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Author Topic: Early Skyrim DLC Rumors  (Read 3081 times)

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Offline klamityTopic starter

Early Skyrim DLC Rumors
« on: April 27, 2012, 08:14:23 PM »
Reference Video Link

So, from the video above, it seems that buried within the latest Skyrim PC patch there are notes pointing towards "Snow Elves" and the "Snow Elf Prince." This could mean the up coming DLC will be about the Falmer, AKA the Snow Elves who were enslaved by the Dwemer (Dwarves) so long ago.

My thoughts are we're going to be hearing an announcement about it at the upcoming E3, with probably a release date for Xbox 360 set for June. Which means that with microsofts exclusive 30 day bullsh*t, PC and PS3 users wont be seeing the DLC till July. That's just me speculating :)

What are you hoping to see in the first piece of Skyrim DLC?

Offline Samael

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Re: Early Skyrim DLC Rumors
« Reply #1 on: April 27, 2012, 08:48:44 PM »
The Falmer tunnels and ruins were some of my favourite parts of Skyrim, since they really managed to show how much that race degenerated and changed from its glorious days of yore. I also enjoyed learning more of the Dwemer lore along with it, and what kind of bastards they were.
I hope this'll be something bigger, more akin to an addon than just DLC. Looking forward to hours being lost in it.

Offline klamityTopic starter

Re: Early Skyrim DLC Rumors
« Reply #2 on: April 27, 2012, 09:25:29 PM »
Well, as Bethesda have stated prior, they are not releasing DLC so much as expansions. This will be a sizable chunk of DLC. One of my favourite regions in the game was Blackreach, and i really wish they'd expand on it :D

Offline Callie Del Noire


Offline Shjade

Re: Early Skyrim DLC Rumors
« Reply #4 on: May 31, 2012, 01:40:42 PM »
Vampires again? :|

Nice that they'll be fleshing out the Dawnguard though. That is what those zealots in the mountains called themselves, right? The ones who seemed sorta unfinished?

Offline LadySyn

Re: Early Skyrim DLC Rumors
« Reply #5 on: May 31, 2012, 06:18:19 PM »
What do you mean, again? Vampires are rarely touched upon in the Elder Scrolls Universe. Though I never thought they could transform like that...strange.

Looks pretty cool though. My homicidal Breton thief-girl will fit right in with those Vampires.

Offline SinXAzgard21

Re: Early Skyrim DLC Rumors
« Reply #6 on: May 31, 2012, 07:48:39 PM »
Guess I'll be dusting off a spot in my comp for Skyrim when Dawnguard releases.

Offline Shjade

Re: Early Skyrim DLC Rumors
« Reply #7 on: May 31, 2012, 09:03:24 PM »
What do you mean, again? Vampires are rarely touched upon in the Elder Scrolls Universe.

Ehh...considering the way they're treated overlaps so much I was probably combining vampires and werewolves in my head. Just seems like those two are the go-to "there's more to this world than just quests!" additions.

Offline klamityTopic starter

Re: Early Skyrim DLC Rumors
« Reply #8 on: June 01, 2012, 04:27:59 AM »
Well, this is what I can see so far.

Crossbows
New vampire forms
Mounted Combat (if you haven't tried it already on the PC beta patch)
New zones, factions, enemies
New weapons, armour, spells(?)
More 'events' (see the dragon diving beneath the ice)
A return trip to Sovengarde or somewhere similar via a portal
New tilesets (for modders)

Offline Story Tale

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Re: Early Skyrim DLC Rumors
« Reply #9 on: June 01, 2012, 07:06:07 AM »
Mounted combat? Does this mean there will be armour for our horses now? When do I get a unicorn? ::)


Offline klamityTopic starter

Re: Early Skyrim DLC Rumors
« Reply #10 on: June 01, 2012, 02:49:42 PM »
No clue about armour, and if you have a PC you can get mods for both :P

So far, from what I've seen and tested, only melee weapons work on horses, and the respective left and right hand actions swing either left, or right of the horse. Sorry, no duel wielding or mage-calvary from what I see ):

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Re: Early Skyrim DLC Rumors
« Reply #11 on: June 01, 2012, 02:58:26 PM »
Boo I play on my xbox. Boo about no mounted mage combat as well. How awesome would a destro mage be on an armoured horse?

Although, you probably still can't take them into dungeons, I'm assuming. If you could I am firing Lydia stat. My horse never complains about carrying my burdens.

Offline Shjade

Re: Early Skyrim DLC Rumors
« Reply #12 on: June 01, 2012, 08:30:57 PM »
The dragon diving into the ice lake was probably the most interesting part of the video to me. Dragon battles were so...monotonous. Giving them more tactical options would do a lot to make the combat less dull (in theory anyway).

