** Turning a Blind Eye **Emily GarnetAge:
Emily Garnet grew up the only daughter and youngest child in a family of five. Her two brothers were William and Scott, and both Ivy League educated lawyers. She was expected to follow in their footsteps. Not necessarily law school, but something prestigious at a prestigious school. Her grades were never quite good enough to get her into Harvard - the school that both William,Scott, her mother and her father had all gone to before her. Academia itself had never been one of Emily's primary concerns, despite how much pressure her parents put on her to perform well in school. Perhaps that's why she merely did well, and never excelled.
Her father claimed that Emily's stubborn side came from her mother. Her mother said it was thanks to her father. They both probably had something to do with it. From the moment she understood what no meant, Emily has been the kind of girl who always has to find things out for herself. Nobody can tell her what to do. While her parents largely consider this trait a fault, it's not difficult to see the positives, if you know where to look.
Emily has always been an extremely loyal person - to her friends, to her family, to anyone who she believes deserves it. Once you've earned her friendship, there is, quite simply, nothing you can do to lose it; once you've earned her love, she'll never leave your side. While an honourable way to live your life, her parents are much more pragmatic people. Emily is too much of a dreamer for them. After all, that kind of romantic nonsense isn't going to get you into Harvard, or any other top tier school. Little did they know, Emily had no desire to go to any school like that.
Acting was her passion, live threatre. None of this movie star nonsense. No, Broadway was where Emily wanted to shine. Not very practical, is it? Her parents did not approve. They are not, however, the kind of parents to give up on their daughter the moment she treads a path they had not intended for her. And one thing they had learned long ago about Emily was that once she had set her mind to something, nobody was going to change it. So they gave her their blessing, allowed her some of their fortune in order to get herself established in New York City. They didn't believe she would succeed, but also knew that this was the only way their stubborn daughter would ever learn; she needed to fail on her own. When she came back home, they'd welcome her with open arms. And when she did, that's when they'd talk about what school she'd be going to the following semester.
Plot summary: Emily has moved to New York, where her parents set her up in a modest, but cozy downtown apartment. They've promised to pay the rent for a year, but after that Emily is going to have to prove she can make it on her own. This seems reasonable to her, and thus she gladly accepts (who wouldn't!). One thing she quickly realizes is that, even if you are a talented actress, you can't simply walk in off the street and expect to land a leading role, or even get an audition, in a Broadway play. The first few months are tough going, and Emily has very little success. At six months, she's just about ready to give up. If something doesn't change soon, she knows that she'll be forced to move back home and deal with the I told you so's of two very smug parents.
On the plus side, though, Emily is very much enjoying her time in New York. The clubs. Oh, she loves the clubs! That's where she spends most of her nights and early mornings. Although her parents are fully expecting her to fail, that doesn't mean they haven't provided her with the means to enjoy herself for at least one year. She is their only daughter, after all.
One morning after a particularly long night, she enters a breakfast cafe for some tea and a light breakfast. It's there that she's approached by a very charming, confident, and beautiful woman. What Emily doesn't know is that this woman is one of New York City's foremost criminal leaders. What Emily soon finds out is that this woman wants to take her on a date. She accepts. How could she not? So charming! And that will be our opening scene.
Plot goals: I'd like for this game to be a romance, mixed with some drama, mixed with some crime. Emily soon falls in love with her new criminal companion, whose identity she later discovers. There are going to be two detectives in our game (NPCs) who have made it their goal in life to capture and convict the criminal. In order to do this, they will use any means necessary. This means possibly abusing her relationship with Emily, perhaps even abusing Emily herself when she refuses to help them bring down their target. In terms of sexual goals, I would like, as with all my stories, to involve some level of D/s. Spankings are loved. I do also adore the idea of this criminal woman being a very selfish, and perhaps sometimes abusive lover, and definitely voracious lover.
