If it gets off the ground it will be free form with some limits which will make sense soon.
Each player controls a ruling family (royal blood) of a faction which has generational hatred towards those they boarder with. Although romance and relationships form between individuals across such boarders, nothing close to an alliance conceptually is that easy. Possible perhaps, but not without constant effort and circumstances will likely have it fray.
The world is "Alaron" - basically a mythical world resembling Europe during its dark ages where magic exists but in passive form. Paranormal places are known but intentional magic is ritualistic, artifacts from ancient times exist but they are more strange than useful and deliberate magic is limited to being managed via complex ceremonies in magic towers) (no fireballs or lightning-bolts from fingertips or the like )
You role play as many of your royal blood / their servants or whatever as you like, thus you can have a few actiony characters and a few schemers / strategists some ceremonial figureheads / whatever. Know those of royal blood typically will be escorted with an entourage of body guards etc but always your figurehead will be in your castle.
One thread per estate, one thread for "everything else" ie any place that doesn't belong to a player.
Wars / rapes / betrayals / plagues / poisonings / paranormal stuff encounters with mythical creatures etc is the norm.
Sort of like Mythical Europe on steroids.
Pictures being added to threads are encouraged - but all must be photo-realistic to keep the theme constant.
It is envisaged such that if one player doesn't post it doesn't hold up anyone, and if the storyteller doesn't post, that doesn't hold up things moving and developing elsewhere also. Over time the war-hungry factions end up posting often together - either in an alliance against some threat / or in competition for some opportunity that's bathed in battle - and the more diplomatic ones have more to do with each other .. and over time relationship landscapes between the ruling factions emerge on their own.
Mostly it would be something that could run itself as ambassadors of your lands could be posted in others estates - permitting dialog / scheming / sexual encounters etc without it needing a dependency on a centralised writer, freeing the the story teller to be focused on imposing disasters / opportunities etc to estates to keep things even and interesting.Your cutlure's Strengths / Weaknesses
(spend 20 points among the following)
- Civillian's infrastructure ( roads / workshops etc )
- Spy network
- Army (or forces whatever that may be)
- Magic Tower (the only place magic can be performed - and it does involve 10+ witches/priests/priestesses etc and nothing happens quickly)
(distribute any points placed in magic to one or more of the following sub-areas)
- Angellic (Healing)
- Demonic (Summoning)
- Scrying (Also can be used to fathom the mysteries of ancient artifacts)
Note: Anything that has instant effects would be due to artifacts that none know how to create anymore, if you found one figuring out what it does / how it does it / what it was made would mostly stay in mystery.
If you REALLY want to have some strange ability that isnt above, it has to be ok'd by all other players (ie ... can turn into a different creature as we are all werewolves etc) ... still a unique magic ability that is new and not common in typical fantasy books would be more likely to be approved due to novelty... What I was hoping for was
a) Extreme themes being deemed ok... (yes one of your nobles may be pushed over a cliff ... but another will replace them). But not comical scenes, IF your thinking anime this thread isn't for you.
b) Other players feeling free to be really nasty to other players if they want to without it really ruining the fun for
anyone as anything bad that happens to one player will likely be a tipping point for a third player to aid them and pound whoever was the offender - creating a temporary alliance enough so none can really dominate.Races
MUST you play humans ? No, but ideally most would be for mixing with other factions is the intention
All races that are not humans have to be ok'd by all other factions.
Eg ... Elves ? Merfolk ? Something strange you had in mind ?
if others are ok with it sure ... BUT it does limit options your faction has.