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Author Topic: Justice League: Beyond  (Read 2406 times)

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Offline Juggtacular

Re: Justice League: Beyond
« Reply #150 on: August 01, 2019, 06:23:06 PM »
Cool cool cool. I wanna work on prior connections. Demi will be showing up with Diana (who wants to make sure Demi shows up). Neither one has a secret identity and both are famous (for pretty different reasons).

She and Pharaoh could have done a trial of the gods type mission at some point. Like a threat serious enough to worry the Gods meant they could only rely upon their champions to defend their existence or whatever. -Strike a pose-

Offline Norsegod1839Topic starter

Re: Justice League: Beyond
« Reply #151 on: August 01, 2019, 06:23:36 PM »
Feel free to for the next like hour or two! I should have it up by then.

Offline Foxy Oni

Re: Justice League: Beyond
« Reply #152 on: August 01, 2019, 06:34:28 PM »
She and Pharaoh could have done a trial of the gods type mission at some point. Like a threat serious enough to worry the Gods meant they could only rely upon their champions to defend their existence or whatever. -Strike a pose-

As there's a connection between Greek and Egyptian gods (Serapis, Hermanubis. etc) there could be a bond there. Also, Demi would totes put out for someone looking like that. The hussy.

Ph, and Armphid... there might be some more recent history between Lorraine and Diana as both are in politics. Diana serves a dual role as Themyscira's ambassador to both the US and the UN.

Online Armphid

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Re: Justice League: Beyond
« Reply #153 on: August 01, 2019, 08:43:28 PM »
As there's a connection between Greek and Egyptian gods (Serapis, Hermanubis. etc) there could be a bond there. Also, Demi would totes put out for someone looking like that. The hussy.

Ph, and Armphid... there might be some more recent history between Lorraine and Diana as both are in politics. Diana serves a dual role as Themyscira's ambassador to both the US and the UN.

I like the sound of her being a hussy.  She and Lindsey will get along.  Or, you know, fight.

I like the idea of them having a connection.  Diana would know she was Firehawk and I like them having a political partnership after Lorraine lost her powers and devoted herself to a public service.  I think she'd be a big advocate for women's issues, healthcare, etc.  Perhaps she's even been one of the few (only?) government officials to ever set foot on Themyscira?

Offline BarbaraGordon

Re: Justice League: Beyond
« Reply #154 on: August 01, 2019, 09:59:19 PM »
So, just ran this one by NG and approved. A little sibling rivalry can be good for the soul. Also up for discussing connections and the like.



Exon
Exon






The Basics

Legal Name: Eliza Luthor (Formerly Flint)
Alias:  Exon
Age: 26
Mentor: James Harper/Guardian






Mentor Information

Mentor Name: James Harper
Mentor Superhero Identity: Guardian
Face Claim For Mentor (If playing him): Christopher Meloni



Are You Playing Your Mentor: When necessary






Physical Description


Eliza is of below average height and weight, there is nothing terribly physically remarkable about her, except for the fact that her features make her resemble her father more then anything. Her red hair matches what was his prior to his accidents. Her eyes were not at all similar to her father’s, however, but not knowing who she got them from it was always a stranger looking back at her.




Face Claim: April Bowlby





Personality and History



Personality


She can be a bit sarcastic, annoying, and talkative when on a job. She knows when someone needs something from her, and enjoys pushing their buttons, no matter what level of society they might be on. After all, someone in her position has to have fun where they can. She knows when to zip up though, and work through it, and has a drive in her that resembles OCD at some points.




Biography

Eliza Flint grew up in a relatively normal existence in Dekalb, Illinois. She was generally friendly and outgoing. A bit wiry, red haired and very nerdy at times, but not ostracized.  However what she was above all else was bored. Bored with her life on the farm, bored with her mother and father, bored with the lack of friends that came with having a straight A+ average, she took to inventing various things.

A win at a science fair here, a win at a scholarship here, an early graduation there, and soon she was accepted to CCIT, one of the most prestigious tech institutes in the country. From there, she was snatched up by Cadmus in her junior year, taking her finals and doctorate exams in the same week and passing with flying colors. Her intellect seemed to know no bounds.

It was during her time at Cadmus she met the man she would consider like a second (third?) father to her, James Harper. She spent a lot of time around him, as she was there during long hours and she was smart enough to realize that a fit body would serve her better then some doughy physic. She took his daily combat/training courses and classes, staying as fit as possible. She had long talks with him before and afterwards regarding his time as Guardian, about the responsibility of those with power and wealth, and the will to use them. About right and wrong.

It was also during her time there, that she uncovered information when using her own genetic profile as an example in genetic engineering. It matched not those of what she thought were her parents, but found a match in Cadmus’ records of Lex Luthor, along with an unknown mother. The revelation nearly broke her, but at the same time revealed a lot about her. Her intellect, drive, determination, they were all inherited from her father. Her birth father.

After doing some soul searching, she used a few of the patents she sold to Cadmus and hired some of the best lawyers. She went to war with the only other proven heir to the Luthor empire. While she didn’t win, it ended in something of a stale mate. The assets were split between her and Lexi, and one half became Lex Corp, the other Luthor Corp. Lex Corp moved to Central City as it's home base, and she took the Luthor name. She was determined not to hide from her past, but embrace it. Her adoptive parents understood and supported the decision, and when she changed her name legally she changed her middle name to Flint (having lacked one previously.)

Eliza was determined to clear the public image that had become the standard, focusing on inventions that could help mankind, and while LuthorCorp may only be second to Wayne, it was still a tie for second with her sister. However, some of the patents and files she received included some interesting designs for some exo armor. It was too good to pass up, too exciting not to use, and so she began a life of adventure inside her armor, along with her new billionaire lifestyle.


 



Superpowers & Equipment



Powers:

None










Equipment:

Eliza uses modified and updated version of the LexCorp Warsuits. She has multiple versions of them, each modified for different tasks and specialized settings, but they all include:

Superhuman Strength: While its strength level can very depending on which version she’s wearing, it can range anywhere from a superhuman to rivaling Wonder Woman.

Superhuman Durability: The alien armor is able to survive direct blows from someone with Superman level strength, though how much damage it can take depends on which model she’s wearing.

Flight: Normally through rocket/energy thrusters in the boots.

Force Field: Passively generated all across the armor] The armor also has an energy shield installed in the left gauntlet.

Ballistic/Energy Projection: Fueled by Kryptonite, the suits are all capable of firing energy blasts of varying frequencies and types, as well as some being modified to include standard armaments, such as rail/chain guns, and things of that nature.


Skills



Skills:

Genius level intellect – Her intelligence is unparalleled in the world, and is often considered one of the 10 smartest people in it.

