Guardians & Summoners [5e] - IC Live

Started by Jezabelle, December 14, 2019, 05:09:53 PM

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Chulanowa

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Name: Tamithari of the Lythewood. Tami is fine.
Race: Vulpinal (Tabaxi reskin)
Gender: Female
Age: 17. but counted in fox years, so actually two hundred and seventy-two. Actualy almost two hundred and seventy-three, where's my cake?!

Sexuality (IC): Pansexual
Acceptable Encounters (OOC): Would like to avoid "hard" or violent noncon; coercive / mind control / molestation is fine. Most encounters fine; not a fan of geting tentacled fucked by shoggoths or the like though.

Physical Description: Tamithari could almost pass for a half-elf woman; she's a slight five-foot-five, with big bright blue eyes and a slender frame. Her hair is shoulder-length and a coppery red, decorated with the occasional tie, braid, feather, or leaf. of course her pupils are vertical slits, a pair of mobile fuzzy ears poke out of her messy red hair, and there's the matter of that fluffy tail waving behind her. Since it seems people in the prime material get upset at nudity, she does clothe herself, usually in garments resembling that of the local commoner classes; cloth bodices and blouses, skirts, and the like. When allowed to though, she prefers little clothing, putting on display a body of lean, supple muscle, pleasing curves, and a smattering of freckles on her shoulders, breasts, and rump that match those on her cheeks. For battle she dons a suit of what is either leather cut to resemble sycamore leaves, or leaves treated to be as strong as leather. Always with her are a matching pair of razor-sharp platinum-bladed swords.
(In her native plane, Tamithari is a lot more ambiguous; her appears "flickers" between an elvish woman and an actual fox, every movement is as fast as the eye can follow, and she never seems to touch hte ground; being bound by the laws of the prime Material is a bit of a drag, literally. Ugh gravity)

Personal History: Tamithari was just another vulpinal in the neverending forests of Elysium. she spent her days pranking pixies, sleeping in the brambles, chasing her own tail, and stealing songs from the Azatas. Carefree, idyllic, and fun! When a quippiloth incursion threatened her home though, Tamithari won fame and renown by leading a resistance against the monsters until help could arrive. That experience has set her on a series of adventures and dashing acts of derring-do through Elysium, into Nirvana and even the Prime Material now and then. She likes the prime material (it's more exciting than Nirvana, after all...) but it'd have been nice if she had been ASKED to visit instead of getting dragged. But she's not bitter. Much. Really, it's fine, so long as she can still chase her tail now and then.
   

Sexual Alignment: Neutral
Addictions: Is a total sucker for strawberries in any form; don't know if that's an 'addiction" though.

Sheet: (https://www.myth-weavers.com/sheet.html#id=2084638

WANTED: I'm not too picky about Tami's summoner; male, female, something else, it's fine. Also doesn't have to even be a sexual relationship at all; my suspicion is that there will be plenty of that going on aroudn the group as a whole anyway  ;D Tami's equal parts fierce and playful, and is just as good with a friendship or even "just a bodyguard" relationship. So long as you pet her on occasion and don't mind never, ever, ever getting to eat that last slice of pie you were saving for later.

1651Leviathan


Opale

Paired with Zaer"s Gorex

Charcter Sheet : https://www.myth-weavers.com/sheet.html#id=2087477

Avatar:
Name: Daedra
Race: Human
Gender: Female
Age: 22

Sexuality (IC): Straight, but could be altered of course
Acceptable Encounters (OOC): everything allowed, I love surprises.
Physical Description: Slender, deadly pale and with a classic beauty, Daedra shows a royal port and auburn hair that enhance a figure covered in dark chitinous outfits, made of giant spiders hide. She usually have her hawk familiar, named Dreyr with her.
Personal History:
Daedra is amnesic. All she remembers was she found herself naked in the woods a few years agao, clean and untouched, and that she started to hear voices and be able to manipulate the summoning magic forces. Quickly, she became a sort of an ermit and witch for the villagers around. Both helpful and terrible in her wrath. Healing and cursing people following her mood.
Sexual Alignment: Neutral for now
Addictions: none for now, but open to got some

Kimera

Looks like a fun game with a lot of awesome characters so far.

