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Author Topic: Shadowrun 4A: Seattle Nights  (Read 2325 times)

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Offline TheGlyphstone

Re: Shadowrun 4A: Seattle Nights
« Reply #100 on: May 24, 2013, 01:48:01 AM »
Sound suppressors are pretty cheap.

I'm not looking to cheese or powergame anything, I'm just trying to find a way to make bow-fire not inferior to guns in pretty much every way. Being stylistic and cool is a fun OOC concept, but IC my character is LOG 3, so average intelligence, and knowingly choosing a favored weapon that is unusual and thus distinctive (makes him easier to track) for the sole purpose of making his job of hurting people and breaking things harder is very hard to justify. That, and it's getting increasingly complicated OOC, which I don't like as a new player, I just want to be ninja troll.


Of course, I could always pull an end-run around the cash rules by spending the bow+arrow money on a Standard Credstick, but that's both very weasely and would need cooperation from a PC with actual Negotiation to help me in the Availability test.

« Last Edit: May 24, 2013, 02:00:05 AM by TheGlyphstone »

Online Flying Tengu

Re: Shadowrun 4A: Seattle Nights
« Reply #101 on: May 24, 2013, 02:09:34 AM »
It's not 8 damage, though...it's 6. 8 damage I could live with, and eventually buy up to 10....but the rules say you cap your damage at the lower of the Bow rating or the Arrow rating, and while a Rating 6 bow would deal 8 damage, Rating 6 Arrows only deal 6 damage, equivalent to a low-grade assault rifle or a good heavy pistol. I can't burst fire or full auto fire with a bow, the way I can with most firearms, so it's 6 damage per shot compared to 8-12 damage/shot at no recoil penalty.

One arrow from a bow = DV6, no AP, simple action to shoot (would be a Complex action to shoot+reload if I didn't have the Quick Draw adept power). Costs 30 nuyen per shot.
One burst fire from an AK-97 w/ Gas-3 vent, underbarrel weight, and hip pad brace = DV8, AP -1, simple action to shoot, and costing 60 nuyen a shot.
One full-auto burst from said AK-97 = DV11, AP -1, simple action, no penalties on the first shot and a -1 penalty on the second shot. Costs 120 nuyen a shot, so the most expensive option though.

That's not the interpretation I'd take from it.  Arrows don't have a listed damage, only the bow has a listed damage.  It's under the bow where it says to "Calculate base damage using the lower value of the bow rating or the arrow rating."  Since there's no calculation given for arrows, just for bows, I'm 99% certain that it just means to use the lower of (Arrow rating) or (bow rating) for the bow's damage of (STR Min+2).

Besides, if it were otherwise, there'd be no point to Rating 7 or 8 bows, and that's weird.

Up to you what weapon you go with, of course.  Snapping dudes' necks is also fun.  You could probably pick two guys up, and bang their heads together!
« Last Edit: May 24, 2013, 02:10:50 AM by Flying Tengu »

Online Sethala

Re: Shadowrun 4A: Seattle Nights
« Reply #102 on: May 24, 2013, 02:16:36 AM »
Yeah, I think I agree with FT; you use whichever rating is the lowest, then add 2 for the damage.  It's a bit wonky because the table lists "strength minimum" instead of "rating" +2 for bow damage, but there's no strength minimum on arrows.

Offline TheGlyphstone

Re: Shadowrun 4A: Seattle Nights
« Reply #103 on: May 24, 2013, 02:20:48 AM »
Snapping necks means disposing of bodies, though, and is a good way to get the heavy squads sent out after you. And I'm pretty sure banging two dudes' heads together means I have to find the grappling rules, bane of RPGs since the dawn of time.

As for the Bow/arrow damage...I like that reading, but I don't know if it's right. A Rating 8 bow would just need Rating 10 arrows to do max damage, so even more money/shot.

Maybe this is all intentional, and the designers actually wanted bows to exist, but be a clearly inferior/more complicated option than just bullets? It'd fit with the stylistic tone of the cyberpunk genre, since bows are decidedly non-futuristic and non-punk, but I wish it was clear if that was their plan. Not that DV14 anti-tank rifle arrows were actually better...at least in 3E you could have a 'bow' firing arrows made from rebar, which while very silly could probably punch through armor.
« Last Edit: May 24, 2013, 02:26:08 AM by TheGlyphstone »

Offline JadedTopic starter

Re: Shadowrun 4A: Seattle Nights
« Reply #104 on: May 24, 2013, 03:27:36 AM »
Would love help on what gear to get and maybe if any other augmentations.

I'm not sure that you can take the Hawk Eye quality along with cybereyes.  Otherwise, a decent sniper rifle, your drones, possibly a van if one of your drones is large.  Maybe something that boosts agility such as muscle replacement (not sure how it works with the arm offhand, would have to look that up).  Something like that great coat line for armour, as it adds to concealability.  Not sure what else offhand.  Maybe a grappling hook.  Otherwise, just usual mix of stuff such as your comlink and similar.

-=-=-

I would assume that you only need an arrow of the same rating as the bow to get the str+2 damage.  So a rating 6 arrow would do 8 damage.
« Last Edit: May 24, 2013, 03:28:52 AM by Jaded »

Offline AndyZ

Re: Shadowrun 4A: Seattle Nights
« Reply #105 on: May 24, 2013, 06:11:49 AM »
It's the same reading I was just about to post myself.  You factor the lower, then add the 2 for the bow.