Self defense – She’s been trained by one of the most accomplished hand to hand fighters ever, and even without her armor is a force to be reckoned with

Offline Norsegod1839Topic starter

Re: Justice League: Beyond
« Reply #155 on: August 01, 2019, 10:11:58 PM »
In a few minutes I will have an OOC up for us and links posted in the rooms. Just got back to my desk and thank you all for your patience.

Offline Foxy Oni

Re: Justice League: Beyond
« Reply #156 on: August 01, 2019, 10:19:46 PM »
So, just ran this one by NG and approved. A little sibling rivalry can be good for the soul. Also up for discussing connections and the like.



Exon
Exon






The Basics

Legal Name: Eliza Luthor (Formerly Flint)
Alias:  Exon
Age: 26
Mentor: James Harper/Guardian






Mentor Information

Mentor Name: James Harper
Mentor Superhero Identity: Guardian
Face Claim For Mentor (If playing him): Christopher Meloni



Are You Playing Your Mentor: When necessary






Physical Description


Eliza is of below average height and weight, there is nothing terribly physically remarkable about her, except for the fact that her features make her resemble her father more then anything. Her red hair matches what was his prior to his accidents. Her eyes were not at all similar to her father’s, however, but not knowing who she got them from it was always a stranger looking back at her.




Face Claim: April Bowlby





Personality and History



Personality


She can be a bit sarcastic, annoying, and talkative when on a job. She knows when someone needs something from her, and enjoys pushing their buttons, no matter what level of society they might be on. After all, someone in her position has to have fun where they can. She knows when to zip up though, and work through it, and has a drive in her that resembles OCD at some points.




Biography

Eliza Flint grew up in a relatively normal existence in Dekalb, Illinois. She was generally friendly and outgoing. A bit wiry, red haired and very nerdy at times, but not ostracized.  However what she was above all else was bored. Bored with her life on the farm, bored with her mother and father, bored with the lack of friends that came with having a straight A+ average, she took to inventing various things.

A win at a science fair here, a win at a scholarship here, an early graduation there, and soon she was accepted to CCIT, one of the most prestigious tech institutes in the country. From there, she was snatched up by Cadmus in her junior year, taking her finals and doctorate exams in the same week and passing with flying colors. Her intellect seemed to know no bounds.

It was during her time at Cadmus she met the man she would consider like a second (third?) father to her, James Harper. She spent a lot of time around him, as she was there during long hours and she was smart enough to realize that a fit body would serve her better then some doughy physic. She took his daily combat/training courses and classes, staying as fit as possible. She had long talks with him before and afterwards regarding his time as Guardian, about the responsibility of those with power and wealth, and the will to use them. About right and wrong.

It was also during her time there, that she uncovered information when using her own genetic profile as an example in genetic engineering. It matched not those of what she thought were her parents, but found a match in Cadmus’ records of Lex Luthor, along with an unknown mother. The revelation nearly broke her, but at the same time revealed a lot about her. Her intellect, drive, determination, they were all inherited from her father. Her birth father.

After doing some soul searching, she used a few of the patents she sold to Cadmus and hired some of the best lawyers. She went to war with the only other proven heir to the Luthor empire. While she didn’t win, it ended in something of a stale mate. The assets were split between her and Lexi, and one half became Lex Corp, the other Luthor Corp. Lex Corp moved to Central City as it's home base, and she took the Luthor name. She was determined not to hide from her past, but embrace it. Her adoptive parents understood and supported the decision, and when she changed her name legally she changed her middle name to Flint (having lacked one previously.)

Eliza was determined to clear the public image that had become the standard, focusing on inventions that could help mankind, and while LuthorCorp may only be second to Wayne, it was still a tie for second with her sister. However, some of the patents and files she received included some interesting designs for some exo armor. It was too good to pass up, too exciting not to use, and so she began a life of adventure inside her armor, along with her new billionaire lifestyle.


 



Superpowers & Equipment



Powers:

None










Equipment:

Eliza uses modified and updated version of the LexCorp Warsuits. She has multiple versions of them, each modified for different tasks and specialized settings, but they all include:

Superhuman Strength: While its strength level can very depending on which version she’s wearing, it can range anywhere from a superhuman to rivaling Wonder Woman.

Superhuman Durability: The alien armor is able to survive direct blows from someone with Superman level strength, though how much damage it can take depends on which model she’s wearing.

Flight: Normally through rocket/energy thrusters in the boots.

Force Field: Passively generated all across the armor] The armor also has an energy shield installed in the left gauntlet.

Ballistic/Energy Projection: Fueled by Kryptonite, the suits are all capable of firing energy blasts of varying frequencies and types, as well as some being modified to include standard armaments, such as rail/chain guns, and things of that nature.


Skills



Skills:

Genius level intellect – Her intelligence is unparalleled in the world, and is often considered one of the 10 smartest people in it.

Self defense – She’s been trained by one of the most accomplished hand to hand fighters ever, and even without her armor is a force to be reckoned with

*snort*

That's some hilarious face claimin' there.

Offline Norsegod1839Topic starter

Re: Justice League: Beyond
« Reply #157 on: August 01, 2019, 10:20:36 PM »
Okay links are in! Now I just got to make the OOC

Offline Norsegod1839Topic starter

Re: Justice League: Beyond
« Reply #158 on: August 01, 2019, 10:28:21 PM »
The OOC is now up and in the intro.

Offline Josietta

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Re: Justice League: Beyond
« Reply #159 on: August 01, 2019, 11:01:17 PM »
I'd love to play a younger, 18 yr old Nightstar (Mar'i Grayson), Daughter of Dick Greyson and Starfire.

Offline Norsegod1839Topic starter

Re: Justice League: Beyond
« Reply #160 on: August 01, 2019, 11:02:12 PM »
Josiiiiiii in the house :)

Offline Josietta

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Re: Justice League: Beyond
« Reply #161 on: August 01, 2019, 11:07:38 PM »
Josiiiiiii in the house :)

Yaaasss 😚 😘

Offline indarkestknight

Re: Justice League: Beyond
« Reply #162 on: August 01, 2019, 11:29:59 PM »
NGL I was wondering if we'd get a Mar'i!

Also, totally wasn't expecting a Luthor, but welcome aboard BG. Looking forward to playing with Eliza.

Offline Norsegod1839Topic starter

Re: Justice League: Beyond
« Reply #163 on: August 01, 2019, 11:31:30 PM »
NGL I was wondering if we'd get a Mar'i!

Also, totally wasn't expecting a Luthor, but welcome aboard BG. Looking forward to playing with Eliza.