Considering making one as well. Don't know what the tally is so far on guardians vs summoners.

Chulanowa

Quote from: Kimera on December 21, 2019, 03:05:53 AM
Looks like a fun game with a lot of awesome characters so far.

Considering making one as well. Don't know what the tally is so far on guardians vs summoners.

Summoners:
Jasthalen Silverwing - Male High elf Wizard 3
Dame Meow Silverfur - Female / Futa Shifter Bard 3
Kalev of the Living Flame - Male Fire Genasi Artificer 3
Clara - Trans female human Cleric 3
Daedra - Female human Druid(?) 3

Guardians:
Valarna the Invincible - Female Half Elf Barbarian 1 / Paladin 6 (Guardian for Jasthalen Silverwing)
Myra - Female Human Rogue 7
Lucifel - Angelic Angel (aaracokra) Bard 1 / Monk 6 (Guardian for Dame Meow Silverfur)
Gorex, the Fury King - Male Minotaur Barbarian 7 (Guardian for Daedra)
Tamithari of the Lythewood - Female Vulpinal agathion (Tabaxi) Ranger 7

Clara's in want of a masculine guardian, and neither Myra or Tami really qualify in that regard (I mean, Tami will happily glue a fake mustache on and slip a zucchini unto her garter if it helps, but I don't think it will)

Kimera

My current idea is to use a simic hybrid (from ravnica) picking the grappling appendages and climbing legs and combine it with a storm herald barbarian, selecting the sea variant to get some electric abilities and water breathing + swim speed to get a nice aquatic flavored guardian spirit.

And who likes to hug people.

Jezabelle

Honestly nothing beyond the functionality of being +1 to hit/dmg at this time for weapons.  It can be fluffed to glow red tho

An item that just confers waterwalking is A-OK by me.

Phone posting right now, long day of "vacationing," will make laptop post tonight.  Expect OOC within 24hrs

Xurtan


TwistedKitsune

Talked with Rainbae and will be pairing up with Clara

Name: Sorath
Race: Fallen Angel (Assimar)
Gender: Male
Age: Forgotten

Sexuality (IC): Streight
Acceptable Encounters (OOC):  The only things that are off-limits are scat, vore, vomit. Straight, Gay, non-con, transformations always permissible.

Physical Description:  Standing at 6'5" and athletic build gives him a presence that is added to by his sculpted features. His Silver hair falls long around his shoulders, Silver eyes watching from under his brow. He wears gleaming armour covering his body. When he reaches for the darkness that has replaced his light, his wings form behind him stained black, his eyes also being stained for that time. His weapons forming as he needs them from that same darkness.

Personal History: Angels have a purpose, they have it from the first moments that they can remember. Each Angel has their purpose, this can be as a messenger, a leader, a muse. Sorael's purpose was to guard the gates, to make sure none but those allowed could enter Heaven. There were many other angels like him, the watchers they were called. Always looking down from Heaven rather than within. He found himself drawn to those who he could see scurrying about below, doing his job of watching them for an attempt to gain entrance to the Heaven but at the same time watching them as they grew changed and shaped their world.
Until one day a cry came from the lands below that caught his attention, a young priestess from one of their churches was being chased by beasts. For some reason, he no longer remembers he came down to save the priestess from the beasts but when he went to return to his place, he found that his wings wouldn't carry him any more. He had been cast out for abandoning his purpose, he has wandered the mortal planes for eons now.


Sexual Alignment: Inclined
Addictions: n/a

Sheet: https://www.myth-weavers.com/sheet.html#id=2083694

Rainbae

Quote from: Chulanowa on December 21, 2019, 05:16:43 AM
Clara's in want of a masculine guardian, and neither Myra or Tami really qualify in that regard (I mean, Tami will happily glue a fake mustache on and slip a zucchini unto her garter if it helps, but I don't think it will)

Yes! Me and TwistedKitsune are paired rn and so I have my harsh dom covered but if someone is looking to play a masculine soft dom I'd still love to have two partners. Only if the numbers permit it ofc if not I've already got an awesome partner so no sweat. ^_^
💞💗💖O/Os 💖💗💞

Xurtan

Out of curiosity, with so many people in a 5e game I'm wondering how the pacing and such is going to work. Are we all going to be in the same area at once?

