System Slut Seeks Sordid Scenarios. F lf M/GM, NC or EX.

Started by PixelatedPixie, January 03, 2020, 06:44:26 PM

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PixelatedPixie

Hello and thank you for reading!

This is v2 of this thread (revised on Feb 24), I have made some changes however it is still a work in progress.  So far it is mostly "I'm interested in this system" more than specific ideas.

The more I try freeform, the more I realize how much I struggle with it.  So once again I am in search of someone interested in a system game, preferably as GM.  I am open to discussion on how we might use a system or balance the GM workload, so it doesn’t have to be straight GM/player, but that would all have to be sorted out on a case by case basis.

I would like to think that I am fairly open to a wide variety of things, but there are three main pillars (so to speak) that I would want most anything to be built on.  There are exceptions of course, but it is the best place to start.
1. I like to play powerful, or at least competent, women.
2. I want to include non-consensual content, the exact amount of plot and smut is open to discussion, but I am not interested in romance.
3. I like repercussions and consequences.  A tatto, pregnancy, rumours, or something.  I don’t really want my character to be permanently traumatized or anything, but neither do I want events to be forgotten as soon as they are done.

In terms of smut I an open to most things.  There are a few fetishes on my offs, but even then I am willing to discuss them if they are a strong on for you.  At worst I’ll decline.  The main thing however is that I want the smut to be at least non-consensual.  It can of course include coercion, blackmail, drugs, mind control, and so on (dub-con or whatever it is called), it doesn’t always have to be by force.

I have listed a few ideas below, but this is still very much a work in progress.  This list is not exhaustive, so if you have an idea that might fit do let me know!  Also, I hope to change and add to it as I go, so please do not post in this thread.  If anything catches your eye, please PM me!

Mass Effect conversion for Dungeons and Dragons 5E
Mass Effect

Citadel Space
I stumbled on https://n7.world/ and while I am not particularly familiar with D&D5, and I am not sure how good of a conversion the rules are, I have a strong desire to play something in the Mass Effect universe.

As a note, and there are some spoilers here, I would prefer things either take place before many of the events of the series (or at least before ME3), ignore the whole Reaper plot entirely, or just have the Reapers defeated but things basically went back to normal(ish) after.  I am not interested in anything set in Andromeda.

Otherwise I am fairly open and don’t have too much specific in mind.  I would probably want to play an Asari or a Human, probably an officer or agent of some kind.  Probably not a Spectre though.  That said, I might consider something focused on a female Commander Shepard though it isn’t my preference.

Fallout using Genesys
Fallout

Welcome.... to the world of tomorrow!
Fallout (mod) Inspired

So long story short I tried to download a few mods for Fallout 4.  I wasn’t hugely impressed, but they got the old gears turning.  So, I am looking for something with a similar setup/intro to Fallout 4.  It may or may not be in the Fallout universe, I don’t have a strong preference either way.  The main thing is to have a post-apocalyptic wasteland fought over by various factions, and a main character that is a woman out of time.

I don’t have a specific system, but Genesys has a homebrew outline (http://www.d20radio.com/main/genesys-fallout-theme/) and I am sure there are other options as well that could work. 

Pathfinder
Pathfinder

I have a hard time coming up with ideas without a setting/plot in mind, so I have mostly just put a few general scenarios or plot hooks below. 

Bimbo-ified Fighter
A prominent, experienced, heroine is at the height of her career.  I am thinking someone in her late thirties or early forties probably 8+ in level but of a primarily physical class such as Fighter.  She might have been in a scrape or two, but has never known true defeat at the hands of any enemy.  This changes at the hands of a wizard/demon/something who transforms her body to be far less efficient in combat.

Plot-wise I want to take someone who is built like an aging body-builder and transform her into someone who is built like an eighteen year old porn-star.  Mechanically this would involve tanking strength and raising charisma.  I would prefer to do this by building the character with her normal high strength, then dropping it.  Though I might prefer that she maintains access to any feats (though I am open to her losing them as well). 

Slaverun
Skyrim (mod) Inspired

A heroine goes out on some quest.  She eventually achieves victory over the forces of evil and expects a triumphant return home.  She instead finds that the place has fallen to a different kind of evil.  The local government has declared slavery legal and combined it with numerous misogynistic laws. 

There isn’t a whole lot else to this one.  A standard heroine vs a corrupt government.