If you have Runner's Companion, there's a 5bp positive quality Restricted Gear which lets you buy one particular thing of up to 20.  Jaded may let you buy the bow and arrows as a set (which makes some pretty obvious sense) to only have the 5bp once, if she allows the quality since it's not in the core.

Offline TheGlyphstone

Re: Shadowrun 4A: Seattle Nights
« Reply #106 on: May 24, 2013, 11:04:08 AM »
It's the same reading I was just about to post myself.  You factor the lower, then add the 2 for the bow.

If you have Runner's Companion, there's a 5bp positive quality Restricted Gear which lets you buy one particular thing of up to 20.  Jaded may let you buy the bow and arrows as a set (which makes some pretty obvious sense) to only have the 5bp once, if she allows the quality since it's not in the core.

That quality does not allow higher Ratings, though, as previously mentioned, only higher Availability, and those are two separate limits. I'm also capped out on Positive Qualities, and couldn't lose either of them (Adept or Type O system) without literally rebuilding my character from the ground up.

Jaded has ruled the happy way on the bow/arrow damage, though, so I'm better off to start after all. I just need to reassess my cash expenditures to account for the cheaper bow and more expensive arrows.

Offline AndyZ

Re: Shadowrun 4A: Seattle Nights
« Reply #107 on: May 24, 2013, 11:32:22 AM »
Guess I missed it before. Sorry

Online Sethala

Re: Shadowrun 4A: Seattle Nights
« Reply #108 on: May 25, 2013, 04:47:45 PM »
Well, I need to leaf through the sections again after work, but I'm not seeing much I actually want to get for cyberware/bioware.  So I may skip out on that for now and just worry about lifestyle price and what skills I want to cut back on (kinda went overboard picking them, to be honest), and then pick out a contact or two.

For now though, my (currently slightly over-budget) character: http://www.myth-weavers.com/sheetview.php?sheetid=573486

Offline Thorn14

Re: Shadowrun 4A: Seattle Nights
« Reply #109 on: May 25, 2013, 08:04:29 PM »
Hopefully I did this right. Will upload fluff soon.

Spoiler: Click to Show/Hide
= Info ==
Street Name: Test
Name: Unnamed Character
Movement: 10/25, Swim: 5
Karma: 0
Street Cred: 0
Notoriety: 0
Public Awareness: 0
Human Female
Composure: 6
Judge Intentions: 6
Lift/Carry: 6 (45 kg/30 kg)
Memory: 7
Nuyen: 0

== Attributes ==
BOD: 3
AGI: 5
REA: 3 (4)
STR: 3
CHA: 3
INT: 3
LOG: 4
WIL: 3
EDG: 3

== Derived Attributes ==
Essence:                   3.08
Initiative:                6 (7)
IP:                        1 (2)
Matrix Initiative:         3
Matrix IP:                 2
Physical Damage Track:     11
Stun Damage Track:         10

== Active Skills ==
Animal Handling            : 0                      Pool: 2
Animal Training            : 0                      Pool: 2
Archery                    : 0                      Pool: 4
Armorer                    : 3 [Firearms]           Pool: 7 (9)
Artisan                    : 0                      Pool: 2
Automatics                 : 0                      Pool: 4
Automotive Mechanic        : 1                      Pool: 5
Blades                     : 0                      Pool: 4
Climbing                   : 1                      Pool: 4
Clubs                      : 0                      Pool: 4
Computer                   : 2                      Pool: 6
Con                        : 0                      Pool: 2
Cybercombat                : 0                      Pool: 3
Cybertechnology            : 1                      Pool: 5
Data Search                : 2                      Pool: 6
Demolitions                : 0                      Pool: 3
Disguise                   : 2                      Pool: 5
Diving                     : 0                      Pool: 2
Dodge                      : 2 [Ranged Combat]      Pool: 6 (8)
Electronic Warfare         : 2                      Pool: 6
Escape Artist              : 0                      Pool: 4
Etiquette                  : 0                      Pool: 2
First Aid                  : 0                      Pool: 3
Flight                     : 1                      Pool: 4
Forgery                    : 0                      Pool: 4
Gunnery                    : 1                      Pool: 6
Gymnastics                 : 1                      Pool: 6
Hacking                    : 0                      Pool: 3
Hardware                   : 2                      Pool: 6
Heavy Weapons              : 0                      Pool: 4
Infiltration               : 2                      Pool: 7
Instruction                : 0                      Pool: 2
Intimidation               : 0                      Pool: 2
Leadership                 : 0                      Pool: 2
Locksmith                  : 0                      Pool: 4
Longarms                   : 4 [Sniper Rifles]      Pool: 9 (11)
Medicine                   : 1                      Pool: 5
Navigation                 : 0                      Pool: 2
Negotiation                : 0                      Pool: 2
Palming                    : 2                      Pool: 7
Parachuting                : 0                      Pool: 2
Perception                 : 1 [Visual]             Pool: 4 (6)
Pilot Aircraft             : 1                      Pool: 5
Pilot Anthroform           : 1                      Pool: 5
Pilot Ground Craft         : 2                      Pool: 6
Pilot Watercraft           : 0                      Pool: 3
Pistols                    : 2                      Pool: 7
Riding                     : 0                      Pool: 3
Running                    : 1                      Pool: 4
Shadowing                  : 2                      Pool: 5
Software                   : 2                      Pool: 6
Survival                   : 1                      Pool: 4
Swimming                   : 1                      Pool: 4
Throwing Weapons           : 0                      Pool: 4
Tracking                   : 1                      Pool: 4
Unarmed Combat             : 1                      Pool: 6

