Seeking Interest in Post Apocalyptic World

Started by Elven Sex Goddess, November 20, 2019, 10:49:36 PM

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Elven Sex Goddess

Virgin Galactic

'Pioneer'

In 2021 Virgin Galactic launched the very first commercial space travel to the public.   In those early days it was a trip into space and around the world then back.   Twenty years later Virgin Galactic has expended.   A colony has been set up on Mars.    It takes two years to travel one way to Mars.   The company would develop and perfect cryogenics for travel.   Which even the staff of the ship would go under in the freeze.   The ship called the Pioneer is fully self automated.  The ship roster is two hundred passengers and twenty-five crew.   The ship automatically will wake up crew and passengers when they reach Mars.   The crew will do diagnostic tests to ensure nothing has malfunctioned or gone wrong with the ship and then would return to earth and once again be put into the freeze. 

It is on the fifth trip.   The  Pioneer is hit by a piece of space debris of significant size.   A good portion of crew and passengers parish in the tragedy.   Fortunately the ship still remains functioning.   Those that survive and the continued cryogenics beds continued to function.   However, the ship now floated listlessly in space a month out from earth.   


Three hundred years later.   The ship has drifted and now caught in the moon gravitation pull.   Protocol demands that the crew be awoken and those remaining are brought out of the deep freeze.   

Those that are crew that are left and awaken will come conscious and see the shape and devastation of the ship and loss of life.   They will have to awaken the remaining passengers to claim the power and the only choice is to return to earth.   Mars is not a option for the ship and those aboard at this point.   Earth has no haze around it as if no pollution,  however the most striking feature is it is dark, as if the entire world when night comes is rendered in darkness.  Virgin Galactic command cannot be reached.  It is complete radio silence.    Further more those that have survived and been awakened are faced with the date that the ship computer reports it to be is three hundred years in the future not two years or such.   

What the survivors find is that civilization has collapsed.   The cities and towns that once littered the landscape of the world.   Are in decay,   the world is significantly warmer,  so 45 degrees warmer.   Known coastal cities are gone and underwater this is seen in their descent in landing once again on earth. 

There seems to be no organization of humanity now either.    For that matter they seem alone that all of humanity has been wiped from earth that humans have gone extinct.   

A human woman who seems older with graying hair yet is also youthful is what the survivors find.   The woman is nude, dirty as in covered in dirt and mud.   In attempts to communicate with her.  One will find that she does not speak.   She is not a mute,  for she screeches vocalizes sounds that are not words through.   She is found scavenging through abandon car from the past.

This woman who has no name is wild.   The group will be shocked to realize this woman does not have a language.   It would remind those that have owned dogs in the past as if she were a pet a dog abate wild.   Her long hair is tangled and matted as if never brushed.   Yet she is human and she can learn.   Teaching her to speak a language would give the ability to communicate and perhaps she can answer questions of what has happened.   In why the earth is in the state it is in.   
It is December that those of the ill fated Pioneer have returned to earth.   Yet it is 85 degrees in what was once a metropolitan area once known in the world as Chicago and the surrounding suburbs of this once sprawling metropolitan area.   Most of the city is under water and filled with swamp.   Buildings not crumbing from decay are all stripped.   Especially the stores, as if in the distant past the stores had been looted during riots and mass panic.   

The ship had a weapons locker, unfortunately that weapons locker was lost with the strike of the space debris on the ship.   Like food and other items,  clothing is not found.  Such that is found have with time become unreliable.   Crew members will have on piece of luggage with clothes.   While the passengers who were signed on to be colonist of Mars will have two travel carry on pieces and two more larger pieces of luggage.   

Equipment that had been traveling with the would be colonist.   Would be farm equipment,  mundane items hoes, shovels,  picks.   Not machetes or axes as such was not needed on Mars.  First aid kits are available  seventy five percent of these kits were not destroyed.   Normal circumstances with the amount of original people such might have lasted a year.   Adding in the now dangers and lack of supplies  the boon is lessened and perhaps a one to five-year supply of first aid.   

The one human that the group finds upon their return is a wealth of information.   However,  it will take work to unlock this information.    The driving major points of the game are;

  • Find out what happen.
  • Survival
  • The woman found,  shows that their should be others.   Find those and is there still a sense of civilization or has all humans devolved as this woman seems to have. 

Other hazards that the group will encounter.

  • Wild animals,  wolves,  bears and other large predators have made a comeback with the collapse of civilization and the apparent down fall of humanity.
  • Extreme weather,  and with the spike in temperatures  it will dawn on the survivors that in the summer months the temperatures will rise to deadly levels.   Another reason to find out what the woman knows.  How she has survived the likely deadly summer months.

Sex,  it is not the primary objective of the game,  however this Elliquiy and yes if two people want to engage sexually or in romantic liaisons is all up to each individual player.   However, there will be a separate sexual encounter thread from the main game thread.   