Jezabelle

Quote from: Xurtan on December 21, 2019, 10:18:34 PM
Out of curiosity, with so many people in a 5e game I'm wondering how the pacing and such is going to work. Are we all going to be in the same area at once?

Haven't taken a proper headcount, but I will probably dice it into two groups both deployed to the border with different immediate objectives and an "HQ" camp thread.


Xurtan

Quote from: Kimera on December 22, 2019, 02:35:12 AM
Myth weavers seems to be down or having troubles so can't work on sheet. made my rolls though.

Yeah, its been having issues the last few days unfortunately. Here's hoping it doesn't do what it did a couple years ago and lose every sheet. :p

Jezabelle

OOC thread is up!

We're going to move there for finalize conversations about pairings and the like, I'm going to create a Character Sheet thread as well; where only Character Sheets will go. 

Please edit in links to your partner's character sheet post once it has been made.  That thread will also likely house the official / finalized list of pairings.

edit: Characters thread is live.

If I've not gotten back to you approving your character as posted here or PM'd to me please PM me again asking me to review it, I've been very busy and disoriented by travel and justrying to keep up with E! things as I can.

Bibliophilia



Armphid

Biblio!  Woo!  Yeah, join us!
[tr][td]
My ONs/OFFs and Other Info

One-on-One Ideas/Interests

Group Ideas/Interests[/td][td]     [/td]
[td][/td]
[/tr][/table]

Bibliophilia

So, just to check, since their presence is a bit...tentative...are Changelings allowed?

Edit:  Never mind, I found where they were officially published.

Also Edit:  -waves at Armphid.-  Hi!

snowdrop

Oo! I have somehow completely missed this, even though it sounds super fun and omething that would be *so* right up my alley. If there’s still time to try and sneak in, I’d love to!

I’d definitely prefer a Summoner, details to be pondered...

c0i9z

Oh, Myra just happens to need a summoner, so that might work out nicely.

Jezabelle

Quote from: snowdrop on December 22, 2019, 09:17:41 PM
Oo! I have somehow completely missed this, even though it sounds super fun and omething that would be *so* right up my alley. If there’s still time to try and sneak in, I’d love to!

I’d definitely prefer a Summoner, details to be pondered...

I believe we could use a Summoner, and your O/Os pair nicely withe setup.

Bibliophilia

Avatar:

Name: Gloss Featherstone
Race: Changeling
Gender: It varies...
Age: 19

Sexuality (IC): Pansexual
Acceptable Encounters (OOC): Dub-con, non-heteronormative, non-humanoid, rough and non-con (though of a less...violent degree) are all acceptable.  If anything is a little iffy, I'm open to discussion and compromise or 'fade to black' scenarios.

Physical Description: Gloss's 'natural' state is vastly different from the myriad of faces he chooses to wear on a day to day basis.  However, the persona he most often spends his time in is a tall, broad-shouldered man with waist-length, thick black hair and dusky skin.  The handsome human dresses in flashy clothing and often sports a wide, charming grin on his face that carries into a bright twinkle in his pale blue eyes.

Personal History: Gloss was raised by an old woman who reminded him often that she wasn't his mother, and had merely purchased him from a traveling merchant when he was two years old.  She'd bought him for two gold coins because she knew what the strange, pale, blank-eyed baby was and had plans to put his abilities to good use in the future.  She wasn't a kind woman, and while she never abused him, neither did she ever show Gloss any form of affection.

For the first seven years of his life, he went by merely 'Boy', as that was all the woman called him.  Eventually he named himself, and while she never used his proper name, it soothed him to know that he finally had a name.  From the moment he gained the ability to alter his appearance, his guardian put him to work, sending him into the nearby village to steal from their neighbors.  He could pilfer from food stalls or pick the pockets of others using one face, then easily escape being caught by changing his face to another.  Eventually, however, the old woman decided that she wanted more than he could get doing petty larceny, and she decided they should travel to a bigger town where he could rake in money performing for the crowds.

