or the third faction which is largely neutral. The Goblin/Atlantean alliance. I may also allow other races...but I may not. We'll take it case by case.
Right now i'm mostly imagining the focus to be on the Dark Elven/Orc side of the war, though if enough people express interest we can play the game from both sides. There's also another plot building in the background that could very well force all sides to set aside their differences and unite.
But don't let all this talk of war and politics and epic quests fool you. This IS an Elliquiy Game, and as such WILL have a heavy sexual focus.
Also i'll be honest. I'm not much of a storyteller/GM, nor do I have any great interest in being one. I'll do it if I must but ideally, i'd rather somebody else spearhead that effort while I whisper sweet nothings of encouragement in their ear
. But I recognize that's unlikely, so i'll do my best and we'll all just have to cross our fingers.
So...that's it. if you're interested PM me.