Sounds good to me, as I have based my character in part on the Roman goddess Fauna.
Fauna is an old Roman Goddess of Prophecy and Fruitfulness, with ties to the forest and fields and the animals found there. She is closely related to the God Faunus; She is variously His wife, sister, or daughter. Her name, like Faunus's, is from the Latin faveo, "to befriend, support, or back up", from which we get our "favor"; an alternate etymology is from fari, "to speak, talk, or say", referring to Their powers of prophecy. Her name then could be variously translated as "She Who Favors", "the Friendly One", "the Speaker", or even "She Who Has Your Back". She was identified with the prophetic Goddess Fatua, again meaning, "the Speaker", but with additional meanings of "She Who Speaks Prophecy", or "the Oracle"
I realize I have over tilt towards a social action character. That I am inherently weak when it comes to combat. This was done with concept. I envision her just as the excerpt borrowed above. She is the guide for the group. The hand that has their back.
The choice in the goddess took time to fit what I was looking for with concept. The key links were the Trojan story linking Troy to Rome. The other is; According to yet another of the Roman stories glorifying the city's origins, Fauna was one of the Hyperborians, who were believed to live far in the north (hyperboreas in the Greek literally means "beyond the North Wind"), and said to worship Apollo. She hooked up with the hero Hercules and as a result gave birth to a son Latinus, later a king of the Latins, and therefore a mythical ancestor of the Roman people and a claim to the famous blood of Hercules.
Thus I know this is well into the future the Roman empire is not yet come to light. This is the earlier years of the abherent Fauna. I see her not as hoping from one cyber scene to another, but developing friendships and perhaps romances. She is not submissive nor is she dominant she is merely carefree and genial with a true heart of goodness. I also see her with growth gaining control of animal and plant mastery to help round out her concept. Her often nudity is not for decadent purposes but the beauty of erotic nature.
Finally what I like about Fauna who unlike other goddess in majority who seem to be split in domains with polar opposites of fertility and love to war. I.e Ianna, Ishtar, Isis, Astarte and so on. Her portfolio really does not have such opposite polar.
Finally when Kolbrandr first brought his idea to me. An I am thankful for his invite. My first thoughts on the concept and premise was a game much in kin to Vampire the Masquerade in with elders and methuselahs. Characters with great powers yet more driven by the plot and intricate webs woven into the story by both what Kolbrandr throws at us and what we ourselves bring into it on the level of demigods.
Anyways I am raring to go. This can and should be a fun game.