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Author Topic: Shadowrun 4A: Seattle Nights  (Read 2334 times)

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Offline JadedTopic starter

Shadowrun 4A: Seattle Nights
« on: May 16, 2013, 06:29:37 PM »
  • This is a Shadowrun 4A Game.
  • It is set in Seattle.
  • It is rated Nonconsensual-Exotic.
  • I am looking for 4-6 players.  I may go higher, but will probably divide it into two groups if so.
  • If you are interested, please include in your post a 1-3 word description of your proposed character’s role, as well as a 1-2 paragraph summary of their personality, background, and so on.

If you are accepted, when you create your character please ask before using anything from a secondary book.  If I don’t have the book, it won’t be allowed, some other things (emotitoys) won’t be allowed as well.  Generally things from the Runner’s Companion and Arsenal will be allowed, but as I said, please ask first.

-=-=-=-

He was an attractive human male.  Middle-aged, with his brown hair just starting to go grey.  He was dressed in an expensive suit, one that probably cost more than most people made in a year, and wore a pair of fashionable glasses.  To his left and slightly behind him was a buxom young redhead dressed in a tight blouse and knee-length skirt.  Her eyes were slightly unfocused, as if she was reading something that no one else could see.  Those that had done their homework knew that the man was Marcus Whital, CEO of a major independent corporation.

“I don’t care what your history is.  I don’t care what crimes you have committed.”  Marcus informed the group, his voice deep and his eyes scanning those he had gathered together.  “I am willing to ignore any of that and pay very handsomely if you perform a simple task for me.  Protect my daughter.”  He paused for a moment, waiting for that request to sink in.  “Twenty five hundred nuyen a day, and expenses, for an undetermined period.  You will keep her safe without interfering with her day to day life.  If all goes well, there will be a sizeable bonus paid out at the end of your service.” 

The image that came up was of an attractive young woman.  Brown hair like her father, lean and athletic, with a haughty air about her.   Marcus didn't look at the image, his eyes still focused on his prospective employees.  "She has her nineteenth birthday in two days.  If all goes well, I won't need your services after that night."

-=-=-=-

Character Sheet
Code: [Select]
[tt]
[b]Name:[/b]
[b]Metatype:[/b]                      [b]Ethnicity:[/b]
[b]Age:[/b]       [b]Sex:[/b]     [b]Height:[/b]       [b]Weight:[/b]
[b]BOD:[/b]       [b]CHA:[/b]
[b]AGI:[/b]       [b]INT:[/b]
[b]REA:[/b]       [b]LOG:[/b]
[b]STR:[/b]       [b]WIL:[/b]

[b]Edge:[/b]
[b]Essence:[/b]
[b]Magic/Resonance:[/b]
[b]Initiative:[/b]
[b]Initiative Passes:[/b]
[b]Matrix Initiative:[/b]
[b]Astral Initiative:[/b]

[b]  SKILLS  [/b]

[b]  QUALITIES [/b]

[b]  IDs / LIFESTYLES / CURRENCY [/b]

[b]  CONTACTS  [/b]

[b]  WEAPONS  [/b]

[b]  ARMOUR  [/b]

[b]  COMMLINK  [/b]

[b]  AUGMENTATIONS  [/b]

[b]  SPELLS  [/b]

[b]  POWERS  [/b]

[b]  SPIRITS/SPRITES  [/b]

[b]  VEHICLES  [/b]

[b]  CONTACTS  [/b]
[/tt]
« Last Edit: May 29, 2013, 11:04:20 PM by Jaded »

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Re: Shadowrun 4A: Seattle Nights
« Reply #1 on: May 16, 2013, 06:48:37 PM »
   Anonymous Web Blog: The Ouroboros Bites It’s Tail

   I’m not going to tell you who I am.  If you need to know you already do. 
   I’m not going to barrage you with street jargon to give myself legitimacy.  That stuff is all over the net. 
   I’m going to talk about snakes. 
   They’re an old symbol lodged deep in metahumanity’s collective mythology reminding us that every life form exists by feeding upon something else alive.  We have existed their way, in a sort of brutal harmony, since millennia before man first descended from the trees.
   But man isn’t a harmonious animal.  The same intelligence that makes a slow, thin skinned hominid with neither claws nor fangs an apex predator allows us to break that harmony. 
   Many ancient cultures understood this well enough to predict that our own hungers might consume us.  When the ancient Norse spoke of the end of the world they described the Midgard Serpent, a monster who—in its insatiable hunger would devour all the world and then—with nothing else to devour—swallow itself. 
   The image of the snake biting its tail has other meanings.  The Ouroborous is a purer representative of the serpent, an ancient alchemical symbol of renewal and resurrection on par with the fiery phoenix that is reborn from the ashes of its own funeral pyre. 
   Hunger is natural.  The Midgaurd Serpent is not a force for annihilation because it defies nature, but because it exercises it’s prerogatives from a position of vastly unequal power.  Neither gods nor giants can reign it in, much less vanquish it. 
   Today, in the 52nd year of the sixth world, a dozen Midgard Serpents threaten to devour us all.  Their mass media devours our dreams.  Their frivolous products devour our resources.  Their unchecked pollution devours our environment. 
   We sleep while they nibble at our toes. 
   Unlike the Midgard Serpent, these apex predators—whom neither gods nor giants can challenge—war ceaselessly with one another. 
   I am a shadowruner.  I am a fang of the Ouroborus.  Sleep in peace, little snakes, you need not rise up against your oppressors this night.  They will bite their own tails. 


