The crew of the Free Trader Corsair as from diverse walks of life and are of diverse species. Officially they are known as independent merchants. Although their Captain tries to keep them honest, the have also earned a reputation as mercenaries, troublemakers and pirates.
Their latest mission took them to the planet Cranim VII. They were smuggling weapons to help local freedom fighters. What they didn't know is that the inhabitants of the planet were powerful psychics. When things went bad (things always go bad), they were assaulted by the local military.
The periodic attack stripped their conscious minds apart. They managed to make it into orbit but the damage had been done. The conscious mind of the crew had been swapped. The ship's enforcer now possessed the body of the first mate. The power hungry first mate was in the body of the Captain. The former Captain was now trapped in the body of the ship's recreational and morale clone. The pleasure clone was now the ship's pilot, who in turn was now the ship's enforcer.
This game can be run as either a group or individual game. I would prefer the role of the former Captain. If there is enough interest, we can make more crew positions.