== Knowledge Skills ==

== Contacts ==
Fixer (2, 2)
Mechanic (2, 2)

== Qualities ==
Mania/Phobia (Common, Mild) (Blood)
SINner (Standard) (Real Name)

== Lifestyles ==
Low  2 months

== Cyberware/Bioware ==
Commlink
Cybereyes Basic System Rating 3
   +Eye Recording Unit
   +Image Link
   +Protective Covers
   +Vision Enhancement Rating 1
   +Vision Magnification
   +Thermographic Vision
   +Low-Light Vision
Synthetic Full Arm (BOD 3, AGI 6, STR 3) (Right)
   +Customized Agility Rating 5
   +Enhanced Agility Rating 1
   +Cyberarm Gyromount
   +Holdout Pistol
Wired Reflexes Rating 1

== Armor ==
Chameleon Suit            6/4

== Weapons ==
Grenade: Flash
   Pool: 4   DV: Special   AP: -   RC: 0
Grenade: Fragmentation
   Pool: 4   DV: 12P(f) (-1/m)   AP: +5   RC: 0
HK PSG Enforcer
   +Bipod
   +Imaging Scope
   +Smartgun System, Internal
   +Sound Suppressor
   +Chameleon Coating
   +Easy Breakdown, Manual
   Pool: 9 (11)   DV: 7P   AP: -3   RC: 2
Holdout Pistol
   +Laser Sight
   +Silencer
   +Smartgun System
   +Trigger Removal
   Pool: 8   DV: 4P   AP: -   RC: 0
Remington 990
   +Imaging Scope
   +Shock Pad
   +Smartgun System, External
   +Stock
   +Underbarrel Grapple Gun
   +Chameleon Coating
   Pool: 9   DV: 7P   AP: -1   RC: 0
Unarmed Attack
   Pool: 6   DV: 2S   AP: -   RC: 0

== Commlink ==
Transys Avalon (5, 3, 3, 5)
   +Iris Orb

== Gear ==
Ammo: APDS (Sniper Rifles) x20
Ammo: Explosive Rounds (Sniper Rifles) x30
Ammo: Flechette Rounds (Shotguns) x20
Ammo: Regular Ammo (Shotguns) x40
Ammo: Regular Ammo (Sniper Rifles) x50
Catalyst Stick
Clearsight Rating 4
Datachip x5
Defense Rating 3
ECCM Rating 3
EMP Grenade
Fake SIN (Fake Name 1) Rating 3
Fake SIN (Fake Sin 2) Rating 2
Fake SIN (Fake Sin 3) Rating 3
Glue Sprayer
Grenade: Flash x4
Grenade: Fragmentation x3
Handheld Sensor
   +Laser Range Finder
   +Laser Microphone Rating 1
Headphones Rating 1
   +Audio Enhancement Rating 3
Maneuver (Aircraft) Rating 4
Maneuver (Ground Craft) Rating 4
Medkit Rating 2 x2
Myomeric Rope (10 m) x5
Sensor Tags x20
Sim Module (Cold)
Simrig
Spoof Rating 2
Standard RFID Tags x20
Stealth Rope (100 m)
Stealth Tags x20
Suite: Pro User
   +Analyze Rating 4
   +Browse Rating 4
   +Command Rating 2
   +Edit Rating 4
Targeting (LMG) Rating 4

== Vehicles ==
GMC Bulldog Step-Van (Van)
   +Drone Rack, Mini
   +Drone Rack, Small
   +Drone Rack, Small
   +Drone Rack, Small
   +Workshop
   +Vehicle Sensor
GM-Nissan Doberman (Medium)
   +Walker Mode
   +Weapon Mount (Normal, External, Turret, Remote)
   +Ammo: Regular Ammo (Light Machine Guns) x600
   +Medium Drone Sensor
   +Targeting (Self) Rating 3
Lone Star iBall (Minidrone)
   +Limited Maneuverability
   +Minidrone Sensor
MCT Fly-Spy (Minidrone)
   +Improved Takeoff and Landing Level 2
   +Maneuver (Self) Rating 2
   +Minidrone Sensor
      +Camera Rating 1
MCT Fly-Spy (Minidrone)
   +Improved Takeoff and Landing Level 2
   +Maneuver (Self) Rating 2
   +Minidrone Sensor
      +Camera Rating 1
MCT-Nissan Roto-drone (Medium)
   +Improved Takeoff and Landing Level 2
   +Weapon Mount (Normal, External, Turret, Remote)
   +Ammo: Regular Ammo (Light Machine Guns) x600
   +Medium Drone Sensor
      +Visual Spotter Software Rating 2
      +Camera Rating 1
      +Directional Microphone

And here it is in HTML form.

