The Elite Team (Gestalt D&D 5e | Seeking Players)

Started by PhantomPistoleer, October 14, 2022, 07:40:52 PM

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Elven Sex Goddess

Quote from: PhantomPistoleer on October 17, 2022, 12:35:46 PM
You know I would love for you to join, ESG!

But... can you post once every day? o_o

Are you free?!?!?!

Yes, can post everyday....   I just didn't see the recruitment yesterday until right before work.   

ReijiTabibito

Does someone have a template I can use for my character sheet, or am I on my own to find one?  Or make one?

RedPhoenix

I just use my old sheets as a template and put in the new info. That's all I got!
Apologies & Absences | Ons & Offs
May you see through a million eyes.

AribethAmkiir

Just copy RP's, or you can go to mythweaver's or something like that. 

ReijiTabibito

This looks like most of him!  I think I still have a few minor pieces to snap into place, but otherwise, here he is!




Image
Warforged Gestalt (Druid & Fighter)
Background: Mercenary Veteran
Alignment: Neutral Good


HP: 14
AC: 18 (Leather Armor, Warforged Bonus, Shield); 16 (w/o Shield).
Speed: 30 ft.


STR 15 (+2) | DEX 18 (+4) | CON 18 (+4) | INT 14 (+2) | WIS 18 (+4) | CHA 13 (+1)



Saving Throws STR +4, CON +6, INT +4, WIS +6
Skills Athletics +4, Insight +6, Nature +4, Perception +6, Persuasion +3, Stealth +6, Survival +6
Tools Herbalism Kit (Druid); 1 set of Choice (Warforged); Three-Dragon Ante & Vehicles (Land; Background)
Senses Passive Perception 16
Languages  Common, Druidic, Orc
Armor All Armor & Shields
Weapons Simple Weapons, Martial Weapons



Warforged Features
Constructed Resilience. You were created to have remarkable fortitude, represented by the following benefits:
--You have advantage on saving throws against being poisoned, and you have resistance to poison damage.
--You don’t need to eat, drink, or breathe.
--You are immune to disease.
--You don't need to sleep, and magic can't put you to sleep.

Sentry's Rest. When you take a long rest, you must spend at least six hours in an inactive, motionless state, rather than sleeping. In this state, you appear inert, but it doesn’t render you unconscious, and you can see and hear as normal.

Integrated Protection. Your body has built-in defensive layers, which can be enhanced with armor.
--You gain a +1 bonus to Armor Class.
--You can don only armor with which you have proficiency. To don armor, you must incorporate it into your body over the course of 1 hour, during which you must remain in contact with the armor. To doff armor, you must spend 1 hour removing it. You can rest while donning or doffing armor in this way.
--While you live, your armor can't be removed from your body against your will.


Druid Class Features
Druidic.  You know Druidic, the secret language of druids.  You can speak the language and use it to leave hidden messages.  You and others who know this language automatically spot such a message.  Others spot the message's presence with a successful DC 15 Wisdom (Perception) check, but can't decipher it without magic.

Spellcasting.  WIS is spellcasting ability.  DC = 8 + Proficiency + WIS mod (14).  Spell attack = Proficiency + WIS mod (6).  May cast druid spells as rituals if spell has ritual tag & spell is prepared.  May use druidic focus as a focus for druid spells.
--Cantrips: 2 Known Cantrips.
--Spells: May prepare # of Spells = to Druid level + WIS mod (5).
--Spell Slots: 2 1st level.  Recoverable on Long Rest.


Fighter Class Features
Fighting Style.  You adopt a particular fighting style as your specialty.
--Defense.  When you are wearing armor, you gain a +1 bonus to AC.

Second Wind. You have a limited well of stamina that you can draw on to protect yourself from harm.  On your turn, you can use a bonus action to regain hit points equal to 1d10 + your fighter level.  Once you use this feature, you must finish a short or long rest before you can use it again.




Battleaxe. d20+4 to hit. 1d8+2 slashing damage. Versatile (1d10).

Light Crossbow. d20+6 to hit.  1d8+4 piercing damage.  Ammunition (range 80/320), Loading, Two-handed.

Longbow. d20+6 to hit. 1d8+4 piercing damage.  Ammunition (range 150/600), Heavy, Two-handed.

Scimitar. d20+6 to hit. 1d6+4 slashing damage.  Finesse, Light.

Shortsword. d20+6 to hit. 1d6+4 piercing damage.  Finesse, Light.





