Pathfinder Gothic - Recruiting [Fantasy, Supernatural, Horror]

Started by firepyre, October 05, 2017, 12:23:14 PM

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ShinigamiWolf

Color me interested. I'm looking at doing a Ranger/Inquisitor. Probably more ranger than inquisitor.

Human, something to give that grizzled there for the job feel.

ShinigamiWolf

Crunch for now

John Demetri
Male human ranger 10
LN Medium humanoid (human)
Init +4; Senses Perception +8
--------------------
Defense
--------------------
AC 18, touch 14, flat-footed 14 (+4 armor, +4 Dex)
hp 84 (10d10+20)
Fort +8, Ref +11, Will +3
Defensive Abilities evasion
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Offense
--------------------
Speed 30 ft.
Melee mwk glaive +13/+8 (1d10+3/×3) or
   wooden stake +12/+7 (1d4+2)
Ranged mwk heavy crossbow +16/+11 (1d10/19-20)
Space 5 ft.; Reach 5 ft. (10 ft. with masterwork glaive)
Special Attacks combat style (crossbow[APG]), favored enemies (humanoid shapechangers +4, magical beasts +2, monstrous humanoids +4)
Ranger Spells Prepared (CL 7th; concentration +7)
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Statistics
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Str 14, Dex 18, Con 12, Int 12, Wis 10, Cha 8
Base Atk +10; CMB +12; CMD 26
Feats Boon Companion, Crossbow Mastery[APG], Deadly Aim, Endurance, Manyshot, Pinpoint Targeting, Point-Blank Shot, Precise Shot, Rapid Shot, Weapon Focus (heavy crossbow)
Traits affable, - custom trait -
Skills Climb +6, Diplomacy +12 (+14 to gather information.), Handle Animal +12, Knowledge (arcana) +15, Knowledge (local) +14, Knowledge (nature) +14, Perception +8, Ride +10, Stealth +17, Survival +13, Swim +6; Racial Modifiers +1 Knowledge (arcana)
Languages Common, Daemonic
SQ favored terrains (forest +4, urban +2), hunter's bond (wolf named Fenrir), swift tracker, track +5, wild empathy +9, woodland stride
Combat Gear silversheen, heartstake bolt[ARG] (5), holy water (4); Other Gear mithral chain shirt, crossbow bolts (40), mwk glaive, mwk heavy crossbow, wooden stake[APG] (4), masterwork backpack[APG], mwk manacles, tortoise shell snuffbox[ACG], waterskin (2), whetstone
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Special Abilities
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Animal Companion Link (Ex) Handle or push Animal Companion faster, +4 to checks vs. them.
Boon Companion (Animal Companion) +4 levels to calc familiar/animal comp abilities (max of your HD).
Crossbow Mastery (Heavy crossbow) You can reload any crossbow as a free action. With your chosen crossbow type, this does not provoke attacks of opportunity.
Deadly Aim -3/+6 Trade a penalty to ranged attacks for a bonus to ranged damage.
Endurance +4 to a variety of fort saves, skill and ability checks. Sleep in L/M armor with no fatigue.
Evasion (Ex) If succeed on Reflex save for half dam, take none instead.
Favored Enemy (Humanoid Shapechangers +4) (Ex) +4 to rolls vs. humanoid shapechangers foes.
Favored Enemy (Magical Beasts +2) (Ex) +2 to rolls vs. magical beasts foes.
Favored Enemy (Monstrous Humanoids +4) (Ex) +4 to rolls vs. monstrous humanoids foes.
Favored Terrain (Forest +4) (Ex) +4 to rolls when in forest terrain.
Favored Terrain (Urban +2) (Ex) +2 to rolls when in urban terrain.
Manyshot You can shoot two arrows as the first attack of a full attack action.
Pinpoint Targeting Standard action (may not move this round): target of your ranged attack loses armor, natural armor and shield bonuses to AC.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Precise Shot You don't get -4 to hit when shooting or throwing into melee.
Rapid Shot You get an extra attack with ranged weapons. Each attack is at -2.
Share Spells with Companion (Ex) Can cast spells with a target of "you" on animal companion, as touch spells.
Swift Tracker (Ex) Tracking penalties when moving at normal speed or faster are reduced.
Track +5 Add the listed bonus to survival checks made to track.
Wild Empathy +9 (Ex) Improve the attitude of an animal, as if using Diplomacy.
Woodland Stride (Ex) Move through undergrowth at normal speed.


--------------------

Fenrir
Wolf
N Large animal
Init +3; Senses low-light vision, scent; Perception +5
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Defense
--------------------
AC 27, touch 12, flat-footed 24 (+4 armor, +3 Dex, +11 natural, -1 size)
hp 93 (9d8+45)
Fort +11, Ref +9, Will +4 (+4 morale bonus vs. Enchantment spells and effects)
Defensive Abilities evasion
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Offense
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Speed 50 ft.
Melee bite +13/+8 (2d6+10 plus trip)
Space 10 ft.; Reach 5 ft.
--------------------
Statistics
--------------------
Str 25, Dex 16, Con 20, Int 2, Wis 12, Cha 6
Base Atk +6; CMB +14; CMD 27 (31 vs. trip)
Feats Improved Natural Armor, Improved Natural Attack (bite), Light Armor Proficiency, Power Attack, Weapon Focus (bite)
Tricks Attack, Attack, Attack Any Target, Combat Riding, Come, Defend, Down, Flank, Guard, Heel, Sneak, Track
Skills Acrobatics +6 (+14 to jump), Climb +10, Perception +5, Stealth +2, Survival +5 (+7 to identify a creature by its tracks, though the use of shoes makes identifying many humanoids difficult or impossible, +9 when tracking by scent), Swim +10; Racial Modifiers +4 Survival when tracking by scent
SQ attack any target, combat riding, devotion, flank, sneak, track
Combat Gear caltrops; Other Gear mwk chain shirt, chain (10 ft.), exotic pack saddle, footprint book[APG], medium tent[APG]
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Special Abilities
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Attack Any Target [Trick] The animal will attack any creature on command.
Combat Riding [Trick] The animal has been trained to bear a rider into combat.
Devotion +4 (Ex) +4 morale bonus on Will Saves vs. Enchantments.
Evasion (Ex) No damage on successful reflex save.
Flank [Trick] Attempts to attack and flank indicated enemy.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Power Attack -2/+4 You can subtract from your attack roll to add to your damage.
Scent (Ex) Detect opponents within 15+ feet by sense of smell.
Sneak [Trick] Creature stays hidden.
Track [Trick] The animal will track a scent.
Trip: Bite (Ex) You can make a trip attempt on a successful attack