Offline JadedTopic starter

Re: Shadowrun 4A: Seattle Nights
« Reply #110 on: May 25, 2013, 09:33:51 PM »
Did you take any skills as a group Thorn14?  Also, don't forget your knowledge skills ;)

Well, I need to leaf through the sections again after work, but I'm not seeing much I actually want to get for cyberware/bioware.  So I may skip out on that for now and just worry about lifestyle price and what skills I want to cut back on (kinda went overboard picking them, to be honest), and then pick out a contact or two.

For now though, my (currently slightly over-budget) character: http://www.myth-weavers.com/sheetview.php?sheetid=573486

It is always hard to stay within the BP limit ;)

Online Sethala

Re: Shadowrun 4A: Seattle Nights
« Reply #111 on: May 25, 2013, 09:45:52 PM »
Actually I was quite a bit under-budget until I decided to go on a skill shopping spree :P

Quite a few things I don't think I need, so pruning will be easy.

Offline Thorn14

Re: Shadowrun 4A: Seattle Nights
« Reply #112 on: May 26, 2013, 12:06:31 AM »
Did you take any skills as a group Thorn14?  Also, don't forget your knowledge skills ;)

I did. Athletics 2, Electronics 1, Stealth 3.

I updated it a bit here.

Spoiler: Click to Show/Hide
== Info ==
Street Name: Test
Name: Unnamed Character
Movement: 10/25, Swim: 5
Karma: 0
Street Cred: 0
Notoriety: 0
Public Awareness: 0
Human Female
Composure: 6
Judge Intentions: 6
Lift/Carry: 6 (45 kg/30 kg)
Memory: 7
Nuyen: 0

== Attributes ==
BOD: 3
AGI: 5 (7)
REA: 3 (4)
STR: 3
CHA: 3
INT: 3
LOG: 4
WIL: 3
EDG: 3

== Derived Attributes ==
Essence:                   3.71
Initiative:                6 (7)
IP:                        1 (2)
Matrix Initiative:         3
Matrix IP:                 2
Physical Damage Track:     10
Stun Damage Track:         10

== Active Skills ==
Animal Handling            : 0                      Pool: 2
Animal Training            : 0                      Pool: 2
Archery                    : 0                      Pool: 6
Armorer                    : 2 [Firearms]           Pool: 6 (8)
Artisan                    : 0                      Pool: 2
Automatics                 : 0                      Pool: 6
Automotive Mechanic        : 1                      Pool: 5
Blades                     : 0                      Pool: 6
Climbing                   : 2                      Pool: 6
Clubs                      : 0                      Pool: 6
Computer                   : 1                      Pool: 5
Con                        : 0                      Pool: 2
Cybercombat                : 0                      Pool: 3
Data Search                : 1                      Pool: 5
Demolitions                : 0                      Pool: 3
Disguise                   : 3                      Pool: 6
Diving                     : 0                      Pool: 2
Dodge                      : 2 [Ranged Combat]      Pool: 6 (8)
Electronic Warfare         : 2                      Pool: 6
Escape Artist              : 0                      Pool: 6
Etiquette                  : 0                      Pool: 2
First Aid                  : 1                      Pool: 5
Flight                     : 2                      Pool: 6
Forgery                    : 0                      Pool: 6
Gunnery                    : 1                      Pool: 8
Gymnastics                 : 2                      Pool: 10
Hacking                    : 0                      Pool: 3
Hardware                   : 1                      Pool: 5
Heavy Weapons              : 0                      Pool: 6
Infiltration               : 3                      Pool: 10
Instruction                : 0                      Pool: 2
Intimidation               : 0                      Pool: 2
Leadership                 : 0                      Pool: 2
Locksmith                  : 0                      Pool: 6
Longarms                   : 5 [Sniper Rifles]      Pool: 12 (14)
Navigation                 : 0                      Pool: 2
Negotiation                : 0                      Pool: 2
Palming                    : 3                      Pool: 10
Parachuting                : 0                      Pool: 2
Perception                 : 2 [Visual]             Pool: 5 (7)
Pilot Anthroform           : 1                      Pool: 5
Pilot Ground Craft         : 1                      Pool: 5
Pilot Watercraft           : 0                      Pool: 3
Pistols                    : 3                      Pool: 10
Riding                     : 0                      Pool: 3
Running                    : 2                      Pool: 6
Shadowing                  : 3                      Pool: 6
Software                   : 1                      Pool: 5
Survival                   : 1                      Pool: 4
Swimming                   : 2                      Pool: 6
Throwing Weapons           : 0                      Pool: 6
Tracking                   : 1                      Pool: 4
Unarmed Combat             : 1                      Pool: 8

== Knowledge Skills ==
Combat Tactics             : 3                      Pool: 7
English                    : N                      Pool: 0
Firearms                   : 4                      Pool: 8
Japanese                   : 3                      Pool: 6
Military                   : 3                      Pool: 6
Security Design            : 2                      Pool: 5
Security Tactics           : 2                      Pool: 6
Shadow Community           : 2                      Pool: 5
Underworld                 : 2                      Pool: 5