Four Eyes
A Wizard(ess) is quick, intelligent, and generally good at what she does.  Unfortunately she is dependent upon a set of glasses to see more than a few inches in front of her.  Despite this handicap she is determined to set out into the world and change it for the better.

The basic idea is to play as normal, but the character has a special piece of gear that when loss gives her the Blinded condition.  The exact details are of course up for discussion, but I would assume it is lost if she is knocked over, attacked while flat-footed, and that sort of thing.

Healslut
I’ve seen a few advertisements for this type of character, and I’d like to play something in a similar thread.  It could be that the bad guys have captured a good-aligned healer of some variety, and are intent on breaking her.  It could be that the character herself is somehow magical or cursed.  It could also be a slow progression from naive adventurer, into bait/distraction, and finally into camp follower/slave.

Star Wars
Star Wars

I have the Fantasy Flight version and I think the Saga edition.

Rebel Pilot
A Rebel Pilot is part of a strike on some key Imperial installation.  She is shot down, and now must find her way out of enemy territory or even an enemy cell.  The idea could start with an escape and evade scenario in the wilderness, an attempt to blend into the population of a city, or just being thrown in a prison.

Rebel Infiltrator
A Rebel Infiltrator is sent on a mission, just how far is she willing to go to achieve her goals?  I don't have anything too specific in mind for this.  The basic inspiration is someone who has to use her body to achieve her goals, and that things get out of hand. 

Force Sensitive
A force sensitive finds herself in the hands of a Sith who desires a new apprentice.  I would like to see her progress, in story, from someone relatively nice to a rather nasty Sith.  Ideally it would all take place while they are running around on adventures, potentially with the aid of a slave collar or similar.

Mutants and Masterminds
Mutants and Masterminds

I have the 3rd Edition

The Old Guard
A heroine has defended her city, country, world, or even reality for decades if not centuries.  She is a symbol of all that is good in the world, a near divine figure with a squeaky clean image.  But, the times are changing.  The growth of the internet and cellphones, the rise of corporations that manage heroes and, some say, villains, and the appearance of a new generation of villains has made things difficult.

The latest villain she is facing doesn’t want to destroy the world, or unleash hell, or anything traditional, he wants to corrupt it slowly.  Unable to find him to face him on the battlefield, the heroine goes undercover at a porn studio she knows is associated with the villain in an attempt to learn more.  She quickly finds herself out of her element and in over her head.

New Heroine on the Block
A new heroine sets out to battle evil and save the world.  She is quickly in for a rude awakening.  The world is all but controlled by hidden groups of villains and kleptocrats.  They are hardly going to let some upstart ruin their empire but, at the same time, hope and heroes are useful to keep the masses in line. 

The masses know of heroines, but little else.  A subset of the population know a bit more.  They buy the videos of heroine defeats, telling themselves they aren't real, but knowing they are.  A select few are involved in it all, guiding the careers of heroes and heroines, and ensuring they are properly managed.

Shadowrun
Shadowrun
I have the 4A and 5th Editions.

The Sniper
I’d like to play a runner who is a dedicated sniper.  I don’t feel like this often works great in a group game, so I thought it might be interested to try solo.  She might still be with a group, but largely operating on her own.  The missions could just be told from her angle (so we don’t have to cover what the team is doing), or we could focus on missions where she has to do something out of the ordinary (such as rescue a trapped team), or we could focus on situations where the missions go badly (such as when the enemy discovers her location).

Corporate Infiltration
A woman, potentially working for Lone Star or Knight Errant, is sent undercover at a corporation that is believed to be a cover for a cult.  The woman must endure a, unique, corporate culture as she attempts to acquire the information she needs.

Dragon Age
Dragon Age

I’d be open to most anything in the setting, one specific idea is below.

A Bad End
“First day, they come and catch everyone. Second day, they beat us and eat some for meat. Third day, the men are all gnawed on again. Fourth day, we wait and fear for our fate. Fifth day, they return and it's another girl's turn. Sixth day, her screams we hear in our dreams. Seventh day, she grew as in her mouth they spew. Eighth day, we hated as she is violated. Ninth day, she grins and devours her kin. Now she does feast, as she's become the beast. Now you lay and wait, for their screams will haunt you in your dreams. ”

I’d like to explore a plot focused on the Broodmothers.  Not necessarily becoming one, though potentially in a modified way.  A Grey Warden who is more resistant being captured and put through the process could be an option though. 

Star Trek Adventures
Star Trek Adventures

I kind of want to try this system, even if it seems more suited to a group, with the main character being the Captain and various Supporting Characters meeting various bad ends.  Yay red shirts?