I may have been actively looking for one :)

I mean come on! Kingdom Come! Not even Kingdom Come but just the whole idea of her!

Offline Josietta

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Re: Justice League: Beyond
« Reply #164 on: August 02, 2019, 03:44:07 AM »
I may have been actively looking for one :)

I mean come on! Kingdom Come! Not even Kingdom Come but just the whole idea of her!

Haha it's true!

Offline Norsegod1839Topic starter

Re: Justice League: Beyond
« Reply #165 on: August 02, 2019, 10:57:02 AM »
Josi will make a great Mari :) I already know!

Offline Empyrean

Re: Justice League: Beyond
« Reply #166 on: August 03, 2019, 07:41:09 PM »
Technologica





The Basics

Legal Name: Maya Free
Alias: Technologica
Age: 19
Mentor: Mister Miracle and Big Barda





Mentor Information

Mentor Name: Scott Free and Barda Free
Mentor Superhero Identity: Mister Miracle and Big Barda
Face Claim For Mentor (If playing him): N/A
Are You Playing Your Mentor: No






Physical Description

Maya stands at 5'11", with flowing hair of golden-blonde, and light brown eyes in a rounded face. Her frame is curvaceous and slender. She typically wears form-fitting clothing, or casual wear.




Face Claim: Kinsey Wolanski






Personality and History








Personality

Maya's generally even-keeled, though having the entire world's flows of data in her mind forces her to rely on the meditation training she was given as a child.  Now that she's been invested formally in her role, she finds that she has the data streams of not just Earth in her head, but also of New Genesis and Apokolips, and any place where tech is installed. Keeping all the data of the worlds in some semblance of order and keeping it from overwhelming her mind causes her to appear distracted and daydreamy. She's still coming to terms with who and what she is.




Biography

Maya's life has been defined by the need for secrecy. She was born on New Genesis, the home of the New Gods dedicated to concepts like freedom, hope, and good in the universe. From the moment she was born, her powers manifested. Maya is the living spirit of technology. Just as other New Gods define concepts like Escape, Tyranny, or Joy, she defines Technology. When she was born, she immediately connected to the machines in her birthing chamber and understood what they were telling her. Her mother had died giving birth to her.

She knows her early years were tumultuous. Her father was not present at her birth. She later learned that he had died drawing away an Apokoliptan covert force that had come to seize Maya in her infancy. Maya's command of technology, especially the Mother and Father boxes that were greatly used by both the good and evil factions of New Gods, had made her a target. For a time, she was raised by Beautiful Dreamer and Big Bear of the Forever People, but her presence on New Genesis threatened an all-out war. Darkseid would stop at nothing to claim the power of the Goddess of Technology for his armies of conquest. To avert the danger, Highfather, leader of New Genesis, ordered Maya sent into the care of two of New Genesis's greatest protectors.

And thus, four-year-old Maya found herself in a boom tube bound for a place she'd never heard of. Earth. Scott Free and his wife Big Barda were among the greatest warriors of New Genesis, and they had spent years on Earth building alliances with a group of people who shared New Genesis's values. Now in retirement, the couple took on the responsibility of rearing the child-Goddess. It was not an easy task. Maya was a good-natured child, but the fact that she was connected to technology on all levels made hiding her and her powers difficult. Maya instinctively understood and even spoke with the technology around her, commanding it. This was true on New Genesis, and far easier for her here on Earth with it's far less advanced technology. Scott and Barda had to construct a special home that was free from Earth's technology in order to keep Maya from innately connecting to Earth's tech and then giving herself away.

As a result, Maya grew up off the grid. Scott and Barda purchased land on a remote island, built their home there, and raised her as best they could. Scott taught her the secrets of escapology, and how to track something so that it could not escape her. Barda taught her how to fight and defend herself. Maya grew up blissfully unaware of her potential, truly enjoying her adopted family. Her memories of New Genesis were scattered and fragmentary since she had left at such a young age, and while she was aware she was adopted, it didn't really trouble her.

It was a year ago when Scott and Barda told her of her real heritage, and what it meant. She didn't believe them at all, so they decided to show her. A boom tube trip back to New Genesis later, Maya was brought before Highfather. Being back on New Genesis brought memories of her youth back to her, but it also brought up her innate connection to all the advanced technology, which nearly overwhelmed her with its' intensity. Highfather conducted a coming-of-age ceremony, by which Maya was formally invested as Goddess of Technology, and then, for her safety, returned her to Earth.

Once her powers were stabilized, she discovered herself connecting to Earth's dataflows, and learning about the world beyond her island. Scott and Barda told her about who they were. They told her about the long war between New Genesis and Apokolips, about the dangers of Darkseid, and about how they had been part of the Justice League, preventing Earth's worst from corrupting that world. They told her that a new Justice League was forming, after years of being absent and watching the world spiral into corruption and chaos. And they convinced her to join it. With her powers, she could be an active force for good, like they had always taught her about in her youth. Maya wasn't sure about the superheroic part of things, but she did want to honor the only parents she had ever known, so she agreed to join them and do what she could.


 



Superpowers & Equipment




Powers:


New God Physiology: The New Gods have evolved due to their close proximity to the Source, a primeval energy, believed to be one of the ultimate foundations of the Universal Expression of Energy, along with their superior technology, into beings of genetic stability and evolutionary perfection. The denizens of New Genesis are stronger, faster, and smarter than homo sapiens, despite their resemblance to the same. According to Alpha Lantern Kraken, the body of a New God is mostly energy and sublimes without a trace upon death.

    Immortality: The New Gods are functionally immortal; they cease aging physically near the age of 30. Unless they fall in battle, they are immune to the ravages of time, and could easily live for thousands upon thousands of years.

    Invulnerability: They are resistant to blunt trauma like punches, kicks, and blows from weapons like bats and maces, though not -completely- immune; unless the blows are dealt by a being with similar or greater strength, there isn't a chance of injury. However, this invulnerability does not extend to bullets, laser-blasts, or other piercing/slicing weapons - their invulnerability is more akin to that of an Amazon, rather than a Kryptonian.

    Super Strength: A New God is naturally stronger than that of a human man or woman of their build and stature who engages in regular intensive exercise. Their strength can be measured by their ability to lift hundreds of tons.

    Super Stamina: New God stamina and endurance is nothing short of amazing. Due to the naturally exhausting and extensive rigors of their life on Apokolips or Stamina training on New Genesis, a New God is able to manage their stamina on a certain amount of rest and sustenance (more than minimal) so that it seems they are able to constantly function, though this is not entirely the case. Tied directly to their strength and invulnerability, even their immunity to a certain extent, they can actually function at peak efficiency for almost 48 hours before needing to eat and rest.