At ten, the two arrived in the height of some festival or another and before the old woman knew what had happened, Gloss had slipped away in the throng never to be seen again.  Here was the freedom he had longed for, and he'd been taught how to survive on his own, though he had no love for the thieving his guardian had required of him.  However, it wasn't long before he realized he had other means of using his unique skills that didn't require him to take from those who could ill-afford to lose. 

He became first a deft runner for various black market businesses who were impressed by his ability to avoid getting nabbed by the keen-eyed law or their rivals.  Then, once he got older, he became a companion-for-hire to the wealthier members of society that appreciated his ability to give them all manner of delight that they might otherwise be denied.  Being able to give a client any face or form they crave - within reason, of course - proved a very lucrative business.

It was his skill as a lover, which was becoming quite well-known among a certain subset of society in his city, that drew the notice of a powerful, mysterious figure.  One night he found himself lured into the clutches of a being whose energy charged the air around it with electricity, and he spent the night and much of the next day in a mindless, tireless romp that left him quaking to his very soul.  At the end, he could not count the number of masks he'd worn in their lust-fueled frenzy, but as he lay trembling and coated with sweat, he wore his own face for the first time in many years.  The creature who had burned with him looked upon him for a long while, kissed his lips and then left him lying there with a taste of its intensity coursing through him.

When he woke two days later, it was to discover that he was in the middle of a fertile grove.  He had been visited by a fey being and had pleased that creature so much it had given him the gift of magic.  His very nature made this turn of events highly fortuitous and he immediately sought to learn how to use that unpredictable gift to the best of his ability.  Which meant seeking adventure...

Sexual Alignment: Inclined
Addictions: Caffeine (he's a fiend for teas and coffees)

Sheet:
Gloss Featherstone | CG Changeling Sorcerer 3
Name: Gloss Featherstone
Race: Changeling
Class: Sorcerer 3
Background: Urchin

Proficiency Bonus: +2 | Hit Points: 20/20 (3d6+2) | Armor Class:  | Speed: 30 ft | Passive Perception: 10
Strength 8 (-1)
Save: (-1)
Athletics: (-1)
|
Dexterity 14 (+2)
Save: (+2)
Acrobatics: (+2)
Sleight of Hand: (+4)
Stealth: (+4)
|
Constitution 14 (+2)
Save: (+4)
|
Intelligence 12
Save: (+1)
Arcana: (+1)
History: (+1)
Investigation: (+1)
Nature: (+1)
Religion: (+1)
|
Wisdom 10 (0)
Save: (0)
Animal Handling: (0)
Insight: (0)
Medicine: (0)
Perception: (0)
Survival: (0)
|
Charisma 17 (+3)
Save: (+5)
Deception: (+5)
Intimidate: (+3)
Performance: (+3)
Persuasion: (+5)


Racial Features
Change Appearance - As an action, you can transform your appearance or revert to your natural form. You can’t duplicate the appearance of a creature you’ve never seen, and you revert to your natural form if you die.  You decide what you look like, including your height, weight, facial features, the sound of your voice, coloration, hair length, sex, and any other distinguishing characteristics. You can make yourself appear as a member of another race, though none of your game statistics change. You also can't appear as a creature a different size than you, and your basic shape stays the same; if you’re bipedal, you can’t use this trait to become quadrupedal, for instance. Your clothing and other equipment don’t change in appearance, size, or shape to match your new form, requiring you to keep a few extra outfits on hand to make the most compelling disguise possible.  Even to the most astute observers, your ruse is usually indiscernible. If you rouse suspicion, or if a wary creature suspects something is amiss, you have advantage on any Charisma (Deception) check you make to avoid detection.

Changeling Instincts - You gain proficiency with two of the following skills of your choice: Deception, Intimidation, Insight, and Persuasion.

Unsettling Visage - When a creature you can see makes an attack roll against you, you can use your reaction to impose disadvantage on the roll. You must use this feature before knowing whether the attack hits or misses.  Using this trait reveals your shapeshifting nature to any creature within 30 feet that can see you. Once you use this trait, you can’t use it again, until you finish a short, or long rest.