Buffy
Buffy

I don’t want to use canon characters, or necessarily follow canon plot.

The Gambit
You could kill the slayer, sure, but that just means that you’ll have to deal with another one in a few years.  Wouldn’t it be far better to keep her around, but indisposed?

End of the World
End of the World


’Me’
This is based on the series of systems where you play ‘yourself.’  I would want to create a character, but would still like to try out the systems.  Otherwise I am fairly open, it could be zombie apocalypse, it could be something  like The Hills have Eyes, it could be something else.

Warhammer 40k
Warhammer 40k

I have Black Crusade, Dark Heresy, Deathwatch, Only War, Rogue Trader, and Wrath & Glory.

I’d like to use one of the systems but have nothing specific in mind at the moment.

CthulhuTech
ChulhuTech

I’d like to use the system but have nothing specific in mind at the moment.

Starfinder
Starfinder

I’d like to use the system but have nothing specific in mind at the moment.

Witcher
Witcher

I’d like to use the system but have nothing specific in mind at the moment.

Eclipse
Eclipse

I’d like to use the system but have nothing specific in mind at the moment.

Dresden Files
Dresden Files

I’d like to use the system but have nothing specific in mind at the moment.

Adventures in Middle Earth or The One Ring
Adventures in Middle Earth

I’d like to use the system but have nothing specific in mind at the moment.

Other Systems
Let me know!
Are you interested in a system I haven't listed?  Let me know!  Maybe I own it.

PixelatedPixie

#1
The above thread has been updated, I am also adding a new section.

Orphaned Characters
Below are a few orphaned characters from various games/applications/etc.  They were made for various systems under various rules which I may or may not remember.  They may not all be 100% finished, and may of course have errors.  I am adding them here somewhat as a way to store them, and somewhat in search of homes for them.

Starfinder
Tiefling Icon Envoy 5
Outsider (Native, Shapechanger)
Chaotic Good

STR 10   INT 12
DEX 14   WIS 10
CON 10   CHA 18

BAB: +3
Base Saves: +1 Fort, +4 Ref, +4 Will
HP: 34
SP: 30
RP:  5

  SKILLS               R   C   A   M
Acrobatics (Dex)       5 + 3 + 2 + 0 = 10
Bluff (Cha)            5 + 3 + 4 + 4 = 16
Computers (Int)        5 + 3 + 1 + 0 =  9
Culture (Int)          5 + 3 + 1 + 1 = 10
Diplomacy (Cha)        5 + 3 + 4 + 0 = 12
Disguise (Cha)         5 + 3 + 4 + 2 = 14
Profession, Mus (Cha)  5 + 3 + 4 + 0 = 12
Sense Motive (Wis)     5 + 3 + 0 + 0 =  8
Sleight of Hand (Dex)  5 + 3 + 2 + 0 = 10

  FEATS
Weapon Specialization: Class Weapons.  +Char Level to damage, or 1/2 for small arms/operative
Skill Synergy: +2 to Bluff and Disguise
Minor Psychic Power: Telepathic Message 3/day
Psychic Power: Detect Thoughts 1/day

  RACIAL
Darkvision 60ft.
Fiendish Gloom: Lower light within 10/20ft. 1 minute.  1/day + half level
Fiendish Resistance: Resist 5 to Cold, Electricity, Fire
Skilled: +2 racial to Bluff and Stealth

  THEME
Profession (Musician): Decrease DC by 5 for related icons/cultures.  Culture is class or +1.

  CLASS
Polymorphic Disguise (Su)
Envoy Improvisation (1): Not in the Face
Envoy Improvisation (2): Clever Feint
Expertise Talent (3): Cunning Disguise
Weapon Specialization (3): Gain feat with class weapons.
Envoy Improvisation (4): Watch Out

  FORM 1




  EQUIPMENT
Business Stationwear (EAC +2, KAC +3, DEX +6, Bulk L)
Corona Laser Pistol (Small Arms, 2d4 F, 90ft. Crit 1d4 Burn, 20 Charges, 1 Usage, Bulk L)
     w/3 Standard Batteries (20 charges per)
Holoskin
     w/2 Standard Batteries (20 charges per)
Personal Comm Unit
     w/1 High Capacity Battery (40 charges per)
23 left



Arialle, known more commonly by her stage name of (TBD), isn’t entirely certain of her ancestry beyond the obvious.  She was raised by distant, human, relatives on Absalom Station that never quite seemed to want to talk about her mother or father.  She excelled in many ways, with a melodious but breathy voice and an attractive body she fell into show business.  Her red skin and horns caused her to draw attention wherever she went and, as much as it helped her career, she hated the attention.