== Contacts ==
Fixer (2, 2)
Mechanic (2, 2)

== Qualities ==
Mania/Phobia (Common, Mild) (Blood)
SINner (Standard) (Real Name)

== Lifestyles ==
Low  2 months

== Cyberware/Bioware ==
Commlink
Cybereyes Basic System Rating 2
   +Eye Recording Unit
   +Image Link
   +Protective Covers
   +Vision Enhancement Rating 1
   +Vision Magnification
   +Thermographic Vision
   +Low-Light Vision
Muscle Toner Rating 2
Synthacardium Rating 1
Wired Reflexes Rating 1

== Armor ==
Chameleon Suit            6/4
Clothing                  0/0
Leather Jacket            2/2

== Weapons ==
HK PSG Enforcer
   +Bipod
   +Imaging Scope
   +Silencer
   +Smartgun System, Internal
   +Chameleon Coating
   +Easy Breakdown, Manual
   +Skinlink
   Pool: 12 (14)   DV: 7P   AP: -3   RC: 2
Remington 990
   +Imaging Scope
   +Shock Pad
   +Smartgun System, External
   +Stock
   +Underbarrel Grapple Gun
   +Chameleon Coating
   +Skinlink
   Pool: 12   DV: 7P   AP: -1   RC: 0
Unarmed Attack
   Pool: 8   DV: 2S   AP: -   RC: 0
Walther Secura Kompakt w/ Smartlink
   +Silencer
   +Chameleon Coating
   +Smartgun System
   Pool: 10   DV: 5P   AP: -1   RC: 0

== Commlink ==
Fairlight Caliban (4, 4, 3, 5)
   +Novatech Navi

== Gear ==
Ammo: APDS (Sniper Rifles) x20
Ammo: Explosive Rounds (Sniper Rifles) x30
Ammo: Flechette Rounds (Shotguns) x20
Ammo: Regular Ammo (Shotguns) x40
Ammo: Regular Ammo (Sniper Rifles) x50
Catalyst Stick
Clearsight Rating 4
Datachip x5
Defense Rating 3
ECCM Rating 3
Fake SIN (Fake Name 1) Rating 3
Fake SIN (Fake Sin 2) Rating 2
Fake SIN (Fake Sin 3) Rating 3
Glue Sprayer
Handheld Sensor
   +Laser Range Finder
   +Laser Microphone Rating 1
Headphones Rating 1
   +Audio Enhancement Rating 3
Maneuver (Aircraft) Rating 4
Maneuver (Ground Craft) Rating 4
Medkit Rating 2 x2
Myomeric Rope (10 m) x5
Sensor Tags x20
Sim Module (Cold)
Spoof Rating 4
Standard RFID Tags x20
Stealth Rope (100 m)
Stealth Tags x20
Suite: Pro User
   +Analyze Rating 4
   +Browse Rating 4
   +Command Rating 2
   +Edit Rating 4
Targeting (LMG) Rating 4

== Vehicles ==
GMC Bulldog Step-Van (Van)
   +Armor, Concealed Rating 1
   +Drone Rack, Mini
   +Drone Rack, Small
   +Drone Rack, Small
   +Drone Rack, Small
   +ECM Rating 1
   +Workshop
   +Vehicle Sensor
GM-Nissan Doberman (Medium)
   +Walker Mode
   +Weapon Mount (Normal, External, Turret, Remote)
   +Ammo: Regular Ammo (Light Machine Guns) x600
   +Medium Drone Sensor
   +Targeting (Self) Rating 3
Lone Star iBall (Minidrone)
   +Limited Maneuverability
   +Minidrone Sensor
MCT Fly-Spy (Minidrone)
   +Improved Takeoff and Landing Level 2
   +Maneuver (Self) Rating 2
   +Minidrone Sensor
      +Camera Rating 1
MCT Fly-Spy (Minidrone)
   +Improved Takeoff and Landing Level 2
   +Maneuver (Self) Rating 2
   +Minidrone Sensor
      +Camera Rating 1
MCT-Nissan Roto-drone (Medium)
   +Improved Takeoff and Landing Level 2
   +Weapon Mount (Normal, External, Turret, Remote)
   +Ammo: Regular Ammo (Light Machine Guns) x600
   +Medium Drone Sensor
      +Visual Spotter Software Rating 2
      +Camera Rating 1
      +Directional Microphone
Shiawase Kanmushi (Microdrone)
   +Gecko Tips
   +Microdrone Sensor
Shiawase Kanmushi (Microdrone)
   +Gecko Tips
   +Microdrone Sensor

http://www.mediafire.com/download/745438mo6t63zj7/Sniper.htm

And updated HTML there.
« Last Edit: May 26, 2013, 12:16:57 AM by Thorn14 »

Online Sethala

Re: Shadowrun 4A: Seattle Nights
« Reply #113 on: May 26, 2013, 12:15:40 AM »
Ok, I'm just about finished with the character, only need to figure out lifestyle and a few minor things to drop some extra money on (probably more ammo).  I'm thinking either one month of medium lifestyle, or two months of low.

Before I pin that down though, does anyone want to have their character as my roommate?  We actually pay less for two people living together (it's an extra 10% per person, but we can split the cost), and it gives us a reason to know each other a bit more.

