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Author Topic: Age of Conan  (Read 1287 times)

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Offline Goat of MendesTopic starter

Age of Conan
« on: May 22, 2008, 04:00:08 PM »
Is anyone playing or thinking of playing.  When I get my PC back I'm going to be playing it a lot and if anyone wants to play with me we should put our Conan info on here.

Offline Sabby

Re: Age of Conan
« Reply #1 on: May 23, 2008, 03:32:01 AM »
It looks like just another MMO to me *shrugs*

Offline ZK

Re: Age of Conan
« Reply #2 on: May 23, 2008, 03:54:09 PM »
I play AoC at the moment. It isn't anything like another MMO. The combat is too active, interactive and customizable to be such. As well, it has a Single-Player mode and also full voice acting. It feels more like how a PW should have been for NWN 1 and 2.

Large, constant action and things to do.

Offline ZK

Re: Age of Conan
« Reply #3 on: May 23, 2008, 10:33:55 PM »
I play on Wiccana, the only PvP I want is consentual PvP, gankers suck balls.

Offline Goat of MendesTopic starter

Re: Age of Conan
« Reply #4 on: May 26, 2008, 10:39:57 AM »
My friends are on Tyrant but I'd rather Hyboria, cause it's freaking Hyboria, I go to Tyrant just to play with my friends and level up to catch up to them.

Offline shadowheart

Re: Age of Conan
« Reply #5 on: May 26, 2008, 07:33:36 PM »
This sounds like an interesting game.  If I had time and money, this is the one I'd go into. 

So, heavy on hand-eye coordination?   How does combat work?  I have played WoW and some of the free 'point and click' MMOs before, so I know how they work .. select the enemy, engage, and occasionally select a special attack or spell ....

Offline ZK

Re: Age of Conan
« Reply #6 on: May 26, 2008, 08:55:47 PM »
The combat is all real time and it's a combo based system. It's also on directional base, so you constantly have to move the direction of your attacks. There is no "wait" aside from when you're doing a charge combo or an auto-fire combo (usually only for people with bows). It's quite graphic, brutal and will have you on your feet. Combat is never boring and it makes gold mining impossible due to the constant shift of defenses you and your enemies have.

Offline Delphy

Re: Age of Conan
« Reply #7 on: June 01, 2008, 05:36:06 PM »
I am also playing on Wiccana if anyone would like to travel around and whatnot in game with me, just shoot me a PM!

Offline JadeCore

Re: Age of Conan
« Reply #8 on: June 13, 2008, 02:54:53 AM »
Hm, I wonder why we're all on Wiccana. :)

Offline chronosmaker

Re: Age of Conan
« Reply #9 on: June 14, 2008, 08:26:56 PM »
I got the game, but I can't play it yet since my actual laptop that I personally own needs to be fixed. BUT when I DO get it fixed, tell me the server and I'll come join you guys. I can't wait to play it, sounds intensely fun.

Yes I'm an MMORPG addict.

Offline Nephili

Re: Age of Conan
« Reply #10 on: June 14, 2008, 10:40:07 PM »
Alright, well it says that I can't because I don't have Video HW Transform and Lighting nor Vertex Shading. So my question of "Is it possible to upgrade my video card?" still stands. I don't think I have much hope because I don't see any options like that on the Dell website.

Laptops video cards are, almost without exception, integrated into the motherboard, and therefore non-upgradable.

Hm, I wonder why we're all on Wiccana. :)

Well, from what I've been seeing on a couple other forums, Wiccana is shaping up to be the "unofficial" RP-PVE server, seeing as both the "official" RP servers are PVP

That said, I've been playing around with this game a bit myself, the character I've been playing the most is Nephila on, predictably enough, Wiccana, feel free to send me a tell in game sometime ^_^

Offline chronosmaker

Re: Age of Conan
« Reply #11 on: June 16, 2008, 06:02:15 PM »
Okay well hopefully tonight my computer will be completely fixed and I will be installing Age of Conan and seeing if it works. I'll be using the trial, to see how it is before I start paying, but most likely I wille. So, if it is possible, to any who want to show up, maybe show me around after I get out of the starting solo area, that'd be great. OR at least talk to me about the game, help me out?

Also I'm going to Wiccanna, or however you spell it, since you all seem to be there...

Offline OldSchoolGamer

Re: Age of Conan
« Reply #12 on: June 16, 2008, 09:12:32 PM »
The last time I tried MMORP was around 2002.  This is a game that, from what I've heard, tempts me to try again...

Offline chronosmaker

Re: Age of Conan
« Reply #13 on: June 16, 2008, 09:18:03 PM »
Aaaaand my computer won't start...

Freaking...

Offline ZK

Re: Age of Conan
« Reply #14 on: June 17, 2008, 01:04:26 PM »
I dropped it due to repetitive play and not much to do once you get pass the intro island.

My synopsis? As with any new MMO, a rule of thumb is wait at least six months before getting into it if you want more an expansive play and definitely more polished product.

Offline JadeCore

Re: Age of Conan
« Reply #15 on: June 22, 2008, 07:10:43 PM »
Well, from what I've been seeing on a couple other forums, Wiccana is shaping up to be the "unofficial" RP-PVE server, seeing as both the "official" RP servers are PVP

I was being facetious. :)

I dropped it due to repetitive play and not much to do once you get pass the intro island.

My synopsis? As with any new MMO, a rule of thumb is wait at least six months before getting into it if you want more an expansive play and definitely more polished product.

To be fair and objective, AoC essentially takes the same systems (and is designed as a whole) as most of the last generation of MMOs (World of Warcraft being one most people will be familiar with). It does very little that is truly difference - what it has is many gimmicks. Some of those gimmicks actually work and do make minor changes in how the game proceeds (but not plays). Others, are just gimmicks and trappings for doing the same thing as before.

While there is potential to be different and the possibility of newer systems adding great changes, one must ultimately realize that the base fundamentals of the game have been set. And that is something that will never change. Well... it can, but then you end up with a buncha angry customers (See Star Wars Galaxies).

Like most of the MMOs that have taken the WoW route of MMO design, the gameplay will feel familiar and offer, essentially, hack-n-slash mostly mindless play. It's only superficially tactical and exploratory. This isn't an RTS, 4X, or whatever... it's still, firmly, Diablo. That said, as with most current MMOs and MMO-like games, what will keep or maintain that core player base is the community. People finding like minded folk to play with and socialized with will ultimately be why people stay (and not complain). People that want the sort of gritty, low fantasy setting, will enjoy AoC as long as they're not people trying to play some sort of hardcore game. Those that are will likely move on to Warhammer or some other such game (and from there, move on again). And those that are looking for something from a different genre will also probably lose interest quickly.

In summery, is it as innovative and fresh as the hype would say? No. It's a "Me too" WoW-like game that tries to unsuccessfully re-invent the wheel on occasion. But, the formula is a proven one and if you have a bunch of people to goof around with, it can be a fun one.