    Superhuman Reflexes: All New Gods have a highly developed nervous system. Their reaction speed and hand-eye coordination is superior to a normal human's. They can move fast enough to dodge a bullet before the gun fires and react with blinding speed.

    Superhuman Immunity: New Gods have an extremely evolved immune system. They have developed immunity to a number of toxins and diseases.

    Omnitechnopathy: Maya is the living spirit of Technology. Her mind is connected on a quantum level with the flows of data in the universe. Primarily she picks up on New God tech (of both New Genesis and Apokolips), though her mind also receives the Earth's data flows, and those of alien species. Her brain functions as a living computational matrix, absorbing and regulating the flows of data, translating and updating the information she receives in real-time. In effect, she has a backdoor connection to all things tech, enabling her to hack in, download, upload, alter, delete, and otherwise play with the information and tech. This connection is strongest with New God technology.

Additionally, Maya can control technology. With any technology more advanced than a stick, a rock, or a sword, Maya intuitively understands how it's works, how to make more of it, and how to dismantle it. She can also extend her will to it, causing it to perform in the ways that she desires. She can cause a gun to jam just by willing it. Or have an airplane fuel itself. Tech generally wants to help her, often doing things for her even when she's not consciously willing it. It also refuses to hurt her, although, without her conscious control, it doesn't often know what exactly to do to help or avoid hurting her. Without her direct control, it's something like a loyal puppy. It wants to be of use, but it's more enthusiasm than sense.

Finally, as the living hub of the Mother and Father Box network, Maya has the abilities of a Mother Box innately. https://dc.fandom.com/wiki/Mother_Box

It should be noted that having the abilities does not translate to Maya knowing directly how to control said abilities. She's only just come into her own as Goddess of Technology. Much of her power is new to her, or has yet to be discovered or controlled. For example, she still suffers from splitting headaches as her always-on connection to the data flows of the universe threatens to overwhelm her rational mind. She occasionally opens Boom Tubes by accident, and she has yet to get a handle on the full extent and range of her powers. She also shares all the weaknesses of the New Gods, including to Radion.








Equipment:

Skin-tight body armor, helmet, and twin falchions formed of Element X, forged for her by Highfather and given to her at her investment. She also possesses an energy blaster of New Genesisian design.


Skills



Skills:

Trained in escapology and tracking by Mister Miracle.
Trained in self-defense by Big Barda.
Talented chef.
Budding hacker and engineer.

« Last Edit: August 03, 2019, 08:09:36 PM by Empyrean »

Offline Josietta

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Re: Justice League: Beyond
« Reply #167 on: August 03, 2019, 08:53:52 PM »
I'll be writing more over the next week, mostly because the kidlet and hubby are heading to WA state to visit family, leaving me here with the furbabies. So I'll have lots of free time after Tuesday til the following week. Or rather more free time I mean! In the meantime I should get a sheet done soon.

Offline Rebelle

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Re: Justice League: Beyond
« Reply #168 on: August 03, 2019, 11:47:37 PM »
Miss Superb




The Basics

Legal Name: Shyla Starr
Alias: Miss Superb
Age:23
Mentor: Mr. Terrific






Mentor Information

Mentor Name: Michael Holt
Mentor Superhero Identity: Mr. Terrific
Face Claim For Mentor (If playing him):[Suggestion: Tyrese Gibson maybe?]
Are You Playing Your Mentor: No






Physical Description

Shyla stands 5'7 with a svelte athletic body, dark soulful eyes that seem to hold within them a secret knowledge, and a smile usually plays upon her lips.  She dresses for whatever the occasion needs, from comfortable casual clothing to absolute stellar off the rack numbers tailored to her. Sometimes, people swear she has tattoos, but the next time they see her - they very well might not be there. 



Face Claim:
Alexandra Shipp





Personality and History



Personality
Shyla is a chameleon, having the ability to shift through different social dynamics.  From 'normies' to superheroes.  She is able to acclimate herself to her surroundings, and fit in.  She  detests bullies and arrogant people, which is sometimes difficult when she is around heroes.  Shyla also has a strong moral code.  She is highly intelligent, the fourth smartest person in the world, and that's only because her father is the third smartest person in the world.  Shyla also has the charm and outgoing personality of her mother.





Biography
Michael Holt and Karen Starr were an unlikely match made in Heaven.  A genius and a Kryptonian, they were lovers, they were allies, they were business partners.  They also became parents, and Michael was in shock over the fact that he was having a child.  After all he had lost his wife and his unborn child due to a tragic circumstance, he could not actually come to terms with being a parent this time - out of fear something would happen to either Karen or their daughter.  As much as he loved Karen, and their daughter Shyla - Michael could not assuage his own fears, and he left both his daughter and his lover, though the man still helped out financially.

It was not until he had a long talk with his friends and allies Dr. Mid-Night and Ragman; that he finally was able to put his issues to rest.  That his wife would have wanted him to move on, that his son would have been all right it as well.  He had not forgotten them after all, he had only finally been able to forgive himself.  When Michael returned to Kara, it took time for her to forgive him; as well as tell him that their daughter was normal.  Something that neither thought had been possible given their own abilities.  But as years went by, it seemed Shyla had been born with a gift all her own.

The ability to be simply 'normal'

....Or the ability to simply act normal. 

Because Shyla was a great pretender it would seem, and the truth revealed itself when she was being bullied by a bunch of school kids when she was in fourth grade, as she went to a normal school, and they threw her Superman doll over the fence and walked away.  The bullies didn't see Shyla fly over the fence and catch Superman before he could fall, but her teacher did.  Her teacher who was highly aware of who her mother was, a friend of Michael Holt's who had worked with him at Wayne Enterprises.  She called Kara and Michael informing them that if little Shyla was going to use her abilities at school, she would not be welcome, there was no way the principal would allow her to be there. 

That night, there was a very long discussion between the fourth grader and her parents.  She told them that she thought that they wanted her to be normal, so she felt the need to be normal.  She failed tests on purpose, she toned down her abilities.  She wanted her parents to be happy, and she thought that was what would make them happy.  Kara and Michael had a long talk with their daughter and told her that they would have been happy no matter what, they just wanted her to be her.  Shyla was pulled out of school, to better assess and educate the Kryptonian genius, and have her be around those who would understand her better.  She was trained by her mother in the very beginning, as the innate abilities of being a Kryptonian were a grand undertaking.

Since then, Shyla has become a young woman who is still coming into her own - but her father sees that she very well may be the one who can take place in the Justice League.  Shyla, for her part, also knows that being able to be normal, to act normal, to allow herself that balance is something that is rare.   