Offline Muse

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Re: Shadowrun 4A: Seattle Nights
« Reply #114 on: May 26, 2013, 02:56:06 AM »
I wouldn't mind, Sethala, though I already have down a Depednent NPC Roomate, so it would be three.  *shrugs* 

Offline JadedTopic starter

Re: Shadowrun 4A: Seattle Nights
« Reply #115 on: May 26, 2013, 03:58:37 AM »
I did. Athletics 2, Electronics 1, Stealth 3.

Could you note them somewhere on the sheet itself please?  Unless I am missing them, has been a long day ;)  Thanks.

-=-=-

Anyone who has finished their character (or at least a first draft) please post it in the character sheet thread, I'll start going over them in detail as I have time, though it may be a bit to get through it all.  Once everyone has posted a sheet, I'll start the IC as I look over them. 

http://elliquiy.com/forums/index.php?topic=174813.0

Offline Trilogy

Re: Shadowrun 4A: Seattle Nights
« Reply #116 on: May 26, 2013, 03:36:15 PM »
Slightly modified and posted my sheet. I upped my Fame quality to National and took the 5 point Day Job quality to balance it out.

Offline Thorn14

Re: Shadowrun 4A: Seattle Nights
« Reply #117 on: May 26, 2013, 03:59:53 PM »
Could you note them somewhere on the sheet itself please?  Unless I am missing them, has been a long day ;)  Thanks.

-=-=-

Anyone who has finished their character (or at least a first draft) please post it in the character sheet thread, I'll start going over them in detail as I have time, though it may be a bit to get through it all.  Once everyone has posted a sheet, I'll start the IC as I look over them. 

http://elliquiy.com/forums/index.php?topic=174813.0

I'll see if I can. Chummer doesn't do it apparently.

Oh shoot I need to get fake licenses too. Guess I still need to tweak my sheet a bit...

Online Sethala

Re: Shadowrun 4A: Seattle Nights
« Reply #118 on: May 26, 2013, 04:33:22 PM »
I wouldn't mind, Sethala, though I already have down a Depednent NPC Roomate, so it would be three.  *shrugs*

Mechanics-wise, I don't see Hikari listed as a contact, so would it be much of a hassle to say that I'm your roommate instead?  Or were you planning something else with her?

Offline Thorn14

Re: Shadowrun 4A: Seattle Nights
« Reply #119 on: May 26, 2013, 06:51:13 PM »
Alright. I think I'm done. Post this in the character thread too?

Spoiler: Click to Show/Hide
== Info ==
Street Name: Marisa Kurogane
Name: Marie Miname
Movement: 10/25, Swim: 5
Karma: 0
Street Cred: 0
Notoriety: 0
Public Awareness: 0
Human Female Age 25
Composure: 6
Judge Intentions: 6
Lift/Carry: 6 (45 kg/30 kg)
Memory: 7
Nuyen: 0

== Attributes ==
BOD: 3
AGI: 5 (7)
REA: 3 (4)
STR: 3
CHA: 3
INT: 3
LOG: 4
WIL: 3
EDG: 3

== Derived Attributes ==
Essence:                   3.71
Initiative:                6 (7)
IP:                        1 (2)
Matrix Initiative:         3
Matrix IP:                 2
Physical Damage Track:     10
Stun Damage Track:         10

== Active Skills ==
Skill Groups
Athletics 2
Electronics 1
Stealth 3

Animal Handling            : 0                      Pool: 2
Animal Training            : 0                      Pool: 2
Archery                    : 0                      Pool: 6
Armorer                    : 2 [Firearms]           Pool: 6 (8)
Artisan                    : 0                      Pool: 2
Automatics                 : 0                      Pool: 6
Automotive Mechanic        : 1                      Pool: 5
Blades                     : 0                      Pool: 6
Climbing                   : 2                      Pool: 6
Clubs                      : 0                      Pool: 6
Computer                   : 1                      Pool: 5
Con                        : 0                      Pool: 2
Cybercombat                : 0                      Pool: 3
Data Search                : 1                      Pool: 5
Demolitions                : 0                      Pool: 3
Disguise                   : 3                      Pool: 6
Diving                     : 0                      Pool: 2
Dodge                      : 2 [Ranged Combat]      Pool: 6 (8)
Electronic Warfare         : 2                      Pool: 6
Escape Artist              : 0                      Pool: 6
Etiquette                  : 0                      Pool: 2
First Aid                  : 1                      Pool: 5
Flight                     : 2                      Pool: 6
Forgery                    : 0                      Pool: 6
Gunnery                    : 1                      Pool: 8
Gymnastics                 : 2                      Pool: 10
Hacking                    : 0                      Pool: 3
Hardware                   : 1                      Pool: 5
Heavy Weapons              : 0                      Pool: 6
Infiltration               : 3                      Pool: 10
Instruction                : 0                      Pool: 2
Intimidation               : 0                      Pool: 2
Leadership                 : 0                      Pool: 2
Locksmith                  : 0                      Pool: 6
Longarms                   : 5 [Sniper Rifles]      Pool: 12 (14)
Navigation                 : 0                      Pool: 2
Negotiation                : 0                      Pool: 2
Palming                    : 3                      Pool: 10
Parachuting                : 0                      Pool: 2
Perception                 : 2 [Visual]             Pool: 5 (7)
Pilot Anthroform           : 1                      Pool: 5
Pilot Ground Craft         : 1                      Pool: 5
Pilot Watercraft           : 0                      Pool: 3
Pistols                    : 3                      Pool: 10
Riding                     : 0                      Pool: 3
Running                    : 2                      Pool: 6
Shadowing                  : 3                      Pool: 6
Software                   : 1                      Pool: 5
Survival                   : 1                      Pool: 4
Swimming                   : 2                      Pool: 6
Throwing Weapons           : 0                      Pool: 6
Tracking                   : 1                      Pool: 4
Unarmed Combat             : 1                      Pool: 8

