Xillen's introductionXillen's ons and offs
Xillen's story ideasXillen's apologies and absenses
I'm available for both Play by Post (Forum games) and Chat/IM games. However, since it's a lot easier to run a one on one or solo game over IRC or IM, than it is to run a group game over IRC or IM, and since one can only run so many Play by Post/Private Message/Email games, I prefer to reserve my Play by Post/Private Message/Email games to group games.
Note that I live in the Netherlands, and will rarely be available for play after 2 am. If you live on one of the american continents, and are only available in the evenings, do not bother to set up a Chat/IM game with me, since I'll be asleep when you can play. Forum Games of course do not suffer from this problem.Losing the GameLucy had been driving for a couple of hours straight as she parked her black Land rover. Dustbowls swept over the parking lot, which was filled by trucks mostly. As she stepped out, she gave the gas station annex cafetaria a short taxing look. It didn't look anything special. The windows could've been cleaner, the neonlights that informed her the place were open had a malfunctioning e, the trottoir in front of it was outright dirty, and the walls, which hadn't seen paint in ages, showed several cracks here and there. But they seemed to serve food, and Lucy had gotten pretty hungry, so she decided to give it a shot. After all, there was no telling how far the next stop was away. Making sure not to leave it unguarded, she grabbed the suitcase filled with money, locked her car and made her way for the cafetaria.
As the brunette stepped inside, she got welcomed by the smoke of sigarettes and the smell of alcohol, which the ven on the ceiling tried to clean to no avail. For a moment she had the feeling of having travelled back in time, as the interior seemed to be coming right out of the 70's. The only things assuring her she was still in the 21st century were the news program played by the anchient television hanging above the bar and a businessman sitting by himself at a table in the corner, making a mobile phone call while he was checking stuff on his laptop. Even the clothes some of the customers wore were hip a couple of decades ago.
After Lucy ordered some food, a flapping noise was starting to bug her. As she looked around the place to see what was causing it, she saw a young man, late twenties maybe, sitting in a sideroom, playing tricks by tossing cards from one hand to the other. He seemed a little out of place, wearing a tight T-shirt mentioning something about the beach, black yeans and a pair of sneakers. His shaven face was on the charismatic side, with deep brown eyes and short, black hair welkept in a modern model. As he noticed he got some attention, he whistled for a second. "Well, well," he said, with a voice that wasn't unpleasant to listen to, not to girlish, but not too heavy either, "we don't see people like you walking in here every day."
With nothing better to do, Lucy had a bit of a chat with the guy, called Michael, and eventually the topic steered towards cardgames. After she fetched her dinner, he suggested her to play a game of poker, to get her mind off the road so to day. Since she still had to spend time eating her dinner, she didn't mind, and so they played. To make it a little more interesting, they put in some money, 50 cents per hand. Though she was in it for the fun, she won most of the hands, and didn't object to raise the stakes a bit. Completely into the game, she kept on playing, raising the bets bit by bit, eventually betting 10 dollars per hand. It wasn't a problem though, she had been real lucky and had won 62 dollars, so even if she lost a hand or three, she'd still gain money out of it.
Little did she know that the cards were marked with miniscule signs, smaller than her untrained eye could see. Michael could see them, however, and in combination with his nimble fingers, both players got the exact cards that he wanted them to have. For now, he was just trying to make her relaxed by letting her win most of the games. Of course he won a few here and there, otherwise it would lack all realism.
Eventually, Lucy informed him it was time to move on. Michael smiled, and answered: "Sure, this will be our final hand then." as he was already dealing the cards. Not seeing anything wrong with one more hand, Lucy grabbed her cards to see the Ten, Jack, Queen and King of Spades, in combination with the Three of Diamonds. Not a bad hand. If she would get a Spades back after the draw, she'd have a flush, and if she got either a Nine or an Ace, she would have a high straight. Adding the options together, she had a pretty decent chance of winning this hand.
This is an example introduction. Name and appearance of the woman can be changed. The whole setting can be changed as well. Any setting will do, but he must have some perfect and unnoticable way to play the cards. Any other reason as to why she got into the hybrid game is fine as well, as long as it requires that she sees it through until the very end.
Michael will deal her the Nine of Spades. With the secondbest possible hand, she'll decide to go all on. He of course will have the best possible hand, and she'll be in a pinch. She really needs that money back, or their home property will be confiscated by the local authorities.
