You are either not logged in or not registered with our community. Click here to register.
 
December 09, 2016, 03:33:08 PM

Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

Click here if you are having problems.
Default Wide Screen Beige Lilac Rainbow Black & Blue October Send us your theme!

Hark!  The Herald!
Holiday Issue 2016

Wiki Blogs Dicebot

Author Topic: Crashlanded  (Read 5437 times)

0 Members and 1 Guest are viewing this topic.

Offline Frelance

Re: Crashlanded
« Reply #125 on: February 13, 2013, 06:30:29 PM »
The only exception - the only time you come across a military unit where the lowest rank is an officer, is in an aviation unit, where all the members are pilots! Now, this does bring to mind an excellent but sadly "Foxed" TV series called "Space: Above And Beyond" in which a squadron of Space Marine pilots often fought on the ground as an elite unit. The lowest ranked member of the squad was a 2nd lieutenant, I think.

Space: Above and Beyond. That was a good show, I have gotten a few friends to watch it just wish it was still running.

Offline Deathnote

Re: Crashlanded
« Reply #126 on: February 13, 2013, 07:26:39 PM »
@Chrystal Do you think we can have the marines be a Special Operations Team?  I keep trying to find more information about it, but so far all I know about it is that a Marines Special Operations Team consists of 15 people, which I think we can bring up to 20 for the purposes of this game.  Do you know anything about its structure?  Now that I've starting reading up on it, I've become way too curious and really want to know more.  :p

Edit: Nevermind, found it.
http://en.wikipedia.org/wiki/Organization_of_the_United_States_Marine_Corps#Marine_Special_Operations_Command

So based off of that, the marines team can consist of:
4 fire teams = 16 marines (bumped up from 3 fire teams to justify the existence of a platoon sergeant / assistant team leader*)
1 radio operator
1 navy corpsman
1 assistant team leader* (Jack)
1 team leader (Magical Pen's character)

(4 fire teams x 4 marines) + 1 radio operator + 1 navy corpsman + 1 team sergeant + 1 team leader = 20 marines

*Assistant Team Leader can be a made-up position for the purposes of this game.

Does that sound right to you?  We can always say that an entire fire team of 4 marines was lost in the crash.  ^_^
« Last Edit: February 15, 2013, 09:39:21 PM by Deathnote »

Offline RedEveTopic starter

Re: Crashlanded
« Reply #127 on: February 14, 2013, 02:12:13 AM »
I never meant for the focus to be so much on military ranks.
For me this game is about a clash of cultures, each of them at a very different stage of their technological development.
How the military ranks are organized for one of them won't matter either way for the drama or narrative.

Offline Prince Truhan

Re: Crashlanded
« Reply #128 on: February 14, 2013, 07:14:17 AM »
Part of me was wondering if the natives would start having a political discussion about their regime...

Offline MagicalPen

Re: Crashlanded
« Reply #129 on: February 14, 2013, 09:33:00 AM »
Yeah, I'm going to back out. People are getting way to strict about the Ranks etc. This is Fantasy/Science Fiction. You don't have to abide by the rules because there are none - its Science FICTION.

Offline RedEveTopic starter

Re: Crashlanded
« Reply #130 on: February 14, 2013, 09:43:15 AM »
I guess I can go back and re-edit Jack's profile once again then...

Offline RabbitJanitor

Re: Crashlanded
« Reply #131 on: February 14, 2013, 09:44:28 AM »
I'm good with whatever. I didn't mean to start a debate on the topic.

Offline RedEveTopic starter

Re: Crashlanded
« Reply #132 on: February 14, 2013, 10:44:45 AM »
This discussion would have made some sense if this game was supposed to be set on (future) earth, but is it not...

So can the people who care about such things decide upon a single system and inform the rest of us?

Online Chrystal

Re: Crashlanded
« Reply #133 on: February 14, 2013, 02:27:43 PM »
Right.

First of all, I apologise to those I have bored to tears with this. I didn't intend this to become a full blown discussion on Military ranks, I have simply been trying to keep some sense of reality.

Eve, dear, this is the point at which you, as GM, need to step in and make a decision that we will all then abide by?

Offline Deathnote

Re: Crashlanded
« Reply #134 on: February 14, 2013, 11:08:10 PM »
I'd like to apologize too.  I was having a bit too much fun looking up military ranks and organization and got a little carried away.

Offline RedEveTopic starter

Re: Crashlanded
« Reply #135 on: February 15, 2013, 04:40:29 AM »
I don't have enough knowledge of military ranks to assign a single system that would make sense, which is why I asked one of our resident experts to just assign each character an appropriate rank.

I honestly don't care much what qualifier will precede Jack's name.

But I'm not the right person to create a system that will satisfy people who know a lot more about it than me.

Offline RedEveTopic starter

Re: Crashlanded
« Reply #136 on: February 15, 2013, 09:29:23 AM »
So what rank should the marines use?
Does this make Jack a Staff Sergeant?