Character Sheet

Name:
Age:  (Colonist can be age from 16 to 38 years of age.   Crew cannot be younger than 24 and no older than 60.     
Group: (Colonist or Crew -  this is significant  colonist will have skills such things as agriculture, survival and even military.  While crew will be more in space pilot, navigation,  engineering and such skills.)

Description:  (Distinguishing marks such as birthmark or tattoos, to general description.)

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Personality:  (This includes sexual preferences.)

Brief Bio:  (At least two paragraphs that led to them to here and now.  What exceptional skills they have.)


[float=right][img height=300 padding=10][/img][/float][b]Name:[/b]
[b]Age:[/b] 
[b]Group:[/b]

Description:

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[/center]

[b]Personality:[/b] 

[b]Brief Bio:[/b] 





Name: Woman  (to be named by the group.)
Age:  Unknown, somewhere between 25 and 40 years of age
Group:  Human Descendant

Description:  The woman found age is unknown,  with graying hair one would assume her middle age around 40, but she is lithe of build a life of physical activity ths her physic gives one to think she is closer to 25 years of age. 

Personality: The woman exhibits curious nature.   While skittish with those around her.   A signal she has perhaps had a bad experience.  There is a sense of human intelligence when one looks in her eyes.   Yet like any other wild animal she acts on instinct.  With procreation hers is rutting in fashion of animals.   Is her attitude towards sex.   She regardless of sexuality or gender is very touchy and cuddly with.

Brief Bio:  The woman is not a survivor,  she is a descendant that the group has awoken and found upon their return to earth.  What happen she might not know,  but she is a wealth of information waiting to be untapped about the world as it is now.   She also is invaluable in that she knows the land now,  she is a survivor in that sense.   She is astute in tracking and scenting.   Because she has been born in a world without all the man-made pollution of the past that billowed out around the world.   Her ability to scent is superior.   

There is intelligence within the depths of her eyes.   To teach her the useful tool of language  to unlock that knowledge she might even knows she has. Besides the ability to pick up scents she can run tirelessly for hours.  Allowing her to chase down a buck and kill it.   She can fashion stone age like axes with rocks and a stick.   And other crude like stone age items. 


   

One last thing on characters you can arrange to come in knowing each other  a husband and wife colonists.   Father and daughter crew members etc.... The starting point is the group is in what was once Chicago land area of the world the group came from now, but nature is reclaiming this bastion of civilization of the late modern world  Having crash-landed there.  Over shooting the target of what once was Houston. 

This will be free-form game.   

tobisquestion

Always up for a post-apocalypse game and this is a really interesting take. I'm interested. Will throw up a male character, haven't decided if he'll be crew or colonist. I'll also be happy to double-up or juggle some.side characters if necessary.
Character images inspiration: Female - Male

Elven Sex Goddess

Quote from: tobisquestion on November 21, 2019, 03:41:06 AM
Always up for a post-apocalypse game and this is a really interesting take. I'm interested. Will throw up a male character, haven't decided if he'll be crew or colonist. I'll also be happy to double-up or juggle some.side characters if necessary.

Thank you for your interest and offer.   Which likely will take up in the future.  As the story and plot begins to unravel.   

The synopsis and what I wanted was simply to provide a post apocalyptic world.   Yet not bring characters in that have grown up in this world.   But to take characters that have the mindset of now and displace them in a world so totally unknown yet the same its earth.   With no ready trigger that points to what has caused this.  Creating a mystery and one that gives a impetus to learn what happen.   Which leaves a host of possible triggers,  a celestial event such as a significant solar flare,  climate change,  nuclear holocaust,  alien invasion and or a sweeping virus.   

Which reflects on the choices given in the two groups of characters.    The colonist once signed up to colonize Mars which is or was being terra-formed.   But instead of colonizing Mars these type of survivors find themselves recolonizing earth itself.    While those of the crew bring the knowledge that humanity had advanced to allow such space travel and advancement.   

Voidknight

I'm keen, likely to go for my default of playing some brand of female engineering sort. As a curiosity, guessing the ship passed Mars on the way- guessing that it isn't green?

Elven Sex Goddess

Quote from: Voidknight on November 21, 2019, 11:30:19 PM
I'm keen, likely to go for my default of playing some brand of female engineering sort. As a curiosity, guessing the ship passed Mars on the way- guessing that it isn't green?

Welcome

No never got close to Mars.   The ship some three hundred years back was struck by debris that caused significant damage and knocked the AI pilot offline.    The ship drifted listlessly in that time until it got caught in the moon gravitational pull.   Returning to earth was the only avenue open to the group.

And that opens another angle of story line finding the parts to fix the ship if the group wants to attempt Mars.     

Chreestafer

“The Doctor: This is bad, I don't like this. [kicks console and yells in pain] Never use force, you just embarrass yourself. Unless you're cross, in which case... always use force!
Amy: Shall I run and get the manual?
The Doctor: I threw it in a supernova.
Amy: You threw the manual in a supernova? Why?
The Doctor: Because I disagreed with it! Now stop talking to me when I'm cross!”
Ons and Offs
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Elven Sex Goddess