Michael "feels sorry for her" and will offer her a chance to win the money back with a hybrid game of strip poker. They would keep on playing, and if she wins while fully dressed, he'd give her 10% of the money back, and else an article of her clothing. However, if she loses, she either has to pay an article of clothing, or perform some kind of service to him. She can come up with an idea of her own for this, or give him carte blance to use, torture or humiliate her in one way, against which she can't say no once decided. Of course now her "luck" ran out.Ambush in Outer SpaceOne of mankind's vulnerabilities is the planet it lives on. Though Terra has supported us for millions of years, and other lifeforms for over a billion years, there is always the off-chance of a cataclysmic disaster. In addition, more and more factions are becoming capable of destoying the entire planet with a single push on the red button, not to mention the 0.000 000 001 549% chance of the super reactor melting down, instantly evaporating all life on the planet. There are of course the Lunar and Martian colonies, but those are hardly self-sufficient, and do not provide the basis that is required to sustain the rebuilding of a new civilization. Eventually, they would follow Terra's downfall.
The Program came up with a durable solution: Colonization! Funded by numerous factions, it started the creation of a massive spaceship, uncreatively named Gaia. SETA recently found, through means of spectroanalysis, another planet with the same air structure as Terra, and thus most likely inhabitable by Terrans. To maximize initial growth, the spaceship would only transport healthy and fertile human females of all ethnics, who were required to bear children by means of a sperm bank that would be shipped along with them. The actual number of children were based on the function they performed on the ship and in the new colony, and all woman had to agree with these requirements beforehand or not offered a spot on the ship.
However, halfway, an alien species embarks the ship and takes over control, while making the terrans work in their place, quickly filling the spaceship with creatures from two different planets, as well as biological mutations of either. The player is woken up when everything is already long in motion, discovering the changes to the spaceship bit by bit as the various new creatures take her through ordeal after ordeal.
Note that this is more of a solo story than a one on one. Though there were only women sent on the ship, the situation has changed enough by the time the character woke up, that female on female sex ain't the only remaining option.With Muff DiverCube XXXA room.
It was fourteen feet by fourteen feet wide and fourteen feet high. The walls consisted of iron plates, appearantly welded together, lacking any kind of decoration. In the very middle of each wall was a hatch, around four by four feet. Vertical iron rods around one and a half feet in length formed the hatches' handles. The handles of two doors on opposing walls sticked out, connected to the hatch by a small iron rod sticking around two inch out of the hatch. The handles of the other hatches were pressed tight against the hatch doors, in small notches that were just the right size. Larger alcoves, around six inch deep, were present not only below each hatch, but also above and besides them, creating room for sports of two inches in diameter, all seperated roughly one feet away from each other. Horizontal bars formed the sports below and above the hatch doors, while vertical, but otherwise identical bars were present left and right of the hatch doors. Every corner of the room had what appeared to be a lightbulb, a sphere with a radius of eight inches, split in half three times, so it fit the corners exactly. The artificial light was strong enough to illuminate the entire room, but not so strong that it would blind someone that would look right at them.
If not for the handles present on the doors, the walls would be completely symmetrical, where turning a wall ninety degrees would seem to return the exact same wall, except for the handle. The walls seemed identical to each other as well, except for the handle sticking out slightly in two opposing hatches. In fact, even the floor and the ceiling, which both also carried a hatch, were made identical to the walls, including the sports that would make for the ladder. The handles in these two hatches were pressed againt the door, just like two of the handles on the wall.
Three women found themselves waking up in such a room, everyone of them naked, lying on the cold iron floor. They must've been either in seperate rooms, or in the same room at seperate times, for each of them was on their own. As each of them tried to remember how they got there, they came upon a blank. Anything concrete, even something so simple as their names, it wasn't there. They couldn't remember the slightest detail. There was still knowledge inside there, though. Their thought was coherent, and they were still able to recall the name for anything that came in their line of sight. The only word that seemed to run through their mind was "up".
