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Author Topic: using wargames and Vassal as story support  (Read 626 times)

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Offline FedericoTopic starter

using wargames and Vassal as story support
« on: March 14, 2009, 06:38:55 AM »
Is anybody trying to use wargames (or board games in general) as a story support?

Example:
(wargamed) a large kingdom conquers a neighbourhood castle
(narrated) the heros barely escape with their life; the evil emperor gloats.
(wargamed) the heroes manage to slip inside the evil emperor defenses
(narrated) they free the captured princess and the population revolts
(wargamed) the untrained population fights with the mercenaried faithful to the emperor

..yes, I'm aware of how slow that would be. I can live with slow.

Besides,I  just discovered that wargaming for narration has a noble tradition:

 "In the late 1960s, linguist M. A. R. Barker began to use wargame-like sessions to develop his fantasy creation Tékumel." - http://en.wikipedia.org/wiki/Fantasy_wargame

When I got that, I started surfing for online playable wargames. I found Vassal instead:

http://www.vassalengine.org

through which one could play several interesting board games. Anyone has tried Vassal here?


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Re: using wargames and Vassal as story support
« Reply #1 on: March 14, 2009, 01:17:42 PM »
There's a thread in the Group Games wanted involving chess...