Arialle got her first break as a member of a group known as the Five Flames, and her current stage name comes from that origin.  The group had decent success but lasted barely a year before it broke up due to mismanagement.  Arialle managed to land on her feet with a solo career and, while she may not be the most famous singer in the Pact Worlds, she can generally fill up a decent sized venue.

It was a focus on the Fiendish energies that she could feel in her veins that brought Arialle into a new area.  She learned to master her form, transforming herself into one that was far less noticeable.  It was a relief to walk among the people without stares and gasps.  At the same time she mastered limited telepathic ability. 

She was eventually hired by (group) after a confusing and happenstance series of events at and around one of her concerts.  They needed someone who could move around with ease but also blend in.  In return they offered good money and, more importantly, excitement.

Genesys Terrinoth
Celaena Ulafiel
Highborn Elf Mage
BR 2   CN 2
AG 3   WP 1
IN 3   PR 3
Wound:  11
Strain: 11

  Skills
Alchemy (C):       - (IN) (3G)
Arcana (C):        3 (IN) (3Y)
Cool (C):          1 (PR) (1Y, 2G)
Discipline (C):    1 (WP) (1Y)
Divine (C):        1 (WP) (1Y)
Knowledge:
  Adventuring (C): - (IN) (3G)
  Forbidden (C):   - (IN) (3G)
  Lore (C):        2 (IN) (2Y, 1G)
Melee (Light):     2 (BR or AG) (2Y, 1G)
Negotiation:       1 (PR) (1Y, 2G)
Perception (C):    1 (CN) (1Y, 1G)

  Talents
Finesse (T1): May use AG for Melee (Light)
Tumble (T1): 1/round on turn may suffer 2 strain to disengage from all engaged adversaries.
Quick Draw (T1): 1/turn draw/holster easily accessibly weapon/item as incidental.

  Heroic Ability
Primary: Signature Weapon (Runic Flame, Burn 1)
Origins: Artifact of Power
Upgrade: +1 Duration

  Gear
Dagger
  Melee (Light), DAM +2, CRIT 3, Engaged, Encum 1, HP1, Accurate 1
Signature Elven Sword
  Melee (Light), DAM +2, CRIT 2, Engaged, Encum 1, HP2, Superior
  Generates Advantage on all rolls
Magic Staff
Heavy Robes
  +1 Defense, Encum 1, HP 1
Health Elixir (x2)
74 Silver Coins

Desire: Excitement
Fear: Failure
Strength: Curious
Flaw: Pride

  XP
30 for IN 3
30 for PR 3
10 for Melee (Light) 1
10 for Arcana 2
5 for Finesse
5 for Tumble
  BONUS XP
5 for Quick Draw
15 for Arcana 3
15 for Melee (Light) 2
10 for Lore 2
5 for Discipline 1


Celaena Ulafiel is the, relatively, young daughter of a Highborn Elf and one of the ruling caste of the Latari.  Of course, young is a relative term, and Celaena is ancient by human standards.  She has dwelt among the court of her people for centuries studying and hoping that someday she may take up a position of importance.  As the decades have passed without change she has grown increasingly restless.  She wants to do something of importance but, with every passing year, that seems less and less likely among the squabbling court.

There was in her mind only one option.  She would go out into the world to seek out knowledge on how her people might return to the Empyrean.  For her part, Celaena doesn’t truly care about that.  They are part of the world and there is much to see in it.  She doesn’t understand her parents obsession and, instead, has turned her focus outward.  She wants to see the world, for certainly there is far more than is talked about in the courts of her people.  Of course her desire to see the world is tempered by her knowledge that she can hardly return empty handed.  If she is to return to her people it must be with some artifact or knowledge, and not in shame. 

Age of Rebellion
Aeva’sila was born among the stars.  Her parents were star-crossed lovers who had managed to escape Ryloth in search of a better life.  They never really found it, instead taking work on various ships of all descriptions.  They never settled down and, as far as Aeva can remember, never even spent more than a few days on a planet.