Loosely based on the Cube movie trilogy. Several women find themselves naked and seperated in a complex consisting of various rooms. Some of the rooms contain traps, while others require puzzles to be solved to be passed, with both the traps and puzzles usually including some sexual element, occasionally degrading or painful. As the characters explore and meet up, they find out that the system of rooms as a whole is a puzzle on it's own. One that need to be solved if they ever wish to escape from that wicked place.With Ellyssa, Nephili and SeraphInterstellar ExplorationsA distant planet is discovered, travelling along the outer distance of the known universe. Spectroanalysis points out that their atmosphere is practically identical to that of Terra. To investigate it, the fastest, and thus smallest ship, is sent to investigate the planet. The on board life support system is only strong enough to support two travellers, while the cockpit itself can barely handle one. There is a single large chair where one pilot can sit, with the second pilot sitting with her back against the first, clothing being ommited because it would be crowded and warm enough already as it is. When not travelling, a bag can be blown up around the spaceship, so they have a little leeway to move around. Social studies proved that two females would have a lot better chance to endure this continuous close body contact than two males or a combination of a male and a female would, so the choice for two female investigators was quickly made.
It's a long distance from earth, so the two women only have each other to rely on, as they enouncer several species, of two or more genders, but all genders are pretty feminine in nature (except for their reproduction organs). Some are friendly and submissive, but some force themselves upon the unfortunate investigators.
Note, this idea was actually designed for a specific partner in mind, but she went with the other option I gave her, so posting it in here. Pretty feminine in nature, so it could fall under lesbian if you'd accept herms. Could work with you playing one pilot and me the other, you playing both pilots, or two female players playing one pilot each.With LirlielThe Perverted SpiritA young woman goes on vacation to an eastern-europe country. One day she decides to go hitch-hiking and comes across a small castle. Being a tad curious, she goes inside and awakes an old, perverted spirit. Without her knowledge, the spirit nestles himself inside her, and from that moment on, she frequently has the weirdest ideas spring up in her mind (they're actually suggestions offered by the spirit, but she's unaware of that), and despite how stupid, humiliating and enbarrasing they sound, something actually makes them accept as very logical and she's driven to perform them, even though in the back of her mind, she knows it's the wrong thing to do.
Note, this story idea is partially resembling mind control. You have to feel comfortable switching your character's train of thoughts to suddenly accept and welcome ideas that are perverted, embarrasing and humiliating, even though that would not be in the character's nature. Since I received a question about it, the suggestions are intended to be subtle. She's not just going to bend over in front of everyone or walk around naked in public places. She won't be pushed to do actions that will cause her spectators to assume she's insane.Quinsanity"Hello there! I am Nathan Beagleman, your host for this evening, and I welcome you to another episode of Quinsanity," Nathan started, as he smiled into the camera, his short black hair styled back and his somewhat muscular build clothed in black yeans, a tight white shirt, and modest dark shoes, "the show where women will go to great lengths to have a chance at winning our prize money, while they signed contracts that forbids the loser to put on any type of clothing until 72 hours after the show, as well as granting us the right to film them during every minute of those three days. Highlights of previous contestants are available on our website, visible on the bottom of your screen."
The host started to explain for the viewers that tuned in for the first time: "The rules are quite simple. The candidates take turns in answering questions, while we seek for a specific answer. If multiple answers to a question exist, the candidate is not in luck, as only the answer on my ticket counts. If they give the correct answer, the other player will have to give up an article of clothing. Of course, since either candidate is only allowed to wear three articles, this soon doesn't become an option, and they receive different penalties, randomly selected from a list of eight possibilities. In the unfortunate case where a candidate answered a dozen questions right and her opponent went through all the options, the fun really starts to get on it's way, as the person that answered correctly is permitted to bring up her own idea as penalty on her unfortunate opponent.
"In addition, when a player fails to give the correct answer, her opponent is directly allowed to design a penalty, though logical restrictions apply here." the explenation continued. "A candidate that is still wearing her panties for example, cannot be forced to have intercourse, as her clothes would be in the way. Removing clothes does not count as a valid penalty. Also, I will arbitrary judge the contestant's ideas, and if one of them would include or combine too much, they will count as two or three penalties, so the creative mind would have to split them or up, or wait until her opponent has enough penalties stocked before the idea gets applied."
"A variety of available tools, as well as your host for the evening," Nathan continued, referring to himself, "can be incorporated into the penalty, and the candidates can play a role in their own ideas, if they so desire." As the host stopped talking, the camera turned, recording a corner of the showroom, that was filled with all kinds of gadgets, running from small and simple stuff, like vibrators, cuffs and nipple clips to large devices, including a water wheel with shackles connected on the side, standing in a large tank of water.