I'll get a proper backstory and the like up later. It's a bit late for me at the moment but inspiration struck and I wanted to try and come up with something useful.

persephone325

Question; I have 70 points to distribute among my skills, yes?
This doesn't have to end in a fight, Buck.
It always ends in a fight.
You pulled me from the river. Why?
I don't know.
"Don't dwell on those who hold you down. Instead, cherish those who helped you up."

firepyre

Guys, I'd rather you got your concepts done FIRST. I don't care about your crunch yet. From my position, working on crunch before you've even done the basics I've asked for says you care more about the mechanics than the character... In which case this probably isn't the game for you.

You'll have plenty of time to sort out and tweak up character sheets during the introduction. Forum games are slow.

ShinigamiWolf

Forgive me, but crunch gives me a template to springboard story off of. What did he do to achieve being X level, why is he adapt with x skill, where did event caused him to have x trait. My background comes from my crunch otherwise I write beyond what my crunch can back up and then to me I can't back up what I originally wrote.

LisztesFerenc

Quote from: persephone325 on October 13, 2017, 03:02:22 AM
Question; I have 70 points to distribute among my skills, yes?

  Assuming you aren't taking extra skill points for your favoured class bonus, yes. If you are, then you have 80.

persephone325

Quote from: ShinigamiWolf on October 13, 2017, 02:22:45 PM
Forgive me, but crunch gives me a template to springboard story off of. What did he do to achieve being X level, why is he adapt with x skill, where did event caused him to have x trait. My background comes from my crunch otherwise I write beyond what my crunch can back up and then to me I can't back up what I originally wrote.

I'm the same way. In addition, not being caught up with the numbers bothers me far more than not having a history at the moment.

Quote from: LisztesFerenc on October 13, 2017, 02:50:42 PM
  Assuming you aren't taking extra skill points for your favoured class bonus, yes. If you are, then you have 80.

I don't believe I can, since it's a 3rd party option.
This doesn't have to end in a fight, Buck.
It always ends in a fight.
You pulled me from the river. Why?
I don't know.
"Don't dwell on those who hold you down. Instead, cherish those who helped you up."

ShinigamiWolf

Apologies, I will bow out then iif you feel based on my way of doing things I will not fit for what you desire.

LisztesFerenc

Quote from: persephone325 on October 13, 2017, 03:59:15 PMI don't believe I can, since it's a 3rd party option.

  What's a 3rd party option? Your race? They still get favoured class bonuses.

persephone325

Quote from: LisztesFerenc on October 14, 2017, 04:01:51 AM
  What's a 3rd party option? Your race? They still get favoured class bonuses.

I'm playing a Changeling Bard.
This doesn't have to end in a fight, Buck.
It always ends in a fight.
You pulled me from the river. Why?
I don't know.
"Don't dwell on those who hold you down. Instead, cherish those who helped you up."

LisztesFerenc

  They get favoured class bonuses. Its not limited to the core races or anything.

persephone325

Quote from: LisztesFerenc on October 14, 2017, 04:11:59 AM
  They get favoured class bonuses. Its not limited to the core races or anything.

Ohhh. Alrighty then. :-)
This doesn't have to end in a fight, Buck.
It always ends in a fight.
You pulled me from the river. Why?
I don't know.
"Don't dwell on those who hold you down. Instead, cherish those who helped you up."

firepyre

Quote from: ShinigamiWolf on October 13, 2017, 05:08:49 PM
Apologies, I will bow out then iif you feel based on my way of doing things I will not fit for what you desire.

What I'm asking for isn't something complicated, or even particularly time consuming. It doesn't need to be down to the minutiae, just a general gist of the character you want to play. Appearance, personality, background. You can play with the details as you see fit later.

I don't think maybe half an hour of work to keep me happy is unreasonable. If you still disagree with my position on this, then yes, you would be better served looking elsewhere.

PS: 2 days till deadline.

persephone325

>.< So, some RL stuff has come up for me and I'm worried I won't have the time to devote to this.

Sorry for flaking out. I just...didn't expect this to happen. My apologies...
This doesn't have to end in a fight, Buck.
It always ends in a fight.
You pulled me from the river. Why?
I don't know.
"Don't dwell on those who hold you down. Instead, cherish those who helped you up."

firepyre

Sadly, the deadline has come, and due to lack of interest, this game will not be going ahead. Thanks to the three players who took the time to write up a character, and my apologies as well. I look forward to seeing you all in other games in the future.

eBadger

Thanks for your work trying to put this together, let me know if you ever start up another pathfinder game!

Ixy

Thanks for trying to get this going.  I would love to participate in a game like this in the future, so please keep me in mind.
______________________
The big print giveth, the small print taketh away.