Braxus Core - TAKENType: Story RPOpen: F
This idea is a blatant hybrid of Starcraft and Starwars for the most part, with other elements thrown in from various pieces. Description:
The year is close to 2218 and it has been nearly 3 years since the ill-fated expeditionary mission into the core of the galaxy. Ever since 2103, humanity has been gradually worming their way towards the centre of the galaxy where they hope to find the enormous wormhole projected to be there - a slow process since the closer one gets to the core, the more hostile the environment becomes. The NSC Liath which was the largest of ships ever constructed and sent to establish a safe-haven on an inhabitable world with its crew in cryo-stasis, was caught in the blast of a supernova. Severely damaged, the Arc forged on before the reactors reached critical, and as a safety measure, the three sections containing the sleeping crew were jettisoned.
It now three years on, survivors of the Patrem section of the Arc, attempt to live a life on an inhospitable and hellish planet that they have named Gehenna - by fluke, the planet revolves so slowly that one side always faces the sun and is a burning barren wasteland, periodically ravaged by extremes of heat of the solar flares from a dying sun. The other side of Gehenna is perpetually frozen over in an unforgiving permanent night. Only along the twilight rim between the light and the dark have people found a place to live, though life is never certain - caught between the colossal sandworms of the deserts and smaller, but more vicious and horrific iceworms of the frozen dark.
No contact has been had with any of the others, at least until now... though it is only the start of a storm. Duration:
I had this idea mainly from a desire to see a clash of cultures, as well for an obscure little phase of having a tempestuous romance between a pale, blue-eyed blonde Hallibel-esque (from Bleach) elite soldier and a coppery-skinned, jet-haired psychic warrior. Their biggest problem being that the people of the Patrem section of the Arc were convicted criminals that were supposed to be used as an expendable workforce, whereas those on the Memron section of the Arc had roles similar to wardens and enforcers. Naturally this puts the two at odds.
Another recurrent idea was that due to environmental factors and mutation, the humans of the respective worlds have reach genetic saturation - the inhabitants of Gehenna are uniformly pale of skin, blonde or silvery of hair, and blue or grey of eye. Likewise the psykers are universally copper of skin (as the metal, rather than normal skin tone), black of hair, and yellow or green of eyes. The Gehennans got the bulk of Terran/human tech and are the most technologically advanced, where the psykers have adapted to other conventions. Player:
Any person who has a thing for ruggedness, armour, guns, survival, and hardheadedness in a character to play the heroine of the story (as in the picture, though appearance need not be as, though I'll be very happy for anyone who would be willing to play a Tia Hallibel-like character). Still I'm quite open for working up with new ideas if this request has sparked any of your own
Unlike the previous request, freeform is the most likely playform of this RP, though if there is a comparison, it would be to the Starwars SAGA edition; with only humans and the psychic effects being substituted for force effects.