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Author Topic: Sci-fi game  (Read 3909 times)

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Offline Cosmo_acTopic starter

Sci-fi game
« on: April 22, 2006, 08:27:11 PM »
I've been thinking about this a little while, but before i go to a lot of work, i figured i'd just see if there is any interest first.  Bascially, i'm thinking about making a sci-fi themed game, somewhat like Cowboy Bebop or Outlaw star.  Basically the main charactors would be on a small ship, and do various jobs for money.

It would have some of the similiar things as my other current game, Labrynth, as far as tickling and forced pleasure go.  The system would be tweaked a bit, but be similiar.  First i'll see if there is any interest, then if there is, i'll think about setting up a game.

Offline Max

Re: Sci-fi game
« Reply #1 on: April 23, 2006, 01:43:18 AM »
I've been thinking about this a little while, but before i go to a lot of work, i figured i'd just see if there is any interest first.  Bascially, i'm thinking about making a sci-fi themed game, somewhat like Cowboy Bebop or Outlaw star.  Basically the main charactors would be on a small ship, and do various jobs for money.

Or Firefly/Serenity?  I had been thinking of running a Serenity game, using the Serenity game system.  Probably not much in the way of sex, though.

Offline Ariabella

Re: Sci-fi game
« Reply #2 on: April 23, 2006, 01:47:54 AM »
Ahhh if only I were familiar with any of the systems....

Offline Max

Re: Sci-fi game
« Reply #3 on: April 23, 2006, 01:55:08 AM »
Check Labyrth for an idea of how his system would work.  At least, that would be my guess.  As for Serenity, it is not very hard.  Be glad to help you figure out the system if you are interested.

Offline Elvi

Re: Sci-fi game
« Reply #4 on: April 23, 2006, 02:09:58 AM »
With dices and fings? *whimpers*

Offline Max

Re: Sci-fi game
« Reply #5 on: April 23, 2006, 02:13:29 AM »
Yep, dice and rules and all that fun stuff.  But the rules aren't that hard.  For either the Labrynth game, or for Serenity game.

Offline Elvi

Re: Sci-fi game
« Reply #6 on: April 23, 2006, 02:17:36 AM »
Just had a look at the labrynth game.....it's written in a foreign language......*sniff*

Offline Max

Re: Sci-fi game
« Reply #7 on: April 23, 2006, 02:33:05 AM »
It looked like English to me?  Maybe it wasn't English English?  :)

Why do you say that?  It's not that hard to understand, is it?

Offline Elvi

Re: Sci-fi game
« Reply #8 on: April 23, 2006, 02:50:06 AM »
*whimpers*
Numbers and dice rollers and stats and ..fings!

Offline Max

Re: Sci-fi game
« Reply #9 on: April 23, 2006, 02:57:57 AM »
*Gives Elvi a hug.*

Well, if you want to try to learn one of the systems, I'd love to help you.  I must say, I like stated games.  It is nice to know what my characters strengths and weaknesses are.  I've spent most of my RPing in various hack-n-slash games. 

Offline Elvi

Re: Sci-fi game
« Reply #10 on: April 23, 2006, 03:29:05 AM »
*shudders*
Perhaps if it's a new game and you say it's 'easy' I'll take you up on it.
I did tip my toes in the water before, but the game never took off after half a dozen posts......

Offline Lyria

Re: Sci-fi game
« Reply #11 on: April 23, 2006, 03:34:22 AM »
Don't be too scared of systems. As long as there is good character interaction the mechanics can rarely come into play. Most of the time you'll probably be socializing in one form or another, and unless your character is involved in a combat or attempting some super important skill, you'll never have to deal with dice and things ;)

You can also ask the gm just to take care of the mechanics for you, and on important stuff tell you if you were successful or not so you can post accordingly.

Offline Elvi

Re: Sci-fi game
« Reply #12 on: April 23, 2006, 03:38:15 AM »
It's just one of those things I can never get me head around.....OK, the two of you have convinced me....I'll give it a go....

Offline Max

Re: Sci-fi game
« Reply #13 on: April 23, 2006, 03:44:14 AM »
Ok, posted a little for my game.  Look it over and see if you have any questions.

