Lately I've been having the urge to try to run a Scion game. I don't usually try to run more than one game at a time, but I've got a few ideas and want to see if there'd even be interest. I have a few ideas but may just end up running one of the oneshots if all else fails.
I've never run Scion, but I've run all sorts of White Wolf games, including Exalted, so I can probably handle it.
House Rules I'm thinking so far:
Legend 2. Legend can't be further bought with BP or XP, but will be rewarded during major events to keep the entire group at the same level.
Epic Perception will be used to apply automatic damage successes to firearms and crossbows in the same way that Epic Strength is used.
Epic Stamina will allow for strenuous activity for a number of days equal to the autosuccesses, and then a number of hours equal to Stamina+Fortitude, and then further normal rules apply. I may change this after I see how it goes.
Scent the Divine may be purchased but will not be awarded for free at creation.
Having a 1 in an Attribute indicates a notable deficiency which should be roleplayed. However, a 1 in a Virtue indicates something which has no particular bearing upon the individual Scion. For example a Scion with a 1 in Manipulation will be a terrible liar, likely quite gullible as well, but a Scion with 1 in Valor needn't necessarily be a coward.
A Mental DV will be derived from a characters Willpower + Integrity + Legend, halved, round up.
I would like to get people who are able to post at least once a day. Obviously, this won't be continually possible and emergencies will happen, but I'd appreciate people who can usually do so, rather than get some people who can post several times a day and some people who have difficulty posting more than once a day.
For setting, I'm planning on starting out in a big city, let's call it Newhaven. It'll be fictional, and if anyone has any particular needs for their character (such as gun control laws), they can let me know and I'll accommodate.
Newhaven has one big river that flows through the middle of the city, and is near the coast. The north side tends to be richer and the south side poorer.
If someone who isn't familiar with system games is interested, I'll see about allowing people in as some sort of mortal or quasi-mortal being like an amazon, ghost or something. I'm sure somebody will have non-relic Birthrights that they won't mind someone else playing.
If a virtue fits a God fairly well, and the listed one does not, you can swap over without the listed XP penalty. Be ready to make a case for why the listed one doesn't fit and why the unlisted one does fit.
Alternate rules from the wiki will be considered on a case by case. Some I will allow, some I won't, mostly based on what's already in the book and trying to follow the spirit of that.
I'm playing with the idea of a type of jewelry which allows mental communication between all those who own those pieces of jewelry, as a one dot Relic. I may not do this since it makes Telepathy less useful, but it's something that I love to have in games. Activating it would be a point of Legend for scenelong and work within the range of a city, and send only thoughts that the person wants to send. If enough people like this idea, let me know and we'll see if it's workable.
If I ask for a roll, it'll be based on the post you just made, and stunt dice may be awarded. Therefore, it's best to have good posts on everything.
XP will be awarded to everyone at the same rate, and if anyone gets a +3 stunt, I'll give the bonus to everyone. If anyone feels that this is unfair to give the XP to everyone when someone earns a +3, I can be talked down on that part, but I like it because it keeps everyone rolling in XP.
I'd appreciate if people can post how they spend their bonus points. It'll make it easier for me to count up their sheets.
Talking with Muse brings up the idea of Elsewhere. For those who aren't familiar with Exalted, Miyu has a similar thing in her game, which hopefully she won't mind me reusing, though I'll remove it if she is anything but honored: For one dot, a relic can be banished into an extradimensional space at the cost of one Legend. Pulling it back is a reflexive action. Similarly for one dot, the weapon can be a tattoo upon the body that can be drawn out for use at the cost of one Legend.
Having duplicate weapons which provide no function beyond aesthetics will not cost extra Legend points. If you want two swords with identical stats to wield them double-handed, I don't see why that would cost extra points. Using the example of Donnie Rhodes' guns as my reasoning for this one.
IC Thread: http://elliquiy.com/forums/index.php?topic=122915.0
OOC Thread: http://elliquiy.com/forums/index.php?topic=122865.0