hi everyone gesh I finally got the PDf file of Time of War downloaded. darn my wireless internet was having trouble. sometimes I like to hit it with a ER laser at times. lol. ok here's my character fully done.
Name: Micheal Sharpe
Height: 5' 7"
Weight: 160 Lbs
affiliation: House Steiner, Noble born (minor)
LYRAN ALLIANCE (HOUSE STEINER)
COST 150 XP
Loosely patterned on feudal Germany, with other Western
European infl uences apparent (most notably Swiss and
Scottish), the Lyran Alliance—originally known as the Lyran
Commonwealth—is a heavily industrialized and mercantile realm.
Many Lyrans see warfare as a dirty business and simply aspire to
great wealth or high social standing. As a result, the Lyran military
frequently comes off as lackluster, while Lyran merchants and
political leaders seem ruthlessly sharp.
Language English, Italian, Scots Gaelic, Swedish
[Attributes] WIL (–50 XP), EDG (–50 XP); [Traits]
Equipped (+100 XP), Extra Income (+50 XP),
Wealth (+100 XP), Choose either Combat
Paralysis or Glass Jaw (–100 XP); [Skills]
Negotiation (+15 XP), Appraisal (+10 XP),
Protocol/Lyran (+15 XP)
[Attributes] CHA (–50 XP); [Traits] Wealth
(+70 XP); [Skills] Administration (+10 XP),
Interest/Any (+10 XP), Language/Any (+10 XP),
Negotiation (+10 XP)
[Traits] Compulsion/Hatred of House Marik
(–50 XP), Connections (+50 XP), Wealth (+25
XP); [Skills] Administration (+5 XP), Negotiation
(+15 XP), Protocol/Lyran (+10 XP), Streetwise/
Lyran (+5 XP)
[Attributes] WIL (+100 XP); [Traits] Compulsion/
Hatred of Clans (–95 XP), Wealth (+25 XP);
[Skills] Administration (+10 XP), Negotiation
(+10 XP), Protocol/Lyran (+10 XP)
[Attributes] WIL (+50 XP); [Traits] Compulsion/
Greedy (–75 XP), Connections (+50 XP),
Reputation (–50 XP), Wealth (+50 XP); [Skills]
Appraisal (+10 XP), Negotiation (+10 XP),
Protocol/Lyran (+15 XP)
[Attributes] WIL (+100 XP); [Traits] Connections
(+85 XP), Reputation (–150 XP); [Skills]
Language/Scots Gaelic (+10 XP), Negotiation
(+15 XP), Protocol/Lyran (–15 XP), Streetwise/
Lyran (+15 XP)
Flexible XPs None
Module Cost: 215 XP
The noble-born character is blessed with the most privileged
of upbringings, receiving upper class status, top-rate education
and a luxurious lifestyle where every need and many desires are
automatically met. As a result, “bluebloods” often seem cultured,
but suff er from the indulgences of their soft lives.
Prerequisites: Any non-Clan affi liation; 5+ TP (total) in Title,
Wealth or Property Traits
Fixed XPs: [Attributes] STR (–75 XP), BOD (–75 XP), RFL (–50 XP),
INT (+100 XP), CHA (+100 XP); [Traits] Equipped (+125 XP), Enemy
(–200 XP), Glass Jaw (–100 XP), Reputation (+175 XP), Wealth (+150
XP); [Skills] Appraisal (+5 XP), Art/Any (+10 XP), Interest/Any (+10
XP), Language/Affi liation (+10 XP), Protocol/Affi liation (+10 XP)
Flexible XPs: +5 XP each to any four Attributes, Traits or Skills
Module Cost: 500 XP
Whether by punishment or as a matter of familial pride, the
character that spends his late childhood in military school comes
away from the experience with a host of skills and a sense of
discipline that can boost any eventual military or political career.
Prerequisites: WIL 3+
Fixed XPs: [Attributes] CHA (+50 XP); [Traits] Connections
(+15 XP), Fit (+15 XP), Rank (+20 XP); [Skills] Career/Soldier (+25
XP), Computers (+35 XP), Interest/Any (+30 XP), Interest/Military
History (+40 XP), Leadership (+20 XP), Martial Arts (+30 XP),
Medtech (+10 XP), Melee Weapons (+20 XP), Protocol/Affi liation
(+30 XP), Running (+30 XP), Small Arms (+50 XP), Strategy (+10
XP), Swimming (+30 XP)
Flexible XPs: +40 XP (may only be applied to Skills)
history: it had been a long road to come here. Sharpe never thought he would ever be on the Game World of Solaris but here he was. one thing that drove him to come was he could get a Mech. everything hinged on getting into one of the 20 to 100 ton BattleMechs. his goal, get into the games win then take the winnings and form his own mercenary company. then... well that was if those who wanted him dead didn't find him first. no one know Sharpe here. he wanted to keep it that way.. for now. he would one day make those who killed his parents pay. that payback would be in a mech.
Sharpe is the only son of a good noble on the planet Loxley. Sharpe's family comes from a long line of solders who fought in different wars. from ancient Terra to the Succesion wars to the Clan wars. Sharpe always had a good mind. learning from his father how to pilot a Mech at the age of 12. he intilled in his son the values of protecting his home and House. Sharpe's mother taught him honesty and caring for she had seen many other Nobles treating their subjects poorly. for years the Sharpe family had ruled the Planet Loxley helping the population grow economicly and giving pride.
about 6 months ago Sharpe's parents died in what was said to of been an accident. but Micheal learned that his father's brother had a hand in it. his Uncle had for years wanted the throne of Loxley for himself. so he had paid to have Sharpe's parents murdered. after he tried to have Sharpe and his sister Maya killed but Sharpe's father's freind Master Serget O'Donald had come and rescued him and his sister from Sharpe's uncle's goons. Sharpe and his sister with O'Donald fled to Solaris where he had O'Donald take his sister Maya to his Aunt who was a minor noble on Solaris. at first Micheal did not think of becoming a warrior in the games. but the thought of getting a mech and winning the prize money could fund him forming a merc unit he could use to stop his Uncle's ambition. Maya was worried if Sharpe showed himself on the show which their Aunt had suggested Micheal try out for could show their uncle where they were. she was even worried of Micheal getting killed.
Micheal agreed to do it. he bade O'Donald to watch over Maya for him for awhile and headed for the stable sponsering this show.
I hope this is a better Bio so I am ready for action.