As for mounted combat: mounted mages would be way too hard to kill. High mobility coupled with long-range nuking? The AI would never be able to keep up.

Offline Wolfy

Re: Early Skyrim DLC Rumors
« Reply #13 on: June 02, 2012, 04:25:35 PM »
Boo I play on my xbox. Boo about no mounted mage combat as well. How awesome would a destro mage be on an armoured horse?

Although, you probably still can't take them into dungeons, I'm assuming. If you could I am firing Lydia stat. My horse never complains about carrying my burdens.

my Lydia was killed when a dragon ate her. T_T

I wish I had someone to complain about my burdens....

Offline klamityTopic starter

Re: Early Skyrim DLC Rumors
« Reply #14 on: June 02, 2012, 04:33:36 PM »
I never use followers. Iunno why. One less thing to worry about.

Also, for PC users, get Bandoleer. Seriously. 600 carrying capacity without any perks or Steed Stone.

Offline Shjade

Re: Early Skyrim DLC Rumors
« Reply #15 on: June 02, 2012, 05:13:32 PM »
Or you could just not obsessively pick up every item you run across. >.>

I never liked using followers because they screwed things up too often. They got in the way and/or ruined my stealth efforts far too often for their few moments of usefulness to compensate.

Offline Chris Brady

Re: Early Skyrim DLC Rumors
« Reply #16 on: June 02, 2012, 06:59:24 PM »
Or you could just not obsessively pick up every item you run across. >.>

Us warrior types get screwed with our armour weights, especially given that everyone, no matter race or gender starts off with a 300 carrying capacity.  And if you're melee?  Well, you need points in Health as well as Stamina.  So Bandoleer is a freakin' Godsend, especially at daedric armour weights.

Yes, I know, invest in Heavy Armour.  My Orc Who Would King, is now level 33, and only has 67 in it, not enough to get Conditioning.  And that's me in their faces constantly, too.  I have a perk unused, for that simple reason.

Offline Callie Del Noire

Re: Early Skyrim DLC Rumors
« Reply #17 on: June 02, 2012, 07:44:58 PM »
Us warrior types get screwed with our armour weights, especially given that everyone, no matter race or gender starts off with a 300 carrying capacity.  And if you're melee?  Well, you need points in Health as well as Stamina.  So Bandoleer is a freakin' Godsend, especially at daedric armour weights.

Yes, I know, invest in Heavy Armour.  My Orc Who Would King, is now level 33, and only has 67 in it, not enough to get Conditioning.  And that's me in their faces constantly, too.  I have a perk unused, for that simple reason.

If you got enough health (and magic) let a mud crab womp on you a while.

Offline Chris Brady

Re: Early Skyrim DLC Rumors
« Reply #18 on: June 02, 2012, 08:49:34 PM »
What's really funny?  Mud crabs STILL hurt at 300+HP, but I Block?  They don't do much damage, like less than 10 per hit.

Offline klamityTopic starter

Re: Early Skyrim DLC Rumors
« Reply #19 on: June 02, 2012, 10:05:04 PM »
Heres what I did. Summon skeleton, wail on it, let it beat me until it dies. Simple.

At least it wasn't like the last boss I just faced in Diablo. Teleport and one shot. Whoopee.

Offline Chris Brady

Re: Early Skyrim DLC Rumors
« Reply #20 on: June 03, 2012, 02:48:02 AM »
Klam, pure warrior, cannot cast magic.  XD

Offline klamityTopic starter

Re: Early Skyrim DLC Rumors
« Reply #21 on: June 03, 2012, 11:15:25 AM »
Is that a self imposed restriction? xD

Offline Chris Brady

Re: Early Skyrim DLC Rumors
« Reply #22 on: June 03, 2012, 03:18:15 PM »
Is that a self imposed restriction? xD
Yes.  But it's also the only way to play as you CANNOT to longer put points in everything, you have to focus on what you want.

Offline Shjade

Re: Early Skyrim DLC Rumors
« Reply #23 on: June 03, 2012, 05:55:21 PM »
What's really funny?  Mud crabs STILL hurt at 300+HP, but I Block?  They don't do much damage, like less than 10 per hit.

You also don't get any Heavy Armor experience if you block, only Block experience.

So stop blocking.

Offline Damian Silvermane

Re: Early Skyrim DLC Rumors
« Reply #24 on: June 03, 2012, 05:59:57 PM »
Just saw the trailer for the DLC and I'm quite impressed, glad Bethesda still lets you choose between either side like you could in the civil war. I'll be dusting off my mage breton and get him ready to tear apart the new enemy.  >:)