 



Superpowers & Equipment



Powers:

Flight
Super Speed
Invulnerability
Super Intelligence
Telescopic Vision
Freeze Breath
Tech Genius
Super Strength
Polyglot
Super Hearing









Equipment:
T-Spheres
Super Suit
T-Mask




Skills



Skills:
Expert Martial Artist
Tech Guru [Computer programming, Engineering, creating new tech]
Polyglot [Multiple languages known, and can learn very quickly]
Evasive/combative/defensive driving
Ambidextrous
First Aid
Charismatic Presence
« Last Edit: August 03, 2019, 11:53:04 PM by Rebelle »

Offline Norsegod1839Topic starter

Re: Justice League: Beyond
« Reply #169 on: August 03, 2019, 11:54:04 PM »
Miss Superb




The Basics

Legal Name: Shyla Starr
Alias: Miss Superb
Age:23
Mentor: Mr. Terrific






Mentor Information

Mentor Name: Michael Holt
Mentor Superhero Identity: Mr. Terrific
Face Claim For Mentor (If playing him):[Suggestion: Tyrese Gibson maybe?]
Are You Playing Your Mentor: No






Physical Description

Shyla stands 5'7 with a svelte athletic body, dark soulful eyes that seem to hold within them a secret knowledge, and a smile usually plays upon her lips.  She dresses for whatever the occasion needs, from comfortable casual clothing to absolute stellar off the rack numbers tailored to her. Sometimes, people swear she has tattoos, but the next time they see her - they very well might not be there. 



Face Claim:
Alexandra Shipp





Personality and History



Personality
Shyla is a chameleon, having the ability to shift through different social dynamics.  From 'normies' to superheroes.  She is able to acclimate herself to her surroundings, and fit in.  She  detests bullies and arrogant people, which is sometimes difficult when she is around heroes.  Shyla also has a strong moral code.  She is highly intelligent, the fourth smartest person in the world, and that's only because her father is the third smartest person in the world.  Shyla also has the charm and outgoing personality of her mother.





Biography
Michael Holt and Karen Starr were an unlikely match made in Heaven.  A genius and a Kryptonian, they were lovers, they were allies, they were business partners.  They also became parents, and Michael was in shock over the fact that he was having a child.  After all he had lost his wife and his unborn child due to a tragic circumstance, he could not actually come to terms with being a parent this time - out of fear something would happen to either Karen or their daughter.  As much as he loved Karen, and their daughter Shyla - Michael could not assuage his own fears, and he left both his daughter and his lover, though the man still helped out financially.

It was not until he had a long talk with his friends and allies Dr. Mid-Night and Ragman; that he finally was able to put his issues to rest.  That his wife would have wanted him to move on, that his son would have been all right it as well.  He had not forgotten them after all, he had only finally been able to forgive himself.  When Michael returned to Kara, it took time for her to forgive him; as well as tell him that their daughter was normal.  Something that neither thought had been possible given their own abilities.  But as years went by, it seemed Shyla had been born with a gift all her own.

The ability to be simply 'normal'

....Or the ability to simply act normal. 

Because Shyla was a great pretender it would seem, and the truth revealed itself when she was being bullied by a bunch of school kids when she was in fourth grade, as she went to a normal school, and they threw her Superman doll over the fence and walked away.  The bullies didn't see Shyla fly over the fence and catch Superman before he could fall, but her teacher did.  Her teacher who was highly aware of who her mother was, a friend of Michael Holt's who had worked with him at Wayne Enterprises.  She called Kara and Michael informing them that if little Shyla was going to use her abilities at school, she would not be welcome, there was no way the principal would allow her to be there. 

That night, there was a very long discussion between the fourth grader and her parents.  She told them that she thought that they wanted her to be normal, so she felt the need to be normal.  She failed tests on purpose, she toned down her abilities.  She wanted her parents to be happy, and she thought that was what would make them happy.  Kara and Michael had a long talk with their daughter and told her that they would have been happy no matter what, they just wanted her to be her.  Shyla was pulled out of school, to better assess and educate the Kryptonian genius, and have her be around those who would understand her better.  She was trained by her mother in the very beginning, as the innate abilities of being a Kryptonian were a grand undertaking.

Since then, Shyla has become a young woman who is still coming into her own - but her father sees that she very well may be the one who can take place in the Justice League.  Shyla, for her part, also knows that being able to be normal, to act normal, to allow herself that balance is something that is rare.   



 



Superpowers & Equipment



Powers:

Flight
Super Speed
Invulnerability
Super Intelligence
Telescopic Vision
Freeze Breath
Tech Genius
Super Strength
Polyglot
Super Hearing









Equipment:
T-Spheres
Super Suit
T-Mask




Skills



Skills:
Expert Martial Artist
Tech Guru [Computer programming, Engineering, creating new tech]
Polyglot [Multiple languages known, and can learn very quickly]
Evasive/combative/defensive driving
Ambidextrous
First Aid
Charismatic Presence

Approved Rebelle! I'll get her on over to the CS sheet shortly but your free to post!

Offline Re Z L

Re: Justice League: Beyond
« Reply #170 on: August 05, 2019, 07:39:46 PM »
Super-Girl




The Basics

Real Name: Cali Zane (adopted Kryptonian name:  Zali'El)
Age: Physically/Mentally 24
Height: 5' 9''
Hair: Black
Eyes: Blue
Build: Athletic
Sexual Orientation: Homosexual
Mentor:  Superman/Kal'el/Clark Kent




Mentor Information

Mentor Name:  Kal'el/Clark Kent
Mentor Superhero Identity:  Superman
Face Claim For Mentor (If playing him):  N/A
Are You Playing Your Mentor:  No






Physical Description

She has the characteristic black hair and blue eyes of her "father", though is shorter and has a lithe frame.  She keeps one side of her hair short while the other side tends to grow out though it's rarely longer than her jawline.  She's fond of more casual wear, rather than dressing up, which even extends to her typical costume which incorporates a black leather jacket and round-framed sunglasses.  Since moving to Hawaii on a more permanent basis she has also tended to wear surfing attire more regularly.



Face Claim:  Ruby Rose





Personality and History



Personality

Headstrong and a little undisciplined, Cali makes up for her lack of attention with pure passion.  She believes things very strongly, and has a lust for life--perhaps only because she's missed out on so much of it already.  Friendly, though sometimes emotionally distant from others, she's quick to crack a joke or to lend a hand to others.  She has tempered her sometimes immature attitude over the last few years, though she is still acts every part the young party-child that she seems to portray herself as.  She enjoys a great many activities, such as playing music, or sight seeing, photography, surfing, swimming, and relaxing in the sun.