Now, I think I've bored you enough. Let's bring the girls in, so we can the show on the road." As the camera and lights focussed towards the door at the top of the stairs, connected to the dressing rooms, Nathan started to announce: "The first candidate of our evening, ..."
Looking for two female players that will play as candidates against each other. The 72 hour nude penalty for losing the game is written as a motivation not to give up, and doesn't need to be played out, though players are of course free to do so if they desire.With Brittney and Banyangirl
.Using her PetAs her hands rested on the ground in front of her, she stretched her legs, bumping her little butt against her mistress' crotch. Normally, such a degrading stance right in front of her mistress, with her ass higher in the air than her head, would make her all warm inside. However, the staring eyes of the guy watching them from a distance made her revulse instead. Of course she didn't show it, instead looking at him with the horniest, most seductive face she coud produce, breaking a bit of a sweat as she kept rubbing her butt up and down against her mistress crotch. Everything for her mistress, who had her eye set on the fellow, probably in one of the rare occasions that she desired for a bit of natural stuffing. Since she practically lived to serve her mistress, the pet was doing her best to help seduce him, no matter how much she couldn't stand the other gender.
A flush of embarrasment painted the pet's face, as her mistress' hands slipped into her tight white shirt, that showed her every curve, and unclipped her bra, pulling it back out. His eyes stung her, as he watched her now unsupported natural D's, held only together by that tight white shirt, that left nothing to the imagination about their shape. Yet, while resisting the urge to puke at him, she continued to rub and bounce her behind against her mistress' crotch, licking seductively over her lips, her eyes begging him, as she made an efford to let her breasts jiggle beneath her.
She was interrupted by a smack against her butt. As she looked behind her she noticed a hose in her mistress' hands. Knowing where this would lead to, she stepped away and turned around, bending her knees a little, as she shook her body all over, trying her best to give him a nice little show. As the cold water sprayed her, washing away the sweat on her body, her face flushed an even deeper red, as she was shivering from the cold water, and clearly uncomforted by the soaked shirt that gave him a clear view of her nipples.
The pet would be lesbian in nature, having no interest in him whatsoever. She's completely submissive to her mistress, and though she has no interest whatsoever to please him on itself, she'll take any order from her mistress, even if that allowed for him to get his dirty hands on her. She could have a masochistic interest, but that is not required. It's up to the player if the character is biologically speaking still a virgin at the start of the story.
The mistress would be bi-sexual, having her pet as her significant other, but that doesn't stop her from occasionally having some extra fun with people from either gender. She has a strong dominant position towards her pet, but relation to most others, including him, would be on equal standing or perhaps somewhat submissive. She could have a mild sadistic interest towards people taking a submissive stance towards her and/or a mild masochistic interest towards others, but again, not required. She wouldn't hesitate to order her pet around to benefit her own needs.
He would be a handsome guy with a healthy straight interest, surely willing to provide in the mistress' sexual needs, but at the same time showing a strong interest in her pet, which did a terrific job on arousing him the first time he set his eyes on her. The pet's submissive nature would surely catch his interest. He could take a somewhat dominating stance if the mistress' player would appreciate that. If either character has masochistic streaks, then he'd have the sadistic streaks to match them, but nothing too severe (as a general rule, anything that can be done by hand without the need of tools). His outward description could be made by either myself, or be based on guidelines of the mistress' player.
The intro was inspired by an erotic webclip (PM me if you want me to send you a link), but the actual story is not.Love by MagicTwo adventurers, one male, one female. The female simply adores the male, and though she has an idea that this ain't out of free will, but due to some magic spell, she doesn't care about that. She feels the way she does now, and enjoys being with him and serving him in any way she can think of, even though the feeling doesn't seem to be mutual, as he just abuses her and ravages her as he sees fit. In combat, she's always the one on the frontline, risking her life to protect his. It's just the way things are.
Again, medieval fantasy seems the most logical option here, but any setting that allows for adventure would do. This would be a mix between them enjoying each other and them being out adventuring (where they might run into other creatures that will have their way with her).
