5e Fantasy game (New players welcome!)

Started by jeffkevlar, March 27, 2019, 06:57:02 PM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

jeffkevlar

Hello all!

I’m looking to run a fun, sexy game of D&D 5e for a group of 3-5 players.

I’m a pretty experienced 5e GM and have taught the system to plenty of people so if you are new or want to learn this could be a great place. Take a look below for what I’m thinking.

The game:

This will be a fantasy, adventure style game, with a mix of RPing, exploration, porn (of course) and fighting. We will probably mix these all up.

It will start (as so many do) in a tavern, an opportunity for adventure and reward and go from there. Your characters will start at level one and grow in power and skill as you adventure.

As for the sexy bits, I’m looking for a mix of anywhere from 30-70% sex to story to 70-30% sex to story, whatever works best for the situation.

While it’s not the main focus, and I encourage everyone have fun, there will likely be non-con, monsters, tentacles and stuff like that so, you know, be prepared.

The players:
Like I said, I’m looking for a group of 3-5 with a mix of male and female players and characters. Any race, class, etc from official 5e materials are welcome.

Stats can either be rolled or point but. Personally I always roll but I like challenging stats. I know that’s not everyone’s cup of tea. All I ask is you don’t keep rolling u til you find the stats you want.

I’ll be adding details on here as things come up until we are ready to play.

Thanks for considering and let me know any questions you might have.

ModUniverse

This sounds wonderful! I dm a lot and it would be nice to join as a player. I have a male drow warlock that I've been wanting to play more.

Would you like my character sheet here or in a PM?

jeffkevlar

Quote from: ModUniverse on March 27, 2019, 07:16:24 PM
This sounds wonderful! I dm a lot and it would be nice to join as a player. I have a male drow warlock that I've been wanting to play more.

Would you like my character sheet here or in a PM?

Let’s have it here so people can see what other types of characters are being considered.

ModUniverse

#3
Name: Foxglove of Woodsinger
Race: Drow
Class/Level: Warlock 1 (Fiend pact)
STR: 8 (-1) DEX: 17 (+3) CON: 14 (+2) INT: 15 (+2) WIS: 9 (-1) CHA: 18 (+4)
AC: 14 Speed: 30 HP: 10
Proficiency: +2
Saving Throws: WIS (+1), CHA (+6)
Languages: Common, Elvish, Abyssal, Sylvan
Passive Perception: 11
Skills: Nature (+4), Deception (+6), Insight (+1), Religion (+4)
Background: Acolyte
Racial Features: Keen Senses, Fey Ancestry, Trance, Superior Darkvision, Sunlight Sensitivity, Drow Magic, Drow Weapon Training
Background Feature: Shelter of the Faithful
Class Features: Otherworldly Patron (Fiend), Pact Magic
Spell Save DC: 14

Equipment: Leather armor, quarterstaff, daggers (2), light crossbow (20 bolts), arcane focus, scholar's pack
Attacks
Dagger: +4 to hit, 1d4+2 piercing
Quarterstaff: +1 to hit, 1d6-1 bludgeoning
Crossbow: +4 to hit, 1d8+2 piercing
Eldritch Blast: +6 to hit, 1d10 force
Spells
Cantrips: Dancing Lights, Eldritch Blast, Friends
Lvl 1 (1 slot): Witch Bolt, Command

Background
Foxglove was abandoned by his parents and raised by a tribe of wood elves; for this reason, he does not speak undercommon. He was raised in the temple of Selune. A demon appeared to him, claiming to be one of Selune's servants. He charmed Foxglove, tempting him with visions of glory. Pride and a desire for power gave way to foolishness, and Foxglove entered into a pact with the demon. Only then did the demon reveal his true form, and Foxglove knew what he had done. He was marked with a choker and bracers that he can't remove, inscribed with Abyssal writing, a mark of his true allegiance. When he was discovered, the Woodsinger elves attempted to exorcise him, but Foxglove's patron drove him to flee from his home, and now he wanders the land. His relationship with his patron is complicated. He loathes the demon, and yet he can't let go of the visions of power and glory he was promised.

Elven Sex Goddess

#4
Vagmi a tiefling barbarian, who has been driven from her clan because of her infernal heritage.   Her clan fearing her dark heritage of what she is.  As she finds herself alone in the world without clan or people to call her own. 

The past is bleak, one riddled with suspicion, distrust and prejudices for what she is.   An the fear that she would one day rise up to slay them all with her tainted blood.   

Beyond the superstition of her clan and people of the vast savage lands.    Where the need to be strong to survive shaped her.   She has found a world more unforgiving.   A world where acceptance is given by the strength of a person,  their ability to kill.   To defeat the foes in battle.   