Biography

Cali is the product of a CADMUS cloning project that had been going on in a hidden laboratory in Gotham.  It was a multifaceted program that aimed at replacing some of the aging superheros that had helped keep them safe for so long.  Some of the projects were less controlled than others, but the Human-Kryptonian hybrid was one of the more involved projects.  The aim was to make a replacement for Superman by using some of his own genetic material that had been collected and studied over the years as well as human DNA to make up for portions that either would not sequence correctly or were somehow incomplete.  The result was a years-long project that grew a handful of test subjects within the cloning vats inside the facility.

The clones were going through a lengthy series of accelerated growth and education programs, sending memories and triggers directly into their minds when the laboratory was damaged.  A local Gotham gang had blown up the side of the building as part of an elaborate robbery, though the lab itself wasn't their primary target.  The explosion damaged or destroyed a handful of the cloning vats, with the others cracking open and spilling out onto the floor of the lab.  The other subjects died, or at least as far as Cali is aware of they all died.  She awoke as she slid naked along the cold floor of the lab, covered in a sticky nutrient goo.  Alarms were sounding, and Cali afraid and disoriented eventually rose up, took a leftover lab coat that was hanging up and exited the laboratory through the flaming hole in the side of the building.  She ran into the gang outside the lab, which seemed startled to see her.  Perhaps luckily (for her and for them) they decided to help her rather than take advantage of her sorry state.  While she didn't stay with them, one of their members gave her a leather jacket after they found some extra clothes for her.

Her powers began to manifest themselves over the next few days as she tried to orient herself.  It wasn't long until she was found by the Justice League, suspecting her to be some kind of threat.  Instead they discovered the truth about her and helped get her situated in the world.  Excited about what her life would be like, she threw herself into the super-heroing.  It wasn't until she inadvertently got someone killed during her grandstanding that she began to question herself and rethink her perspective.  Distraught she left the Justice League behind for a while and went to live in Hawaii to start over in relative isolation.  There she adopted her persona as Cali Zane, a freelance photographer, and beach-bum.  She remained in contact with the League on again and off again, though Kal'el was more insistent in his communication.  Perhaps just to shut him up she eventually rejoined, and he effectively adopted her as his student.

 



Superpowers & Equipment

Powers:
  • Cloned Kryptonian/Human Hybrid Physiology:  She has the same physical make-up as other Kryptonians, though has significantly less time accumulating the radiation from a Yellow Sun which has left her much less physically strong than other Kryptonians, and has a much lower threshold due to the imperfect cloning process and her human makeup.
    • Superhuman Strength:  Cali is strong enough to lift several tons.  Cars are easy for her to lift, whereas semi-trucks pose some difficulty for her.
    • Superhuman Durability:  Cali can withstand a great deal of force with little effect, ranging from minor explosions to physical force or falling from great heights.
    • Superhuman Agility:  Cali's mental and physical speed allows her to perform feats of agility that would normally be impossible.
    • Superhuman Speed:  Cali is able to move at exceptionally superhuman speeds, capable of sprinting at a couple hundred miles an hour.
    • Superhuman Stamina:  Cali can maintain peak physical exertion for an exceptionally long period of time without tiring.
    • Accelerated Healing:  Cali will naturally recover from any injury, illness, or other form of damage remarkably quickly.
    • Enhanced Senses:  Cali has preternaturally sharp senses of hearing and sight, including extremely detailed telescopic vision and X-Ray vision.
  • Tactile Telekinesis:  Cali's body is completely surrounded by an invisible field of telekinetic energy, protecting her from harm and enhancing her physical abilities.  Cali must be in physical contact with an object to exert this power over it (including hand-to-hand combat), though with effort she can extend this effect to anything touching a surface that she is also touching.
    • Flight:  Cali can use her telekinetic field to counteract the effect of gravity on her, allowing her a form of flight.  She can travel up to Mach 5 in this way.
    • Simulated Superhuman Strength:  Cali's "strength" is vastly increased by this power, putting her just below the traditional strength of Superman.  Furthermore, the objects that she lifts or holds onto is similarly affected by her telekinetic field such that they do not crumple or break under their own weight when she lifts them.
    • Simulated Superhuman Durability/Invulnerability:  Cali's telekinetic sheath shields her from tremendous force, either physical or energy, giving her the appearance of being nearly invulnerable when combined with her Kryptonian/Human physiology.
    • Simulated Heat/Cold Vision:  Cali is able to simulate the traditional heat vision of other Kryptonians through fine manipulation of objects within her line of sight, using her telekinesis to agitate objects on the molecular level causing intense heat build up.  While it is roughly similar in most regards, it lacks the fine control and laser like precision of regular heat vision and it cannot be applied to large areas.  However she can likewise slow the molecules of an object also causing it to cool.  Both applications require her focused attention.
  • Latent Psionic Powers:  Cali also has undeveloped psionic abilities that are present, but not fully realized, including limited telepathy and the ability to learn languages through touch.

Weaknesses:
  • Magic:  Magic naturally bypasses the Kryptonian resistances, leaving her equally vulnerable to it as any other normal human.
  • Kryptonite:  Cali's Kryptonian physiology is equally vulnerable to Kryptonite just like any other Kryptonian.
  • Red Sun Radiation:  Cali's powers are partially reliant on the radiation from a yellow sun, so prolonged exposure to red sun radiation, or even the absence of yellow sun radiation can leave her underpowered, or completely powerless.
  • Unconsciousness:  Cali's Tactile Telekinesis is largely used unconsciously, but while Cali is unconscious it cannot be used, leaving her much more vulnerable than she normally would be.
  • CADMUS Programming:  Cali spent approximately a year in intensive mental conditioning chambers within CADMUS, which gave her a preprogrammed set of memories and experiences as well as conditioning her to respond to certain stimuli in a preprogrammed way so that CADMUS could maintain control of her.  It came just short of complete brainwashing, but several subconscious triggers can force her into a variety of mental states.  The incomplete nature of her conditioning has left these triggers somewhat unpredictable.

Equipment:

  • Professional Camera
  • Surfboard
  • Old Jeep
  • Guitars (electric and acoustic)
  • Several leather jackets (they're not quite as resilient as the rest of her uniform)




Skills

Skills:
  • Professional Photography:  Cali has learned how to perform very well as a photographer, and is well known in the area for her skill.
  • Guitar:  Cali has some skill at playing the guitar.
  • Surfing:  Since moving to Hawaii Cali has spent a large portion of her free time surfing and has become quite good at it.
  • Multilingual:  Cali has picked up a handful of languages over the years, physical contact is enough for her to absorb languages psionically from others.
  • Intellect:  Cali has an undeveloped, but highly adept intellect.  Should she try to apply herself she could easily reach genius levels of understanding.
  • Hand-to-hand combat:  Cali has learned a variety of hand-to-hand combat techniques, blending a variety into a somewhat unique brawler combat form.

