So far.. It's broken down into categories.
-Core Races: (Dwarves, Elves, Halfings, Half-Elves/Orcs, Humans)
Alternate Traits: Good options to allow a few tweaks to make a 'city elf', mountain/exile dwarf, ect. Good small bits where you switch out some racial traits to 'tweak' the character but nothing too overly powerful
Class Racial Archetypes: some that stand out to me: Gnomes: Two Words ('Experimental Gunsmith')
Equipment. Dilettante's outfit (gnomes), Roar Cord (think halfling bullroarer).
Racial Feats: Some good ones..
Racial Magic items.. the one that stands out BEST.. Book of Marvelous Recipes (Hafling magic)
-Featured Races: (Aasimar, Catfolk, Dhampirs, Drow, Fletchings, Goblins, Hobgoblins, Ifrits, Kobold, Orcs, Oread, Ratfolk, Slyphs, Tengu, Teifling, Undines)
-Uncommon Races (Changelings, Duergar, Gillmen, Gripplis, Kitsune, Merfolk, Nagaji, Samarans, Strix, Sulis, Svirfneblin, Vanaras, Vishkaanyas, Wayangs)