Offline Cosmo_acTopic starter

Re: Sci-fi game
« Reply #14 on: April 23, 2006, 10:22:10 AM »
really, the system isn't too complicated.  Just think of it like this Base score+2d6= your roll.  For example.  We'll say Elvi has a 8 in computer skills.  Now, she's at a terminal, and wants to hack the computer.  The computer has a mid level defence program, say ranked 14.  Now, what Elvi does is rolls 2d6 and adds that to her base score, which is 8.  So, say she rolls a 7 with the 2d6.  She add's the 7 to her base score of 8, and gets a 15.  Because 15 is higher then 14, she has succesfully bypassed the security system.

So, in a quick recap it is (2d6)7+(Base Score)8=(Ability Roll)15>(Difficulty Level)14

Simple really ;)

Offline Elvi

Re: Sci-fi game
« Reply #15 on: April 23, 2006, 10:35:34 AM »
*chokes on coffee*

Offline Cosmo_acTopic starter

Re: Sci-fi game
« Reply #16 on: April 23, 2006, 10:43:56 AM »
*chokes on his own coffee*  Don't post like that, i alsmost spit up coffee i was laughing so hard.  Anyway, your more then welcome to ask any questions if you have any.  And if you really want you can always PM me questions or even chat with me about something.  I admit havng a dominant female charactor would be good.

Offline Max

Re: Sci-fi game
« Reply #17 on: April 23, 2006, 10:49:18 AM »
One of my favorites was Space Opera, a game that came out in the early 80's.  Had this formula that you needed a calculator to figure out your melee skill, and then never told you what that number was for.  

*pats Elvi on the back*

Could be a lot worse.  Go read Space Master.  Although some of the critcal effects were cool.  ("Blast destroys foe skeletal system, reducing him to a gelantous heap.  Try a spatula.")

Offline Ariabella

Re: Sci-fi game
« Reply #18 on: April 23, 2006, 10:51:52 AM »
Oooh Cosmo made my head spin. I'd love to give it a try, but you'd have to be patient with one who doesn't understand dice and stats.

Offline Elvi

Re: Sci-fi game
« Reply #19 on: April 23, 2006, 10:58:37 AM »
It's simple Cindy.
You spin yourself on a chair then count to three throwing your d52 over your right hand shoulder if the tide is coming in and your left if it's going out. BUT if it's a full moon you turn round three times and bay at the moon, then pass the dice to your player partner through your legs, where upon he reads off the number, times it by 93.533333 recurring and then says "OH dear you failed......."

Offline Cosmo_acTopic starter

Re: Sci-fi game
« Reply #20 on: April 23, 2006, 11:02:12 AM »
Patience is something i tend to have with my players.  Some would argue too much ;)  The Dice rolls and Stats are pretty simple, they just look a little intimidating at times, and pending on things i might just do all the dice rolls for people.  They'll just have to worry about there base stats and RPing there charactor.

Something i should meantion though.  Just because your charactor is a top, doesn't mean they are always going to be on the top.  There are times when a charactor might be kidnapped or tortured, or in this game caught in the effects of a far reaching weapon, like an Aprodisiac gas, or Ectasy Cannon.

So in a nutshell, i can try and keep you in your preferences, but don't be surprised or upset if you end up being on the recieving/giving end of things.

Offline Ariabella

Re: Sci-fi game
« Reply #21 on: April 23, 2006, 11:21:31 AM »
*laugh* Sounds about right, Elvi :)

Well as long as I don't have to worry about the roll and what it means, I should be fine.

Hmm well I'm not good at the being the top, but I'm always willing to try.

Offline Elvi

Re: Sci-fi game
« Reply #22 on: April 23, 2006, 11:50:08 AM »
OOOOOOOOO.....I don't mind a bit of receiving and giving and taking and dontating and stuff.....and I only like to think about one type of rolling.....*winks and nudges Cindy*

Offline Ariabella

Re: Sci-fi game
« Reply #23 on: April 23, 2006, 11:59:33 AM »
*nudges Elvi* Me tooooooo!

Offline Cosmo_acTopic starter

Re: Sci-fi game
« Reply #24 on: April 23, 2006, 12:15:27 PM »
lol, well then at least i won't have to worry if you two are together and hit with an Aphro grenade.