Aeva learned to crawl on bulkheads, how to walk in cargo holds, and rarely breathed a fresh lungful of air for most of her childhood and teenage years.  As she grew older she began to take jobs on the ship, it was often demanded as a way for her to pay for the cost of transporting her.  She never had much of a mechanical aptitude but proved to be a decent pilot and quick on a laser turret.  By the time she was an adult she was often piloting shuttles to move cargo to and from the ship.

The Empire was just something that existed for much of Aeva’s life.  She didn’t think about it, and never really dealt with it.  She was off ship on a shuttle when an Imperial patrol boarded and, after some sort of altercation, scuttled it.  She returned to find nothing but wreckage.  The act propelled her to seek out the Rebel Alliance.

Aeva joined Jester Squadron, an under-strength group of ships based out of a hidden facility.  The bulk of the crew were, like Aeva, non-humans.  They often joked that they had been assigned to the backwater station out of the same racism that the Empire showed, but for Aeva’s part she never believed it.  The point was to be subtle, to hide, and in her mind it was better to be dispersed.

The pilot of an upgraded Headhunter, Jester Squadron only received a couple of X-Wings and often had to make do with outdated designs, Aeva has flown a half-dozen missions for the Rebel Alliance.  She has proven an effective pilot and, unfortunately, as a result is often assigned the worst jobs.

Aeva is generally a cheerful woman.  She enjoys nothing more than to be in the cockpit of a ship, and is fiercely loyal to ‘her’ squadron.  She isn’t a wing commander of any sort, command has doubts about her judgement, but at the same time is occasionally assigned to lead two or three person missions. 

Aeva has had little time for any sort of dating or sexual interactions.  She isn’t a virgin but, while she likes to pretend she is a sexy and experienced cliche of a Twi’lek, in reality she has only had a couple of awkward and unfulfilling encounters back when she lived on a freighter.  She is inexperienced but has no intention of sleeping where she works.  Romance and sex will have to wait until after the war.

Twi’lek (EotE)
Ace: Pilot

BR 2   CN 2
AG 4   WP 2
IN 2   PR 3
Wound:  12
Strain: 14

  Skills
Astrogation       1 (1Y, 1G)
Charm             1 (1Y, 2G)
Cool              1 (1Y, 2G)
Gunnery           3 (3Y, 1G)
Mechanics         1 (1Y, 1G)
Perception        1 (1Y, 1G)
Piloting (Planet) 1 (1Y, 3G)
Piloting (Space)  3 (3Y, 1G)
Ranged (Light)    2 (2Y, 2G)

  Talents
Twi’lek: Remove 1 setback from hot/arid
Full Throttle: Perform average Piloting, speed increases by 2 for CN rnds.
Improved Full Throttle: 1 strain to attempt full throttle as maneuver.  Modifies full throttle.
Supreme Full Throttle: Modifies full throttle.
Skilled Jockey: Remove 2 setback from Piloting checks
Dead to Rights: Spend 1 destiny to add damage equal to AGL to succesful attack.
Improved Dead to Rights: Modifies Dead to Rights.
Grit: +1 strain

  Equipment (9000)
Heavy Blaster Pistol
    D10, C3, R: Medium, E1, HP3, Stun
    Blaster Actuating Module +1D, (2 +1D Mods), add setback
    Custom Grip (Special Modifications) remove setback
    Lightweight Frame (Cyphers and Masks) -1E
Vibroknife
    +1D, C1, R: Engaged, E1, HP2, Pierce 2, Vicious 1
    Mono-Molecular Edge -1C
Wrist Blaster (Cyphers and Masks)
    D6, C3, R: Engaged, E1, HP0, Limited Ammo 1, Pierce 4
A/KT Shockrider Crash Suit (Stay on Target)
    D0, S2, E2, HP1
    Custom Fit (Special Modifications): Remove setback from Stealth/Athletics, Mod: remove +1 setback
Stimpack x2
Crash Survival Kit
    Thermal Cloak, Multi-Tool, Distress Beacon, 2 Emergency Comlinks, spool of Wire, Ration Bars,
    Basic Medpac, 2 Respirators, Water Jug w/ Filter, Glow Road, 50m High-Tensile Microfibre line,
    10 Ration Packs, Emergency Flare Gun, Small-Frame Blaster Pistol
    E5
Backpack
    +4E Threshold

Z-95-AF4-H ‘Heavy-95’ Multi-Role Starfighter (Stay on Target)

Initial XP
70 spent on AG
20 spent on BR
5 spent on Cool
5 spent on Piloting (Planet)
Bonus XP
15 spent on Pilot (Space)
15 spent on Ranged (Light)
5 spent on Mechanics
5 spent on Skilled Jockey (Row 1 2L)
5 spent on Full Throttle (Row 1, L)
10 spent on Skilled Jockey (Row 2, L)
10 spent on Dead to Rights (Row 2, 2L)
15 spent on Improved Dead to Rights (Row 3, 2L)
15 spent on Improved Full Throttle (Row 3, L)
20 spent on Grit (Row 4, L)
20 spent on Supreme Full Throttle (Row 4, 2L)
15 spent on Gunnery

WIP Pathfinder
This character wasn't finished but I still like the concept.

