-The base amount of dice for a cantrip is Attribute+Art being used.
-Cantrip difficulty will now be based on the individual Art used, ranging from 6-9, like most other WoD powers.
-Realm no longer adds to your dice pool; you need them to actually use your Cantrips effectively. You can use a Cantrip that has more dots in a Realm then you currently have, but it imposes a dice pool penalty equal to the rank you need.
-You only need to spend a glamour point in a Cantrip if you want to use a modifier realm. You don't need to spend them to affect mortals, autum people, using a cantrip without a bunk, etc etc.
-You can spend Glamour points to add dice to your Cantrip dice pool. You can no longer lower the difficulty with them.
-Bunks add to your dice pool equal to the level of Bunk used.
-There is no 'Wryd', you have the option of using any cantrip, or even revealing your Fae Mein to anyone, but not without consiqunces...
-You no longer have to overcome the Blanality of anybody, though it can interfere with some Cantrips. When an unenchanted mortal or autum person sees you doing something obviously supernatural, his Blanality is rolled with successes becoming points of Temporary Blanality to be inflicted on your character. This will increase with the number of witnesses to your folly.
What this all means is that it is, overall, much easier to use your Cantrips. With bunks and Glamour, they can be very powerful too. But throwing them around willy-nilly increases your chances of being seen by a sleeper, and getting smacked with Blanality.