((OOC: It should be noted that I can hardly remember a thing from 1995 and was certainly not very much aware of technology trends or cultural norms at the time. So how much of this is accurate to the time period is anyone's guess.))
Vincent was doodling over the paper in front of him more or less at random. It was the way he usually rested his mind after concentrating for long periods of time. "Hey, Vincent!" his roommate Paul called from down the hall, "Where are you?"
"I'm plotting to kill Professor Johnson," Vincent said, as Paul stepped into the dorm, "You want to help?"
"Maybe later, Microsoft's calling you downstairs," Paul said.
"Microsoft?" Vincent said to no one in particular as he got up from his chair and walked out into the hallway. When he reached the bottom, he picked up the phone. "Hey, it's Vincent Key, who is this?"
"It's Jeff," came the voice of Jeff Biggins, the leader of the Microsoft Emergency Response Team. "It's an emergency, we need you jumped into Wolfenstein 3D immediately."
"What's going on?" Vincent asked.
"The internet is down," Jeff said.
"So?" Vincent said, "Nothing ever works the first time. They'll probably have it up in a few weeks."
"No, it was up, but now it's down. And the Microsoft HQ is sealed up," Jeff said, "And technically the internet's working fine, it's just that no one can get into any of the GAMEs it's attached to."
"What?" Vincent said, "There's, like, a hundred GAMEs on that network, isn't there? How could someone be blocking access to the whole thing? Not even Nintendo has those resources!"
"We don't know!" Jeff said, "Just jump in and help us find out."
"The coordinates for Wolfenstein aren't installed on the PC-GAME system at my college anymore," Vincent said, "But I've still got the disc. I'll be there once it's done installing."
"We can't wait," Jeff said, "Most of the rest of us are about to jump in right now! I'll take the other three guys ready and jump, you meet up with the other stragglers and head out with them."
"How many people will I be waiting for?" Vincent asked.
"I think just two," Jeff said, "Including some freelancer Microsoft hired to replace Mike."
"A freelancer?" Vincent asked. That wasn't Microsoft's style at all.
"Apparently she's got a good track record, plus we're really short on time and it's really important we find out what's going on in there. Speaking of which, I can't talk any longer. The dev team will connect Wolfenstein to Flight Simulator, and we'll jump into Realspace inside the HQ from there. Meet us in Flight Simulator, alright?"
"Got it," Vincent said, but Jeff had already hung up. Vincent hung up on his end and headed into the basement. The walls and ceiling were bare, and hanging down from above was the huge and slightly menacing downloader cannon of the PC-GAME system. The barrel pointed at the center of the room, silent and motionless. Vincent found the computer the cannon was connected to and powered it on, while looking around the cluttered desk for the Wolfenstein 3D disc. He didn't like the feel of this mission. It wasn't the usual in-GAME operation. It was something with Realspace consequences. It reminded him too much of his time with Nintendo.
"I hope this goes well," Vincent said, finding the Wolfenstein 3D CD and sliding it into the computer.