Spoiler: Click to Show/Hide
Human Card Caster Magus
True Neutral
STR 12 [+1]  INT 18 [+5]
DEX 16 [+3]  WIS  8 [-1]
CON 10 [+0]  CHA 10 [+0]

HP: 9
BAB: +0
Base Saves: Fort +2, Ref +0, Will +2
Actual Saves: Fort +2, Ref +3, Will +1

  CLASS
Simple/Martial Weapon Proficiency
Light Armour Proficiency
Deadly Dealer: Gain Deadly Dealer feat, can allow to do lethal as long as 1 point in arcane pool.
Arcane Pool:
Arcane Pool Focus: Only augment ranged weapons.
Spell Combat:

  TRAITS
Armour Expert: -1 AC check penalty.
Arcane Revitalization: Gain 1 arcane pool point when crit.
Criminal: +1 trait bonus on Sleight of Hand, always a class skill.
Occult Bargain: -1 on concentration, must invoke name to regain spells.

  SKILL RANKS
Intimidate:         1
Knowledge (Arcana): 1
Knowledge (Planes): 1
Spellcraft:         1
Swim:               1
Use Magic Device:   1

  BACKGROUND
Profession, Gambler 1
Profession, Sailor  1
Sleight of Hand:    1

  FEATS
Deadly Dealer
Weapon Finesse
Throw Anything

  SPELLS PER DAY
0 Level:
1 Level:

  SPELLS KNOWN
All 0
1st: 3+INT

  EQUIPMENT
Playing Cards, Normal (1SP)
Playing Cards, Normal (1SP)
Playing Cards, Fortune-Teller’s, Common (1GP)
Machete (10GP)
Dagger (2GP)
Dagger (2GP)
Dagger (2GP)
Dagger (2GP)
Studded Leather (25GP)

240GP


The coastal villages had always been known for vice and disloyalty.  It wasn’t that they were pirates, they were just happy to trade with and supply them, sometimes to even give them shelter.  The result was a military campaign by a disgruntled noble.  He sent in the army and navy to raze entire villages on a suspicion.  The result was to push the villages into the hands of the pirates, and a borderline civil war. 

Lila has only vague memories of the war.  She knows her parents were simple people of the sea, fishermen and the like, but she was raised on ships of violence.  She was not treated poorly, quite the opposite.  She was a mascot when young, and a valued crewmember when older.  By nineteen she was an officer, having made dark pacts with strange hooded fortune tellers in foggy moonlit ports. 

Lila’s piracy career came to an end when her ship was cornered, disabled, and boarded.  The rest of the crew were put to the rope.  She, crying, pleading, begging, and lying about her role on the ship and her history, was simply exiled. 

Although she might have been a pirate, Lila isn’t evil.  She’s just... self-interested.  She, and those pirates she served with, would accept a surrender and release the crew if they didn’t resist.  They wouldn’t murder unless they had to, wouldn’t rape, wouldn’t even enslave.  They held no grudge against those they plundered, but piracy was all they knew.  It was a way of life, not a moral choice.

rikka

Do have Primeval Thule?  It's a setting best described as Conan meets Cthulhu (actually Conan had always some Cthulhu influence in it to begin with). It comes with both Pathfinder and 5e versions, but I'm guessing you would prefer Pathfinder.  Even if you don't have a copy, Primeval Thule is mostly a fluff product giving the Conan-feel for a Pathfinder game.  I would like to play with a couple of published adventures the game has which of course would be tailored by me to give the smut content you desire.  Or we could incorporate your Pathfinder ideas here like Bimbo-ified Fighter.

Now if you don't want to go with the above, I still like to give a shot of running a smut Pathfinder setting you've suggested particularly the Skyrim one.  The cities and their environs that come to mind would either be Markarth or Solitude.
Whatever the outcome, it's on you.

Ons/Offs