With naming skills like that i should write for Kotaku... *Padam paaahhh*
On a more on topic and less snarky note, let me tray and explain. I have always struggled with Horror as a genre. I generally appropriate it in the written form and think it works best in short stories. But it seems something in the transition to movies and video games utterly fails with this genre. Its a subject i kind of struggle with so this is partially me just putting taughts out there. Some of my favorite movies are sometimes listed under horror Hell Raisers 2 and Alien comes to mind easily. But i never see them as such, Hell Raiser 2 is essentially a dark fantasy Alice story with a trip into Bondage land. Alien is more like a tense action movie then anything i would deem horror.
Now people well point out different movies. but i just feel that horror movies tend to be one of the following things.
- Jump scare, congratulations you startled me. My cat did the same, you are about as horrible
- Disgusting films, look i can watch a live operation and get literally the same out of it knock it off.
- Action movie with bad odds, this is basically a lot of your slasher type nonsense. I have my separate problem with those.
But movies in general have 2 huge problems when doing horror, at least in my opinion. One they are by design to long, so they have to drag the tension out often braking the tension and just falling apart. Two its a visual medium and that comes with showing you a lot of stuff, in horror this can often be the very antithesis of what you are doing. If you show me the monster and have it jump in my face its not horror anymore, now its a game of Doom... ware is my RPG. Supernatural Evils fall under this to... i almost always have the same reaction, i would rather watch the movie ware an angel or a fucking wizard comes to kick this things ass. Because the chasing the kids around and eventually killing them all or all except one is very old.
Games actually have it worse, this goes for table top and computer both. Though arguably tabletop is even worse. But lets assume a computer game you run into all the problems of a movie, and in addition to that the player can get close to the monster and notice the buggy little texture glitch on the left eyes and have it bug out and get caught on a stool... and after the initial say 10 minutes or maybe even 5 its going to be jump scares, a bit of tension maybe and a game of tag in most cases. If the player has any weapons at all now its just a game of "Did they code it so i cant kill it, lets find out" the 'horror' of this game went the hell out a window like 15 minutes into a game.
I really feel like the only thing that can portray horror are short stories, they have the right format and size they do not have to show you anything and what you form in your mind will always be more effective then any special effect. They do not suffer from the need to keep you there past the "punch" and doing jump scares in books is ineffective, also no clumsy musical stings
Horror is a genre i enjoy, but it also frustrates me mostly because of how poor an offering it usually is.