== Knowledge Skills ==
Combat Tactics             : 3                      Pool: 7
English                    : N                      Pool: 0
Firearms                   : 4                      Pool: 8
Japanese                   : 4                      Pool: 7
Military                   : 3                      Pool: 6
Security Design            : 1                      Pool: 4
Security Tactics           : 2                      Pool: 6
Shadow Community           : 2                      Pool: 5
Underworld                 : 2                      Pool: 5

== Contacts ==
Fixer (2, 2)
Mechanic (2, 2)

== Qualities ==
Mania/Phobia (Common, Mild) (Blood)
SINner (Standard) (Marisa)

== Lifestyles ==
Low  2 months

== Cyberware/Bioware ==
Commlink
Cybereyes Basic System Rating 2
   +Eye Recording Unit
   +Image Link
   +Protective Covers
   +Vision Enhancement Rating 1
   +Vision Magnification
   +Thermographic Vision
   +Low-Light Vision
Muscle Toner Rating 2
Synthacardium Rating 1
Wired Reflexes Rating 1

== Armor ==
Chameleon Suit            6/4
Clothing                  0/0
Leather Jacket            2/2

== Weapons ==
HK PSG Enforcer
   +Bipod
   +Imaging Scope
   +Silencer
   +Smartgun System, Internal
   +Chameleon Coating
   +Easy Breakdown, Manual
   +Skinlink
   Pool: 12 (14)   DV: 7P   AP: -3   RC: 2
Remington 990
   +Imaging Scope
   +Shock Pad
   +Smartgun System, External
   +Stock
   +Underbarrel Grapple Gun
   +Chameleon Coating
   +Skinlink
   Pool: 12   DV: 7P   AP: -1   RC: 0
Unarmed Attack
   Pool: 8   DV: 2S   AP: -   RC: 0
Walther Secura Kompakt w/ Smartlink
   +Silencer
   +Chameleon Coating
   +Smartgun System
   Pool: 10   DV: 5P   AP: -1   RC: 0

== Commlink ==
Meta Link (1, 1, 1, 2)
   +Vector Xim
Fairlight Caliban (4, 4, 3, 5)
   +Novatech Navi

== Gear ==
Ammo: Explosive Rounds (Sniper Rifles) x30
Ammo: Flechette Rounds (Shotguns) x20
Ammo: Regular Ammo (Shotguns) x40
Ammo: Regular Ammo (Sniper Rifles) x50
Ammo: Stick-n-Shock (Sniper Rifles) x20
Autopicker Rating 4
Catalyst Stick
Clearsight Rating 4
Datachip x5
Defense Rating 3
ECCM Rating 3
Fake License (Augmentation) Rating 3
Fake License (Guns) Rating 4
Fake License (Driver's License) Rating 3
Fake License (Drones) Rating 3
Fake SIN (Fake Name 1) Rating 3
Fake SIN (Fake Sin 3) Rating 3
Glue Sprayer
Handheld Sensor
   +Laser Range Finder
   +Laser Microphone Rating 6
Headphones Rating 1
   +Audio Enhancement Rating 2
Maneuver (Aircraft) Rating 4
Maneuver (Ground Craft) Rating 4
Medkit Rating 2 x2
Myomeric Rope (10 m) x2
Sensor Tags x5
Sim Module (Cold)
Spoof Rating 3
Standard RFID Tags x20
Stealth Rope (100 m)
Stealth Tags x10
Stimulant Patch Rating 4 x3
Suite: Pro User
   +Analyze Rating 4
   +Browse Rating 4
   +Command Rating 2
   +Edit Rating 4
Targeting (LMG) Rating 4
Tranq Patch Rating 6 x2