Divergent Persona - You gain proficiency with one tool of your choice. Define a unique identity associated with that proficiency; establish the name, race, gender, age, and other details. While you are in the form of this persona, the related proficiency bonus is doubled for any ability check you make that uses that proficiency.

|
Background Feature
Personality - Nobody stays angry at me or around me for long, since I can defuse any amount of tension. (Borrowed from Entertainer)

Ideal - The low are lifted up, and the high and mighty are brought down. Change is the nature of things.

Bond - No one else should have to endure the hardships I've been through.

Flaw - I'm a sucker for a pretty face. (Borrowed from Entertainer)
|
Class Features
Sorcerous Origin -
Wild Magic
Wild Magic Surge
Starting when you choose this origin at 1st level, your spellcasting can unleash surges of untamed magic. Immediately after you cast a sorcerer spell of 1st level or higher, the DM can have you roll a d20. If you roll a 1, roll on the Wild Magic Surge table to create a random magical effect.

Tides of Chaos
Starting at 1st level, you can manipulate the forces of chance and chaos to gain advantage on one attack roll, ability check, or saving throw. Once you do so, you must finish a long rest before you can use this feature again.

Any time before you regain the use of this feature, the DM can have you roll on the Wild Magic Surge table immediately after you cast a sorcerer spell of 1st level or higher. You then regain the use of this feature.


Font of Magic - Sorcery Points: 3

Flexible Casting - You can use your sorcery points to
gain additional spell slots
You can transform unexpended sorcery points into one spell slot as a bonus action on your turn. The Creating Spell Slots table shows the cost of creating a spell slot of a given level. You can create spell slots no higher in level than 5th. The created spell slots vanish at the end of a long rest.
, or
sacrifice spell slots
As a bonus action on your turn, you can expend one spell slot and gain a number of sorcery points equal to the slot's level.
to gain additional sorcery points. You learn other ways to use your sorcery points as you reach higher levels.

Metamagic -

Proficiencies: Deception, Persuasion, Sleight-of-Hand, Stealth
Other Proficiencies: Daggers, darts, slings, quarterstaffs, light crossbows | Dulcimer (DP Tool)
Languages: Common, Elvish, Orc
Equipment
Light crossbow and 20 bolts, arcane focus,
explorer's pack
backpack, a bedroll, a mess kit, a tinderbox, 10 torches, 10 days of rations, a waterskin & 50 ft hemp rope.
, two daggers.


Spells Known (4 | 4)


Attacks
Light Crossbow | +2 | 1d8+2 | Piercing | Ammunition (80/320), Loading, Two-Handed
Dagger | +2 | 1d4+2 | Piercing | Finesse, Light, Thrown (20/60)



Personas

Kaedie Layne
LG Firbolg Entertainer
Skilled with the Dulcimer
Age: 32   Sex: Male
Divergent Persona

Imani Galanodel
LN Half-Elf Noble
Well-connected & Charming
Age: 25   Sex: Female


Aviz Manglemaw
CE Orc Criminal
Underworld connections
Age: 18    Sex: Futa

Jezabelle

Quote from: Bibliophilia on December 23, 2019, 12:43:11 AM
Avatar:

Name: Gloss Featherstone
Race: Changeling
Gender: It varies...
Age: 19

Sexuality (IC): Pansexual
Acceptable Encounters (OOC): Dub-con, non-heteronormative, non-humanoid, rough and non-con (though of a less...violent degree) are all acceptable.  If anything is a little iffy, I'm open to discussion and compromise or 'fade to black' scenarios.

Physical Description: Gloss's 'natural' state is vastly different from the myriad of faces he chooses to wear on a day to day basis.  However, the persona he most often spends his time in is a tall, broad-shouldered man with waist-length, thick black hair and dusky skin.  The handsome human dresses in flashy clothing and often sports a wide, charming grin on his face that carries into a bright twinkle in his pale blue eyes.

