(So I'm not really sure how best to set this up, but almost every time I DM a game of DnD I have to use an insane asylum. It's a great deal of fun, and I can only imagine it being interesting if played out with more adult themes. Here's what we have worked out so far, below:)
(The
OOC thread and primary
IC Thread have been started, and I have decided to confirm it as NC/Light Human.)
The game could use a guard or two and some patients! Check out the OOC thread for finalized profiles and full details on the game and rules, which are being consistently updated!The Nine Circles Asylum is home to mental patients that have been committed because their insanity, coupled with their magical abilities, makes them dangerous to have in the outside world. There are nine levels of the asylum, each harboring more and more dangerous 'inmates'.
This game would take place in the first, second, and third layers (with some interaction with maybe fourth and fifth, and some extreme encounters with lower layers), encompassing the still dangerous, but less so, criminals. The levels are described below.
Layer I -
The Elysian Block: The inmates here are generally free to do as they please, having locked, but not magically warded, rooms that are relatively comfortable. This level is above ground, and has a small lounge which also leads to the commons for layers one, two, and three. The lounge is barely guarded, and layer two and three members cannot enter the lounge, but layer one members may move as they please between the first three layers.
Layer II -
The Limbo Block: The inmates here are those who have been caught for petty crimes, plead no contest or guilty, and analyzed as insane. They share a common room with layer three, and are able to interact with layer one members. They are free to move about like layer one members, but not able to go above ground.
Layer III -
The Acheron Block: The inmates here have plead no contest to crimes such as breaking and entering, grand theft auto, or similar crimes, but are not repeat offenders. Some layer three members, may only have severe disorders or rather powerful magic and have not been charged with any major crimes. They must be allowed out of their cells to enter the common room, and have some magical warding on their cells.
Layer IV -
The Cocytus Block: The inmates here have somewhat severe disorders, and have committed a few crimes, and have been deemed dangerous, but controllable. They are allowed to mingle in the upper commons on occasion, if they have earned 'probation', but otherwise, are kept to their relatively comfortable cells. They interact with one another from time to time, and are allowed books and games to keep themselves entertained when in their cells.
Layer V -
The Styxian Block: The inmates on this level have committed a violent crime, and are deemed dangerous, but are not repeat offenders. They have their own common room, and are allowed to interact with upper level members with heavy surveillance.
Layer VI -
The Phlegethon Block: The inmates on this level are considered dangerous and violent, and are only allowed to interact with one another during meals and reading. They have small, concrete cells with heavy magical warding.
Layer VII -
The Dis Block: This level keeps serial murderers and rapists, who are considered not dangerous while captive. They are rarely allowed to interact with layer six members during meals, and are otherwise kept in their small, cramped, well warded rooms.
Layer VIII -
The Malbolgia Block: The inmates on this level are kept in solitary confinement under powerful wards, as they are violent, powerful, and extremely insane.
Layer IX -
The Caina Block: The three most dangerous, violent, and and insane inmates are kept here, in stasis, watched over by the Warden Lucius.
(There is a gate system that the inmates have formed that allows them to pass between levels, but only certain inmates can perform it. Occasionally level six and seven members are jaunted to upper floors which can be used as villains.)
Name:
Age: If you wish
Race/Species: If other than human
Position: Warden (A doctor, which will require approval from me)
Guard (Will require approval, but we need a couple)
Layer # Inmate/Patient (A patient of the asylum, layer number can be suggested, but will ultimately be decided by wardens/guards)
Description: Or Picture
Background:
Personality:
Powers: (Will need approval as well)
Insanity: If you're not a Warden or Guard (though even then some slips through).