== Vehicles ==
GMC Bulldog Step-Van (Van)
   +Armor, Concealed Rating 1
   +Drone Rack, Mini
   +Drone Rack, Small
   +Drone Rack, Small
   +Drone Rack, Small
   +ECM Rating 1
   +Workshop
   +Vehicle Sensor
GM-Nissan Doberman (Medium)
   +Walker Mode
   +Weapon Mount (Normal, External, Turret, Remote)
   +Ammo: Regular Ammo (Light Machine Guns) x500
   +Medium Drone Sensor
   +Targeting (Self) Rating 3
Lone Star iBall (Minidrone)
   +Limited Maneuverability
   +Minidrone Sensor
      +Camera Rating 3 [Thermographic, Vision Enhancement 1]
      +Ultrawideband Radar Rating 2
MCT Fly-Spy (Minidrone)
   +Improved Takeoff and Landing Level 2
   +Maneuver (Self) Rating 2
   +Minidrone Sensor
      +Camera Rating 2 [Low Light, Vision Enhancement 3]
      +Motion Sensor
      +Microphone Rating 4 [Audio Enhancement 3]
MCT-Nissan Roto-drone (Medium)
   +Improved Takeoff and Landing Level 2
   +Weapon Mount (Normal, External, Turret, Remote)
   +Ammo: Regular Ammo (Light Machine Guns) x500
   +Ammo: Stick-n-Shock (Light Machine Guns) x50
   +Medium Drone Sensor
      +Visual Spotter Software Rating 2
      +Camera Rating 4 [Thermographic, Vision Enhancement 2, Vision Magnification]
      +Directional Microphone
      +Facial Recognition Software Rating 3
      +Microphone Rating 6 [Audio Enhancement 3, Spatial Recognizer]
      +Laser Microphone Rating 6
Shiawase Kanmushi (Microdrone)
   +Gecko Tips
   +Microdrone Sensor
      +Camera Rating 3 [Thermographic, Vision Enhancement 1, Vision Magnification]


== Background ==
Marisa was borned to a small mixed Japanese, Cinese, Caucasian, and Hispanic family in the middle of Chicago when her family moved out just 3 years before the infamous Bug Incident in Chicago. Her family was devestated by this news but lucky that they were able to get out of the city before the mess even happened. The loss of her friends and the horror Spurred Marisa to join the military of the UCAS where her skills at marksmenship earned her a place in the Special Forces. Early on in her earlier missions, one of her squadmates turned rogue, betraying their country and wiping out the remainder of her squad and leaving Marisa to die, covered in the blood of her new friends... Having survived she begged for a chance to take down the traitor but the UCAS said the traitor had gone into foreign lands. In a foolish rage, she quit her position and set out on her own to find the traitor, living in the streets and teaching herself to become a sillent assassin to finish off her target. A few years later, she finally put 1 between the head of her target. It felt good, too good. This had to be the job for her...But was t right? Learning from the streets and improving herself, Marisa has become a shadowrunner, working for whoever needs her talents in recon and assassination, all the while wonder if this was the life worth living or not.


Offline Muse

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Re: Shadowrun 4A: Seattle Nights
« Reply #120 on: May 27, 2013, 01:18:46 AM »
Mechanics-wise, I don't see Hikari listed as a contact, so would it be much of a hassle to say that I'm your roommate instead?  Or were you planning something else with her?

Not a contact, Sethala, a dependent.  ^_^;; 

There could be three girls in Hathoway House though. 

Online Sethala

Re: Shadowrun 4A: Seattle Nights
« Reply #121 on: May 27, 2013, 01:24:14 AM »
Ah, didn't realize that was a mechanical thing (I only have the 20th anniversary book, no supplements; apparently dependents are in RC).  Yeah, that works, just need to figure out what the cost would be for the apartment.  What would the monthly cost be for each of us, then?  I have no idea what dependents cost...

Offline Muse

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Re: Shadowrun 4A: Seattle Nights
« Reply #122 on: May 27, 2013, 01:43:30 AM »
Here's Hathaway House: 

Hathaway house
   In the middle of a run down neighborhood currently controlled by the Yakuze is a house over a hundred years old.  Called Hathaway House, it looks particularly ramshackle on the outsideósave for the extensive gardens of herbs, vegetables, and even a few flowers tended by two puttering dronesóbut inside itís been heavily restored by itís tenants. 

   The primary reason this house slipped through the cracks is the minor free spirit who took up residence here early in the fifth world.  Sheís shy, and a little mischievous, but her influence makes this a great place for a hermetic mage to live and work. 

Hathaway House: 
(3)  Comforts:  Middle
(3)  Entertainment: Middle
(3)  The Necessities: Middle
(2)  Neighborhood: Low
(2)  Security: Low

Lifestyle Qualities: 
(5)  Aspected Domain (Hermetic Tradition)
(1)  Homegrown Farming
(2)  Perfect Roommate: Hikari
(1)  Privacy Screen (Foliage)
(1)  Work Place

(-2)  Black Hole
(-1)  Household Gremlins
(-1)  Pest Magnet
(-1)  Rough Neighborhood

Accommodates 4: 
--Rent: 3,500/Month Each 

Online Sethala

Re: Shadowrun 4A: Seattle Nights
« Reply #123 on: May 27, 2013, 02:58:19 AM »
I don't remember seeing anything that detailed about homes in my book, is that all stuff from RC?

Offline JadedTopic starter

Re: Shadowrun 4A: Seattle Nights
« Reply #124 on: May 27, 2013, 09:39:34 PM »
I posted the IC thread, feel free to post your arrival and banter back and forth if you have posted a sheet in the character sheet thread.  Thanks!

http://elliquiy.com/forums/index.php?topic=175225.0

I'll start going through the sheets probably tonight/tomorrow. 

-=-=-

Is it possible to convert from myth-weavers to text by any chance?

I don't remember seeing anything that detailed about homes in my book, is that all stuff from RC?

Runner's Companion has a section for more detailed lifestyles.  So you two are going to be roommates?