Previously, we were looking for a GM to run our game of Numenera. Now, however, we've found our GM and are working towards getting things started. We have three players to form the party, some of whom are still putting the finishing touches on their characters while they get set up here on Elliquiy. In the meantime, we've decided to look and see if we can't get a fourth player to join our game, preferably a female one to round out the group. The concept is still vague and what we have is listed in the section underneath this which gives details to prospective GMs. It does, however, contain some pertinent information to anyone who may want to join our game, so giving it a read-through is still recommended.
The basic concept is this: This game is a non-combat, drama and intrigue based game wherein our characters accompany an established merchant (who will most likely be an NPC) as they travel around and trade with the various kingdoms of the Steadfast. The game itself is loosely based off the way that the anime, Spice and Wolf, was written, so familiarity with that would help. Details on the characters as they are right now can be found below, but right now, the line-up is a Jack merchant spy, a Glaive beast-tamer (which may become a more intellectual character in future concepts) and a Nano car-jacker/thief. Our characters cover a fairly wide area of skills, talents and abilities, but if you can find something that you think fits into our group, we want to hear it.
So, if you've read this post and you'd like to see about joining us, then go ahead and post down below. We'd love to read your character concept.
Just like the title says, I'm looking for someone to GM a game of Numenera. I should say we, though, because I have a group of three (including me) who want to participate. We just love the science fiction in a fantasy setting (and I especially love the attention to detail with scientific details taken into account) and would love someone to run this game for us. There is, however, one twist. We'd like the campaign to be inspired by the anime, Spice and Wolf.
The merchant travel and trade aspects of that story are very interesting and we'd like to explore what that would look like in Numenera (with significant changes to the characters involved, of course). The running idea is that our characters would be accompanying an experienced merchant (for any number of reasons depending on the characters themselves) and stick with them through miles of travel across roads and into cities to buy and sell goods. Everyone would have their own motives, but they'd still have to work together or else it could all come loose.
The details of the game are pretty much up to you, of course. We'd just give you our characters and see where you took us.
Here are our characters (so far):
Emmeret Brax, a Clever Jack who Leads: Emmeret is a trade-spy, someone hired to infiltrate merchant guilds and trade houses to gather information, copy ledgers or even alter that info. He makes a living off of the trade of information, but has a spark of something more inside of him in the form of leadership potential. Someday, Emmeret may learn about his hidden talent and even found a guild of his own, but for now, he's just trying to make use of the skills his father left him.
(Under Construction) ______, a Learned Glaive who ______: _____________
Beatrix, a Mechanical Nano who Works the Back Alleys: If there's a tech, Beatrix can steal it. Her specialties include hacking and overriding security systems. It's pretty hard for a system to outsmart Beatrix. However, what she can do with that stolen technology is limited, with little beyond selling it or using it for its intended purpose.
Right now, we're just looking to see if doing a game of Numenera on Elliquiy would work at all because then we'd get a little more leeway with the more adult themes of the RP (for obvious reasons) than on more conventional table-top RPing sites. In this sense, we're looking for someone who's story-oriented, but not afraid of the crunch that comes with running a game like this, but someone who's also open to letting the players (through their characters) help drive the story. Maybe that's asking too much, I don't know, but I'm willing to take my time to look for the right GM.
If you have any questions about this RP, the concept, the characters, our kinks or anything else, please feel free to either PM me or post in this thread, I'll be keeping an eye on both.