I'm more inclined to use system for this one (where I will take care of handling all the rules and the dicerolling, etc), but if you're opposed of that, freeform could work as well. Logical classes would be some kind of cleric for her (with a deity that has silly demands like only being able to cast spells while in the nude and only being able to prepare them while having sex (mastrubation counts)) and a mage for him. See the post further ahead in this thread for the deity and associated domains.The MountSince her father owed the halfling trader/scammer a huge dept, and since all of it was written down on more or less legit papers, he had no option but to give her away to pay off his depths. The moment the deal is settled, the halfling asks her to bow down, and places a collar around her neck. He tells her that he won't permit unobedience, and tells her "this" will happen if she does so or tries to remove the collar. Right after that, a pain strikes over her entire skin, as if thousands of needles were piercing it, and when she tries to scream in agony, she notices that her body is completely paralyzed. A moment later, everything looks normal, and the needles turned out to be just in her imagination.
He takes her to a smithy, and in front of it, he shows her a wooden stick over half a feet long, and about two inch thick, with long flowing hair, exactly the same color as her own, coming out of one end of the stick. He demands her to undress completely, equip the tail and crawl into the smithy on all fours, asking for a saddle and bit and bridle, as well as spurs for her rider and anything else he would need.
Medieval fantasy setting. Note that this is more of a solo story than a one on one, as the Halfling will be far from the only creature you'll be interacting with. I might also drop the saddle/bit/bridle part every now and then and go for bareback instead. Also, the feeling of thousands of needles can be changed to anything else as well.With SerenitysAngelMaiden's Refuge
A group of maidens destined to serve the king are freed when a dragon assaults their caravan, and have to survive the perils of both the civilians of the male-dominated kingdom and the weirder creatures strolling the landscape.Interest checkOut of character discussionOld Maiden storylineNew Maiden storylineHunter storylineCharactersTo be the QueenThe king is single, and looking for a mate to play with. Women throughout the land are offered to apply for the position of queen. A council of members preselects the sixteen most beautiful ones out of all the ones that applied, and each of these women gets a chance to please the king, who will pick the best half every time, which are allowed to advance to the next round and please him again, until only one remains. That woman will become the queen and liver a life in prosper. In addition, her family will be awarded a small fortune.
Didn't post in Brittney's game as we started a Quinsanity game at the same time. Decided that this story idea is not that interesting, and not reopening it.With RPFan01With BrittneyOther stories I'm playing in that were thought up by my writing partner, not me
:Aerial hunting (with AmberMK)
- A red dragon that find something missing in his life one day comes across a Pegasus, and decides to have some fun with this virgin creature.The Apple of Discord (with Apple of Eris)
- An ifrit (humanlike creature with several alterations like horns and wings) goes in search for an item of power and finds a golden apple that houses a spirit with a chaotic mind that has to obey the holder of the apple, while their minds are completely different.The Governess' Estate (with Muff Diver)
- A girl is unjustly sentenced for shoplifting and is sent off to a large estate, where she'll be instructed to serve as a Maid. The Governess, and hostess of the estate is not playing things fair however, and cares more about her own enjoyment than about the wellbeing of her maids.The girl from Ngoi Gai (with delle)
- A simple village girl gets dragged from home and sold to slave traders along the river. After enduring some repeated degradation, she manages to escape after the slave traders encounter freedom fighters.That's blackmail! (with Servant Girl)
- During her College years, she managed to keep the financial strings together by working as a stripper/nude model. Now, a couple of years later it comes to hunt her, someone using nude pictures of her to blackmail her into doing embarrasing stuff.Dungeons of Doom (lead by Jeramiahh)
- (quoted) Once upon a time, the ancient ruins of the Ra'n Dome were a great center of learning and arcane power. However, a terrible accident destroyed the place, and sent the majority of it to the plane of Limbo, embodiment of chaos. From the outside, it looks as if nothing has changed in the thousand years since its fall, but once you foolishly set foot inside, you find yourself in an ever-shifting, ever changing unpredictable dungeon. Many have braved its depths over the years, and a few have emerged form its bowels victorious; stronger and wealthier than before. Most, however, do not return, lost forever to some unknowable fate. Will you be one of the lucky few? Or will the dungeon claim you, too?Kaeru University (lead by Nazora)
- (quoted) A school game where the characters will interact as normal people with no powers for the most part, with an occasional twist. The Headmistress of Kaeru University is conducting an experiment of sorts, and occasionally will give one student or another the power to manipulate the reality of other living things and their garments. Thus, students are given the power to completely control another person, most often on the condition that the other person knows nothing about what is happening.