Offline Norsegod1839Topic starter

Re: Justice League: Beyond
« Reply #171 on: August 05, 2019, 08:17:55 PM »
Welcome aboard Re!

Offline TheVillain

Re: Justice League: Beyond
« Reply #172 on: August 08, 2019, 02:25:13 PM »
Did have a bit of a wild idea, going to put it out here to give it a chance. See if we can make it work. I'm a sucker for story, what can I say? Forgive me if I overstep my boundaries.

Anarky




The Basics

Legal Name: None. He believes is the original Lonnie Machin somehow pushed forward in time with his memories wiped. Actually he's a modified clone and as such has no recognized legal status.
Alias: Anarky
Age: Believes he's in his physical and mental age is low 20's. He's actually an artificially aged clone who is technically less then a year old.
Mentor: Mad Stan






Mentor Information

Mentor Name: Stanley Labowski
Mentor Superhero Identity: Mad Stan
Face Claim For Mentor (If playing him): Henry Rollins
Are You Playing Your Mentor: Yes.






Physical Description
The grown up "Lonnie Machin" stands at 5'10 and 165 pounds, by no means a large man but definitely not a kid anymore. The original Lonnie started his 'career' when he was 12 years old, using height extenders to fake being an adult. Now he doesn't need to do that anymore. He adapts his costume constantly but it always includes prominent Anarchy symbols and a theatrical mask to cover his face. By design it usually looks like it was cobbled together out of desperation but there's often technological surprises waiting.

Out of costume he's often been accused of being much to serious for his age, but he's been trying to remember that a Revolution without Dancing isn't a Revolution worth having. He is trying to lighten up a little, promise. There he dresses like he's raiding thrift-stores regularly and probably does.



Face Claim:
Alexander Calvert





Personality and History



Personality

The original 'Lonnie Manchin' was frequently described as much too serious all the time, which was ironic as the leading candidate for his biological father was the Joker. The clone of Lonnie believes he's the original if also an amnesiac, and as such has been working hard to read all the same books the original read and understand. There's enough in common with their brains that this clone is himself a fervent Anarcho-Communist working to overthrow society. The goal is to ultimately get rid of Countries, Religions, and Corporations to create a sort of worker-own series of collectives. He truly believes that at some point all of humanity has to adapt to the new way, or become extinct.

Officially considered one of Batman's Rogues, what sets Anarky apart is that he clearly means well. He'd almost be considered a vigilante in his own right, and he's trying to do the right thing - he's just also convinced that the Law and the Government are a large part of the Problem, not the Solution. The biggest difference between the original Anarky and this one is that this Anarky is trying to lighten up a little, and believes that 'a Revolution with no Dancing is not a Revolution worth having'.


Biography
~~~~~~~~~~~~
*Knock, Knock*

*Knock, Knock*

"Mr. Wayne. You might as well answer the door. I know the Truth. You were Batman, meaning the current Batman is Terry McGinnis. You realize if you just make a database of everyone who was an 18 to 36 year old man in Gotham during your time under the mask, then eliminate everyone that didn't have the money to access your level of technology and everyone who died between then and Terry's debut you only have like 3 guys left, right? You're the only one with all that and Motive.

Look, I'm not here to settle old scores or anything like that. Truth is, I don't remember them even if we had some. I solved your mystery, I was hoping you'd help solve mine. I should be a lot older, but I'm still young and I don't remember anything from any more then a year ago. I have no idea why and I think you could help me find out. I know we were enemies from the news clips but I think Batman is just Misguided. You and Terry, you fight the results of crime, not the cause. You two take on individual cases but fail to see the wider picture.

It's the System we live under, set up to benefit just a tiny minority. An all-powerful elite gets obscenely rich while billions are cheated out of realizing their true potential. But the system is rotten. It's ripe for collapse. It's the duty of every revolutionary — everyone of us — to hasten that collapse... It's not a crime to fight injustice... The system's conditioned us — hypnotized nearly everybody into accepting that life has to be the way it is. We're hypnotized into believing war is natural — famine is natural — crime is natural... but they're not. They're products of the system and its all-consuming greed! People have become robots — zombies — too busy scrambling for day-to-day existence to be able to see they're really victims. It's up to people like Us to open their eyes. From cradle to grave, we're taught — indoctrinated! — that happiness depends on always getting more. Buy — throw away — buy more! Doesn't matter if we destroy the planet on the way! Politicians say they can fix the world's problems. Just give them more power. Religions say do more of what they order and you'll be happy — but only after you're dead! They've been making the same hollow promises for thousands of years, and we, the people — the sheep — have listened. But it's time to wake up and smell the coffee — the days of external authority and force-backed power are numbered... that's the way the system is set up! A sham democracy that acts as a front for the elite's ambitions - It doesn't have to be like that. We can change it!

I know you're working to set up a new Justice League. I also know there's a very good chance that Terry's on his way already. I guess then I'm giving you a choice. If you just want people in tights to bash against each other while defending a Status Quo you know isn't really worth protecting, because at least it's Order, then go ahead and have Terry bust my skull open.

But if you really want to make a Difference, if you really want to make a Better World - You need someone like Me and you know it.
"
~~~~~~~~~~~~



Superpowers & Equipment

Powers:

Anarky claims to have no powers, but he probably has some level of super-human intelligence and is just in denial about it. He may think he's the original Anarky somehow time-lost and memory-wiped but he's actually a genetically modified clone.

Also worth pointing out that the leading candidate for the original Anarky's biological father was the Joker, and after the death of the original Joker an autopsy discovered that the Joker's brain did show signs of being in an advanced form of Kuru that might have been genetic. So it's possible the original Anarky had and this Anarky has a more benign form of Joker's Super-Sanity as well but this is yet to be determined for sure.





Equipment:

Anarky is known to use a wide array of gadgets and technology, and after only about a year has already become one of the best hackers on the planet under the handle 'MoneySpider'. His exact equipment set-up depends on what he intends to do but confirmed gadgets include.
-A duel shock-baton and grappling hook.
-Maglock bypass systems.
-'Max', a small computer he uses to assist with remote hacks.
-Armored clothing.

It's also worth noting that Anarky is known to be a talent bomb-maker but he only uses them sparingly. As of yet there are no known living victims of Anarky's bombs, but they have been used to disable vehicles and technology of opponents.