A world where she can fit in.  By the heft of her great axe.  The sinew of her muscles rippling with the power of her legacy.   By the curve of her horns that pronounce her other.    Vagmi will carve a path to greatness. 



Character sheet made, click name.

Polymorph

#5
Name: Meredith "Merry" Trimble
Race/Age/Height/Weight: Human, 21, 5' 4", 115lbs
Class/Level: Bard
Str: - (10 - 0 ) Dex: - (12 - +1 ) Con: - (14 - +2 )Int: - (11 - 0 ) Wis: - (15 - +2 ) Cha: - (16 - +3 )
AC: - 12 Speed: - 30 Max HP: - 10/- 10
Saving Throws: STR 0, DEX +3, CON +2, INT 0, WIS +2, CHA +5
Languages: Common, Dwarvish, Elvish
Passive Perception: 13
Skill Proficiencies: Arcana +2, Performance +5, Investigation +2, Insight +4, Persuasion +5
Tool Proficiencies: Dice set, Drum, Pan flute, Lute
Weapon Proficiencies: Hand crossbow, Longsword, Shortsword, Rapier, Simple weapons
Armor Proficiencies: Light armour
Background: Noble
Features:

Class
Bardic inspiration x3

Cantrips
Light
Vicious mockery

LVL 1
Cure wounds
Hideous laughter
Identify
Detect magic

Equipment: Rapier, Short sword, Leather armour, Lute (spellcasting focus), Backpack, Pan flute, Signet ring, Bedroll, Messkit, Tinderbox, Belt pouch, Blank book, Quills, Ink

Attacks:
Spell DC 15
Rapier +3 to hit, +1 Damage
Short sword +3 to hit, +1 Damage

Merry is the younger daughter of Duke Augustus Trimble of Cormyr, a minor provincial noble. Being third on the list of succession to her family's modest keep and lands she has the freedom to choose a profession and forge her own path. Recently graduated from an exclusive finishing school/bardic college she is somewhat naïve and idealistic. Merry has led a very cloistered upbringing, more interested in books and poetry than boys (or girls). Frightfully posh and enthusiastic about just about everything she is excited to begin her adventures and chronicle the exploits of her new party.

"Gosh, this is all frightfully exciting. If only dear Mama could see me now she would be quite mortified. Rubbing shoulders with all manner of smallfolk and even quaffing from a tankard of all things. I simply cannot wait to see what spiffing adventures and jolly rum encounters lie ahead."

c0i9z


Name: Nephie
Race: Goblin

History:
Nephie never knew why the old carpenter and his wife had taken her out of the city, taken her home with them, fed her and tended her wounds. She'd been alone in the city before then, an orphan of the goblin wars, stuck on the wrong side. She never knew her parents, nor the name they might have given her. Her name now, Nephie, had been given to her by the couple, after a while.

At first, certainly, things did not go well between Nephie  and the couple. As soon as she was well enough, she ran away from the small house, taking with her some of the few valuables the couple had accumulated. A few days later, though, she had returned, bartering some of the pieces she'd taken for some food or a place to stay for a night, only to leave soon after. Then, a few days later, she was back again and the couple fed her and gave her a place to stay, even long after she'd run out of things to trade back.

Nephie quickly grew into a rambunctious troublemaker, getting along with surprising ease with the other children of the village, roaming the area in wild packs. As time went on, she stayed more and more with the carpenter and his wife, though she still spent most of her time elsewhere. By then, Nephie had become a competent hunter. Not a truly skilled one, she never had the patience for that, but she was good at hiding and was a skilled shot. With a sling, at first, then as she started bringing down larger prey and as she learned to skin the pelts and sell them, soon with a bow and then a crossbow. Often, the couple would find gifts on their doorstep, carcasses of her prey, either by themselves or next to a grinning, blood-spattered Nephie.

By the time she'd was grown up, Nephie had become, not quite liked, but somewhat more than tolerated in the village. Sure, she'd never really learned to get along with things like laws or rules or exactly to whom some things were supposed to belong, but there were plenty or rumours circulating of bandits being waylaid before reaching the village and many had found mysterious gifts of meat or berries at their door when they found themselves too ill to gather for themselves. So outside of a few occasional altercations, she was left to her own devices, for the most part.

Viola and Desmene still live in the house Desmene first build for them when they moved to the village, still young and full of optimism. Life, however, has no been kind to them. Early on, a hard pregnancy left Viola unable to bear children and the few children that they did have were taken, one by one, by war or disease, the accumulated tragedies leaving the older couple with a gentle but sad disposition. Desmene still works, still good with his hands, though time has robbed the vigour from his limbs and life that of his spirit. The villagers are glad to give them work as well, the couple being well liked. Many families still live in the beautiful, strong houses Desmene built when he was in his prime.

