Ok, here's a quick observation about the system and something i want you guys to comment on.
See, i'm a traditional DM (i normally dm conventional games like DnD, Fate: Accelerated, etc) and i noticed something different about Rapture Academy.Unlike traditional systems, it promotes everyone to be in different factions, having different goals and agendas, whereas a traditional game would have everyone together, walking towards the same goal (which i don't think plays to this system's strength). I believe, Rapture academy is a game where players are meant to govern their actions without alot of dm influence (a kind of sandbox game) which is what i was aiming for in this game, but perhaps that would sometimes get players abit lost, hence i see two ways we can do this.
1. Have players play the game as a sort of sandbox where i play as a player instead of a GM
2. We do a soft reboot and play it in a more traditional 'everyone gets together to achieve a goal' kind of thing. This would, however, require some measures of railroading.
What do you guys think? I'm learning this game as we go along, so i apologize if i seem abit confused