Personal History: Gloss was raised by an old woman who reminded him often that she wasn't his mother, and had merely purchased him from a traveling merchant when he was two years old.  She'd bought him for two gold coins because she knew what the strange, pale, blank-eyed baby was and had plans to put his abilities to good use in the future.  She wasn't a kind woman, and while she never abused him, neither did she ever show Gloss any form of affection.

For the first seven years of his life, he went by merely 'Boy', as that was all the woman called him.  Eventually he named himself, and while she never used his proper name, it soothed him to know that he finally had a name.  From the moment he gained the ability to alter his appearance, his guardian put him to work, sending him into the nearby village to steal from their neighbors.  He could pilfer from food stalls or pick the pockets of others using one face, then easily escape being caught by changing his face to another.  Eventually, however, the old woman decided that she wanted more than he could get doing petty larceny, and she decided they should travel to a bigger town where he could rake in money performing for the crowds.

At ten, the two arrived in the height of some festival or another and before the old woman knew what had happened, Gloss had slipped away in the throng never to be seen again.  Here was the freedom he had longed for, and he'd been taught how to survive on his own, though he had no love for the thieving his guardian had required of him.  However, it wasn't long before he realized he had other means of using his unique skills that didn't require him to take from those who could ill-afford to lose. 

He became first a deft runner for various black market businesses who were impressed by his ability to avoid getting nabbed by the keen-eyed law or their rivals.  Then, once he got older, he became a companion-for-hire to the wealthier members of society that appreciated his ability to give them all manner of delight that they might otherwise be denied.  Being able to give a client any face or form they crave - within reason, of course - proved a very lucrative business.

It was his skill as a lover, which was becoming quite well-known among a certain subset of society in his city, that drew the notice of a powerful, mysterious figure.  One night he found himself lured into the clutches of a being whose energy charged the air around it with electricity, and he spent the night and much of the next day in a mindless, tireless romp that left him quaking to his very soul.  At the end, he could not count the number of masks he'd worn in their lust-fueled frenzy, but as he lay trembling and coated with sweat, he wore his own face for the first time in many years.  The creature who had burned with him looked upon him for a long while, kissed his lips and then left him lying there with a taste of its intensity coursing through him.

When he woke two days later, it was to discover that he was in the middle of a fertile grove.  He had been visited by a fey being and had pleased that creature so much it had given him the gift of magic.  His very nature made this turn of events highly fortuitous and he immediately sought to learn how to use that unpredictable gift to the best of his ability.  Which meant seeking adventure...

Sexual Alignment: Inclined
Addictions: Caffeine (he's a fiend for teas and coffees)

Sheet:
Gloss Featherstone | CG Changeling Sorcerer 3
Name: Gloss Featherstone
Race: Changeling
Class: Sorcerer 3
Background: Urchin

Proficiency Bonus: +2 | Hit Points: 20/20 (3d6+2) | Armor Class:  | Speed: 30 ft | Passive Perception: 10
Strength 8
Save: (-1)
Athletics: (-1)
|
Dexterity 14
Save: (+2)
Acrobatics: (+2)
Sleight of Hand: (+4)
Stealth: (+4)
|
Constitution 14
Save: (+4)
|
Intelligence 12
Save: (+1)
Arcana: (+1)
History: (+1)
Investigation: (+1)
Nature: (+1)
Religion: (+1)
|
Wisdom 10
Save: (0)
Animal Handling: (0)
Insight: (0)
Medicine: (0)
Perception: (0)
Survival: (0)
|
Charisma 17
Save: (+5)
Deception: (+5)
Intimidate: (+3)
Performance: (+3)
Persuasion: (+5)

Racial Features
Change Appearance - As an action, you can transform your appearance or revert to your natural form. You can’t duplicate the appearance of a creature you’ve never seen, and you revert to your natural form if you die.  You decide what you look like, including your height, weight, facial features, the sound of your voice, coloration, hair length, sex, and any other distinguishing characteristics. You can make yourself appear as a member of another race, though none of your game statistics change. You also can't appear as a creature a different size than you, and your basic shape stays the same; if you’re bipedal, you can’t use this trait to become quadrupedal, for instance. Your clothing and other equipment don’t change in appearance, size, or shape to match your new form, requiring you to keep a few extra outfits on hand to make the most compelling disguise possible.  Even to the most astute observers, your ruse is usually indiscernible. If you rouse suspicion, or if a wary creature suspects something is amiss, you have advantage on any Charisma (Deception) check you make to avoid detection.