The couple never told anyone why they picked up Nephie. Certainly, they have as much cause to hate goblins as any. And few again can understand why they still keep caring for the rude, ungrateful thing. But anyone can see how much happier they've been since they've taken her in, which has done much to foster the tolerance she's unknowingly enjoyed, especially in her younger years. Certainly, there were times when that tolerance was... stressed, but all the missing trinkets have since found their way back to their owners and time enough has passed to turn these incidents into things to laugh at rather than mull over.

Spoiler: Click to Show/Hide
Class: Fighter
Background: Urchin
Alignment: Chaotic Good

Str: 8  Dex: 16  Con: 16  Int: 12  Wis: 8  Chr: 14

HP: 13
AC: 14
Initiative: +3

Saving Throw Proficiencies: Strength, Constitution

Skill Proficiencies: Acrobatics, Perception, Sleigh of Hand, Stealth, Thieves' Tools, Disguise Kit

Languages: Common, Goblin, Draconic

Fighting Style: Archery (+2 accuracy with ranged weapons)

Weapons:
Light Crossbow
Hand Crossbow
Shortbow
Rapier

Armour:
Leather

Equipment:
Backpack
Map of the city Nephie grew in
Small knife
Bedroll
Mess kit
Tinderbox
10 Torches
10 days of rations
50 feet of hempen rope
An alabaster mask
Common clothes
A wooden carving of a goblin
Pet mouse
Belt pouch with 20 silver coins
20 crossbow bolts
20 arrows

Personality Trait:
I have bad manners and eat like a pig.

Ideals:
Respect: Everybody, no matter their riches, deserves respect. (Good)

Bonds:
My town or city is my home, and I'll battle those that threaten it.

Flaws:
I would rather use an unfair advantage than fight honorably.

Features:
Second Wind (1x per Short Rest): As a bonus action, I regain 1d10 + fighter level HP
Fury of the Small: Once per short rest, when I hit a creature of a size category larger than mine, I deal extra damage equal to my level.
Nimble Escape: As a bonus action, I can take the Disengage or Hide action.
City Secrets: I know the secret patterns and flow to cities and can find passages through the urban sprawl that others would miss. When I am not in combat, I (and companions I lead) can travel between any two locations in the city twice as fast as my speed would normally allow.

Chulanowa


Tamhansen

rolls
134115   Noone or Anyone   2019-03-28 08:15:36   At 2019-03-28 08:15:36, Katataban (uid: 25286) rolls: 4d6k3 Result: 11
134114   Noone or Anyone   2019-03-28 08:15:27   At 2019-03-28 08:15:27, Katataban (uid: 25286) rolls: 4d6k3 Result: 11
134113   Noone or Anyone   2019-03-28 08:15:18   At 2019-03-28 08:15:18, Katataban (uid: 25286) rolls: 4d6k3 Result: 13
134112   Noone or Anyone   2019-03-28 08:15:08   At 2019-03-28 08:15:08, Katataban (uid: 25286) rolls: 4d6k3 Result: 18
134111   Noone or Anyone   2019-03-28 08:14:59   At 2019-03-28 08:14:59, Katataban (uid: 25286) rolls: 4d6k3 Result: 10
134110   Noone or Anyone   2019-03-28 08:14:49   At 2019-03-28 08:14:49, Katataban (uid: 25286) rolls: 4d6k3 Result: 18

Name: Aellon Ben Corellon Diventar
Race: High Elf
Class: Wizard.


Born on the remote island of evermeet, Aellon was noticed as a gifted student at an early age, and was admitted to the academy at the age of 45. Being this young, not even close to puberty, Aellon was quite often bullied and harassed by his older peers.

Due to this, he took up fencing, and soon ranked among the tower's best in tournaments. By the age of 80 he had finished the academy, and was sent back to his village. Not feeling at home, Aellon decided to travel. Despite being so young (15 in human years) he longer to find a place he could call home. Having travelled extensively, and relatively peacefully for the last five years. He now finds himself seeking a more adventurous path.

TBC.
ons and offs

They left their home of summer ease
Beneath the lowland's sheltering trees,
To seek, by ways unknown to all,
The promise of the waterfall.

jeffkevlar

Quote from: ModUniverse on March 27, 2019, 08:02:31 PM
(I rolled pretty high for some reason, I can switch to standard array if you want)

Nope. Sometimes when you roll you get lucky! All good.

And this got interest quicker than I expected. Thanks everyone!

jeffkevlar

Well it looks like we have enough to play already. Thanks everyone!

Tamhansen, C0i9z, Polymorph, elven sex goddess, moduniverse, please head over to https://elliquiy.com/forums/index.php?topic=302634.0 for the OOC thread.

Chulanowa, if you get that cleric together stop by.

Cheers!

Chulanowa

Yup, was just about to; woulda had it yesterday but y'know. Work.  ;D

jeffkevlar