I don't have all the details worked out for this, but I have the basic plot and idea for the two main characters. The setting is earth, and we can decide on the time period together. In this earth magic does exist, along with monsters, fairy tale creatures, and whatever else we might like to add. All of that is, however, hidden from the general population.
My character is an immortal human. She has two major powers. The first one is obvious. She is immortal, which means she can't die from disease or old age, she heals extremely fast, and it's incredibly difficult to kill her. Her second ability is the power to grant immortality to one other person. But it has to be by her own free will. No one can force her to do it.
Your character I want to leave mostly up to you, but it was my plan that she be a treasure hunter of sorts, or a monster hunter. So long as she knows about the other mythical creatures and magic in the world, it's fine with me, though.
The plot for the story is that my character has been captured by a group of slavers intent on using her as a prostitute or sex slave. The leader also plans to torture and beat her until she gives him/her immortality like her own. Before any of that can happen, though, your character intervenes.
It's up to you whether you want your character to be a white knight saving the damsel in distress, or whether you want her to have ulterior motives. Either way, I would like this to eventually develop into a romantic story between our two characters.
Room, Board, and a Little Something More
I want someone to play an older woman who is the mother of my character's best friend. She is single, in her late thirties or forties, and hasn't been on a date in a very long time. My character grew up a few blocks away in a much rougher neighbourhood. Her mother left when she was young and her father is a career criminal. During his many stints in jail, my girl usually goes to stay with her grandmother. But since she has recently become ill, that's no longer an option. Now she's in her senior year, just turned 18, and her father is once again in jail. This time, however, it looks as if he'll be in there for a long time. Unable to pay the rent, my character is forced out, and she has to find a new place to live. Her best friend mentions that they have a spare room. And your character, the mother, being of charitable heart and mind, allows my girl to stay. From there, seduction ensues.
I need someone to play a wealthy married woman anywhere from 30-50. I'll let you decide what she does for a living, but it will need to be something that will earn her riches. Anyways, she's bored of her marriage and hee husband who she only ever married in the first place because they were a financial match. Both of them have prestigious careers, and they both spend more time at work than they do at home.
Desperate for a little companionship, she posts an ad online seeking a female for a sex based relationship. Since she is incredibly wealthy, she offers the person who answers her ad access to one of her downtown apartments that her husband doesn't know about, and the girl will be able to use the apartment for as long as they are together. She will buy her things, spoil her, pay for her education. And all she wants in exchange is a beautiful girl who she can do whatever she pleases to.
Aphrodite's Daughter *Warning* Nonconsensual
This game is going to be set in modern era Earth, the catch being that a lot of the old legends, myths, and folklore are actually true. However, they are mostly concealed from the general population. For my part, I want vampires to exist, and some of the ancient Greek myths (obviously). You're welcome to add in something that you'd like to see as well.
My character is a daughter of Aphrodite. There are a lot of legends surrounding her existence. Some are true, others false. Even the general population knows the stories, but they of course write them off as false. She is immortal in that she can't die from disease or old age, and heals extremely fast. She also has the power to grant immortality to one person (maybe more. Haven't decided yet!).
Among the people who actually know that the myths and legends are true, there are groups of hunters. Some hunt vampires and other monsters. Some seek treasures. Others are vampires who hunt humans. There is one legend that nobody knows for sure if it's true or not. Does Aphrodite's daughter actually exist? Some believe she does, others believe this is one myth that actually is a myth. And there are those in the middle who don't know what to believe.
Of the people who do believe she exists, they spend most of their life pursuing her. Vampires want her because she is an endless supply of blood. If they can capture her, they'll never have to hunt again. Legend also claims that her blood is more potent, it tastes better, and any vampire who drinks it will no longer need to fear the sun. Humans want her because of her potential to grant them immortality.
So what I'm looking for is someone to play either a vampire or a human who finally manages to capture her. From there, we can take the story in a number of different directions. But let's leave that for private discussion so we can both get out ideas in there!
Here's what I require from my partner for this: First and foremost, be friendly and I'll return the favour!
Secondly, be happy playing a dominant female.