When I ask this, I just want to make sure that I understand the timeline for this game.
With First Contact, humans and Klingons get into a war that lasts around ~200 years. Memory Alpha gives 2063 as the date of First Contact, so that brings us up to ~2263. This is when humans get brought into Klingon Empire. I'm guessing, initially, humans operate independently for a while. The game will start ~2294 (Memory Alpha has TNG starting in 2364, and the game is mentioned to start about 70 years prior to TNG). Human/Klingon joint operations start approximately 2264, as it has been mentioned that humans and Klingons have only been working together about thirty years. This also seems to fit, since the elder generation of humanity would have actually fought against Klingons in the war, while there is a new generation of humans who have been raised knowing nothing but being part of the Empire.
Am I on the right track here? I just want to have it right in my head so that if I end up being accept, I playing in a way that's true to the game concept and foundation.
Name: Vlad Rasputin
Sexual Preference: Heterosexual
Brief History: In light of humanity's relative physical frailty, a group of scientists decided to return to the dreaded science of eugenics in order to produce better soldiers for the Empire. These augments were cultured and raised on Earth, and subjected to training and education that would ideally forge them into strong, honourable warriors. Taught never to retreat, and never to surrender, their superior ambition was bent to turning their superior abilities to earning a place of pride and prominence for humanity within the Empire. Some children refused to submit their ambition to this task, and, desiring to become latter-day Khans, decided to go rogue. They were subsequently hunted down by their brothers and sisters - the most dangerous game of all. Vlad proved an especially relentless hunter, by necessity, as the rogues became more cunning in their flight and in their hiding. One even made it so far as Luna before Vlad ran his prey to ground, winning in a zero-g duel to the death.
Vlad has served in combat with honour and distinction. He was placed upon a grand ship, with an honourable captain eager for glorious combat. It is a good time for him to be alive; he may live to dispel notions of human cowardice and ineptitude.
Distinguishing Marks: Vlad has silver coloured irises.
Personality: Solemn and given to introspection, Vlad is not given to the boisterous nature of the stereotypical Klingon warrior. He is, however, not excessively grim nor unduly melancholy. In his private time he chooses to read philosophy, human and Klingon alike. It is a favoured pass-time of his to debate points of philosophy with those Klingons who embrace their spirituality and are inclined to consider philosophical matters in addition to the raw physicality of warriordom. Vlad has ambitions to one day command a ship and soldiers of his own, and human methods of gaining power gnaw at the back of his mind, conflicting with the ideals of honour, duty, and loyalty he has been instilled with.
Additional Information: Vlad has been trained, in addition to standard human phaser weapons, to dual-wield combat knives. His skill is great, and is easily the match of many Klingons armed with traditional Klingon melee weapons. His Augmented physiology gives him certain advantages over the baseline of humanity: remarkably agile, five times stronger than a normal human, resistant to sickness, enhanced senses, possessing heart muscles twice as strong and lung efficiency 50%greater than normal. He shows greater resistance to energy weapons than a normal human, and his natural lifespan may be as much as double that of a normal human. (however, given the rigors of combat he is sure to be exposed to, it is unlikely this will be demonstrated)