Offline RedEveTopic starter

Re: Crashlanded
« Reply #137 on: February 15, 2013, 09:32:14 AM »
I've created the OOC and Character threads:
http://elliquiy.com/forums/index.php?topic=165869.0
http://elliquiy.com/forums/index.php?topic=165870.0

Those of you who have a CS that is approved and completely sorted out can move it into the character thread already.

Offline RedEveTopic starter

Re: Crashlanded
« Reply #138 on: February 15, 2013, 10:33:03 AM »
All officers use the same ranks, (although marines would probably skip midshipman), NCO's use different title's for the same rank depending on the branch.
Staff Sergeant would be a senior NCO lots of experience, and if there is only a small group of marines on board probably the highest ranked marine NCO so sounds about right for Jack.

I see, so that rank assumes she has another person above her who is the highest in command amongst the marines?

Offline RedEveTopic starter

Re: Crashlanded
« Reply #139 on: February 15, 2013, 12:02:55 PM »
Okay, I'll just make her a staff sergeant and say that the Lieutenant died in the crash.

Offline Frelance

Re: Crashlanded
« Reply #140 on: February 15, 2013, 01:07:53 PM »
Sounds like a good idea to me. I am sure quite a few key people would have died in the crash.

Online Chrystal

Re: Crashlanded
« Reply #141 on: February 15, 2013, 02:04:09 PM »
YAY.

(Are you sure you don't want Mia as co-GM?) *chuckles*

Here is a question though...

20% of the crew died in the crash. usually for every fatality in a crash there are at least two serious injuries? Is the ships medical technology sufficiently advanced that even something like loosing a limb is not a major problem and we assume all survivors are pretty much physically intact (or will be after receiving treatment) or do we work it that all the more seriously injured are NPCs?

And are we allowed to have our characters suffer minor injuries?

On that note I will go post my two... :)

Offline RedEveTopic starter

Re: Crashlanded
« Reply #142 on: February 15, 2013, 02:11:53 PM »
It would make sense if at least some of the PCs suffered injuries.

The medical technology is far enough advanced to replace limbs.

I'd suggest for reasons of convenience to limit all of the seriously wounded to NPCs, unless someone desperately wants to use his character's injury as a plot point or complication.


Online Chrystal

Re: Crashlanded
« Reply #143 on: February 15, 2013, 02:22:18 PM »
It would make sense if at least some of the PCs suffered injuries.

The medical technology is far enough advanced to replace limbs.

I'd suggest for reasons of convenience to limit all of the seriously wounded to NPCs, unless someone desperately wants to use his character's injury as a plot point or complication.

Hmmm....

And who worries about medical technology when the ship's doctor looks that hot? *chuckles*

I'm now considering having a serious injury just to get treated... ;)

Offline RedEveTopic starter

Re: Crashlanded
« Reply #144 on: February 18, 2013, 06:44:22 AM »
Our game has since started.
http://elliquiy.com/forums/index.php?topic=165951.0

We could use some more characters though, preferably male natives.

Online Chrystal

Re: Crashlanded
« Reply #145 on: February 18, 2013, 08:29:54 AM »
Aww, what about us female ones? *flutters eyelashes*

Offline RabbitJanitor

Re: Crashlanded
« Reply #146 on: February 21, 2013, 01:39:41 PM »
Spoiler: Click to Show/Hide
Name: Emile Jeffries
Age: 32
Rank: Lieutenant
Role on the ship: Chief Engineer
Biography: Emile is more of a leader then an Engineer. His track record shows his aptitude to tilt towards marine training and administration over a wrench and impact gun. However he is not without knowledge of how a ship runs. He can manage the crap out of a crew and keep up with the lingo used by his fancy engineers. He doesn't hide this weakness, he lets his subordinates complement it. With that being said, his career in an engine room was tacked on training. His original regiment had him going towards something like a battle field forward observer or a communications officer. His training regiment was switched dramatically after a divorce and a sudden urge to take to the stars for the long term. He had a few years worth of experience working on gravity vehicles in his youth, but this course pushed his skills to the max. The course was accelerated to two years as opposed to the normal five year course. His grades were passing grades and he was posted to The Neriglissar before he completed his training. He still has a year left of training before he's considered an Engineer by any standard. Emile came from a small family witch he cut ties to in order to join the military, and he was glad to leave them behind. He's been known to get mad lucky when problem solving. His crew mates call it dumb luck, he says they're educated guesses.

(Little character confusion, but I'm in now.)

Online Chrystal

Re: Crashlanded
« Reply #147 on: February 21, 2013, 01:56:48 PM »
Hey Rabbit.

Please could you post the character sheet to this thread: http://elliquiy.com/forums/index.php?topic=165870.0

Thanks

Offline Peripherie

Re: Crashlanded
« Reply #148 on: February 21, 2013, 08:15:14 PM »
To RedEye/rest of the players - 

Love the idea but I'm backing out. I just don't think I have the time to post consistently.

Y'all have fun!
Peri.

Online Chrystal

Re: Crashlanded
« Reply #149 on: February 22, 2013, 03:32:32 PM »
Sorry to loose you, honey.

If you change your mind, you know where we are!