I... I want to like this version, but then I see this:
Come on, guys, focus on the basic Exalts and getting them right, before adding more broken rules systems.
And I HOPE you move away from the broken Storyteller system that was built for low powered political games, not something as combat heavy (potentially) as Exalted is.
I WANT to love this game. I love the fluff and ideas behind it, but the execution has broken my heart too many times.
I would like to raise some points.
I've been keeping track of this for awhile, and they have convinced me that they are on the right track. My biggest concern when I first heard about new exalt types was that they were putting flowers on a dead horse to freshen it up. This was back before 3e had been announced. Based on information provided by Hatewheel (the line developer) and Holden, I am nearly 110% sure that this is not the case.
Firstly, their combat system has been redesigned from the ground up. It's still storyteller, but it seems more different from 2e than 2e was from 1e. Ticks are verified as being gone, and the combat preview leads me to believe that paranoia combat is going to be gone as well. More on that here: http://forums.white-wolf.com/default.aspx?g=posts&t=76088
Secondly, Part of the reason the old splats didnt work like they ought to have is that they were round pegs shoved in square holes. In both 1e and 2e, the game was designed around Solars, and the splat books were done after the fact in 'add on' fashion. I have it on good authority that 3e took a different approach and that the system has been designed from the get-go to support these other splats, so that instead of figuring out how to run Lunars or Sids on a system meant for Solars, you have the splats operating within a system designed to accommodate them.
Thirdly, I suspect the new exalt types are there (in part) to show off the new NPC character creation tools and charm guidelines and such.
Fourthly, this is the team that brought us the excellent Masters of Jade, CoTD Autothon, and Shards of the Exalted Dream. It's no secret that 2nd Ed mechanics and oversight were shit, much to the detriment of the system. However, the books that I listed are easily some of the best of the edition and are indicative of the quality that you should expect from 3e. The current dev team has their finger solidly on the pulse of what Exalted is about and should be, and I too would urge you to take a second look with new eyes.
Kaz! If the mood suits me and time allows, I might run a 3e game for you and a few select others.