Equipment:
--Druidic Focus
--Dungeoneer's Pack (Backpack, crowbar, hammer, 10 pitons, 10 torches, tinderbox, 10 days rations, waterskin, 50ft hempen rope)
--Explorer's Pack (Backpack, bedroll, mess kit, 10 torches, tinderbox, 10 days rations, waterskin, 50ft hempen rope)

Elven Sex Goddess


Julianna Troublestone

Sheet

Backstory:  Julianna was a servant to a lord and his family.   Born into the social class of serfs.  By the time of her teens she was a household servant.   The lord's son who followed the path of being a paladin.  Who trained with the knights of the keep.   Young Julianna was infatuated with the dashing handsome paladin.  At the same time she was growing.   She was no mere maid, growing as an amazonian and a beauty herself.   She persuaded young squires and a few of the knights to teach her the ways of martial skill.   It didn't matter she did not believe in his god or goddess the lord's son.  She was smitten by the handsome young man.   For two and half years she listened, watched, practiced and studied how to be a paladin and the martial skills.   

However the lord found out and despite her being born into the keep household and a free woman.   She was a woman and the lord did not see females in roles of martial prowess.    She is sent to a monastery.    However, such does not carry out the effect the lord wanted.  For the monks of the monastery seen in her that gift of martial prowess and discipline.  They would now teach her the way of unarmed combat and how to harness her innate talents and make her body a weapon.     Rounding out the young Julianna for the next couple of years.   

She through would declare herself during this time to Aphrodite and to up beauty of the world.   She never forgot her first love.   Now she serves to protect and bring beauty to the world.   As a gestalt that is a Monk and Paladin.    She is a team player,  such traits come from her being a servant.     




Daril

Quote from: AribethAmkiir on October 18, 2022, 02:28:48 AM
Why an 18 Str on a Bard/Sorcerer?

I was going to have Silixia carry a spear, but then decided using Greenflame Blade with a spear would be weird and that a long sword would be a good choice for her aesthetically (unfortunately Bards don't get greatsword proficiency :P).  I also wanted her to be able to do some damage with said longsword and her draconic blood gives a convenient excuse for her to be a lot stronger then she looks.  Another factor is probably that I don't view Silixia as being nearly as dexterous as the petite half elf dancer who was the other character I was considering playing.

PhantomPistoleer

Quote from: Elven Sex Goddess on October 18, 2022, 10:47:18 PM

Julianna Troublestone

Sheet

Backstory:  Julianna was a servant to a lord and his family.   Born into the social class of serfs.  By the time of her teens she was a household servant.   The lord's son who followed the path of being a paladin.  Who trained with the knights of the keep.   Young Julianna was infatuated with the dashing handsome paladin.  At the same time she was growing.   She was no mere maid, growing as an amazonian and a beauty herself.   She persuaded young squires and a few of the knights to teach her the ways of martial skill.   It didn't matter she did not believe in his god or goddess the lord's son.  She was smitten by the handsome young man.   For two and half years she listened, watched, practiced and studied how to be a paladin and the martial skills.   

However the lord found out and despite her being born into the keep household and a free woman.   She was a woman and the lord did not see females in roles of martial prowess.    She is sent to a monastery.    However, such does not carry out the effect the lord wanted.  For the monks of the monastery seen in her that gift of martial prowess and discipline.  They would now teach her the way of unarmed combat and how to harness her innate talents and make her body a weapon.     Rounding out the young Julianna for the next couple of years.   

She through would declare herself during this time to Aphrodite and to up beauty of the world.   She never forgot her first love.   Now she serves to protect and bring beauty to the world.   As a gestalt that is a Monk and Paladin.    She is a team player,  such traits come from her being a servant.     



Uh, I don't know if I read any of your background because that picture is SMOKING HOT! o_o!  Aoooga.
Always seeking 5E games.
O/O

Elven Sex Goddess

Quote from: PhantomPistoleer on October 19, 2022, 09:55:48 AM
Uh, I don't know if I read any of your background because that picture is SMOKING HOT! o_o!  Aoooga.

Anyways, real good reason for her being part of the team.  So many beautiful individuals, it's with her oath to protect and serve them.   The world be such a dreary place if such beauty was to be extinguished.   

PhantomPistoleer

Quote from: Elven Sex Goddess on October 19, 2022, 11:30:30 AM
Anyways, real good reason for her being part of the team.  So many beautiful individuals, it's with her oath to protect and serve them.   The world be such a dreary place if such beauty was to be extinguished.

LOL.  To be frank, the ELITE TEAM turned into the WEIRD TEAM and I am okay with that.
Always seeking 5E games.
O/O

AribethAmkiir


RedPhoenix

Apologies & Absences | Ons & Offs
May you see through a million eyes.

PhantomPistoleer

ESG, Reiji, you guys can post in the IC thread.

LOL, I think Image has totally been forgotten because everyone's expecting Julianna to show up.
Always seeking 5E games.
O/O

ReijiTabibito

Sweet.  I'll send up Image's first post sometime today.