Changeling Instincts - You gain proficiency with two of the following skills of your choice: Deception, Intimidation, Insight, and Persuasion.

Unsettling Visage - When a creature you can see makes an attack roll against you, you can use your reaction to impose disadvantage on the roll. You must use this feature before knowing whether the attack hits or misses.  Using this trait reveals your shapeshifting nature to any creature within 30 feet that can see you. Once you use this trait, you can’t use it again, until you finish a short, or long rest.

Divergent Persona - You gain proficiency with one tool of your choice. Define a unique identity associated with that proficiency; establish the name, race, gender, age, and other details. While you are in the form of this persona, the related proficiency bonus is doubled for any ability check you make that uses that proficiency.

|
Background Feature
Personality - Nobody stays angry at me or around me for long, since I can defuse any amount of tension. (Borrowed from Entertainer)

Ideal - The low are lifted up, and the high and mighty are brought down. Change is the nature of things.

Bond - No one else should have to endure the hardships I've been through.

Flaw - I'm a sucker for a pretty face. (Borrowed from Entertainer)
|
Class Features
Sorcerous Origin -
Wild Magic
Wild Magic Surge
Starting when you choose this origin at 1st level, your spellcasting can unleash surges of untamed magic. Immediately after you cast a sorcerer spell of 1st level or higher, the DM can have you roll a d20. If you roll a 1, roll on the Wild Magic Surge table to create a random magical effect.

Tides of Chaos
Starting at 1st level, you can manipulate the forces of chance and chaos to gain advantage on one attack roll, ability check, or saving throw. Once you do so, you must finish a long rest before you can use this feature again.

Any time before you regain the use of this feature, the DM can have you roll on the Wild Magic Surge table immediately after you cast a sorcerer spell of 1st level or higher. You then regain the use of this feature.


Font of Magic - Sorcery Points: 3

Flexible Casting - You can use your sorcery points to
gain additional spell slots
You can transform unexpended sorcery points into one spell slot as a bonus action on your turn. The Creating Spell Slots table shows the cost of creating a spell slot of a given level. You can create spell slots no higher in level than 5th. The created spell slots vanish at the end of a long rest.
, or
sacrifice spell slots
As a bonus action on your turn, you can expend one spell slot and gain a number of sorcery points equal to the slot's level.
to gain additional sorcery points. You learn other ways to use your sorcery points as you reach higher levels.

Metamagic -

Proficiencies: Deception, Persuasion, Sleight-of-Hand, Stealth
Other Proficiencies: Daggers, darts, slings, quarterstaffs, light crossbows | Dulcimer (DP Tool)
Languages: Common, Elvish, Orc
Equipment
Light crossbow and 20 bolts, arcane focus,
explorer's pack
backpack, a bedroll, a mess kit, a tinderbox, 10 torches, 10 days of rations, a waterskin & 50 ft hemp rope.
, two daggers.


Spells Known (4 | 4)


Attacks
Light Crossbow | +2 | 1d8+2 | Piercing | Ammunition (80/320), Loading, Two-Handed
Dagger | +2 | 1d4+2 | Piercing | Finesse, Light, Thrown (20/60)



Personas

Kaedie Layne
LG Firbolg Entertainer
Skilled with the Dulcimer
Age: 32   Sex: Male
Divergent Persona

Imani Galanodel
LN Half-Elf Noble
Well-connected & Charming
Age: 25   Sex: Female


Aviz Manglemaw
CE Orc Criminal
Underworld connections
Age: 16    Sex: Futa

Hot & approved with key exception of the Aviz Manglemaw identity's age being listed as 16, gonna need that bumped to 18+ uwu.

Bibliophilia

Well, for an Orc it's actually above 18, but I can change it to 18, just so no one misconstrues.