In 20XX nuclear and biochemical warfare ended the modern way of life. In the beginning, reports of the undead staggering from the wasted cities was believed to be nothing more than a hoax. Too soon in the wake of recovery was the truth laid bare. Entire cities spawned hordes of undead. Those that survived set up fortified cities and struggled to keep on living.
Our story takes place fifteen years after the end began. Major technology has failed. There is no internet, no television. Radio has survived, some cities are lucky to still have functional electrical plants. Zombies in general are still a threat, but years of exposure to natural elements and loss of fresh prey has made the major hordes weak. Fresh dead, bodies of the recently bitten or deceased, remain a threat with higher speed and great physical resilience. Fortified hub towns spared from the bombs dot the landscape: the last vestiges of humanity scraping out new lives. Some towns, some states, fared better than others. Roving bands of raiders and lawless towns also exist, adding to the danger for those wanting to be left in peace.
Along the Mississippi River lies a small town. While well defended resources are running low. It's time to send out the scavengers. Little does the team know that sometimes in order to save a town, certain sacrifices must be made...