Kunoichi; I allow tauric template and Lolth touched feat to work together. Also undead also works as tauric creature had been alive before turned skeleton/zombie or vampire. But for some wicked background I could allow example half-drow half-fiend tauric creature. Anyways ask first and then I judge when it comes templates. Tauric creature is one more interesting templates around :). However I could think Lolt touched drider to be quite interesting and suitable companion for high level paladin of Lolth. As altough drider is shameful state but if drider is blessed by Lolth then it means it's divine creature in itself (comparable to draegloth perhaps).
I was more thinking something overtly-monstrous, actually. ^^; Something admittedly less connected to the drow, but consequently more likely to be made a gladiator due to being exotic and bizarre. Here's the two basic choices that I've been thinking of for the past several hours, and which I am honestly not expecting you to approve:
For option one, begin with a 9-headed Pyrohydra. Add the Chimeric template (MMII), choosing a Red Dragon for the dragon head. Add the Dungeonbred Monster template (Dungeonscape), shrinking the size from Huge to Large and improving the flight maneuverability by one step. Add the Guardian Monster template (also Dungeonscape), granting the creature a number of extra sensory abilities. Add the Lolth-Touched template for +6 to Con and Strength and immunity to fear. Add the Tauric template (Savage Species), replacing the Goat head with a sexy human body. The end result is nine 1d10 primary bite attacks, one 2d6 secondary bite attack, nine jets of fire usable as a standard action every 1d4 rounds, one 20-ft. cone of fire usable every 1d4 rounds, immunity to fire and fear, fast healing 19, 50 ft. fly speed with average maneuverability, combat reflexes and multi-attack as bonus feats, absurd physical stats, and the whole thing is just generally one scary, scary monster with 10 HD and no class levels.
The main downside is that I have a hard time picturing this one visually. Ten heads and a humanoid torso? It's like a creature out of Greek mythology.
For option two, begin with a Dire Lion. Add the Magebred Animal template (Eberron Campaign Setting). Add the Horrid Animal template (also Eberron Campaign Setting). Add the Chimeric template, selecting a Black Dragon for the dragon head. Add the Arcane-Blood template (Dragon #350), forcing anyone who makes a successful melee attack without benefit of reach to make a reflex save vs 1d6 acid damage. Add the Guardian Monster template. Add the Lolth-Touched template. And finally, add the Tauric template, once again replacing the Goat head with a sexy human body. End result is two claws, two bites, pounce, improved grab, rake, improved natural attack with all natural weapons, multi-attack, other bonus feats, 40 ft. line of acid usable every 1d4 rounds, 2d6 acid with primary bite attack, acid immunity, absurd physical stats, and the whole thing is a scary monster with 10 HD and no class levels.
The downsides for this one are the clumsy flight speed and the lower number of natural attacks, though the pounce-grapple-rake routine could still be pretty deadly with that bonus acid damage. Lack of combat reflexes and the only ranged option being the line of acid leaves this one with less of an ability to deal with large groups of foes, as well, though acid is less commonly resisted than fire.
I can't help but want to play the first one, especially since I'd be taking all sorts of monstrous feats and just generally making it a badass and deadly monstrous arena champion. At the same time, though, I fully realize how utterly bizarre such a character would be, so again, feel free to say no. ><;