I am reaching my must go work point, but before then, just some notes.
Trilogy: Just to add on the concept, I would want some notes/work/detail on the royal you're otherwise connected to/the daughter of, though you could always pick out an npc that gets posted up instead if you want to wait on more of those to eyeball.
Generally: So, on organizations. So here's what it is. I don't really want to force you guys to learn multiple new subsystems ontop of Pathfinder just because I like them (and you might not even have ult campaign), as discussed with a couple of you thereby to this point, I will abstract that some, and the handling of that some, particularly to things like resource bases and assets, management of, that kind of deal. It's handwavy, yeah, and requires some faith, but it's probably a bit smoother. That said, because it's really fast and easy to pick up and easy to relate to you guys, I will see if we can get some use out of the face/fame system from it, the tracking court status (and criminal underworld status) being entirely relevant.
If national scale warfare does come up, I will want to get some mileage out of the mass combat system, but that wouldn't potentially involve all of you anyway, and it is a really clean and smoothly done thing.
Beyond that, two main ways to do an organization of yours, /if/ you want to have one:
1) Very simply, take the free leadership feat, take some extra cohort within limits of what you want to deal with and your cha bonus and tada! There you are. Done. Pros: Simple, your cohort and followers are certainly loyal, and the only thing you really have to do is stat the cohorts. Cons: I'm not going to hand you larger resource bases and organizational influence for something like that comparatively speaking.
2) The more involved: Sooo.. see the Varian writeup? Basically that kind of thing but maybe somewhat more depth. I'm going to post a group writeup that is on the opposite side of the scale of super depth. If you want to be especially mega important as a group, aim basically for somewhere in the middle of those two. And how you do it is you put in some stuff on overview, history, strengths, weaknesses, membership, locations even. And as far as membership, certainly you have your cohorts and followers, but you can potentially have other people across a wider organization beyond your followers and cohorts. But, not being cohorts/followers, they can be more in flux/have agendas of their own/so forth. Also, you or another player play the cohorts, these npcs would be played out by me. They're also not people you can just grab for schemes and adventures, they are doing their own thing as part of maintaining your thing (or if a noble family, living their lives). Basically you have to be more reasoned if calling them away for a thing, but you can marshal them for larger gambits, note them for overall plans, etc. Would break down like this: the one person of your level, aka, the person who takes over if you die. Two people of a level below that, i.e. high up functionaries. Four of a level below that. And then however many of the levels below that. So for example, some hypothetical level 14 head of a major royal family would go the one 14th level sort aside from them, then two 13th, then four 12th, then however many of levels below that, within reason. And gestalt similarly, unless you donít want them to be.
That said, you donít, good lord, have to stat such people up, just describe them, and note their levels, ala the Varian npc entries. You also donít have to completely fill that out if you donít want to. You can also, as someone asked when I was talking this out with them, in fact make them of lower levels than that if you want. And if they just have npc levels, they can be whatever level so long as it isnít higher than yours.
Similarly if someone in your group is actually an active, notable detriment to it (and kudos to you for including that sort of person), whatever level you like, just not higher than yours.
Pros: I will entirely treat you as having unto a wider resource base and reach of influence for going that way. And you know, levels for you. Cons: More work.