Skills

Skills:

Decent Hand-to-Hand Combat
Genius-Level Intellect
World-Class Hacker
Excellent Engineer and Scientist
Extensively Well Read
Extensive Knowledge of Philosophy and Political Science
World-Class Detective
World-Class Improviser
Polyglot
« Last Edit: August 08, 2019, 02:27:10 PM by TheVillain »

Offline Norsegod1839Topic starter

Re: Justice League: Beyond
« Reply #173 on: August 10, 2019, 11:12:37 AM »
Did have a bit of a wild idea, going to put it out here to give it a chance. See if we can make it work. I'm a sucker for story, what can I say? Forgive me if I overstep my boundaries.

Anarky




The Basics

Legal Name: None. He believes is the original Lonnie Machin somehow pushed forward in time with his memories wiped. Actually he's a modified clone and as such has no recognized legal status.
Alias: Anarky
Age: Believes he's in his physical and mental age is low 20's. He's actually an artificially aged clone who is technically less then a year old.
Mentor: Mad Stan






Mentor Information

Mentor Name: Stanley Labowski
Mentor Superhero Identity: Mad Stan
Face Claim For Mentor (If playing him): Henry Rollins
Are You Playing Your Mentor: Yes.






Physical Description
The grown up "Lonnie Machin" stands at 5'10 and 165 pounds, by no means a large man but definitely not a kid anymore. The original Lonnie started his 'career' when he was 12 years old, using height extenders to fake being an adult. Now he doesn't need to do that anymore. He adapts his costume constantly but it always includes prominent Anarchy symbols and a theatrical mask to cover his face. By design it usually looks like it was cobbled together out of desperation but there's often technological surprises waiting.

Out of costume he's often been accused of being much to serious for his age, but he's been trying to remember that a Revolution without Dancing isn't a Revolution worth having. He is trying to lighten up a little, promise. There he dresses like he's raiding thrift-stores regularly and probably does.



Face Claim:
Alexander Calvert





Personality and History



Personality

The original 'Lonnie Manchin' was frequently described as much too serious all the time, which was ironic as the leading candidate for his biological father was the Joker. The clone of Lonnie believes he's the original if also an amnesiac, and as such has been working hard to read all the same books the original read and understand. There's enough in common with their brains that this clone is himself a fervent Anarcho-Communist working to overthrow society. The goal is to ultimately get rid of Countries, Religions, and Corporations to create a sort of worker-own series of collectives. He truly believes that at some point all of humanity has to adapt to the new way, or become extinct.

Officially considered one of Batman's Rogues, what sets Anarky apart is that he clearly means well. He'd almost be considered a vigilante in his own right, and he's trying to do the right thing - he's just also convinced that the Law and the Government are a large part of the Problem, not the Solution. The biggest difference between the original Anarky and this one is that this Anarky is trying to lighten up a little, and believes that 'a Revolution with no Dancing is not a Revolution worth having'.


Biography
~~~~~~~~~~~~
*Knock, Knock*

*Knock, Knock*

"Mr. Wayne. You might as well answer the door. I know the Truth. You were Batman, meaning the current Batman is Terry McGinnis. You realize if you just make a database of everyone who was an 18 to 36 year old man in Gotham during your time under the mask, then eliminate everyone that didn't have the money to access your level of technology and everyone who died between then and Terry's debut you only have like 3 guys left, right? You're the only one with all that and Motive.

Look, I'm not here to settle old scores or anything like that. Truth is, I don't remember them even if we had some. I solved your mystery, I was hoping you'd help solve mine. I should be a lot older, but I'm still young and I don't remember anything from any more then a year ago. I have no idea why and I think you could help me find out. I know we were enemies from the news clips but I think Batman is just Misguided. You and Terry, you fight the results of crime, not the cause. You two take on individual cases but fail to see the wider picture.

It's the System we live under, set up to benefit just a tiny minority. An all-powerful elite gets obscenely rich while billions are cheated out of realizing their true potential. But the system is rotten. It's ripe for collapse. It's the duty of every revolutionary — everyone of us — to hasten that collapse... It's not a crime to fight injustice... The system's conditioned us — hypnotized nearly everybody into accepting that life has to be the way it is. We're hypnotized into believing war is natural — famine is natural — crime is natural... but they're not. They're products of the system and its all-consuming greed! People have become robots — zombies — too busy scrambling for day-to-day existence to be able to see they're really victims. It's up to people like Us to open their eyes. From cradle to grave, we're taught — indoctrinated! — that happiness depends on always getting more. Buy — throw away — buy more! Doesn't matter if we destroy the planet on the way! Politicians say they can fix the world's problems. Just give them more power. Religions say do more of what they order and you'll be happy — but only after you're dead! They've been making the same hollow promises for thousands of years, and we, the people — the sheep — have listened. But it's time to wake up and smell the coffee — the days of external authority and force-backed power are numbered... that's the way the system is set up! A sham democracy that acts as a front for the elite's ambitions - It doesn't have to be like that. We can change it!

I know you're working to set up a new Justice League. I also know there's a very good chance that Terry's on his way already. I guess then I'm giving you a choice. If you just want people in tights to bash against each other while defending a Status Quo you know isn't really worth protecting, because at least it's Order, then go ahead and have Terry bust my skull open.

But if you really want to make a Difference, if you really want to make a Better World - You need someone like Me and you know it.
"
~~~~~~~~~~~~



Superpowers & Equipment

Powers:

Anarky claims to have no powers, but he probably has some level of super-human intelligence and is just in denial about it. He may think he's the original Anarky somehow time-lost and memory-wiped but he's actually a genetically modified clone.

Also worth pointing out that the leading candidate for the original Anarky's biological father was the Joker, and after the death of the original Joker an autopsy discovered that the Joker's brain did show signs of being in an advanced form of Kuru that might have been genetic. So it's possible the original Anarky had and this Anarky has a more benign form of Joker's Super-Sanity as well but this is yet to be determined for sure.





Equipment:

Anarky is known to use a wide array of gadgets and technology, and after only about a year has already become one of the best hackers on the planet under the handle 'MoneySpider'. His exact equipment set-up depends on what he intends to do but confirmed gadgets include.
-A duel shock-baton and grappling hook.
-Maglock bypass systems.
-'Max', a small computer he uses to assist with remote hacks.
-Armored clothing.

It's also worth noting that Anarky is known to be a talent bomb-maker but he only uses them sparingly. As of yet there are no known living victims of Anarky's bombs, but they have been used to disable vehicles and technology of opponents.

Skills

Skills:

Decent Hand-to-Hand Combat
Genius-Level Intellect
World-Class Hacker
Excellent Engineer and Scientist
Extensively Well Read
Extensive Knowledge of Philosophy and Political Science
World-Class Detective
World-Class Improviser
Polyglot

Your approved! Sorry it took me so long to get back to you Villain!