So here's the latest update.
I'm working on providing descriptions for each of the areas represented by the threads we will have and the number of threads we might be using for general areas seems to be multiplying. So far it looks like this:
Manor (General) -- this will allow us to create new rooms in the communal areas on the fly if we find an idea for a room we hadn't made up before, if it becomes popular we can create a new thread for that room
Library (Communal Floors)
Entry Hall (Communal Floors)
Gymn and Fitness Center (Communal Floors)
Dining Room and Kitchen (Communal Floors)
Cell Blocks (Lower Floor) -- prison style accommodations for slaves
Slave's Quarters (Lower Floor) -- barracks style accommodations for slaves
Dungeon (Lower Floor)
Suites x# of trainers (Upper Floors)
The Cottage (Grounds) -- I had a random idea for a cottage on a far side of the manor grounds. It could be interesting since it would allow for a pair to set up a private scene in an alternate setting.
At this point I have a lot of ideas I just have to get them all down in text (it's on the machine, not paper!)
Here's what I've worked out so far, soon I'll have a description fro each locale and I'll be able to go ahead and edit these to make them look pretty.
The Manor (General)
In a seccluded part of the countryside lies the Manor. Home to the "Made for the Mansion" program, which offers an authentic slave experience to consenting individuals. The Manor itself is quite spacious and sits on even more expansive grounds. The Manor can be divided into three general areas.
The first and second floors are primarily communal areas with a number of rooms which can be used for a variety of purposes. Particularly notable rooms in this area include: the Main Entry Hall in the front of the house, the Library with it's extensive collection of books both BDSM and otherwise and the Gym and Fitness Center with it's variety of exercise equipment, tennis courts and olympic full size pool. Other rooms in the communal areas include the game room with it's pool, foozeball and pong tables, and the Kitchen and Dining Room. These, however, are just a few of the rooms available in the Manors communal area.
The upper floors include the trainers suites, each trainer has his or her own private suite which he or she may decorate however he or she likes, in general each suite is made up of four adjacent rooms with each of the rooms having a door to two of the other four rooms of the suite. One of the four rooms in each suite is a bathroom and windows line the walls of the rooms adjacent to the outer wall, while one of the rooms adjacent to the suite hallways has a hall door. The slaves are not permitted to enter the upper floors without permission or without being instructed to by their trainer those who do so are subject to discipline by their trainer. This is not to say slaves do not often visit the upper floors however, either with their trainers or on instructions to proceed upstairs a time decided upon by his or her trainer.
The lower floor is made up of the slave's quarters and cell blocks, and the dungeon. Unlike the upper floors any privacy offered on the lower floor is an illusion, whether in the prison-style cell blocks or the barracks style slave quarters though all neccessary amenities are provided those which are not communal are not hidden from the view of others either. Additionally most amenities can be restricted by the trainers at any time, hot shower water must be turned on and showers can be deactivated, toilets can be locked and all switches can only be altered using a key which only the trainers hold. All amenities in the lower floor are strictly under the control of the trainers, the slaves can no more turn the lights on or off than they can walk through the bars at the cell and barracks doors. Irregardless of the strictly controlled spartanistic conditions of the lower floor the entire floors temperature is strictly controlled to be comfortable on bare skin and red panic buttons are placed at strategic points throughout the lower floor should any of the submissives find themselves in an emergency situation. The final feature of the lower floor is the large dungeon, equipped with an extensive collection of bondage and restraining devices as well as an assortment of whips and floggers and the like. In the dungeon, even the most experienced fetishist is likely to come across something he or she has not heard of before.
Gym and Fitness Center (Main Floors)
In addition to the many other amenities the manor offers is the two story gym and fitness center attached to the mansion. It's upper floor is directly adjacent to the trainers suits and its ground floor has a stone stairway leading down to the opposite end of the slave quarters from the the kitchen stairway. The gym offers a variety of fitness equipment for a variety of workout types from strength to cardio and general fitness. Additionally the fitness center offers a running track a full size basketball court and an olympic sized pool. Outside, directly adjacent to the fitness center, are two full sized tenis courts. The fitness center is available for the trainers to use 24/7 or available to put any of the slaves on an exercise program.
I plan on rewriting the Gym and Fitness center with much greater detail, but aside from some editing the General manor description should be fine I think.
Please post any constructive critique on this and please post any suggestions for rooms to be added to the communal areas (or anywhere else), I've never been inside a mansion so I can't imagine what they must do with all of those rooms, haha!
One more thing I thought we might make it an option to place your submissive character in either barracks style accommodations, the Slave's Quarters, or in prison style accommodations, the Cell Blocks. Sound good to you folks?
If you have any further suggestions, remember: there are no bad ideas.