   Cassanra Kiesling, known on the streets as Fang of the Ouroborus (or just Fang) is the daughter of a professor of the arcane arts who was abducted by corporate agents with an unknown agenda.  Hoping to find him, Fang used her magical abilities to become a Runner. 

Offline AndyZ

Re: Shadowrun 4A: Seattle Nights
« Reply #2 on: May 16, 2013, 11:08:49 PM »
Interested.

I'll post more when I get the chance.
« Last Edit: May 16, 2013, 11:39:33 PM by AndyZ »

Offline Flying Tengu

Re: Shadowrun 4A: Seattle Nights
« Reply #3 on: May 18, 2013, 10:37:40 AM »
Shadowrun is pretty darn exciting.  I, too, would like to express interest.

Offline TheGlyphstone

Re: Shadowrun 4A: Seattle Nights
« Reply #4 on: May 18, 2013, 11:04:06 AM »
Shadowrun got its hooks into me in another, more freeform game, and I'm definitely interested in exploring the crunchy bits this time.

Will there be help available for character creation? This would be my first full-system SR game, and I've got questions about the cost/benefit of hyperspecialization and whether it'll hurt my ability to contribute if I play something deviant to archetypes.

Offline AndyZ

Re: Shadowrun 4A: Seattle Nights
« Reply #5 on: May 18, 2013, 11:11:20 AM »
I'll help out if you want, Glyph.  I know the game very well.

Right now I'm thinking a hacker, although I can change that if somebody else really wants to take that role.  I'll give it a bit before I flesh all that out for that reason.

Offline TheGlyphstone

Re: Shadowrun 4A: Seattle Nights
« Reply #6 on: May 18, 2013, 11:13:16 AM »
That was one of the two roles I was considering, actually, depending on the answers to my questions, but it's also not something I'm set on.

Offline AndyZ

Re: Shadowrun 4A: Seattle Nights
« Reply #7 on: May 18, 2013, 11:16:01 AM »
It's not one I'd recommend for new players, though I'd still cede it if you wanted it.  What's your other idea?

Offline TheGlyphstone

Re: Shadowrun 4A: Seattle Nights
« Reply #8 on: May 18, 2013, 11:21:02 AM »
Physical adept brawler or gunrunner...see the PM I sent, that will be a good way to make the decision now.

Offline Sethala

Re: Shadowrun 4A: Seattle Nights
« Reply #9 on: May 18, 2013, 08:46:06 PM »
I'm interested, and I have the core rulebook, but I've never played the system before.  If someone's willing to give me a hand with figuring out how it all works and helping build a character, I'd like to join.

Having been playing a lot of Deus Ex lately, I think I'd like to focus on a stealthy fighting-type character, maybe a little ability to hack but mostly good at sneaking around and knocking out guards.  Preferably with non-lethal methods whenever possible.

Offline JadedTopic starter

Re: Shadowrun 4A: Seattle Nights
« Reply #10 on: May 18, 2013, 10:22:10 PM »
Looks good Muse.

I'm willing to assist people who need it, though I will admit I am probably a bit rusty.

An Adept could work for a sneaky type, with Killing Hands allowing you to do stun or physical damage unarmed.  Or you could get more or less the same result with Cyberware or Bioware I believe. 

Things that give an extra initiative pass seem common to take, so you might want Improved Reflexes (or the cyberware equivalent). 

Offline Sethala

Re: Shadowrun 4A: Seattle Nights
« Reply #11 on: May 18, 2013, 11:00:27 PM »
I'm looking at my book and thinking the Covert Ops template fits mostly what I'd like, mostly changing the weapons for nonlethal ones (tasers and such, as well as gel rounds for a pistol, though she's willing to use lethal force if necessary and carries some standard bullets as well).  Probably also going to get some cyberware that improves her fisticuffs, though I need to read through that part of the book still.

Anyway, character bio:

Lorelei Clemens, Covert Ops

Lorelei initially worked as a thief, stealing from various corporations in order to make a small living for herself.  Eventually, she started to take on bigger and bigger jobs from clients, and would have made a lot of money had one of her clients not decided to double-cross her, leaving her for dead in an alley.  Thankfully, one of her friends and frequent clients managed to find her and get help, barely saving her life.  Much of her body had to be replaced with cyberware, including both arms, but she was at least able to survive.  She still works as a covert spy and thief, but is much more choosy about her clients.

