Working on a psychic-based sorta-Paragon-type heroine!
Edit: aka Public Relations GOLD. :3
Edit 2: Alright, here we go! Paragon has been chosen and worked on in order to make a squeaky clean superheroine that would be popular amongst the most people as possible. She's got the whole American Dream angle of being from a poor family of immigrants and suddenly having superpowers, and doing good for her country. Also helps that she's cute, and naturally a kind and charismatic person. Basically, she's a superhero that'd have her face plastered over all the teen magazines, and used to make special appearances when available.
Erin is an Irish-American teenaged girl, standing at about 5'2" and 110 pounds soaking wet. Her skin is pale with very light freckling on her chest, cheeks, and nose; and her eyes are a bright blue. She keeps her fire-red hair long and straight, reaching down to just above the small of her back. Her entire body is rather lean, with slight curves to her hips and bottom, and firm (but modestly sized) breasts. PR suggests we push the 'girl next door' vibe when possible, for public appearances.
As above, a little more conservative (Read: Less T&A) to increase public opinion with the conservatives and kids, with a stars and stripes-themed cape. Opinion polls suggested an 'America' motiff would be well-received by the public at large, considering Paragon's public dossier.
Paragon had a slight psychic potential even before Project Prometheus. Thanks to a number of cranial and spinal implants her psychic potential has been fully unleashed. Publically she is touted as having the standard suite of super strength, invulnerability, and flight, when in actuality it's all a result of tactile telekinesis. Paragon reflexively surrounds her body in a paper-thin invisible bubble of force, allowing her to take blows that would crush cars and give back just as good. Likewise by moving the bubble around her she carries herself about in an illusion of true comic-book style flight. Her telekinetic control doesn't help with gasses and air normally though, due to her need to be able to breath, and it takes genuine effort to focus on strengthening her field against high-yield attacks and temperature extremes. While she does have Telepathy as well, it's nowhere near as powerful as her telekinesis. Should be useful for reading surface thoughts and keeping the team 'connected' without a need for radio communication though. Sadly, her inexperience and former medical conditions have left her woefully under-trained. She's being given hand-to-hand training in addition to her online courses to finish out her senior year of high school (as well as instruct her on subjects deemed useful by her handlers) but progress is slow.Qualifications:
Medical tests revealed her psychic potential, making her a prime candidate for new Superior-related experiments by Project Prometheus. In addition, her looks and general personality, as well as her 'story', made her PR gold according to Image Nation reps. With minimal effort, she could be turned into a good public figurehead for the Superiors.Motivations:
Erin is a bit of an idealist, so the opportunity to become a superheroine like the amazing Valkyrja is a dream come true! On top of that, Next-Gen 'kindly' took care of her earlier hospital debts and woke her up from her coma, so Erin feels indebted to Project Prometheus for that. Really, it didn't take much work at all to get her to go 110% for the Superiors! Suspiciously so, actually.Personality:
Erin O'Brian is a cheerful, charismatic, empathetic young woman. She's a surprisingly social person, always willing to get in the middle of a problem and help fix it, or just lend a helping hand wherever necessary. A very physical person she's a huge fan of making contact when talking, and taking the 'actions are louder than words' route, as well as always being willing to give a fan a gentle hug or sign an autograph. In the end she's just a wonderful, delightful girl . . . with crippling self-esteem problems. Her early struggles in life have not given her the best self-image, so she actively works to try and be an idealized version of herself, sometimes even copying other peoples' mannerism and habits if she sees them being more accepted than her. She craves attention and affection, making her overly eager to please those she considers her betters.History:
Erin O'Brian didn't have the best childhood, growing up as the only child of poor Irish immigrants. As a first generation American it was her family's hope that she'd have all the opportunities in the world in America, only for her body to effectively ruin that. As a child she suffered from chronic migraines, blackouts, and poor health in general. While she made her best efforts at school her health continued to hold her back, and medical fees began to quickly pile up. This wasn't exactly a good thing for a poor struggling family that could barely make ends meet. Stress made relations sour between her parents, which Erin immediately considered her fault, causing her physical and mental health to drop even more until one day she actually had a seizure in the middle of class and ended up in a coma. The various medical examinations and tests on her eventually triggered some flags for Next-Gen, who began to take an interest in the young girl's mysterious case. After confirming that she indeed have the signs of a psychic and surmising that her conditions were made worse because of her emotional state, the businessmen and scientists tricked her parents into signing consent forms for experimental treatments to heal the girl's 'ailments'. Some very dangerous chemical injections, and more than a few cranial implants later, and the girl woke up to applauding Next-Gen scientists giving themselves pats on the back and enjoying champagne. After all, they'd just managed to wake up a coma patient who would died without their help, and awakened her psychic potential. The girl was given a . . tastefully edited version of what had happened to suit their needs, and offered the chance to be a part of Project Prometheus as a chance to 'pay off her debts' and do some good in the world. The poor girl bought everything hook line and sinker as she was meant to, and became the newest member of the Superiors, Paragon!
Her public dossier glazes over the important details, instead painting her as a poor immigrant's daughter who developed superpowers after waking up from a coma like a miracle, and deciding to use her powers to help keep her homeland safe and make people happy.Vices/Secrets:
Unknown to everyone but some of her handlers, and higher rankers of the various corporations, Erin O'Brian's mind isn't her own. Through a combination of extra implants, chemical treatments, and outright hypnosis she has been 'programmed' with several trigger phrases to cause her to act in certain ways for her handlers. There are triggers to cause her to forget things, to act obediantly to her superiors, and even override her normally kind personality in order to get her to use lethal force in a situation she wouldn't want to. She has no idea about this, and has been programmed to not attempt to read the minds of her handlers so as to not risk stumbling across this information. It's difficult for her mind to do the mental gymnastics necessary to explain missing time though, so her programmed commands need to be used . . . delicately. Hasn't stopped certain people from taking advantage of this in . . interesting ways, though.