Even after nearly being killed, Lorelei has a cheerful personality, and is often very optimistic.  Because of this, while she's not afraid to get into a fight with someone while on a job, she refuses to actually kill anyone if it's not necessary, preferring to knock them unconscious instead.  The only exception is the client who betrayed her - if she ever finds him again, she has no reservations about putting a bullet in him.  She does realize that most people aren't as pacifist as she is however, and won't try to stop someone from using lethal force in a fight, though she will try and stop them from killing someone that's already helpless.

Offline Thorn14

Re: Shadowrun 4A: Seattle Nights
« Reply #12 on: May 19, 2013, 01:23:24 AM »
I'd be game.

Would a sniper not fit the campaign style do you think?

Also someone should make a Pornomancer  ;D

Offline JadedTopic starter

Re: Shadowrun 4A: Seattle Nights
« Reply #13 on: May 19, 2013, 01:37:05 AM »
Looks good Sethala.

I'd be game.

Would a sniper not fit the campaign style do you think?

Also someone should make a Pornomancer  ;D

A sniper could fit I'm sure, though back up skills are probably a plus for when things get close-in/confined. ;)

Offline Thorn14

Re: Shadowrun 4A: Seattle Nights
« Reply #14 on: May 19, 2013, 02:01:54 AM »
Yeah I hear you.

For anyone who wants to mess around with character concepts, I recommend using Chummer. Its a great character builder.

So far I'm thinking of someone who really doesn't like getting into the front lines, focusing as a sniper and recon using drones so MAYBE some moderate rigging going on.
« Last Edit: May 19, 2013, 04:25:24 AM by Thorn14 »

Offline Trilogy

Re: Shadowrun 4A: Seattle Nights
« Reply #15 on: May 19, 2013, 11:07:55 AM »
I might be interested, if there's still room? I've always wanted to give Shadowrun a try.

Offline AndyZ

Re: Shadowrun 4A: Seattle Nights
« Reply #16 on: May 19, 2013, 11:10:44 AM »
Seems like there's a lot of people who are very new.  Maybe I should just help out with people instead of making my own?  I know the system exceptionally well.

Offline TheGlyphstone

Re: Shadowrun 4A: Seattle Nights
« Reply #17 on: May 19, 2013, 12:35:09 PM »
Settling on a Troll PhysAdept as my planned character.

Offline AndyZ

Re: Shadowrun 4A: Seattle Nights
« Reply #18 on: May 19, 2013, 12:37:15 PM »
Aiming for a hacker if nobody else takes it.  Named Zed, male but doesn't spend a lot of time in the meat.  Friendly while inside the Matrix, though.

Offline TheGlyphstone

Re: Shadowrun 4A: Seattle Nights
« Reply #19 on: May 19, 2013, 12:44:45 PM »
Just a clarification...but is the book I want the 20th anniversary edition?

Offline JadedTopic starter

Re: Shadowrun 4A: Seattle Nights
« Reply #20 on: May 19, 2013, 01:46:48 PM »
I might be interested, if there's still room? I've always wanted to give Shadowrun a try.

I believe with you it would make 6, assuming everyone else is still interested, so there is still room if you'd like to join. :-)

Seems like there's a lot of people who are very new.  Maybe I should just help out with people instead of making my own?  I know the system exceptionally well.

You may as well join instead of just helping out.  :-)

Just a clarification...but is the book I want the 20th anniversary edition?

Yes.  Shadowrun: 4th Ed. 20th Anniversary Core Rulebook is what I'm using. 



-=-=-

All the concepts sound good so far.  :-) 

Offline AndyZ

Re: Shadowrun 4A: Seattle Nights
« Reply #21 on: May 19, 2013, 02:09:25 PM »
Do we know who, if anyone, is going to take driver?  Or will one be provided?  Not that Zed really needs one...

Offline TheGlyphstone

Re: Shadowrun 4A: Seattle Nights
« Reply #22 on: May 19, 2013, 02:12:52 PM »
Cool.

So, my first charbuild question...apparently Trolls with Bows are really scary things, but it looks like my rate of fire would be real low compared to carrying a gun because it takes 1 action to reload and 1 action to fire, effectively using up a full Complex Action to shoot a single arrow. Is there any bio/cyberware or Adept Power that makes Ready Weapon a Free Action, the way Nimble Fingers makes Insert Clip and Remove Clip Free Actions?

Offline Thorn14

Re: Shadowrun 4A: Seattle Nights
« Reply #23 on: May 19, 2013, 02:21:17 PM »
Could I ask for a bit of advice on Drones?

I figured I'd take a few micro drones, one crawler for combat, and maybe the iball someone can take with them while my character provides recon or carries while on the field.

I need pilot programs, autosoft, signal, ECCM, and what else?

Offline AndyZ

Re: Shadowrun 4A: Seattle Nights
« Reply #24 on: May 19, 2013, 02:23:26 PM »
If you want to control them manually, you need a Command program, a commlink with enough Response and System to run that Command program, and the skill like Gunnery and the various Pilot skills.  If you want to let them just do their thing, though, you don't need all that.